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Custom
Size: 100Est cost: $111.20
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $111.20
No deck tags
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Commander

Qty: 1 Price: $0.59
Immard, the Stormcleaver
Whenever Immard, the Stormcleaver enters or attacks, put a charge counter on it or remove one from it. When you remove a counter this way, choose one —
• Immard deals 4 damage to any target.
• Immard gains lifelink and indestructible until end of turn.
Legendary Creature - Human Soldier
Immard, the Stormcleaver (slx) 14

Commander

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Artifact

Qty: 10 Price: $20.92
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (clb) 298
Blackblade Reforged
Equipped creature gets +1/+1 for each land you control.
Equip legendary creature

Equip
Legendary Artifact - Equipment
Blackblade Reforged (brr) 6
Civic Saber
Equipped creature gets +1/+0 for each of its colors.
Equip
Artifact - Equipment
Civic Saber (2x2) 300
Empyrial Plate
Equipped creature gets +1/+1 for each card in your hand.
Equip
Artifact - Equipment
Empyrial Plate (mrd) 168
Hero's Heirloom
Equipped creature gets +2/+1.
As long as equipped creature is legendary, it has trample and haste.
Equip
Artifact - Equipment
Hero's Heirloom (dmu) 231
Horn of Valhalla
Equipped creature gets +1/+1 for each creature you control.
Equip
Artifact - Equipment
Horn of Valhalla // Ysgard's Call (clb) 555
Stoneforge Masterwork
Equipped creature gets +1/+1 for each other creature you control that shares a creature type with it.
Equip
Artifact - Equipment
Stoneforge Masterwork (ogw) 166
Strength-Testing Hammer
Whenever equipped creature attacks, roll a six-sided die. That creature gets +X/+0 until end of turn, where X is the result. Then if it has the greatest power or is tied for greatest power among creatures on the battlefield, draw a card.
Equip
Artifact - Equipment
Strength-Testing Hammer (unf) 193
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (cmr) 474
Vorrac Battlehorns
Equipped creature has trample and can't be blocked by more than one creature.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Vorrac Battlehorns (mrd) 271

Artifact

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Creature

Qty: 26 Price: $19.54
Air Marshal
: Target Soldier gains flying until end of turn.
Creature - Human Soldier
Air Marshal (bro) 43
Azorius Arrester
When this creature enters, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Creature - Human Soldier
Azorius Arrester (rtr) 5
Baird, Argivian Recruiter
At the beginning of your end step, if you control a creature with power greater than its base power, create a 1/1 white Soldier creature token.
Legendary Creature - Human Soldier
Baird, Argivian Recruiter (dmu) 195
Bastion Protector
Commander creatures you control get +2/+2 and have indestructible.
Creature - Human Soldier
Bastion Protector (40k) 182
Benalish Trapper
,
: Tap target creature.
Creature - Human Soldier
Benalish Trapper (inv) 8
Cathar Commando
Flash
, Sacrifice this creature: Destroy target artifact or enchantment.
Creature - Human Soldier
Cathar Commando (mid) 10
Checkpoint Officer
,
: Tap target creature.
Creature - Human Soldier
Checkpoint Officer (iko) 5
Daxos of Meletis
Daxos can't be blocked by creatures with power 3 or greater.
Whenever Daxos deals combat damage to a player, exile the top card of that player's library. You gain life equal to that card's mana value. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
Legendary Creature - Human Soldier
Daxos of Meletis (ths) 191
Elite Arrester
,
: Tap target creature.
Creature - Human Soldier
Elite Arrester (rna) 266
Gavony Trapper
,
: Tap target creature.
Creature - Human Soldier
Gavony Trapper (mid) 22
Gideon's Lawkeeper
,
: Tap target creature.
Creature - Human Soldier
Gideon's Lawkeeper (m12) 18
Goldbug, Humanity's Ally
More Than Meets the Eye
(You may cast this card converted for
.)
Prevent all combat damage that would be dealt to attacking Humans you control.
Whenever you cast your second spell each turn, convert Goldbug.
Legendary Creature Artifact - Robot
Goldbug, Humanity's Ally // Goldbug, Scrappy Scout (bot) 11Goldbug, Humanity's Ally // Goldbug, Scrappy Scout (bot) 11
Guardian of New Benalia
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
Whenever this creature enlists a creature, scry 2.
Discard a card: This creature gains indestructible until end of turn. Tap it.
Creature - Human Soldier
Guardian of New Benalia (dmu) 19
Keen Glidemaster
: Target creature gains flying until end of turn.
Creature - Human Soldier
Keen Glidemaster (m21) 54
Law-Rune Enforcer
,
: Tap target creature with mana value 2 or greater.
Creature - Human Soldier
Law-Rune Enforcer (war) 20
Master Decoy
,
: Tap target creature.
Creature - Human Soldier
Master Decoy (tmp) 29
Militia Bugler
Vigilance (Attacking doesn't cause this creature to tap.)
When this creature enters, look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Human Soldier
Militia Bugler (2x2) 19
Recruitment Officer
: Look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Human Soldier
Recruitment Officer (bro) 23
Resistance Squad
When this creature enters, if you control another Human, draw a card.
Creature - Human Soldier
Resistance Squad (vow) 32
Resolute Reinforcements
Flash (You may cast this spell any time you could cast an instant.)
When this creature enters, create a 1/1 white Soldier creature token.
Creature - Human Soldier
Resolute Reinforcements (dmu) 29
Sicarian Infiltrator
Flash
Squad
(As an additional cost to cast this spell, you may pay
any number of times. When this creature enters, create that many tokens that are copies of it.)
Benediction of the Omnissiah — When this creature enters, draw a card.
Creature Artifact - Human Soldier
Sicarian Infiltrator (40k) 25
Siege Veteran
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.
Whenever another nontoken Soldier you control dies, create a 1/1 colorless Soldier artifact creature token.
Creature - Human Soldier
Siege Veteran (bro) 25
Skystrike Officer
Flying
Whenever this creature attacks, create a 1/1 colorless Soldier artifact creature token.
Tap three untapped Soldiers you control: Draw a card.
Creature - Human Soldier
Skystrike Officer (bro) 62
Spectrum Sentinel
Protection from multicolored (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything multicolored.)
Whenever a nonbasic land an opponent controls enters, you gain 1 life.
Creature Artifact - Soldier
Spectrum Sentinel (bro) 244
Tithe Taker
During your turn, spells your opponents cast cost
more to cast and abilities your opponents activate cost
more to activate unless they're mana abilities.
Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
Creature - Human Soldier
Tithe Taker (rna) 27
Zephyr Sentinel
Flash
Flying
When this creature enters, return up to one other target creature you control to its owner's hand. If it was a Soldier, put a +1/+1 counter on this creature.
Creature - Human Soldier
Zephyr Sentinel (bro) 74

Creature

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Enchantment

Qty: 5 Price: $8.35
Mobilization
Soldier creatures have vigilance.
: Create a 1/1 white Soldier creature token.
Enchantment
Mobilization (c14) 81
Soothsaying
: Shuffle your library.
: Look at the top X cards of your library, then put them back in any order.
Enchantment
Soothsaying (mmq) 104
Tocasia's Welcome
Whenever one or more creatures you control with mana value 3 or less enter, draw a card. This ability triggers only once each turn.
Enchantment
Tocasia's Welcome (bro) 30
Verity Circle
Whenever a creature an opponent controls becomes tapped, if it isn't being declared as an attacker, you may draw a card.
: Tap target creature without flying.
Enchantment
Verity Circle (rna) 58
Whirlwind of Thought
Whenever you cast a noncreature spell, draw a card.
Enchantment
Whirlwind of Thought (iko) 215

Enchantment

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Instant

Qty: 17 Price: $37.13
Bolt Bend
This spell costs
less to cast if you control a creature with power 4 or greater.
Change the target of target spell or ability with a single target.
Instant
Bolt Bend (war) 115
Call the Coppercoats
Strive — This spell costs
more to cast for each target beyond the first.
Choose any number of target opponents. Create X 1/1 white Human Soldier creature tokens, where X is the number of creatures those opponents control.
Instant
Call the Coppercoats (c20) 23
Chaos Warp
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Instant
Chaos Warp (brc) 114
Disenchant
Destroy target artifact or enchantment.
Instant
Disenchant (bro) 6
Experimental Augury
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Instant
Experimental Augury (one) 49
Frantic Search
Draw two cards, then discard two cards. Untap up to three lands.
Instant
Frantic Search (dmr) 51
Negate
Counter target noncreature spell.
Instant
Negate (mom) 68
Protect the Negotiators
Kicker
(You may pay an additional
as you cast this spell.)
If this spell was kicked, create a 1/1 white Soldier creature token.
Counter target spell unless its controller pays
for each creature you control.
Instant
Protect the Negotiators (dmu) 62
Steady Progress
Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Draw a card.
Instant
Steady Progress (som) 45
Stubborn Denial
Counter target noncreature spell unless its controller pays
.
Ferocious — If you control a creature with power 4 or greater, counter that spell instead.
Instant
Stubborn Denial (ktk) 56
Surge of Salvation
You and permanents you control gain hexproof until end of turn. Prevent all damage that black and/or red sources would deal to creatures you control this turn.
Instant
Surge of Salvation (mom) 41
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (moc) 211
Unbounded Potential
Choose one —
• Put a +1/+1 counter on each of up to two target creatures.
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Entwine
(Choose both if you pay the entwine cost.)
Instant
Unbounded Potential (mh2) 36
Unbreakable Formation
Creatures you control gain indestructible until end of turn.
Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.
Instant
Unbreakable Formation (brc) 78
Volt Charge
Volt Charge deals 3 damage to any target. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Instant
Volt Charge (one) 155
Wyll's Reversal
Choose target spell or ability with one or more targets. Roll a d20 and add the greatest power among creatures you control.
1—14 | You may choose new targets for that spell or ability.
15+ | You may choose new targets for that spell or ability. Then copy it. You may choose new targets for the copy.
Instant
Wyll's Reversal (clb) 586
Your Temple Is Under Attack
Choose one —
• Pray for Protection — Creatures you control gain indestructible until end of turn.
• Strike a Deal — You and target opponent each draw two cards.
Instant
Your Temple Is Under Attack (clb) 52

Instant

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Land

Qty: 37 Price: $18.61
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (moc) 396
Desolate Lighthouse
: Add
.
,
: Draw a card, then discard a card.
Land
Desolate Lighthouse (uma) 242
Island
(
: Add
.)
Basic Land - Island
Island (mom) 278
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (mom) 280
Mystic Monastery
This land enters tapped.
: Add
,
, or
.
Land
Mystic Monastery (dmc) 221
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (moc) 418
Plains
(
: Add
.)
Basic Land - Plains
Plains (mom) 277
Prairie Stream
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Island
Prairie Stream (c19) 265
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (moc) 439
Unclaimed Territory
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
Land
Unclaimed Territory (xln) 258

Land

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Sorcery

Qty: 4 Price: $6.06
Ascend from Avernus
Return all creature and planeswalker cards with mana value X or less from your graveyard to the battlefield. Exile Ascend from Avernus.
Sorcery
Ascend from Avernus (clb) 554
Cut a Deal
Each opponent draws a card, then you draw a card for each opponent who drew a card this way.
Sorcery
Cut a Deal (clb) 14
Kayla's Reconstruction
Look at the top seven cards of your library. Put up to X artifact and/or creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Sorcery
Kayla's Reconstruction (bro) 10
Tezzeret's Gambit
(
can be paid with either
or 2 life.)
Draw two cards, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Sorcery
Tezzeret's Gambit (nph) 47

Sorcery

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Deck Info

Deck stats

41 pips - 35 cards
26 mana - 26 cards
18 pips - 18 cards
12 mana - 12 cards
0 pips - 0 cards
4 mana - 4 cards
7 pips - 7 cards
9 mana - 9 cards
0 pips - 0 cards
4 mana - 4 cards
0 pips - 0 cards
2 mana - 2 cards
Card NameQtyOdds
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