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Custom
Size: 100Est cost: $361.14
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $361.14
No deck tags
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Commander

Qty: 1 Price: $0.49
Jolrael, Voice of Zhalfir
At the beginning of combat on your turn, up to one target land you control becomes an X/X green and blue Bird creature with flying and haste until end of turn, where X is the number of cards in your hand. It's still a land.
Whenever a land creature you control deals combat damage to a player, draw a card.
Legendary Creature - Human Druid
Jolrael, Voice of Zhalfir (mat) 230

Commander

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Artifact

Qty: 4 Price: $28.62
Simic Signet
,
: Add
.
Artifact
Simic Signet (dis) 166
Sol Ring
: Add
.
Artifact
Sol Ring (lcc) 313
Staff of Titania
Equipped creature gets +X/+X, where X is the number of Forests you control.
Whenever equipped creature attacks, create a 1/1 green Forest Dryad land creature token. (It's affected by summoning sickness.)
Equip
Artifact - Equipment
Staff of Titania (brc) 50
Thought Vessel
You have no maximum hand size.
: Add
.
Artifact
Thought Vessel (lcc) 118

Artifact

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Creature

Qty: 30 Price: $100.89
Ashaya, Soul of the Wild
Ashaya's power and toughness are each equal to the number of lands you control.
Nontoken creatures you control are Forest lands in addition to their other types. (They're still affected by summoning sickness.)
Legendary Creature - Elemental
Ashaya, Soul of the Wild (znr) 179
Awakener Druid
When this creature enters, target Forest becomes a 4/5 green Treefolk creature for as long as this creature remains on the battlefield. It's still a land.
Creature - Human Druid
Awakener Druid (m10) 167
Azusa, Lost but Seeking
You may play two additional lands on each of your turns.
Legendary Creature - Human Monk
Azusa, Lost but Seeking (m21) 173
Blossoming Tortoise
Whenever this creature enters or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped.
Activated abilities of lands you control cost
less to activate.
Land creatures you control get +1/+1.
Creature - Turtle
Blossoming Tortoise (woe) 163
Body of Knowledge
Body of Knowledge's power and toughness are each equal to the number of cards in your hand.
You have no maximum hand size.
Whenever this creature is dealt damage, draw that many cards.
Creature - Avatar
Body of Knowledge (cmr) 59
Coiling Oracle
When this creature enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
Creature - Elf Druid Snake
Coiling Oracle (dmc) 147
Dryad Arbor
(This land isn't a spell, it's affected by summoning sickness, and it has "
: Add
.")
Creature Land - Dryad Forest
Dryad Arbor (tsr) 277
Elvish Mystic
: Add
.
Creature - Elf Druid
Elvish Mystic (cmm) 648
Embodiment of Insight
Vigilance
Land creatures you control have vigilance.
Landfall — Whenever a land you control enters, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.
Creature - Elemental
Embodiment of Insight (znc) 64
Eternal Witness
When this creature enters, you may return target card from your graveyard to your hand.
Creature - Human Shaman
Eternal Witness (2x2) 368
Halimar Tidecaller
When this creature enters, you may return target card with awaken from your graveyard to your hand.
Land creatures you control have flying.
Creature - Human Wizard Ally
Halimar Tidecaller (bfz) 79
Inga and Esika
Creatures you control have vigilance and "
: Add one mana of any color. Spend this mana only to cast a creature spell."
Whenever you cast a creature spell, if three or more mana from creatures was spent to cast it, draw a card.
Legendary Creature - Human God
Inga and Esika (mom) 229
Jolrael, Mwonvuli Recluse
Whenever you draw your second card each turn, create a 2/2 green Cat creature token.
: Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards in your hand.
Legendary Creature - Human Druid
Jolrael, Mwonvuli Recluse (cmm) 299
Jyoti, Moag Ancient
When Jyoti enters, create a 1/1 green Forest Dryad land creature token for each time you've cast your commander from the command zone this game. (They're affected by summoning sickness.)
At the beginning of each combat, land creatures you control get +X/+X until end of turn, where X is Jyoti's power.
Legendary Creature - Elemental
Jyoti, Moag Ancient (m3c) 8
Kazandu Mammoth
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Creature - Elephant
Kazandu Mammoth // Kazandu Valley (znr) 305Kazandu Mammoth // Kazandu Valley (znr) 305
Liege of the Tangle
Trample
Whenever this creature deals combat damage to a player, you may choose any number of target lands you control and put an awakening counter on each of them. Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They're still lands.
Creature - Elemental
Liege of the Tangle (2xm) 174
Llanowar Elves
: Add
.
Creature - Elf Druid
Llanowar Elves (pdom) 168
Llanowar Loamspeaker
: Add one mana of any color.
: Target land you control becomes a 3/3 Elemental creature with haste until end of turn. It's still a land. Activate only as a sorcery.
Creature - Elf Druid
Llanowar Loamspeaker (dmu) 428
Lorescale Coatl
Whenever you draw a card, put a +1/+1 counter on this creature.
Creature - Snake
Lorescale Coatl (m21) 221
Lotus Cobra
Landfall — Whenever a land you control enters, add one mana of any color.
Creature - Snake
Lotus Cobra (znr) 193
Nadu, Winged Wisdom
Flying
Creatures you control have "Whenever this creature becomes the target of a spell or ability, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand. This ability triggers only twice each turn."
Legendary Creature - Wizard Bird
Nadu, Winged Wisdom (mh3) 193
Oracle of Mul Daya
You may play an additional land on each of your turns.
Play with the top card of your library revealed.
You may play lands from the top of your library.
Creature - Elf Shaman
Oracle of Mul Daya (2x2) 370
Overbeing of Myth
Overbeing of Myth's power and toughness are each equal to the number of cards in your hand.
At the beginning of your draw step, draw an additional card.
Creature - Avatar Spirit
Overbeing of Myth (eve) 157
Rampaging Baloths
Trample
Landfall — Whenever a land you control enters, create a 4/4 green Beast creature token.
Creature - Beast
Rampaging Baloths (j22) 715
Sylvan Advocate
Vigilance
As long as you control six or more lands, this creature and land creatures you control get +2/+2.
Creature - Elf Druid Ally
Sylvan Advocate (znc) 84
Tangled Florahedron
: Add
.
Creature - Elemental
Tangled Florahedron // Tangled Vale (znr) 211Tangled Florahedron // Tangled Vale (znr) 211
Tatyova, Benthic Druid
Landfall — Whenever a land you control enters, you gain 1 life and draw a card.
Legendary Creature - Druid Merfolk
Tatyova, Benthic Druid (dmr) 203
Tatyova, Steward of Tides
Land creatures you control have flying.
Whenever a land you control enters, if you control seven or more lands, up to one target land you control becomes a 3/3 Elemental creature with haste. It's still a land.
Legendary Creature - Druid Merfolk
Tatyova, Steward of Tides (dmu) 222
Tireless Provisioner
Landfall — Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with "
,
, Sacrifice this token: You gain 3 life." Treasure is an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Elf Scout
Tireless Provisioner (ltc) 262
Waker of the Wilds
: Put X +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature with haste. It's still a land.
Creature - Merfolk Shaman
Waker of the Wilds (znc) 86

Creature

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Enchantment

Qty: 9 Price: $57.45
Exploration
You may play an additional land on each of your turns.
Enchantment
Exploration (2xm) 167
Genju of the Cedars
Enchant Forest
: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land.
When enchanted Forest is put into a graveyard, you may return this card from your graveyard to your hand.
Enchantment - Aura
Genju of the Cedars (gvl) 13
Genju of the Falls
Enchant Island
: Enchanted Island becomes a 3/2 blue Spirit creature with flying until end of turn. It's still a land.
When enchanted Island is put into a graveyard, you may return this card from your graveyard to your hand.
Enchantment - Aura
Genju of the Falls (bok) 35
Harmonious Emergence
Enchant land you control
Enchanted land is a 4/5 green Spirit creature with vigilance and haste. It's still a land.
If enchanted land would be destroyed, instead sacrifice this Aura and that land gains indestructible until end of turn.
Enchantment - Aura
Harmonious Emergence (neo) 190
Retreat to Coralhelm
Landfall — Whenever a land you control enters, choose one —
• You may tap or untap target creature.
• Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Enchantment
Retreat to Coralhelm (plst) BFZ-82
Roaring Earth
Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature or Vehicle you control.
Channel —
, Discard this card: Put X +1/+1 counters on target land you control. It becomes a 0/0 green Spirit creature with haste. It's still a land.
Enchantment
Roaring Earth (neo) 204
Wilderness Reclamation
At the beginning of your end step, untap all lands you control.
Enchantment
Wilderness Reclamation (rna) 149
Wind Zendikon
Enchant land
Enchanted land is a 2/2 blue Elemental creature with flying. It's still a land.
When enchanted land dies, return that card to its owner's hand.
Enchantment - Aura
Wind Zendikon (wwk) 46
Zendikar's Roil
Landfall — Whenever a land you control enters, create a 2/2 green Elemental creature token.
Enchantment
Zendikar's Roil (j22) 747

Enchantment

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Instant

Qty: 9 Price: $37.43
Brainstorm
Draw three cards, then put two cards from your hand on top of your library in any order.
Instant
Brainstorm (sta) 13
Disturbed Slumber
Until end of turn, target land you control becomes a 4/4 Dinosaur creature with reach and haste. It's still a land. It must be blocked this turn if able.
Instant
Disturbed Slumber (lci) 182
Growth Spiral
Draw a card. You may put a land card from your hand onto the battlefield.
Instant
Growth Spiral (sta) 124
Jwari Disruption
Counter target spell unless its controller pays
.
Instant
Jwari Disruption // Jwari Ruins (znr) 64Jwari Disruption // Jwari Ruins (znr) 64
Nature's Claim
Destroy target artifact or enchantment. Its controller gains 4 life.
Instant
Nature's Claim (plst) IMA-177
Negate
Counter target noncreature spell.
Instant
Negate (sta) 18
Snakeskin Veil
Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Instant
Snakeskin Veil (sta) 120
Tamiyo's Safekeeping
Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Instant
Tamiyo's Safekeeping (neo) 211
Vengeant Earth
Target creature or land you control becomes a 4/4 Elemental creature with haste in addition to its other types until end of turn. It must be blocked this turn if able.
Instant
Vengeant Earth (mom) 212

Instant

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Land

Qty: 36 (39 w/ MDFC)Price: $86.00
Barkchannel Pathway
: Add
.
Land
Barkchannel Pathway // Tidechannel Pathway (khm) 290Barkchannel Pathway // Tidechannel Pathway (khm) 290
Botanical Sanctum
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Botanical Sanctum (otj) 267
Breeding Pool
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Forest
Breeding Pool (eoe) 251
Cactus Preserve
This land enters tapped.
: Add one mana of any type that a land you control could produce.
: Until end of turn, this land becomes an X/X green Plant creature with reach, where X is the greatest mana value among your commanders. It's still a land.
Land - Desert
Cactus Preserve (otc) 40
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (cmm) 659
Dreamroot Cascade
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Dreamroot Cascade (vow) 262
Fabled Passage
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Land
Fabled Passage (eoc) 60
Faerie Conclave
This land enters tapped.
: Add
.
: This land becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.
Land
Faerie Conclave (woc) 160
Flooded Grove
: Add
.
,
: Add
,
, or
.
Land
Flooded Grove (fic) 393
Forest
(
: Add
.)
Basic Land - Forest
Forest (chk) 306
Hall of Storm Giants
If you control two or more other lands, this land enters tapped.
: Add
.
: Until end of turn, this land becomes a 7/7 blue Giant creature with ward
. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Land
Hall of Storm Giants (afr) 257
Hinterland Harbor
This land enters tapped unless you control a Forest or an Island.
: Add
or
.
Land
Hinterland Harbor (fic) 403
Island
(
: Add
.)
Basic Land - Island
Island (chk) 294
Lair of the Hydra
If you control two or more other lands, this land enters tapped.
: Add
.
: Until end of turn, this land becomes an X/X green Hydra creature. It's still a land. X can't be 0.
Land
Lair of the Hydra (m3c) 353
Lumbering Falls
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 3/3 green and blue Elemental creature with hexproof. It's still a land.
Land
Lumbering Falls (eos) 69
Mutavault
: Add
.
: This land becomes a 2/2 creature with all creature types until end of turn. It's still a land.
Land
Mutavault (mor) 148
Overflowing Basin
,
: Add
.
Land
Overflowing Basin (fic) 410
Rejuvenating Springs
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Rejuvenating Springs (cmm) 662
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (dmc) 227
Restless Vinestalk
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 5/5 green and blue Plant creature with trample. It's still a land.
Whenever this land attacks, up to one other target creature has base power and toughness 3/3 until end of turn.
Land
Restless Vinestalk (woe) 307
Simic Growth Chamber
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Simic Growth Chamber (dis) 180
Tanglepool Bridge
This land enters tapped.
Indestructible
: Add
or
.
Artifact Land
Tanglepool Bridge (mh2) 257
Temple of Mystery
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Mystery (ths) 226
Treetop Village
This land enters tapped.
: Add
.
: This land becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Land
Treetop Village (ddd) 27
Vineglimmer Snarl
As this land enters, you may reveal a Forest or Island card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Vineglimmer Snarl (who) 329
Yavimaya Coast
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Yavimaya Coast (dmu) 261

Land

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Planeswalker

Qty: 2 Price: $11.48
Nissa, Vital Force
+1: Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land.
−3: Return target permanent card from your graveyard to your hand.
−6: You get an emblem with "Whenever a land you control enters, you may draw a card."
Legendary Planeswalker - Nissa
Nissa, Vital Force (kld) 163
Nissa, Who Shakes the World
Whenever you tap a Forest for mana, add an additional
.
+1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land.
−8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle.
Legendary Planeswalker - Nissa
Nissa, Who Shakes the World (war) 169★

Planeswalker

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Sorcery

Qty: 9 Price: $30.87
Coastal Discovery
Draw two cards.
Awaken 4—
(If you cast this spell for
, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Sorcery
Coastal Discovery (bfz) 73
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (sld) 246
Devastation Tide
Return all nonland permanents to their owners' hands.
Miracle
(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Sorcery
Devastation Tide (ltc) 189
Harmonize
Draw three cards.
Sorcery
Harmonize (sta) 115
Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery - Arcane
Kodama's Reach (cmm) 649
Part the Waterveil
Take an extra turn after this one. Exile Part the Waterveil.
Awaken 6—
(If you cast this spell for
, also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Sorcery
Part the Waterveil (bfz) 80
Ponder
Look at the top three cards of your library, then put them back in any order. You may shuffle.
Draw a card.
Sorcery
Ponder (sld) 245
Splendid Reclamation
Return all land cards from your graveyard to the battlefield tapped.
Sorcery
Splendid Reclamation (vow) 221
Sylvan Awakening
Until your next turn, all lands you control become 2/2 Elemental creatures with reach, indestructible, and haste. They're still lands.
Sorcery
Sylvan Awakening (dom) 183

Sorcery

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Sideboard

Qty: 7 Price: $7.91
Beast
Creature Token - Beast
Beast (tzen) 9
Cat
Creature Token - Cat
Cat (tm21) 11
Elemental
Creature Token - Elemental
Elemental (tznc) 8
Elemental
Creature Token - Elemental
Elemental (tmh2) 10
Food
,
, Sacrifice this token: You gain 3 life.
Artifact Token - Food
Food (teld) 16
Forest Dryad
(This creature is affected by summoning sickness, and it has "
: Add
.")
Creature Land Token - Dryad Forest
Forest Dryad (tbro) 3
Treasure
, Sacrifice this token: Add one mana of any color.
Artifact Token - Treasure
Treasure (tlci) 18

Sideboard

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Deck Info

Deck stats

0 pips - 0 cards
6 mana - 6 cards
29 pips - 22 cards
30 mana - 28 cards
0 pips - 0 cards
6 mana - 6 cards
0 pips - 0 cards
6 mana - 6 cards
63 pips - 47 cards
42 mana - 39 cards
0 pips - 0 cards
7 mana - 6 cards
Card NameQtyOdds
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