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Commander

Qty: 1 Price: $2.99
Hakbal of the Surging Soul
At the beginning of combat on your turn, each Merfolk creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the exploring creature, then put the card back or put it into your graveyard.)
Whenever Hakbal attacks, you may put a land card from your hand onto the battlefield. If you don't, draw a card.
Legendary Creature - Scout Merfolk
Hakbal of the Surging Soul (lcc) 19

Commander

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Anthem

Qty: 4 Price: $8.12
Lord of Atlantis
Other Merfolk get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)
Creature - Merfolk
Lord of Atlantis (mar) 56
Merfolk Mistbinder
Other Merfolk you control get +1/+1.
Creature - Merfolk Shaman
Merfolk Mistbinder (rix) 164
Merfolk Sovereign
Other Merfolk creatures you control get +1/+1.
: Target Merfolk creature can't be blocked this turn.
Creature - Merfolk Noble
Merfolk Sovereign (lcc) 164
Merrow Reejerey
Other Merfolk creatures you control get +1/+1.
Whenever you cast a Merfolk spell, you may tap or untap target permanent.
Creature - Soldier Merfolk
Merrow Reejerey (j22) 61

Anthem

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Copy

Qty: 2 Price: $62.78
Reflections of Littjara
As this enchantment enters, choose a creature type.
Whenever you cast a spell of the chosen type, copy that spell. (A copy of a permanent spell becomes a token.)
Enchantment
Reflections of Littjara (lcc) 168
Roaming Throne
Ward

As this creature enters, choose a creature type.
This creature is the chosen type in addition to its other types.
If a triggered ability of another creature you control of the chosen type triggers, it triggers an additional time.
Creature Artifact - Golem
Roaming Throne (lci) 344

Copy

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Counters

Qty: 4 Price: $14.76
Deeproot Elite
Whenever another Merfolk you control enters, put a +1/+1 counter on target Merfolk you control.
Creature - Warrior Merfolk
Deeproot Elite (lcc) 237
Hardened Scales
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
Enchantment
Hardened Scales (ktk) 133
Ozolith, the Shattered Spire
If one or more +1/+1 counters would be put on an artifact or creature you control, that many plus one +1/+1 counters are put on it instead.
,
: Put a +1/+1 counter on target artifact or creature you control. Activate only as a sorcery.
Cycling
(
, Discard this card: Draw a card.)
Legendary Artifact
Ozolith, the Shattered Spire (soc) 281
Simic Ascendancy
: Put a +1/+1 counter on target creature you control.
Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on this enchantment.
At the beginning of your upkeep, if this enchantment has twenty or more growth counters on it, you win the game.
Enchantment
Simic Ascendancy (blc) 260

Counters

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Draw

Qty: 10 Price: $6.76
Cenote Scout
When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature - Scout Merfolk
Cenote Scout (lci) 178
Cold-Eyed Selkie
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever this creature deals combat damage to a player, you may draw that many cards.
Creature - Merfolk Rogue
Cold-Eyed Selkie (otc) 218
Emperor Mihail II
You may look at the top card of your library any time.
You may cast Merfolk spells from the top of your library.
Whenever you cast a Merfolk spell, you may pay
. If you do, create a 1/1 blue Merfolk creature token.
Legendary Creature - Merfolk Noble
Emperor Mihail II (lcc) 155
Inspiring Call
Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Instant
Inspiring Call (fdn) 226
Jadelight Spelunker
When this creature enters, it explores X times. (To have it explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)
Creature - Scout Merfolk
Jadelight Spelunker (plci) 196p
Kumena, Tyrant of Orazca
Tap another untapped Merfolk you control: Kumena can't be blocked this turn.
Tap three untapped Merfolk you control: Draw a card.
Tap five untapped Merfolk you control: Put a +1/+1 counter on each Merfolk you control.
Legendary Creature - Merfolk Shaman
Kumena, Tyrant of Orazca (rix) 162
Seafloor Oracle
Whenever a Merfolk you control deals combat damage to a player, draw a card.
Creature - Wizard Merfolk
Seafloor Oracle (lcc) 170
Stock Up
Look at the top five cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.
Sorcery
Stock Up (soa) 24
Svyelun of Sea and Sky
Svyelun has indestructible as long as you control at least two other Merfolk.
Whenever Svyelun attacks, draw a card.
Other Merfolk you control have ward
. (Whenever another Merfolk you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Legendary Creature - Merfolk God
Svyelun of Sea and Sky (lcc) 175
Zegana, Utopian Speaker
When Zegana enters, if you control another creature with a +1/+1 counter on it, draw a card.
: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)
Each creature you control with a +1/+1 counter on it has trample.
Legendary Creature - Wizard Merfolk
Zegana, Utopian Speaker (lcc) 298

Draw

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Finisher

Qty: 1 Price: $1.99
Overwhelming Stampede
Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.
Sorcery
Overwhelming Stampede (msc) 178

Finisher

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Instant

Qty: 1 Price: $0.35
Quandrix Charm
Choose one —
• Counter target spell unless its controller pays
.
• Destroy target enchantment.
• Target creature has base power and toughness 5/5 until end of turn.
Instant
Quandrix Charm (sos) 217

Instant

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Land

Qty: 35 Price: $78.21
Barkchannel Pathway
: Add
.
Land
Barkchannel Pathway // Tidechannel Pathway (khm) 290Barkchannel Pathway // Tidechannel Pathway (khm) 290
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (msc) 233
Dreamroot Cascade
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Dreamroot Cascade (sos) 254
Flooded Grove
: Add
.
,
: Add
,
, or
.
Land
Flooded Grove (ncc) 402
Forest
(
: Add
.)
Basic Land - Forest
Forest (acr) 109
Hinterland Harbor
This land enters tapped unless you control a Forest or an Island.
: Add
or
.
Land
Hinterland Harbor (msc) 250
Island
(
: Add
.)
Basic Land - Island
Island (rex) 22
Karn's Bastion
: Add
.
,
: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Land
Karn's Bastion (lcc) 339
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (lcc) 346
Rejuvenating Springs
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Rejuvenating Springs (msc) 488
Sodden Verdure
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Island Forest
Sodden Verdure (tmc) 74
Vineglimmer Snarl
As this land enters, you may reveal a Forest or Island card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Vineglimmer Snarl (ltc) 343
Yavimaya Coast
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Yavimaya Coast (m3c) 410

Land

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Proliferate

Qty: 1 Price: $0.49
Merfolk Skydiver
Flying
When this creature enters, put a +1/+1 counter on target creature you control.
: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Merfolk Mutant
Merfolk Skydiver (lcc) 277

Proliferate

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Protection

Qty: 5 Price: $26.81
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (who) 233
Kopala, Warden of Waves
Spells your opponents cast that target a Merfolk you control cost
more to cast.
Abilities your opponents activate that target a Merfolk you control cost
more to activate.
Legendary Creature - Wizard Merfolk
Kopala, Warden of Waves (xln) 61
Ranger's Guile
Target creature you control gets +1/+1 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Instant
Ranger's Guile (m21) 199
Ripples of Potential
Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)
Instant
Ripples of Potential (eoc) 77
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (clb) 339

Protection

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Ramp

Qty: 15 Price: $85.07
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (msc) 191
Birds of Paradise
Flying
: Add one mana of any color.
Creature - Bird
Birds of Paradise (m10) 168
Elvish Mystic
: Add
.
Creature - Elf Druid
Elvish Mystic (cmm) 648
Growth Spiral
Draw a card. You may put a land card from your hand onto the battlefield.
Instant
Growth Spiral (dsc) 88
Llanowar Elves
: Add
.
Creature - Elf Druid
Llanowar Elves (fdn) 227
Nature's Lore
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Sorcery
Nature's Lore (dmr) 170
Nicanzil, Current Conductor
Whenever a creature you control explores a land card, you may put a land card from your hand onto the battlefield tapped.
Whenever a creature you control explores a nonland card, put a +1/+1 counter on Nicanzil.
Legendary Creature - Scout Merfolk
Nicanzil, Current Conductor (lci) 306
Simic Signet
,
: Add
.
Artifact
Simic Signet (dsc) 252
Sol Ring
: Add
.
Artifact
Sol Ring (clb) 871
Stonybrook Banneret
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Merfolk spells and Wizard spells you cast cost
less to cast.
Creature - Wizard Merfolk
Stonybrook Banneret (mor) 51
Sword of Feast and Famine
Equipped creature gets +2/+2 and has protection from black and from green.
Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.
Equip
Artifact - Equipment
Sword of Feast and Famine (acr) 99
Talisman of Curiosity
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Curiosity (drc) 140
Tempt with Discovery
Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles.
Sorcery
Tempt with Discovery (blc) 124
Three Visits
Search your library for a Forest card, put it onto the battlefield, then shuffle.
Sorcery
Three Visits (mkc) 189
Twists and Turns
If a creature you control would explore, instead you scry 1, then that creature explores.
When this enchantment enters, target creature you control explores.
When a land you control enters, if you control seven or more lands, transform this enchantment.
Enchantment
Twists and Turns // Mycoid Maze (lci) 217Twists and Turns // Mycoid Maze (lci) 217

Ramp

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Recursion

Qty: 1 Price: $0.49
Deeproot Historian
Merfolk and Druid cards in your graveyard have retrace. (You may cast cards with retrace from your graveyard by discarding a land card in addition to paying their other costs.)
Creature - Druid Merfolk
Deeproot Historian (lcc) 91

Recursion

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Removal

Qty: 14 Price: $31.78
Arcane Denial
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.
Instant
Arcane Denial (msc) 147
Beast Within
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Instant
Beast Within (c19) 157
Counterspell
Counter target spell.
Instant
Counterspell (a25) 50
Cursecatcher
Sacrifice this creature: Counter target instant or sorcery spell unless its controller pays
.
Creature - Wizard Merfolk
Cursecatcher (shm) 34
Eaten by Piranhas
Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature loses all abilities and is a black Skeleton creature with base power and toughness 1/1. (It loses all other colors, card types, and creature types.)
Enchantment - Aura
Eaten by Piranhas (fdn) 507
Floodpits Drowner
Flash
Vigilance
When this creature enters, tap target creature an opponent controls and put a stun counter on it.
,
: Shuffle this creature and target creature with a stun counter on it into their owners' libraries.
Creature - Merfolk
Floodpits Drowner (dsk) 59
Harbinger of the Tides
You may cast this spell as though it had flash if you pay
more to cast it. (You may cast it any time you could cast an instant.)
When this creature enters, you may return target tapped creature an opponent controls to its owner's hand.
Creature - Wizard Merfolk
Harbinger of the Tides (fdn) 593
Merfolk Trickster
Flash
When this creature enters, tap target creature an opponent controls. It loses all abilities until end of turn.
Creature - Wizard Merfolk
Merfolk Trickster (dom) 56
Out of Air
This spell costs
less to cast if it targets a creature spell.
Counter target spell.
Instant
Out of Air (lci) 69
Rapid Hybridization
Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.
Instant
Rapid Hybridization (tdc) 162
Thassa's Rebuff
Counter target spell unless its controller pays
, where X is your devotion to blue. (Each
in the mana costs of permanents you control counts toward your devotion to blue.)
Instant
Thassa's Rebuff (bng) 54
Tishana's Tidebinder
Flash
When this creature enters, counter up to one target activated or triggered ability. If an ability of an artifact, creature, or planeswalker is countered this way, that permanent loses all abilities for as long as this creature remains on the battlefield. (Mana abilities can't be targeted.)
Creature - Wizard Merfolk
Tishana's Tidebinder (plci) 81p
Vodalian Hexcatcher
Flash
Other Merfolk you control get +1/+1.
Sacrifice a Merfolk: Counter target noncreature spell unless its controller pays
.
Creature - Wizard Merfolk
Vodalian Hexcatcher (dmu) 75
Wave Goodbye
Return each creature without a +1/+1 counter on it to its owner's hand.
Sorcery
Wave Goodbye (tmc) 46

Removal

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Stax

Qty: 1 Price: $1.99
Harbinger of the Seas
Nonbasic lands are Islands.
Creature - Wizard Merfolk
Harbinger of the Seas (mh3) 63

Stax

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Tokens

Qty: 4 Price: $14.92
Deeproot Pilgrimage
Whenever one or more nontoken Merfolk you control become tapped, create a 1/1 blue Merfolk creature token with hexproof.
Enchantment
Deeproot Pilgrimage (lci) 52
Deeproot Waters
Whenever you cast a Merfolk spell, create a 1/1 blue Merfolk creature token with hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
Enchantment
Deeproot Waters (lcc) 152
Jungleborn Pioneer
When this creature enters, create a 1/1 blue Merfolk creature token with hexproof. (It can't be the target of spells or abilities your opponents control.)
Creature - Scout Merfolk
Jungleborn Pioneer (plst) RIX-137
Namor the Sub-Mariner
Flying
Namor's power is equal to the number of Merfolk you control.
Whenever you cast a noncreature spell with one or more blue mana symbols in its mana cost, create that many 1/1 blue Merfolk creature tokens.
Legendary Creature - Merfolk Mutant Villain
Namor the Sub-Mariner (msh) 69

Tokens

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Untap

Qty: 1 Price: $23.99
Merrow Commerce
At the beginning of your end step, untap all Merfolk you control.
Enchantment Kindred - Merfolk
Merrow Commerce (lrw) 72

Untap

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Maybeboard

Qty: 77 Price: $220.43
Atlantean Cavalry
Vigilance
Whenever you draw your second card each turn, put a +1/+1 counter on this creature.
Creature - Soldier Merfolk
Atlantean Cavalry (msh) 45
Attuma, Atlantean Warlord
Other Merfolk you control get +1/+1.
Whenever one or more Merfolk you control attack a player, draw a card.
Legendary Creature - Warrior Merfolk Villain
Attuma, Atlantean Warlord (msh) 47
Augur of Bolas
When this creature enters, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Creature - Wizard Merfolk
Augur of Bolas (j25) 286
Bident of Thassa
Whenever a creature you control deals combat damage to a player, you may draw a card.
,
: Creatures your opponents control attack this turn if able.
Legendary Artifact Enchantment
Bident of Thassa (blc) 162
Botanical Sanctum
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Botanical Sanctum (kld) 244
Branching Evolution
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.
Enchantment
Branching Evolution (pip) 723
Breeding Pool
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Forest
Breeding Pool (prna) 246p
Brineborn Cutthroat
Flash (You may cast this spell any time you could cast an instant.)
Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on this creature.
Creature - Merfolk Pirate
Brineborn Cutthroat (fdn) 152
Caller of Gales
,
: Target creature gains flying until end of turn.
Creature - Wizard Merfolk
Caller of Gales (plst) CN2-103
Champions of the Shoal
As an additional cost to cast this spell, behold a Merfolk and exile it. (Exile a Merfolk you control or a Merfolk card from your hand.)
Whenever this creature enters or becomes tapped, tap up to one target creature and put a stun counter on it.
When this creature leaves the battlefield, return the exiled card to its owner's hand.
Creature - Soldier Merfolk
Champions of the Shoal (ecl) 46
Coralhelm Commander
Level up
(
: Put a level counter on this. Level up only as a sorcery.)
LEVEL 2-3
3/3
Flying
LEVEL 4+
4/4
Flying
Other Merfolk creatures you control get +1/+1.
Creature - Soldier Merfolk
Coralhelm Commander (lcc) 148
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (msc) 172
Daughter of the Deep
Whenever you draw your second card each turn, create a 1/1 blue Merfolk creature token.
,
: Target Merfolk can't be blocked this turn.
Creature - Merfolk Noble
Daughter of the Deep (msc) 618
Deepchannel Mentor
Blue creatures you control can't be blocked.
Creature - Merfolk Rogue
Deepchannel Mentor (plst) SHM-35
Deepfathom Echo
At the beginning of combat on your turn, this creature explores. Then you may have it become a copy of another creature you control until end of turn. (To have this creature explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature - Merfolk Spirit
Deepfathom Echo (lci) 228
Deeproot Champion
Whenever you cast a noncreature spell, put a +1/+1 counter on this creature.
Creature - Merfolk Shaman
Deeproot Champion (plst) XLN-185
Deeproot Wayfinder
Whenever this creature deals combat damage to a player or battle, surveil 1, then you may return a land card from your graveyard to the battlefield tapped. (To surveil 1, look at the top card of your library. You may put that card into your graveyard.)
Creature - Scout Merfolk
Deeproot Wayfinder (mom) 184
Defend the Hearth
Prevent all combat damage that would be dealt to players this turn.
Instant
Defend the Hearth (ths) 156
Delighted Halfling
: Add
.
: Add one mana of any color. Spend this mana only to cast a legendary spell, and that spell can't be countered.
Creature - Citizen Halfling
Delighted Halfling (ltr) 363
Disperse
Return target nonland permanent to its owner's hand.
Instant
Disperse (m19) 50
Enter the Unknown
Target creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)
You may play an additional land this turn.
Sorcery
Enter the Unknown (rix) 128
Expansion Algorithm
Proliferate X times. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there.)
Sorcery
Expansion Algorithm (soc) 69
Expedition Lookout
Defender
As long as an opponent has eight or more cards in their graveyard, this creature can attack as though it didn't have defender and it can't be blocked.
Creature - Merfolk Rogue
Expedition Lookout (mom) 56
Explore
You may play an additional land this turn.
Draw a card.
Sorcery
Explore (tle) 259
Frostwind Invoker
Flying
: Creatures you control gain flying until end of turn.
Creature - Wizard Merfolk
Frostwind Invoker (roe) 68
Gaea's Skyfolk
Flying
Creature - Elf Merfolk
Gaea's Skyfolk (apc) 101
Gravelgill Scoundrel
Vigilance
Whenever this creature attacks, you may tap another untapped creature you control. If you do, this creature can't be blocked this turn.
Creature - Merfolk Rogue
Gravelgill Scoundrel (ecl) 53
Harmonized Trio
, Tap two untapped creatures you control: This creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Wizard Merfolk Bard
Harmonized Trio // Brainstorm (sos) 52
Herald of Secret Streams
Creatures you control with +1/+1 counters on them can't be blocked.
Creature - Warrior Merfolk
Herald of Secret Streams (lcc) 158
Ink Dissolver
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, each opponent mills three cards.
Creature - Wizard Merfolk
Ink Dissolver (mor) 36
Jade Bearer
When this creature enters, put a +1/+1 counter on another target Merfolk you control.
Creature - Merfolk Shaman
Jade Bearer (rix) 134
Jadelight Ranger
When this creature enters, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.)
Creature - Scout Merfolk Ranger
Jadelight Ranger (j25) 676
Kiora, the Rising Tide
When Kiora enters, draw two cards, then discard two cards.
Threshold — Whenever Kiora attacks, if there are seven or more cards in your graveyard, you may create Scion of the Deep, a legendary 8/8 blue Octopus creature token.
Legendary Creature - Merfolk Noble
Kiora, the Rising Tide (pfdn) 45p
Kiora's Follower
: Untap another target permanent.
Creature - Merfolk
Kiora's Follower (lcc) 273
Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery - Arcane
Kodama's Reach (chk) 225
Master of the Pearl Trident
Other Merfolk creatures you control get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)
Creature - Merfolk
Master of the Pearl Trident (lcc) 162
Merfolk Cave-Diver
Whenever a creature you control explores, this creature gets +1/+0 until end of turn and can't be blocked this turn.
Creature - Scout Merfolk
Merfolk Cave-Diver (lci) 65
Merfolk Mesmerist
,
: Target player mills two cards.
Creature - Wizard Merfolk
Merfolk Mesmerist (m12) 66
Merfolk Thaumaturgist
: Switch target creature's power and toughness until end of turn.
Creature - Wizard Merfolk
Merfolk Thaumaturgist (plst) PLC-56
Merfolk Windrobber
Flying
Whenever this creature deals combat damage to a player, that player mills a card. (They put the top card of their library into their graveyard.)
Sacrifice this creature: Draw a card. Activate only if an opponent has eight or more cards in their graveyard.
Creature - Merfolk Rogue
Merfolk Windrobber (znr) 70
Merrow Harbinger
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
When this creature enters, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top.
Creature - Wizard Merfolk
Merrow Harbinger (plst) LRW-73
Metallic Mimic
As this creature enters, choose a creature type.
This creature is the chosen type in addition to its other types.
Each other creature you control of the chosen type enters with an additional +1/+1 counter on it.
Creature Artifact - Shapeshifter
Metallic Mimic (msc) 203
Mist Dancer
Flying
Other Merfolk you control get +1/+0 and have flying.
Encore
(
, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature - Wizard Merfolk
Mist Dancer (lcc) 76
Mizzium Skin
Target creature you control gets +0/+1 and gains hexproof until end of turn.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Mizzium Skin (rtr) 45
Muddle the Mixture
Counter target instant or sorcery spell.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Instant
Muddle the Mixture (rvr) 50
Mutational Advantage
Permanents you control with counters on them gain hexproof and indestructible until end of turn. Prevent all damage that would be dealt to those permanents this turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Instant
Mutational Advantage (pip) 111
Namor, Scourge of the Seas
Flying
Each other Merfolk you control with a +1/+1 counter on it has flying.
At the beginning of combat on your turn, target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
Legendary Creature - Merfolk Mutant Villain
Namor, Scourge of the Seas (msc) 631
Namora, the Sea Queen
Flying
Power-up —
: Put a +1/+1 counter on Namora. Create two 1/1 blue Merfolk creature tokens. (Activate each power-up ability only once. Reduce the cost by her mana cost if she entered this turn.)
Legendary Creature - Merfolk Mutant Hero
Namora, the Sea Queen (msc) 632
Over the Edge
Choose one —
• Destroy target artifact or enchantment.
• Target creature you control explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard. Then repeat this process.)
Sorcery
Over the Edge (lci) 205
Quandrix Command
Choose two —
• Return target creature or planeswalker to its owner's hand.
• Counter target artifact or enchantment spell.
• Put two +1/+1 counters on target creature.
• Target player shuffles up to three target cards from their graveyard into their library.
Instant
Quandrix Command (soc) 325
Raise the Palisade
Choose a creature type. Return all creatures that aren't of the chosen type to their owners' hands.
Sorcery
Raise the Palisade (msc) 278
Realmwalker
Changeling (This card is every creature type.)
As this creature enters, choose a creature type.
You may look at the top card of your library any time.
You may cast creature spells of the chosen type from the top of your library.
Creature - Shapeshifter
Realmwalker (lcc) 250
River Herald Guide
Vigilance
When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature - Scout Merfolk
River Herald Guide (lci) 209
River Herald Scout
When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature - Scout Merfolk
River Herald Scout (lci) 72
Seeker of Sunlight
: This creature explores. Activate only as a sorcery. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature - Scout Merfolk
Seeker of Sunlight (lci) 210
Sentinel of the Nameless City
Vigilance
Whenever this creature enters or attacks, create a Map token. (It's an artifact with "
,
, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")
Creature - Warrior Scout Merfolk
Sentinel of the Nameless City (lci) 383
Shadowed Caravel
Whenever a creature you control explores, put a +1/+1 counter on this Vehicle.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Shadowed Caravel (xln) 246
Shaper Apprentice
This creature has flying as long as you control another Merfolk.
Creature - Wizard Merfolk
Shaper Apprentice (j22) 346
Shapers of Nature
: Put a +1/+1 counter on target creature.
, Remove a +1/+1 counter from a creature you control: Draw a card.
Creature - Merfolk Shaman
Shapers of Nature (xln) 228
Singer of Swift Rivers
Flash
When this creature enters, put a shield counter on another target creature you control. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
You may cast Merfolk spells as though they had flash.
Creature - Merfolk Shaman
Singer of Swift Rivers (lcc) 98
Skyclave Aerialist
Flying
: Transform this creature. Activate only as a sorcery. (
can be paid with either
or 2 life.)
Creature - Scout Merfolk
Skyclave Aerialist // Skyclave Invader (mom) 78Skyclave Aerialist // Skyclave Invader (mom) 78
Slinn Voda, the Rising Deep
Kicker
(You may pay an additional
as you cast this spell.)
When Slinn Voda enters, if it was kicked, return all creatures to their owners' hands except for Merfolk, Krakens, Leviathans, Octopuses, and Serpents.
Legendary Creature - Leviathan
Slinn Voda, the Rising Deep (cmr) 405
Tatyova, Benthic Druid
Landfall — Whenever a land you control enters, you gain 1 life and draw a card.
Legendary Creature - Druid Merfolk
Tatyova, Benthic Druid (fdn) 247
Thada Adel, Acquisitor
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever Thada Adel deals combat damage to a player, search that player's library for an artifact card and exile it. Then that player shuffles. Until end of turn, you may play that card.
Legendary Creature - Merfolk Rogue
Thada Adel, Acquisitor (wwk) 40
Thieving Skydiver
Kicker
. X can't be 0. (You may pay an additional
as you cast this spell.)
Flying
When this creature enters, if it was kicked, gain control of target artifact with mana value X or less. If that artifact is an Equipment, attach it to this creature.
Creature - Merfolk Rogue
Thieving Skydiver (otc) 118
Thrasios, Triton Hero
: Scry 1, then reveal the top card of your library. If it's a land card, put it onto the battlefield tapped. Otherwise, draw a card.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Wizard Merfolk
Thrasios, Triton Hero (c16) 46
Tolarian Contempt
When this enchantment enters, put a rejection counter on each creature your opponents control.
At the beginning of your end step, for each opponent, choose up to one target creature they control with a rejection counter on it. That creature's owner puts it on their choice of the top or bottom of their library.
Enchantment
Tolarian Contempt (mat) 8
Topography Tracker
When this creature enters, create a Map token. (It's an artifact with "
,
, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")
If a creature you control would explore, instead it explores, then it explores again.
Creature - Scout Merfolk
Topography Tracker (lcc) 95
Tributary Instructor
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Whenever a creature you control with a +1/+1 counter on it dies, draw a card.
Creature - Merfolk Shaman
Tributary Instructor (lcc) 96
Turbulent Wilderness
(
: Add
or
.)
This land enters tapped unless your opponents control eight or more lands.
Land - Island Forest
Turbulent Wilderness (soc) 59
Unnatural Restoration
Return target permanent card from your graveyard to your hand. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Sorcery
Unnatural Restoration (one) 191
Vorel of the Hull Clade
,
: Double the number of each kind of counter on target artifact, creature, or land.
Legendary Creature - Human Merfolk
Vorel of the Hull Clade (lcc) 294
Wake Thrasher
Whenever a permanent you control becomes untapped, this creature gets +1/+1 until end of turn.
Creature - Soldier Merfolk
Wake Thrasher (j22) 369
Wanderwine Prophets
Champion a Merfolk (When this enters, sacrifice it unless you exile another Merfolk you control. When this leaves the battlefield, that card returns to the battlefield.)
Whenever this creature deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one.
Creature - Wizard Merfolk
Wanderwine Prophets (spg) 132
Waterwind Scout
Flying
When this creature enters, create a Map token. (It's an artifact with "
,
, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")
Creature - Scout Merfolk
Waterwind Scout (lci) 84
Wildgrowth Walker
Whenever a creature you control explores, put a +1/+1 counter on this creature and you gain 3 life.
Creature - Elemental
Wildgrowth Walker (xln) 216
Wistful Selkie
When this creature enters, draw a card.
Creature - Wizard Merfolk
Wistful Selkie (c15) 243

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0 pips - 0 cards
4 mana - 4 cards
53 pips - 39 cards
31 mana - 29 cards
0 pips - 0 cards
4 mana - 4 cards
0 pips - 0 cards
4 mana - 4 cards
31 pips - 29 cards
28 mana - 26 cards
0 pips - 0 cards
6 mana - 5 cards
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