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Custom
Size: 100
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Commander

Qty: 1 Price: $49.99
Blind Seer
: Target spell or permanent becomes the color of your choice until end of turn.
Legendary Creature - Human Wizard
Blind Seer (inv) 47

Commander

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Artifact

Qty: 12 Price: $83.18
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (sld) 203
Distorting Lens
: Target permanent becomes the color of your choice until end of turn.
Artifact
Distorting Lens (8ed) 299
Heartstone
Activated abilities of creatures cost
less to activate. This effect can't reduce the mana in that cost to less than one mana.
Artifact
Heartstone (sth) 134
Isochron Scepter
Imprint — When this artifact enters, you may exile an instant card with mana value 2 or less from your hand.
,
: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.
Artifact
Isochron Scepter (mb2) 96
Mourner's Shield
Imprint — When this artifact enters, you may exile target card from a graveyard.
,
: Prevent all damage that would be dealt this turn by a source of your choice that shares a color with the exiled card.
Artifact
Mourner's Shield (mrd) 209
Quicksilver Fountain
At the beginning of each player's upkeep, that player puts a flood counter on target non-Island land they control of their choice. That land is an Island for as long as it has a flood counter on it.
At the beginning of each end step, if all lands on the battlefield are Islands, remove all flood counters from them.
Artifact
Quicksilver Fountain (mrd) 233
Sol Ring
: Add
.
Artifact
Sol Ring (scd) 276
Sundial of the Infinite
,
: End the turn. Activate only during your turn. (Exile all spells and abilities from the stack. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
Artifact
Sundial of the Infinite (plst) M12-218
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (scd) 279
Sword of the Animist
Equipped creature gets +1/+1.
Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Equip
Legendary Artifact - Equipment
Sword of the Animist (afc) 218
Thought Vessel
You have no maximum hand size.
: Add
.
Artifact
Thought Vessel (plg22) 2
Winter Moon
Players can't untap more than one nonbasic land during their untap steps.
Artifact
Winter Moon (mh3) 213

Artifact

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Creature

Qty: 23 Price: $120.23
Arcanis the Omnipotent
: Draw three cards.
: Return Arcanis to its owner's hand.
Legendary Creature - Wizard
Arcanis the Omnipotent (ons) 66
Archmage Emeritus
Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card.
Creature - Human Wizard
Archmage Emeritus (stx) 37
Azami, Lady of Scrolls
Tap an untapped Wizard you control: Draw a card.
Legendary Creature - Human Wizard
Azami, Lady of Scrolls (cmm) 672
Burnished Hart
, Sacrifice this creature: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Creature Artifact - Elk
Burnished Hart (scd) 260
Cerulean Drake
Flying
Protection from red (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything red.)
Sacrifice this creature: Counter target spell that targets you.
Creature - Drake
Cerulean Drake (m20) 53
Defiler of Dreams
Flying
As an additional cost to cast blue permanent spells, you may pay 2 life. Those spells cost
less to cast if you paid life this way. This effect reduces only the amount of blue mana you pay.
Whenever you cast a blue permanent spell, draw a card.
Creature - Sphinx Phyrexian
Defiler of Dreams (dmu) 46
Empress Galina
,
: Gain control of target legendary permanent. (This effect lasts indefinitely.)
Legendary Creature - Merfolk Noble
Empress Galina (inv) 54
Gadwick, the Wizened
When Gadwick enters, draw X cards.
Whenever you cast a blue spell, tap target nonland permanent an opponent controls.
Legendary Creature - Human Wizard
Gadwick, the Wizened (peld) 48s
Homarid Shaman
: Tap target green creature.
Creature - Shaman Homarid
Homarid Shaman (fem) 20
Hunting Drake
Flying
When this creature enters, put target red or green creature on top of its owner's library.
Creature - Drake
Hunting Drake (pls) 27
Hydro-Man, Fluid Felon
Whenever you cast a blue spell, if Hydro-Man is a creature, he gets +1/+1 until end of turn.
At the beginning of your end step, untap Hydro-Man. Until your next turn, he becomes a land and gains "
: Add
." (He's not a creature during that time.)
Legendary Creature - Elemental Villain
Hydro-Man, Fluid Felon (spm) 33
King Crab
,
: Put target green creature on top of its owner's library.
Creature - Crab
King Crab (ulg) 34
Llawan, Cephalid Empress
When Llawan enters, return all blue creatures your opponents control to their owners' hands.
Your opponents can't cast blue creature spells.
Legendary Creature - Octopus Noble
Llawan, Cephalid Empress (tor) 42
Narwhal
First strike, protection from red
Creature - Whale
Narwhal (hml) 35
Orvar, the All-Form
Changeling
Whenever you cast an instant or sorcery spell, if it targets one or more other permanents you control, create a token that's a copy of one of those permanents.
When a spell or ability an opponent controls causes you to discard this card, create a token that's a copy of target permanent.
Legendary Creature - Shapeshifter
Orvar, the All-Form (khm) 70
Scuttlemutt
: Add one mana of any color.
: Target creature becomes the color or colors of your choice until end of turn.
Creature Artifact - Scarecrow
Scuttlemutt (m20) 238
Thada Adel, Acquisitor
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever Thada Adel deals combat damage to a player, search that player's library for an artifact card and exile it. Then that player shuffles. Until end of turn, you may play that card.
Legendary Creature - Merfolk Rogue
Thada Adel, Acquisitor (wwk) 40
Tidal Visionary
: Target creature becomes the color of your choice until end of turn.
Creature - Wizard Merfolk
Tidal Visionary (inv) 80
Triskaidekaphile
You have no maximum hand size.
At the beginning of your upkeep, if you have exactly thirteen cards in your hand, you win the game.
: Draw a card.
Creature - Human Wizard
Triskaidekaphile (mid) 342
Vodalian Mystic
: Target instant or sorcery spell becomes the color of your choice.
Creature - Wizard Merfolk
Vodalian Mystic (apc) 33
Wandering Archaic
Whenever an opponent casts an instant or sorcery spell, they may pay
. If they don't, you may copy that spell. You may choose new targets for the copy.
Creature - Avatar
Wandering Archaic // Explore the Vastlands (stx) 6Wandering Archaic // Explore the Vastlands (stx) 6
Weatherseed Faeries
Flying, protection from red
Creature - Faerie
Weatherseed Faeries (ulg) 48
Willbreaker
Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control this creature.
Creature - Human Wizard
Willbreaker (ori) 84

Creature

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Enchantment

Qty: 11 Price: $22.41
Confounding Conundrum
When this enchantment enters, draw a card.
Whenever a land an opponent controls enters, if that player had another land enter the battlefield under their control this turn, they return a land they control to its owner's hand.
Enchantment
Confounding Conundrum (znr) 53
Cowardice
Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.)
Enchantment
Cowardice (mmq) 70
Curse of Verbosity
Enchant player
Whenever enchanted player is attacked, you draw a card. Each opponent attacking that player does the same.
Enchantment - Aura Curse
Curse of Verbosity (clb) 717
Dismiss into Dream
Each creature your opponents control is an Illusion in addition to its other types and has "When this creature becomes the target of a spell or ability, sacrifice it."
Enchantment
Dismiss into Dream (m14) 50
Douse
: Counter target red spell.
Enchantment
Douse (usg) 70
Dream Tides
Creatures don't untap during their controllers' untap steps.
At the beginning of each player's upkeep, that player may choose any number of tapped nongreen creatures they control and pay
for each creature chosen this way. If the player does, untap those creatures.
Enchantment
Dream Tides (vis) 31
Insight
Whenever an opponent casts a green spell, you draw a card.
Enchantment
Insight (tmp) 68
Shifting Sky
As this enchantment enters, choose a color.
All nonland permanents are the chosen color.
Enchantment
Shifting Sky (8ed) 100
Tidal Control
Cumulative upkeep
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Pay 2 life or
: Counter target red or green spell. Any player may activate this ability.
Enchantment
Tidal Control (all) 40
Well-Laid Plans
Prevent all damage that would be dealt to a creature by another creature if they share a color.
Enchantment
Well-Laid Plans (inv) 88
Wrath of Marit Lage
When this enchantment enters, tap all red creatures.
Red creatures don't untap during their controllers' untap steps.
Enchantment
Wrath of Marit Lage (8ed) 115

Enchantment

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Instant

Qty: 16 Price: $147.56
Aether Gust
Choose target spell or permanent that's red or green. Its owner puts it on their choice of the top or bottom of their library.
Instant
Aether Gust (m20) 42
Arcane Denial
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.
Instant
Arcane Denial (drc) 70
Barrin's Unmaking
Return target permanent to its owner's hand if that permanent shares a color with the most common color among all permanents or a color tied for most common.
Instant
Barrin's Unmaking (inv) 46
Blue Elemental Blast
Choose one —
• Counter target red spell.
• Destroy target red permanent.
Instant
Blue Elemental Blast (4ed) 63
Consign to Dream
Return target permanent to its owner's hand. If that permanent is red or green, put it on top of its owner's library instead.
Instant
Consign to Dream (shm) 32
Crystal Spray
Change the text of target spell or permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.
Draw a card.
Instant
Crystal Spray (inv) 50
Dissipate
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Instant
Dissipate (m15) 51
Engulf the Shore
Return to their owners' hands all creatures with toughness less than or equal to the number of Islands you control.
Instant
Engulf the Shore (ddt) 5
Fact or Fiction
Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Instant
Fact or Fiction (dmr) 48
Flash Flood
Choose one —
• Destroy target red permanent.
• Return target Mountain to its owner's hand.
Instant
Flash Flood (chr) 21
Hibernation
Return all green permanents to their owners' hands.
Instant
Hibernation (7ed) 79
Hydroblast
Choose one —
• Counter target spell if it's red.
• Destroy target permanent if it's red.
Instant
Hydroblast (ice) 72
Mind Bend
Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect lasts indefinitely.)
Instant
Mind Bend (mir) 77
Pongify
Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.
Instant
Pongify (tsr) 79
Sway of Illusion
Any number of target creatures become the color of your choice until end of turn.
Draw a card.
Instant
Sway of Illusion (inv) 77
Whim of Volrath
Buyback
(You may pay an additional
as you cast this spell. If you do, put this card into your hand as it resolves.)
Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. (For example, you may change "nonred creature" to "nongreen creature" or "plainswalk" to "swampwalk.")
Instant
Whim of Volrath (tmp) 102

Instant

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Land

Qty: 31 Price: $26.49
Island
(
: Add
.)
Basic Land - Island
Island (one) 273
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (scd) 311
Mystic Sanctuary
(
: Add
.)
This land enters tapped unless you control three or more other Islands.
When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.
Land - Island
Mystic Sanctuary (eld) 247
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (brc) 196
Riptide Laboratory
: Add
.
,
: Return target Wizard you control to its owner's hand.
Land
Riptide Laboratory (ons) 322

Land

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Planeswalker

Qty: 1 Price: $9.49
Narset, Parter of Veils
Each opponent can't draw more than one card each turn.
−2: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Legendary Planeswalker - Narset
Narset, Parter of Veils (war) 61★

Planeswalker

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Sorcery

Qty: 5 Price: $50.45
All Is Dust
Each player sacrifices all permanents they control that are one or more colors.
Sorcery Kindred - Eldrazi
All Is Dust (plst) MM2-1
Game Plan
Assist (Another player can pay up to
of this spell's cost.)
Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Game Plan.
Sorcery
Game Plan (bbd) 35
Wash Out
Return all permanents of the color of your choice to their owners' hands.
Sorcery
Wash Out (inv) 87
Whelming Wave
Return all creatures to their owners' hands except for Krakens, Leviathans, Octopuses, and Serpents.
Sorcery
Whelming Wave (cmr) 409
Windfall
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
Sorcery
Windfall (p30a) 6

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
2 mana - 2 cards
76 pips - 53 cards
31 mana - 31 cards
0 pips - 0 cards
2 mana - 2 cards
0 pips - 0 cards
2 mana - 2 cards
0 pips - 0 cards
2 mana - 2 cards
0 pips - 0 cards
6 mana - 5 cards
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