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Custom
Size: 100
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Commander

Qty: 1 Price: $0.00
Nephilim Epochal
When Nephilim Epochal enters, search your library for a Nephilim card, reveal it, put it into your hand, then shuffle.
Nephilim you control get +1/+1 for each other Nephilim you control and can't be blocked by monocolored creatures.
Legendary Creature - Elder Nephilim
Nephilim Epochal (mbc) 47

Commander

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Anti-Counter

Qty: 6 Price: $18.94
Autumn's Veil
Spells you control can't be countered by blue or black spells this turn, and creatures you control can't be the targets of blue or black spells this turn.
Instant
Autumn's Veil (m12) 164
Bound
Sacrifice a creature. Return up to X cards from your graveyard to your hand, where X is the number of colors that creature was. Exile this card.
Instant
Bound // Determined (dis) 149
Chimil, the Inner Sun
Spells you control can't be countered.
At the beginning of your end step, discover 5. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Legendary Artifact
Chimil, the Inner Sun (plci) 249p
Overmaster
The next instant or sorcery spell you cast this turn can't be countered.
Draw a card.
Sorcery
Overmaster (dmr) 327
Sphinx of the Final Word
This spell can't be countered.
Flying
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Instant and sorcery spells you control can't be countered.
Creature - Sphinx
Sphinx of the Final Word (fdn) 597
Spider-Punk
Riot (This creature enters with your choice of a +1/+1 counter or haste.)
Other Spiders you control have riot.
Spells and abilities can't be countered.
Damage can't be prevented.
Legendary Creature - Human Spider Hero
Spider-Punk (spm) 92

Anti-Counter

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Archetype

Qty: 5 Price: $9.75
Archetype of Aggression
Creatures you control have trample.
Creatures your opponents control lose trample and can't have or gain trample.
Creature Enchantment - Human Warrior
Archetype of Aggression (bng) 88
Archetype of Courage
Creatures you control have first strike.
Creatures your opponents control lose first strike and can't have or gain first strike.
Creature Enchantment - Human Soldier
Archetype of Courage (bng) 4
Archetype of Endurance
Creatures you control have hexproof.
Creatures your opponents control lose hexproof and can't have or gain hexproof.
Creature Enchantment - Boar
Archetype of Endurance (bng) 116
Archetype of Finality
Creatures you control have deathtouch.
Creatures your opponents control lose deathtouch and can't have or gain deathtouch.
Creature Enchantment - Gorgon
Archetype of Finality (plst) BNG-58
Archetype of Imagination
Creatures you control have flying.
Creatures your opponents control lose flying and can't have or gain flying.
Creature Enchantment - Human Wizard
Archetype of Imagination (c18) 81

Archetype

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Bringer

Qty: 5 Price: $7.65
Bringer of the Black Dawn
You may pay
rather than pay this spell's mana cost.
Trample
At the beginning of your upkeep, you may pay 2 life. If you do, search your library for a card, then shuffle and put that card on top.
Creature - Bringer
Bringer of the Black Dawn (plst) 5DN-43
Bringer of the Blue Dawn
You may pay
rather than pay this spell's mana cost.
Trample
At the beginning of your upkeep, you may draw two cards.
Creature - Bringer
Bringer of the Blue Dawn (5dn) 26
Bringer of the Green Dawn
You may pay
rather than pay this spell's mana cost.
Trample
At the beginning of your upkeep, you may create a 3/3 green Beast creature token.
Creature - Bringer
Bringer of the Green Dawn (5dn) 83
Bringer of the Red Dawn
You may pay
rather than pay this spell's mana cost.
Trample
At the beginning of your upkeep, you may untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
Creature - Bringer
Bringer of the Red Dawn (5dn) 62
Bringer of the White Dawn
You may pay
rather than pay this spell's mana cost.
Trample
At the beginning of your upkeep, you may return target artifact card from your graveyard to the battlefield.
Creature - Bringer
Bringer of the White Dawn (5dn) 7

Bringer

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Find Basics

Qty: 8 Price: $10.98
Animist's Awakening
Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, untap those lands.
Sorcery
Animist's Awakening (soc) 261
Beneath the Sands
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Sorcery
Beneath the Sands (hou) 111
Boundless Realms
Search your library for up to X basic land cards, where X is the number of lands you control, put them onto the battlefield tapped, then shuffle.
Sorcery
Boundless Realms (m13) 162
Celebrate the Harvest
Search your library for up to X basic land cards, where X is the number of different powers among creatures you control. Put those cards onto the battlefield tapped, then shuffle.
Sorcery
Celebrate the Harvest (mic) 24
Circuitous Route
Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Circuitous Route (fdn) 635
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (msc) 172
Farseek
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Sorcery
Farseek (msc) 173
Spoils of Victory
Search your library for a Plains, Island, Swamp, Mountain, or Forest card and put that card onto the battlefield. Then shuffle.
Sorcery
Spoils of Victory (c13) 172

Find Basics

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Finisher

Qty: 1 Price: $5.99
Coalition Victory
You win the game if you control a land of each basic land type and a creature of each color.
Sorcery
Coalition Victory (plst) TSB-91

Finisher

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Land

Qty: 35 Price: $34.35
Canyon Slough
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Swamp Mountain
Canyon Slough (tdc) 344
Coastal Peak
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Island Mountain
Coastal Peak (msc) 232
Cori Mountain Monastery
This land enters tapped unless you control a Plains or an Island.
: Add
.
,
: Exile the top card of your library. Until the end of your next turn, you may play that card.
Land
Cori Mountain Monastery (ptdm) 252p
Dalkovan Encampment
This land enters tapped unless you control a Swamp or a Mountain.
: Add
.
,
: Whenever you attack this turn, create two 1/1 red Warrior creature tokens that are tapped and attacking. Sacrifice them at the beginning of the next end step.
Land
Dalkovan Encampment (ptdm) 253p
Festering Thicket
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Swamp Forest
Festering Thicket (eoc) 21
Fetid Pools
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Island Swamp
Fetid Pools (drc) 156
Forest
(
: Add
.)
Basic Land - Forest
Forest (m14) 247
Glittering Massif
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Mountain
Glittering Massif (msc) 249
Great Arashin City
This land enters tapped unless you control a Forest or a Plains.
: Add
.
,
, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token.
Land
Great Arashin City (ptdm) 257p
Irrigated Farmland
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Island
Irrigated Farmland (msc) 251
Island
(
: Add
.)
Basic Land - Island
Island (m13) 237
Kishla Village
This land enters tapped unless you control an Island or a Swamp.
: Add
.
,
: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Land
Kishla Village (tdm) 259
Mistrise Village
This land enters tapped unless you control a Mountain or a Forest.
: Add
.
,
: The next spell you cast this turn can't be countered.
Land
Mistrise Village (ptdm) 261p
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (cm2) 300
Plains
(
: Add
.)
Basic Land - Plains
Plains (ddi) 40
Rain-Slicked Copse
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Island Forest
Rain-Slicked Copse (ecc) 23
Scattered Groves
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Forest
Scattered Groves (msc) 262
Sheltered Thicket
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Mountain Forest
Sheltered Thicket (mkc) 291
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (gn3) 129
Umbral Expanse
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Swamp
Umbral Expanse (soc) 60

Land

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Licid

Qty: 12 Price: $4.64
Calming Licid
,
: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay
to end this effect.
Enchanted creature can't attack.
Creature - Licid
Calming Licid (plst) STH-2
Convulsing Licid
,
: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay
to end this effect.
Enchanted creature can't block.
Creature - Licid
Convulsing Licid (plst) STH-77
Corrupting Licid
,
: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay
to end this effect.
Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
Creature - Licid
Corrupting Licid (sth) 54
Dominating Licid
,
: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay
to end this effect.
You control enchanted creature.
Creature - Licid
Dominating Licid (exo) 30
Enraging Licid
,
: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay
to end this effect.
Enchanted creature has haste.
Creature - Licid
Enraging Licid (tmp) 171
Gliding Licid
,
: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay
to end this effect.
Enchanted creature has flying.
Creature - Licid
Gliding Licid (sth) 31
Leeching Licid
,
: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay
to end this effect.
At the beginning of the upkeep of enchanted creature's controller, this creature deals 1 damage to that player.
Creature - Licid
Leeching Licid (tmp) 141
Nurturing Licid
,
: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay
to end this effect.
: Regenerate enchanted creature.
Creature - Licid
Nurturing Licid (tmp) 242
Quickening Licid
,
: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay
to end this effect.
Enchanted creature has first strike.
Creature - Licid
Quickening Licid (tmp) 36
Stinging Licid
,
: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay
to end this effect.
Whenever enchanted creature becomes tapped, this creature deals 2 damage to that creature's controller.
Creature - Licid
Stinging Licid (tmp) 91
Tempting Licid
,
: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay
to end this effect.
All creatures able to block enchanted creature do so.
Creature - Licid
Tempting Licid (sth) 122
Transmogrifying Licid
,
: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay
to end this effect.
Enchanted creature gets +1/+1 and is an artifact in addition to its other types.
Creature Artifact - Licid
Transmogrifying Licid (exo) 141

Licid

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Monger

Qty: 5 Price: $1.75
Sailmonger
: Target creature gains flying until end of turn. Any player may activate this ability.
Creature - Human Monger
Sailmonger (mmq) 95
Scandalmonger
: Target player discards a card. Any player may activate this ability but only as a sorcery.
Creature - Boar Monger
Scandalmonger (mmq) 158
Squallmonger
: This creature deals 1 damage to each creature with flying and each player. Any player may activate this ability.
Creature - Monger
Squallmonger (mmq) 276
Warmonger
: This creature deals 1 damage to each creature without flying and each player. Any player may activate this ability.
Creature - Minotaur Monger
Warmonger (mmq) 225
Wishmonger
: Target creature gains protection from the color of its controller's choice until end of turn. Any player may activate this ability.
Creature - Unicorn Monger
Wishmonger (mmq) 57

Monger

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Nephilim

Qty: 5 Price: $5.35
Dune-Brood Nephilim
Whenever this creature deals combat damage to a player, create a 1/1 colorless Sand creature token for each land you control.
Creature - Nephilim
Dune-Brood Nephilim (gpt) 110
Glint-Eye Nephilim
Whenever this creature deals combat damage to a player, draw that many cards.
, Discard a card: This creature gets +1/+1 until end of turn.
Creature - Nephilim
Glint-Eye Nephilim (dmc) 152
Ink-Treader Nephilim
Whenever a player casts an instant or sorcery spell, if that spell targets only this creature, copy the spell for each other creature that spell could target. Each copy targets a different one of those creatures.
Creature - Nephilim
Ink-Treader Nephilim (gpt) 117
Witch-Maw Nephilim
Whenever you cast a spell, you may put two +1/+1 counters on this creature.
Whenever this creature attacks, it gains trample until end of turn if its power is 10 or greater.
Creature - Nephilim
Witch-Maw Nephilim (gpt) 138
Yore-Tiller Nephilim
Whenever this creature attacks, return target creature card from your graveyard to the battlefield tapped and attacking.
Creature - Nephilim
Yore-Tiller Nephilim (plst) GPT-140

Nephilim

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Ramp

Qty: 3 Price: $5.57
Channel the Suns
Add
.
Sorcery
Channel the Suns (5dn) 84
Chromatic Lantern
Lands you control have "
: Add one mana of any color."
: Add one mana of any color.
Artifact
Chromatic Lantern (msc) 195
Sol Ring
: Add
.
Artifact
Sol Ring (msc) 212

Ramp

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Removal

Qty: 2 Price: $5.28
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (mb2) 15
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (drc) 37

Removal

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Reprogram

Qty: 2 Price: $19.98
Artificial Evolution
Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect lasts indefinitely.)
Instant
Artificial Evolution (ons) 67
Isochron Scepter
Imprint — When this artifact enters, you may exile an instant card with mana value 2 or less from your hand.
,
: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.
Artifact
Isochron Scepter (mb2) 96

Reprogram

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Tutor

Qty: 5 Price: $81.25
Cruel Tutor
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
Sorcery
Cruel Tutor (tle) 24
Diabolic Tutor
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Diabolic Tutor (plst) ODY-129
Enlightened Tutor
Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.
Instant
Enlightened Tutor (dmr) 263
Mystical Tutor
Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.
Instant
Mystical Tutor (dmr) 60
Personal Tutor
Search your library for a sorcery card, reveal it, then shuffle and put that card on top.
Sorcery
Personal Tutor (cmm) 633

Tutor

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Volver

Qty: 5 Price: $2.45
Anavolver
Kicker
and/or
(You may pay an additional
and/or
as you cast this spell.)
If this creature was kicked with its
kicker, it enters with two +1/+1 counters on it and with flying.
If this creature was kicked with its
kicker, it enters with a +1/+1 counter on it and with "Pay 3 life: Regenerate this creature."
Creature - Volver
Anavolver (apc) 75
Cetavolver
Kicker
and/or
(You may pay an additional
and/or
as you cast this spell.)
If this creature was kicked with its
kicker, it enters with two +1/+1 counters on it and with first strike.
If this creature was kicked with its
kicker, it enters with a +1/+1 counter on it and with trample.
Creature - Volver
Cetavolver (apc) 21
Degavolver
Kicker
and/or
(You may pay an additional
and/or
as you cast this spell.)
If this creature was kicked with its
kicker, it enters with two +1/+1 counters on it and with "Pay 3 life: Regenerate this creature."
If this creature was kicked with its
kicker, it enters with a +1/+1 counter on it and with first strike.
Creature - Volver
Degavolver (apc) 6
Necravolver
Kicker
and/or
(You may pay an additional
and/or
as you cast this spell.)
If this creature was kicked with its
kicker, it enters with two +1/+1 counters on it and with trample.
If this creature was kicked with its
kicker, it enters with a +1/+1 counter on it and with "Whenever this creature deals damage, you gain that much life."
Creature - Volver
Necravolver (plst) APC-46
Rakavolver
Kicker
and/or
(You may pay an additional
and/or
as you cast this spell.)
If this creature was kicked with its
kicker, it enters with two +1/+1 counters on it and with "Whenever this creature deals damage, you gain that much life."
If this creature was kicked with its
kicker, it enters with a +1/+1 counter on it and with flying.
Creature - Volver
Rakavolver (apc) 68

Volver

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Deck Info

Deck stats

18 pips - 15 cards
12 mana - 11 cards
22 pips - 18 cards
12 mana - 11 cards
18 pips - 15 cards
12 mana - 11 cards
17 pips - 14 cards
12 mana - 11 cards
27 pips - 23 cards
12 mana - 11 cards
0 pips - 0 cards
2 mana - 1 card
Card NameQtyOdds
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