Drop to import an external card...

Automatic
Maybeboard
Sideboard
Chosen category
Choose category
New category
0 viewsNaN secs ago
Custom
Size: 113
No deck tags
 avatar
0 viewsNaN secs ago
Custom
Size: 113
No deck tags
You have full use of the deck editor! However, as long as you remain in sandbox mode, you will be unable to save your changes.

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

Commander

Qty: 1 Price: $0.59
Zurgo, Thunder's Decree
Mobilize 2 (Whenever this creature attacks, create two tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.)
During your end step, Warrior tokens you control have "This token can't be sacrificed."
Legendary Creature - Warrior Orc
Zurgo, Thunder's Decree (tdm) 376

Commander

(CTRL to add secondary)

Anthem

Qty: 6 Price: $13.88
All-Out Assault
Creatures you control get +1/+1 and have deathtouch.
When this enchantment enters, if it's your main phase, there is an additional combat phase after this phase followed by an additional main phase. When you next attack this turn, untap each creature you control.
Enchantment
All-Out Assault (tdm) 167
Chief of the Edge
Other Warrior creatures you control get +1/+0.
Creature - Human Warrior
Chief of the Edge (ktk) 169
Intangible Virtue
Creature tokens you control get +1/+1 and have vigilance.
Enchantment
Intangible Virtue (inr) 29
Kargan Warleader
Other Warriors you control get +1/+1.
Creature - Human Warrior
Kargan Warleader (znr) 224
Rush of Battle
Creatures you control get +2/+1 until end of turn. Warrior creatures you control gain lifelink until end of turn. (Damage dealt by those Warriors also causes their controller to gain that much life.)
Sorcery
Rush of Battle (ktk) 19
Warleader's Call
Creatures you control get +1/+1.
Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.
Enchantment
Warleader's Call (mkm) 242

Anthem

(CTRL to add secondary)

Burn

Qty: 4 Price: $6.23
Impact Tremors
Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.
Enchantment
Impact Tremors (plst) MOC-285
Neriv, Heart of the Storm
Flying
If a creature you control that entered this turn would deal damage, it deals twice that much damage instead.
Legendary Creature - Dragon Spirit
Neriv, Heart of the Storm (tdm) 314
Shocking Sharpshooter
Reach
Whenever another creature you control enters, this creature deals 1 damage to target opponent.
Creature - Human Archer
Shocking Sharpshooter (tdm) 121
Sonic Shrieker
Flying
When this creature enters, it deals 2 damage to any target and you gain 2 life. If a player is dealt damage this way, they discard a card.
Creature - Dragon
Sonic Shrieker (tdm) 226

Burn

(CTRL to add secondary)

Copy

Qty: 2 Price: $5.98
Electroduplicate
Create a token that's a copy of target creature you control, except it has haste and "At the beginning of the end step, sacrifice this token."
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Electroduplicate (fdn) 85
Windcrag Siege
As this enchantment enters, choose Mardu or Jeskai.
• Mardu — If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
• Jeskai — At the beginning of your upkeep, create a 1/1 red Goblin creature token. It gains lifelink and haste until end of turn.
Enchantment
Windcrag Siege (tdm) 235

Copy

(CTRL to add secondary)

Counters

Qty: 1 Price: $0.49
Barrensteppe Siege
As this enchantment enters, choose Abzan or Mardu.
• Abzan — At the beginning of your end step, put a +1/+1 counter on each creature you control.
• Mardu — At the beginning of your end step, if a creature died under your control this turn, each opponent sacrifices a creature of their choice.
Enchantment
Barrensteppe Siege (tdm) 171

Counters

(CTRL to add secondary)

Drain

Qty: 2 Price: $1.18
Venerated Stormsinger
Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.)
Whenever this creature or another creature you control dies, each opponent loses 1 life and you gain 1 life.
Creature - Cleric Orc
Venerated Stormsinger (tdm) 97
Within Range
When this enchantment enters, create two 1/1 red Warrior creature tokens.
Whenever you attack, each opponent loses life equal to the number of creatures attacking them.
Enchantment
Within Range (tdc) 32

Drain

(CTRL to add secondary)

Draw

Qty: 9 Price: $12.57
Desperate Measures
Target creature gets +1/-1 until end of turn. When it dies under your control this turn, draw two cards.
Instant
Desperate Measures (tdm) 78
Hardened Tactician
, Sacrifice a token: Draw a card.
Creature - Human Warrior
Hardened Tactician (tdm) 191
Raiders' Spoils
Creatures you control get +1/+0.
Whenever a Warrior you control deals combat damage to a player, you may pay 1 life. If you do, draw a card.
Enchantment
Raiders' Spoils (ktk) 83
Salt Road Packbeast
Affinity for creatures (This spell costs
less to cast for each creature you control.)
When this creature enters, draw a card.
Creature - Beast
Salt Road Packbeast (tdm) 23
Seize Opportunity
Choose one —
• Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
• Up to two target creatures each get +2/+1 until end of turn.
Instant
Seize Opportunity (tdm) 119
Skullclamp
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip
Artifact - Equipment
Skullclamp (tdc) 103
Stormbeacon Blade
Equipped creature gets +3/+0.
Whenever equipped creature attacks, draw a card if you control three or more attacking creatures.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Stormbeacon Blade (tdm) 27
Tersa Lightshatter
Haste
When Tersa Lightshatter enters, discard up to two cards, then draw that many cards.
Whenever Tersa Lightshatter attacks, if there are seven or more cards in your graveyard, exile a card at random from your graveyard. You may play that card this turn.
Legendary Creature - Wizard Orc
Tersa Lightshatter (tdm) 127
Thunder of Unity
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — You draw two cards and you lose 2 life.
II, III — Whenever a creature you control enters this turn, each opponent loses 1 life and you gain 1 life.
Enchantment - Saga
Thunder of Unity (tdm) 231

Draw

(CTRL to add secondary)

Evasion

Qty: 4 Price: $7.08
Blood-Chin Rager
Whenever this creature attacks, Warrior creatures you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)
Creature - Human Warrior
Blood-Chin Rager (dtk) 89
Gornog, the Red Reaper
Haste
Cowards can't block Warriors.
Whenever one or more Warriors you control attack a player, target creature that player controls becomes a Coward.
Attacking Warriors you control get +X/+0, where X is the number of Cowards your opponents control.
Legendary Creature - Warrior Minotaur
Gornog, the Red Reaper (j25) 49
Mardu Roughrider
Whenever this creature attacks, target creature can't block this turn.
Creature - Warrior Orc
Mardu Roughrider (ktk) 187
Starry-Eyed Skyrider
Flying
Whenever this creature attacks, another target creature you control gains flying until end of turn.
Attacking tokens you control have flying.
Creature - Human Scout
Starry-Eyed Skyrider (tdm) 25

Evasion

(CTRL to add secondary)

Land

Qty: 35 Price: $6.48
Bloodfell Caves
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Bloodfell Caves (fdn) 259
Clifftop Retreat
This land enters tapped unless you control a Mountain or a Plains.
: Add
or
.
Land
Clifftop Retreat (msc) 231
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (msc) 236
Dalkovan Encampment
This land enters tapped unless you control a Swamp or a Mountain.
: Add
.
,
: Whenever you attack this turn, create two 1/1 red Warrior creature tokens that are tapped and attacking. Sacrifice them at the beginning of the next end step.
Land
Dalkovan Encampment (tdm) 253
Dragonskull Summit
This land enters tapped unless you control a Swamp or a Mountain.
: Add
or
.
Land
Dragonskull Summit (msc) 238
Isolated Chapel
This land enters tapped unless you control a Plains or a Swamp.
: Add
or
.
Land
Isolated Chapel (soc) 382
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (hob) 192
Nomad Outpost
This land enters tapped.
: Add
,
, or
.
Land
Nomad Outpost (tdm) 263
Plains
(
: Add
.)
Basic Land - Plains
Plains (hob) 189
Scoured Barrens
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Scoured Barrens (tdm) 267
Smoldering Marsh
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Swamp Mountain
Smoldering Marsh (msc) 266
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (hob) 191
Wind-Scarred Crag
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Wind-Scarred Crag (cmr) 502

Land

(CTRL to add secondary)

Protection

Qty: 2 Price: $13.34
Alesha's Legacy
Target creature you control gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Instant
Alesha's Legacy (tdm) 72
Iroas, God of Victory
Indestructible
As long as your devotion to red and white is less than seven, Iroas isn't a creature.
Creatures you control have menace.
Prevent all damage that would be dealt to attacking creatures you control.
Legendary Creature Enchantment - God
Iroas, God of Victory (plst) C16-205

Protection

(CTRL to add secondary)

Pump

Qty: 3 Price: $1.05
Mardu Runemark
Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature has first strike as long as you control a white or black permanent.
Enchantment - Aura
Mardu Runemark (frf) 107
Trumpet Blast
Attacking creatures get +2/+0 until end of turn.
Instant
Trumpet Blast (m19) 165
War Flare
Creatures you control get +2/+1 until end of turn. Untap those creatures.
Instant
War Flare (frf) 158

Pump

(CTRL to add secondary)

Ramp

Qty: 10 Price: $15.98
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (msc) 194
Boros Signet
,
: Add
.
Artifact
Boros Signet (tdc) 314
Mardu Banner
: Add
,
, or
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mardu Banner (ktk) 224
Mardu Devotee
When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
: Add
,
, or
. Activate only once each turn.
Creature - Human Scout
Mardu Devotee (tdm) 16
Mardu Monument
When this artifact enters, search your library for a basic Mountain, Plains, or Swamp card, reveal it, put it into your hand, then shuffle.
,
, Sacrifice this artifact: Create three 1/1 red Warrior creature tokens. They gain menace and haste until end of turn. Activate only as a sorcery. (A creature with menace can't be blocked except by two or more creatures.)
Artifact
Mardu Monument (tdm) 245
Orzhov Signet
,
: Add
.
Artifact
Orzhov Signet (tdc) 323
Patchwork Banner
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
: Add one mana of any color.
Artifact
Patchwork Banner (msc) 207
Rakdos Signet
,
: Add
.
Artifact
Rakdos Signet (dsc) 250
Sol Ring
: Add
.
Artifact
Sol Ring (tdc) 106
Talisman of Indulgence
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Indulgence (msc) 220

Ramp

(CTRL to add secondary)

Recursion

Qty: 1 Price: $4.49
Smile at Death
At the beginning of your upkeep, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. Put a +1/+1 counter on each of those creatures.
Enchantment
Smile at Death (tdm) 24

Recursion

(CTRL to add secondary)

Removal

Qty: 13 Price: $24.41
Coordinated Maneuver
Choose one —
• Coordinated Maneuver deals damage equal to the number of creatures you control to target creature or planeswalker.
• Destroy target enchantment.
Instant
Coordinated Maneuver (tdm) 6
Crackling Doom
Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.
Instant
Crackling Doom (2x2) 196
Defibrillating Current
Defibrillating Current deals 4 damage to target creature or planeswalker and you gain 2 life.
Sorcery
Defibrillating Current (tdm) 177
Heart-Piercer Bow
Whenever equipped creature attacks, this Equipment deals 1 damage to target creature defending player controls.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Heart-Piercer Bow (cmm) 390
Inevitable Defeat
This spell can't be countered.
Exile target nonland permanent. Its controller loses 3 life and you gain 3 life.
Instant
Inevitable Defeat (tdm) 194
Kill Shot
Destroy target attacking creature.
Instant
Kill Shot (cn2) 94
Mardu Charm
Choose one —
• Mardu Charm deals 4 damage to target creature.
• Create two 1/1 white Warrior creature tokens. They gain first strike until end of turn.
• Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Instant
Mardu Charm (ktk) 186
Overwhelming Surge
Choose one or both —
• Overwhelming Surge deals 3 damage to target creature.
• Destroy target noncreature artifact.
Instant
Overwhelming Surge (tdm) 115
Ride Down
Destroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn.
Instant
Ride Down (ktk) 194
Ruinous Ultimatum
Destroy all nonland permanents your opponents control.
Sorcery
Ruinous Ultimatum (spg) 108
Salt Road Skirmish
Destroy target creature. Create two 1/1 red Warrior creature tokens. They gain haste until end of turn. Sacrifice them at the beginning of the next end step.
Sorcery
Salt Road Skirmish (tdm) 88
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (tdc) 134
Worthy Cost
As an additional cost to cast this spell, sacrifice a creature.
Exile target creature or planeswalker.
Sorcery
Worthy Cost (tdm) 99

Removal

(CTRL to add secondary)

Tokens

Qty: 20 Price: $52.10
Ainok Strike Leader
Whenever you attack with this creature and/or your commander, for each opponent, create a 1/1 red Goblin creature token that's tapped and attacking that player.
Sacrifice this creature: Creature tokens you control gain indestructible until end of turn.
Creature - Warrior Dog
Ainok Strike Leader (tdc) 11
Avenger of the Fallen
Deathtouch
Mobilize X, where X is the number of creature cards in your graveyard. (Whenever this creature attacks, create X tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.)
Creature - Human Warrior
Avenger of the Fallen (tdm) 73
Blade of Selves
Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Equip
Artifact - Equipment
Blade of Selves (tdc) 313
Bone-Cairn Butcher
Mobilize 2 (Whenever this creature attacks, create two tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.)
Attacking tokens you control have deathtouch.
Creature - Demon
Bone-Cairn Butcher (tdm) 173
Dalkovan Packbeasts
Vigilance
Mobilize 3 (Whenever this creature attacks, create three tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.)
Creature - Ox
Dalkovan Packbeasts (tdm) 7
Dragonback Lancer
Flying
Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.)
Creature - Human Soldier
Dragonback Lancer (tdm) 9
Echoing Assault
Creature tokens you control have menace.
Whenever you attack a player, choose target nontoken creature that's attacking that player. Create a token that's a copy of that creature, except it's 1/1. The token enters tapped and attacking that player. Sacrifice it at the beginning of the next end step.
Enchantment
Echoing Assault (blc) 24
Frontline Rush
Choose one —
• Create two 1/1 red Goblin creature tokens.
• Target creature gets +X/+X until end of turn, where X is the number of creatures you control.
Instant
Frontline Rush (tdm) 186
Infantry Shield
Equipped creature has menace and mobilize X, where X is its power. (Whenever it attacks, create X tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.)
Equip
Artifact - Equipment
Infantry Shield (tdc) 35
Ironwill Forger
Lieutenant — At the beginning of combat on your turn, if you control your commander, target nonlegendary creature you control gains myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Creature - Artificer Orc
Ironwill Forger (tdc) 13
Mardu Ascendancy
Whenever a nontoken creature you control attacks, create a 1/1 red Goblin creature token that's tapped and attacking.
Sacrifice this enchantment: Creatures you control get +0/+3 until end of turn.
Enchantment
Mardu Ascendancy (ktk) 185
Mardu Siegebreaker
Deathtouch, haste
When this creature enters, exile up to one other target creature you control until this creature leaves the battlefield.
Whenever this creature attacks, for each opponent, create a tapped token that's a copy of the exiled card attacking that opponent. At the beginning of your next end step, sacrifice those tokens.
Creature - Human Warrior
Mardu Siegebreaker (tdm) 206
Nightblade Brigade
Deathtouch
Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.)
When this creature enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Goblin Soldier
Nightblade Brigade (tdm) 85
Redoubled Stormsinger
First strike
Whenever this creature attacks, for each creature token you control that entered this turn, create a tapped and attacking token that's a copy of that token. At the beginning of the next end step, sacrifice those tokens.
Creature - Wizard Orc
Redoubled Stormsinger (soc) 251
Shock Brigade
Menace (This creature can't be blocked except by two or more creatures.)
Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.)
Creature - Goblin Soldier
Shock Brigade (tdm) 120
Stadium Headliner
Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.)
, Sacrifice this creature: It deals damage equal to the number of creatures you control to target creature.
Creature - Goblin Warrior
Stadium Headliner (ptdm) 122p
Voice of Victory
Mobilize 2 (Whenever this creature attacks, create two tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.)
Your opponents can't cast spells during your turn.
Creature - Human Bard
Voice of Victory (tdm) 33
War Effort
Creatures you control get +1/+0.
Whenever you attack, create a 1/1 red Warrior creature token that's tapped and attacking. Sacrifice it at the beginning of the next end step.
Enchantment
War Effort (tdm) 131
Will of the Mardu
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Create a number of 1/1 red Warrior creature tokens equal to the number of creatures target player controls.
• Will of the Mardu deals damage to target creature equal to the number of creatures you control.
Instant
Will of the Mardu (tdc) 17
Zurgo's Vanguard
Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.)
Zurgo's Vanguard's power is equal to the number of creatures you control.
Creature - Soldier Dog
Zurgo's Vanguard (tdm) 133

Tokens

(CTRL to add secondary)

Deck Info

Deck stats

43 pips - 40 cards
23 mana - 23 cards
0 pips - 0 cards
3 mana - 3 cards
28 pips - 27 cards
19 mana - 19 cards
38 pips - 37 cards
24 mana - 24 cards
0 pips - 0 cards
3 mana - 3 cards
0 pips - 0 cards
3 mana - 2 cards
Card NameQtyOdds
Click charts to focus on cards
Deck extras (0)
AutoNew CategoryMaybeboardSideboardPinned Cards