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Commander

Qty: 1 Price: $1.99
Jorn, God of Winter
Whenever Jorn attacks, untap each snow permanent you control.
Legendary Snow Creature - God
Jorn, God of Winter // Kaldring, the Rimestaff (khm) 317Jorn, God of Winter // Kaldring, the Rimestaff (khm) 317

Commander

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Artifact

Qty: 6 Price: $16.50
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (msc) 191
Arcum's Astrolabe
(
can be paid with one mana from a snow source.)
When this artifact enters, draw a card.
,
: Add one mana of any color.
Snow Artifact
Arcum's Astrolabe (plst) MH1-220
Coldsteel Heart
This artifact enters tapped.
As this artifact enters, choose a color.
: Add one mana of the chosen color.
Snow Artifact
Coldsteel Heart (j22) 94
Icebind Pillar
,
: Tap target artifact or creature. (
can be paid with one mana from a snow source.)
Snow Artifact
Icebind Pillar (j22) 308
Replicating Ring
: Add one mana of any color.
At the beginning of your upkeep, put a night counter on this artifact. Then if it has eight or more night counters on it, remove all of them and create eight colorless snow artifact tokens named Replicated Ring with "
: Add one mana of any color."
Snow Artifact
Replicating Ring (moc) 372
Whispersilk Cloak
Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Whispersilk Cloak (msc) 225

Artifact

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Creature

Qty: 27 Price: $35.63
Abominable Treefolk
Trample
Abominable Treefolk's power and toughness are each equal to the number of snow permanents you control.
When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Snow Creature - Treefolk
Abominable Treefolk (mh1) 194
Ascendant Spirit
: This creature becomes a Spirit Warrior with base power and toughness 2/3.
: If this creature is a Warrior, put a flying counter on it and it becomes a Spirit Warrior Angel with base power and toughness 4/4.
: If this creature is an Angel, put two +1/+1 counters on it and it gains "Whenever this creature deals combat damage to a player, draw a card."
Snow Creature - Spirit
Ascendant Spirit (khm) 43
Avalanche Caller
: Target snow land you control becomes a 4/4 Elemental creature with hexproof and haste until end of turn. It's still a land. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
Snow Creature - Human Wizard
Avalanche Caller (j22) 274
Berg Strider
When this creature enters, tap target artifact or creature an opponent controls. If
was spent to cast this spell, that permanent doesn't untap during its controller's next untap step. (
is mana from a snow source.)
Snow Creature - Wizard Giant
Berg Strider (j22) 277
Blizzard Specter
Flying
Whenever this creature deals combat damage to a player, choose one —
• That player returns a permanent they control to its owner's hand.
• That player discards a card.
Snow Creature - Specter
Blizzard Specter (ima) 194
Blizzard Strix
Flash
Flying
When this creature enters, if you control another snow permanent, exile target permanent other than this creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Snow Creature - Bird
Blizzard Strix (mh1) 42
Boreal Outrider
Whenever you cast a creature spell, if
of any of that spell's colors was spent to cast it, that creature enters with an additional +1/+1 counter on it. (
is mana from a snow source.)
Snow Creature - Warrior Elf
Boreal Outrider (khm) 163
Conifer Wurm
Trample
: This creature gets +X/+X until end of turn, where X is the number of snow permanents you control.
Snow Creature - Wurm
Conifer Wurm (mh1) 159
Draugr Necromancer
If a nontoken creature an opponent controls would die, exile that card with an ice counter on it instead.
You may cast spells from among cards in exile your opponents own with ice counters on them, and you may spend mana from snow sources as though it were mana of any color to cast those spells.
Snow Creature - Cleric Zombie
Draugr Necromancer (khm) 86
Frost Augur
,
: Look at the top card of your library. If it's a snow card, you may reveal it and put it into your hand. (
can be paid with one mana from a snow source.)
Snow Creature - Human Wizard
Frost Augur (khm) 56
Frostpeak Yeti
: This creature can't be blocked this turn. (
can be paid with one mana from a snow source.)
Snow Creature - Yeti
Frostpeak Yeti (j22) 301
Hailstorm Valkyrie
Flying, trample
: This creature gets +2/+2 until end of turn. (
can be paid with one mana from a snow source.)
Snow Creature - Wizard Angel
Hailstorm Valkyrie (khm) 97
Ice-Fang Coatl
Flash
Flying
When this creature enters, draw a card.
This creature has deathtouch as long as you control at least three other snow permanents.
Snow Creature - Snake
Ice-Fang Coatl (h1r) 27
Iceberg Cancrix
Whenever another snow permanent you control enters, you may have target player mill two cards.
Snow Creature - Crab
Iceberg Cancrix (mh1) 54
Icebreaker Kraken
Affinity for snow lands (This spell costs
less to cast for each snow land you control.)
When this creature enters, artifacts and creatures target opponent controls don't untap during that player's next untap step.
Return three snow lands you control to their owner's hand: Return this creature to its owner's hand.
Snow Creature - Kraken
Icebreaker Kraken (khm) 63
Icehide Golem
(
can be paid with one mana from a snow source.)
Snow Creature Artifact - Golem
Icehide Golem (mh1) 224
Icehide Troll
: This creature gets +2/+0 and gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it.
can be paid with one mana from a snow source.)
Snow Creature - Warrior Troll
Icehide Troll (khm) 176
Moritte of the Frost
Changeling (This card is every creature type.)
You may have Moritte enter as a copy of a permanent you control, except it's legendary and snow in addition to its other types and, if it's a creature, it enters with two additional +1/+1 counters on it and has changeling.
Legendary Snow Creature - Shapeshifter
Moritte of the Frost (khm) 223
Narfi, Betrayer King
Other snow and Zombie creatures you control get +1/+1.
: Return this card from your graveyard to the battlefield tapped. (
can be paid with one mana from a snow source.)
Legendary Snow Creature - Wizard Zombie
Narfi, Betrayer King (khm) 224
Ohran Viper
Whenever this creature deals combat damage to a creature, destroy that creature at end of combat.
Whenever this creature deals combat damage to a player, you may draw a card.
Snow Creature - Snake
Ohran Viper (c15) 194
Priest of the Haunted Edge
, Sacrifice this creature: Target creature gets -X/-X until end of turn, where X is the number of snow lands you control. Activate only as a sorcery.
Snow Creature - Cleric Zombie
Priest of the Haunted Edge (khm) 104
Rime Tender
: Untap another target snow permanent.
Snow Creature - Human Druid
Rime Tender (mh1) 176
Rimefeather Owl
Flying
Rimefeather Owl's power and toughness are each equal to the number of snow permanents on the battlefield.
: Put an ice counter on target permanent.
Permanents with ice counters on them are snow.
Snow Creature - Bird
Rimefeather Owl (csp) 42
Rimewind Cryomancer
,
: Counter target activated ability. Activate only if you control four or more snow permanents. (Mana abilities can't be targeted.)
Creature - Human Wizard
Rimewind Cryomancer (csp) 43
Sculptor of Winter
: Untap target snow land.
Snow Creature - Elf Rogue
Sculptor of Winter (khm) 193
Seedborn Muse
Untap all permanents you control during each other player's untap step.
Creature - Spirit
Seedborn Muse (tdc) 268
Spirit of the Aldergard
When this creature enters, search your library for a snow land card, reveal it, put it into your hand, then shuffle.
This creature gets +1/+0 for each other snow permanent you control.
Snow Creature - Spirit Bear
Spirit of the Aldergard (khm) 195

Creature

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Enchantment

Qty: 10 Price: $5.24
Aqueous Form
Enchant creature
Enchanted creature can't be blocked.
Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Enchantment - Aura
Aqueous Form (cmr) 56
Binding the Old Gods
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Destroy target nonland permanent an opponent controls.
II — Search your library for a Forest card, put it onto the battlefield tapped, then shuffle.
III — Creatures you control gain deathtouch until end of turn.
Enchantment - Saga
Binding the Old Gods (ecc) 120
Eel Umbra
Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature gets +1/+1.
Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Enchantment - Aura
Eel Umbra (2x2) 48
Frontier Siege
As this enchantment enters, choose Khans or Dragons.
• Khans — At the beginning of each of your main phases, add
.
• Dragons — Whenever a creature you control with flying enters, you may have it fight target creature you don't control.
Enchantment
Frontier Siege (tdc) 256
Glittering Frost
Enchant land
Enchanted land is snow.
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Snow Enchantment - Aura
Glittering Frost (khm) 171
Marit Lage's Slumber
Whenever Marit Lage's Slumber or another snow permanent you control enters, scry 1.
At the beginning of your upkeep, if you control ten or more snow permanents, sacrifice Marit Lage's Slumber. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.
Legendary Snow Enchantment
Marit Lage's Slumber (j22) 319
Rime Transfusion
Enchant creature
Enchanted creature gets +2/+1 and has "
: This creature can't be blocked this turn except by snow creatures." (
can be paid with one mana from a snow source.)
Snow Enchantment - Aura
Rime Transfusion (csp) 68
Snow Devil
Enchant creature
Enchanted creature has flying.
Enchanted creature has first strike as long as it's blocking and you control a snow land.
Enchantment - Aura
Snow Devil (ice) 100
The Three Seasons
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Mill three cards.
II — Return up to two target snow permanent cards from your graveyard to your hand.
III — Choose three cards in each graveyard. Their owners shuffle those cards into their libraries.
Enchantment - Saga
The Three Seasons (khm) 231
Winter's Rest
Enchant creature
When this Aura enters, tap enchanted creature.
As long as you control another snow permanent, enchanted creature doesn't untap during its controller's untap step.
Snow Enchantment - Aura
Winter's Rest (j22) 374

Enchantment

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Instant

Qty: 9 Price: $17.17
Arcane Denial
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.
Instant
Arcane Denial (msc) 147
Assassin's Trophy
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Instant
Assassin's Trophy (soc) 294
Beast Within
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Instant
Beast Within (msc) 169
Graven Lore
Scry X, where X is the amount of
spent to cast this spell, then draw three cards. (
is mana from a snow source.)
Snow Instant
Graven Lore (khm) 61
Icy Blast
Tap X target creatures.
Ferocious — If you control a creature with power 4 or greater, those creatures don't untap during their controllers' next untap steps.
Instant
Icy Blast (ktk) 42
Rewind
Counter target spell. Untap up to four lands.
Instant
Rewind (plst) USG-93
Sudden Substitution
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Exchange control of target noncreature spell and target creature. Then the spell's controller may choose new targets for it.
Instant
Sudden Substitution (c19) 11
Sultai Charm
Choose one —
• Destroy target monocolored creature.
• Destroy target artifact or enchantment.
• Draw two cards, then discard a card.
Instant
Sultai Charm (dmc) 168
Winter's Chill
Cast this spell only during combat before blockers are declared.
X can't be greater than the number of snow lands you control.
Choose X target attacking creatures. For each of those creatures, its controller may pay
or
. If that player doesn't, destroy that creature at end of combat. If that player pays only
, prevent all combat damage that would be dealt to and dealt by that creature this combat.
Instant
Winter's Chill (ice) 107

Instant

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Land

Qty: 34 Price: $51.02
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (msc) 233
Dark Depths
Dark Depths enters with ten ice counters on it.
: Remove an ice counter from Dark Depths.
When Dark Depths has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.
Legendary Snow Land
Dark Depths (m3c) 334
Faceless Haven
: Add
.
: This land becomes a 4/3 creature with vigilance and all creature types until end of turn. It's still a land. (
can be paid with one mana from a snow source.)
Snow Land
Faceless Haven (khm) 255
Frost Marsh
This land enters tapped.
: Add
or
.
Snow Land
Frost Marsh (plst) CSP-146
Ice Tunnel
(
: Add
or
.)
This land enters tapped.
Snow Land - Island Swamp
Ice Tunnel (khm) 262
Rimewood Falls
(
: Add
or
.)
This land enters tapped.
Snow Land - Island Forest
Rimewood Falls (khm) 266
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (soc) 400
Scrying Sheets
: Add
.
,
: Look at the top card of your library. If that card is snow, you may reveal it and put it into your hand. (
can be paid with one mana from a snow source.)
Snow Land
Scrying Sheets (sld) 1606
Shimmerdrift Vale
This land enters tapped.
As this land enters, choose a color.
: Add one mana of the chosen color.
Snow Land
Shimmerdrift Vale (j22) 821
Snow-Covered Forest
(
: Add
.)
Basic Snow Land - Forest
Snow-Covered Forest (khm) 284
Snow-Covered Island
(
: Add
.)
Basic Snow Land - Island
Snow-Covered Island (j22) 833
Snow-Covered Swamp
(
: Add
.)
Basic Snow Land - Swamp
Snow-Covered Swamp (khm) 280
Temple of Malady
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Malady (soc) 413
Temple of Mystery
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Mystery (soc) 414
Thespian's Stage
: Add
.
,
: This land becomes a copy of target land, except it has this ability.
Land
Thespian's Stage (m3c) 395
Tyrite Sanctum
: Add
.
,
: Target legendary creature becomes a God in addition to its other types. Put a +1/+1 counter on it.
,
, Sacrifice this land: Put an indestructible counter on target God.
Land
Tyrite Sanctum (cmm) 1049
Woodland Chasm
(
: Add
or
.)
This land enters tapped.
Snow Land - Swamp Forest
Woodland Chasm (khm) 274

Land

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Non snow

Qty: 4 Price: $10.96
Garruk, Cursed Huntsman
0: Create two 2/2 black and green Wolf creature tokens with "When this token dies, put a loyalty counter on each Garruk you control."
−3: Destroy target creature. Draw a card.
−6: You get an emblem with "Creatures you control get +3/+3 and have trample."
Legendary Planeswalker - Garruk
Garruk, Cursed Huntsman (eld) 191
Gor Muldrak, Amphinologist
You and permanents you control have protection from Salamanders.
At the beginning of your end step, each player who controls the fewest creatures creates a 4/3 blue Salamander Warrior creature token.
Legendary Creature - Human Scout
Gor Muldrak, Amphinologist (cmr) 277
Kruphix, God of Horizons
Indestructible
As long as your devotion to green and blue is less than seven, Kruphix isn't a creature.
You have no maximum hand size.
If you would lose unspent mana, that mana becomes colorless instead.
Legendary Creature Enchantment - God
Kruphix, God of Horizons (plst) JOU-152
Thassa, God of the Sea
Indestructible
As long as your devotion to blue is less than five, Thassa isn't a creature. (Each
in the mana costs of permanents you control counts toward your devotion to blue.)
At the beginning of your upkeep, scry 1.
: Target creature you control can't be blocked this turn.
Legendary Creature Enchantment - God
Thassa, God of the Sea (lcc) 176

Non snow

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Sorcery

Qty: 9 Price: $9.03
Blessing of Frost
Distribute X +1/+1 counters among any number of creatures you control, where X is the amount of
spent to cast this spell. Then draw a card for each creature you control with power 4 or greater.
Snow Sorcery
Blessing of Frost (khm) 161
Blizzard Brawl
Choose target creature you control and target creature you don't control. If you control three or more snow permanents, the creature you control gets +1/+0 and gains indestructible until end of turn. Then those creatures fight each other. (Each deals damage equal to its power to the other.)
Snow Sorcery
Blizzard Brawl (khm) 162
Blood on the Snow
Choose one —
• Destroy all creatures.
• Destroy all planeswalkers.
Then return a creature or planeswalker card with mana value X or less from your graveyard to the battlefield, where X is the amount of
spent to cast this spell. (
is mana from a snow source.)
Snow Sorcery
Blood on the Snow (khm) 79
Dead of Winter
All nonsnow creatures get -X/-X until end of turn, where X is the number of snow permanents you control.
Sorcery
Dead of Winter (mh1) 85
Farseek
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Sorcery
Farseek (msc) 173
Gix's Command
Choose two —
• Put two +1/+1 counters on up to one creature. It gains lifelink until end of turn.
• Destroy each creature with power 2 or less.
• Return up to two creature cards from your graveyard to your hand.
• Each opponent sacrifices a creature with the greatest power among creatures they control.
Sorcery
Gix's Command (bro) 97
Glacial Revelation
Reveal the top six cards of your library. You may put any number of snow permanent cards from among them into your hand. Put the rest into your graveyard.
Sorcery
Glacial Revelation (mh1) 167
Into the North
Search your library for a snow land card, put it onto the battlefield tapped, then shuffle.
Sorcery
Into the North (plst) CSP-111
Sylvan Scrying
Search your library for a land card, reveal it, put it into your hand, then shuffle.
Sorcery
Sylvan Scrying (m3c) 248

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
7 mana - 6 cards
39 pips - 33 cards
15 mana - 14 cards
16 pips - 14 cards
15 mana - 14 cards
0 pips - 0 cards
7 mana - 6 cards
30 pips - 28 cards
25 mana - 23 cards
0 pips - 0 cards
5 mana - 5 cards
Card NameQtyOdds
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