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Custom
Size: 25
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Custom
Size: 25
No deck tags
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Commander

Qty: 1 Price: $29.99
Bard, King of Dale
Reach, vigilance
If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
If one or more tokens would be created under your control, twice that many of those tokens are created instead.
Legendary Creature - Human Archer Noble
Bard, King of Dale (hob) 244

Commander

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Artifact

Qty: 2 Price: $2.78
Great Gilded Boat
Whenever you attack, recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.)
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Great Gilded Boat (hob) 291
King Solomon's Frogs
Flash
When King Solomon's Frogs enters, if you cast it, for each opponent, exile up to one target permanent that player controls with mana value 3 or greater. For each permanent exiled this way, its controller draws a card.
,
, Exile King Solomon's Frogs: You become the monarch.
Legendary Artifact
King Solomon's Frogs (msc) 312

Artifact

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Creature

Qty: 11 Price: $47.86
Aether Channeler
When this creature enters, choose one —
• Create a 1/1 white Bird creature token with flying.
• Return another target nonland permanent to its owner's hand.
• Draw a card.
Creature - Human Wizard
Aether Channeler (dmu) 392
Bard's Company
You may cast this spell as though it had flash if you control a Human.
Other creatures you control get +1/+1.
Whenever this creature enters or attacks, recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.)
Creature - Human Citizen
Bard's Company (hob) 210
Charming Prince
When this creature enters, choose one —
• Scry 2.
• You gain 3 life.
• Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step.
Creature - Human Noble
Charming Prince (eld) 335
Faramir, Prince of Ithilien
At the beginning of your end step, choose an opponent. At the beginning of that player's next end step, you draw a card if they didn't attack you that turn. Otherwise, create three 1/1 white Human Soldier creature tokens.
Legendary Creature - Human Noble
Faramir, Prince of Ithilien (ltr) 319
Hermes, Overseer of Elpis
Whenever you cast a noncreature spell, create a 1/1 blue Bird creature token with flying and vigilance.
Whenever you attack with one or more Birds, scry 2.
Legendary Creature - Wizard Elder
Hermes, Overseer of Elpis (fic) 141
Jackdaw Savior
Flying
Whenever this creature or another creature you control with flying dies, return another target creature card with lesser mana value from your graveyard to the battlefield.
Creature - Cleric Bird
Jackdaw Savior (blb) 296
Kastral, the Windcrested
Flying
Whenever one or more Birds you control deal combat damage to a player, choose one —
• You may put a Bird creature card from your hand or graveyard onto the battlefield with a finality counter on it.
• Put a +1/+1 counter on each Bird you control.
• Draw a card.
Legendary Creature - Bird Scout
Kastral, the Windcrested (blb) 335
Murmuring Mystic
Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying.
Creature - Human Wizard
Murmuring Mystic (spg) 151
Prince Imrahil the Fair
Whenever you draw your second card each turn, create a 1/1 white Human Soldier creature token.
Legendary Creature - Human Noble
Prince Imrahil the Fair (ltr) 431
Salvation Swan
Flash
Flying
Whenever this creature or another Bird you control enters, exile up to one target creature you control without flying. Return it to the battlefield under its owner's control with a flying counter on it at the beginning of the next end step.
Creature - Cleric Bird
Salvation Swan (blb) 297
The Queen of Dale
Whenever an opponent casts their first noncreature spell each turn, you recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.)
Legendary Creature - Human Noble
The Queen of Dale (hob) 217

Creature

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Enchantment

Qty: 3 Price: $2.63
Love Song of Night and Day
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)
I — You and target opponent each draw two cards.
II — Create a 1/1 white Bird creature token with flying.
III — Put a +1/+1 counter on each of up to two target creatures.
Enchantment - Saga
Love Song of Night and Day (cmm) 827
Murmuration
Birds you control get +1/+1 and have vigilance.
At the beginning of your end step, for each spell you've cast this turn, create a 1/2 blue Bird creature token with flying named Storm Crow.
Enchantment
Murmuration (blc) 46
The Raven's Warning
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create a 1/1 blue Bird creature token with flying. You gain 2 life.
II — Whenever one or more creatures you control with flying deal combat damage to a player this turn, look at that player's hand and draw a card.
III — You may put a card you own from outside the game on top of your library.
Enchantment - Saga
The Raven's Warning (khm) 227

Enchantment

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Instant

Qty: 2 Price: $11.48
Perch Protection
Gift an extra turn (You may promise an opponent a gift as you cast this spell. If you do, they take an extra turn after this one.)
Create four 2/2 blue Bird creature tokens with flying. If the gift was promised, all permanents you control phase out, and until your next turn, your life total can't change and you gain protection from everything.
Exile Perch Protection.
Instant
Perch Protection (blc) 47
The Eagles Are Coming!
Kicker
(You may pay an additional
as you cast this spell.)
Choose target creature you own. If this spell was kicked, instead choose any number of target creatures you own. Return each chosen creature to your hand. At the beginning of the next upkeep, create a 4/4 white Bird Soldier creature token with flying for each creature returned to your hand this way.
Instant
The Eagles Are Coming! (hob) 205

Instant

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Land

Qty: 4 Price: $11.46
Castle Ardenvale
This land enters tapped unless you control a Plains.
: Add
.
,
: Create a 1/1 white Human creature token.
Land
Castle Ardenvale (eld) 386
Castle Vantress
This land enters tapped unless you control an Island.
: Add
.
,
: Scry 2.
Land
Castle Vantress (eld) 390
Restless Anchorage
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 2/3 white and blue Bird creature with flying. It's still a land.
Whenever this land attacks, create a Map token.
Land
Restless Anchorage (lci) 347
Seaside Haven
: Add
.
,
, Sacrifice a Bird: Draw a card.
Land
Seaside Haven (ons) 323

Land

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Sorcery

Qty: 2 Price: $6.84
Alrund's Epiphany
Create two 1/1 blue Bird creature tokens with flying. Take an extra turn after this one. Exile Alrund's Epiphany.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Sorcery
Alrund's Epiphany (khm) 295
Migratory Route
Create four 1/1 white Bird creature tokens with flying.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Sorcery
Migratory Route (moc) 336

Sorcery

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Sideboard

Qty: 2 Price: $6.98
Skycat Sovereign
Flying
This creature gets +1/+1 for each other creature you control with flying.
: Create a 1/1 white Cat Bird creature token with flying.
Creature - Elemental Cat
Skycat Sovereign (iko) 344
Soulcatchers' Aerie
Whenever a Bird is put into your graveyard from the battlefield, put a feather counter on this enchantment.
Bird creatures get +1/+1 for each feather counter on this enchantment.
Enchantment
Soulcatchers' Aerie (jud) 25

Sideboard

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Deck Info

Deck stats

17 pips - 16 cards
2 mana - 2 cards
13 pips - 12 cards
2 mana - 2 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
1 mana - 1 card
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