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Custom
Size: 100Est cost: $293.94
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $293.94
No deck tags
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Commander

Qty: 1 Price: $2.99
Trostani, Selesnya's Voice
Whenever another creature you control enters, you gain life equal to that creature's toughness.
,
: Populate. (Create a token that's a copy of a creature token you control.)
Legendary Creature - Dryad
Trostani, Selesnya's Voice (c19) 204

Commander

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Artifact

Qty: 5 Price: $13.91
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (moc) 348
Behemoth Sledge
Equipped creature gets +2/+2 and has trample and lifelink.
Equip
Artifact - Equipment
Behemoth Sledge (afc) 180
Seal of the Guildpact
As this artifact enters, choose two colors.
Each spell you cast costs
less to cast for each of the chosen colors it is.
Artifact
Seal of the Guildpact (c15) 54
Sol Ring
: Add
.
Artifact
Sol Ring (plst) CMD-261
Sword of the Animist
Equipped creature gets +1/+1.
Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Equip
Legendary Artifact - Equipment
Sword of the Animist (afc) 218

Artifact

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Creature

Qty: 29 Price: $35.27
Archon of Valor's Reach
Flying, vigilance, trample
As this creature enters, choose artifact, enchantment, instant, sorcery, or planeswalker.
Players can't cast spells of the chosen type.
Creature - Archon
Archon of Valor's Reach (c20) 202
Arcus Acolyte
Reach, lifelink
Outlast
(
,
: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each other creature you control without a +1/+1 counter on it has outlast
.
Creature - Human Cleric Archer
Arcus Acolyte (mh2) 185
Armada Wurm
Trample
When this creature enters, create a 5/5 green Wurm creature token with trample.
Creature - Wurm
Armada Wurm (rtr) 143
Beast Whisperer
Whenever you cast a creature spell, draw a card.
Creature - Elf Druid
Beast Whisperer (plst) GRN-123
Benalish Marshal
Other creatures you control get +1/+1.
Creature - Human Knight
Benalish Marshal (dom) 6
Courser of Kruphix
Play with the top card of your library revealed.
You may play lands from the top of your library.
Landfall — Whenever a land you control enters, you gain 1 life.
Creature Enchantment - Centaur
Courser of Kruphix (j22) 641
Dowsing Shaman
,
: Return target enchantment card from your graveyard to your hand.
Creature - Shaman Centaur
Dowsing Shaman (pca) 63
Dryad Militant
(
can be paid with either
or
.)
If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead.
Creature - Soldier Dryad
Dryad Militant (rtr) 214
Emmara Tandris
Prevent all damage that would be dealt to creature tokens you control.
Legendary Creature - Elf Shaman
Emmara Tandris (c19) 191
Giant Adephage
Trample
Whenever this creature deals combat damage to a player, create a token that's a copy of this creature.
Creature - Insect
Giant Adephage (ncc) 293
Hamza, Guardian of Arashin
This spell costs
less to cast for each creature you control with a +1/+1 counter on it.
Creature spells you cast cost
less to cast for each creature you control with a +1/+1 counter on it.
Legendary Creature - Warrior Elephant
Hamza, Guardian of Arashin (moc) 327
Incubation Druid
: Add one mana of any type that a land you control could produce. If this creature has a +1/+1 counter on it, add three mana of that type instead.
: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)
Creature - Elf Druid
Incubation Druid (moc) 302
King Darien XLVIII
Other creatures you control get +1/+1.
: Put a +1/+1 counter on King Darien and create a 1/1 white Soldier creature token.
Sacrifice King Darien: Creature tokens you control gain hexproof and indestructible until end of turn.
Legendary Creature - Human Soldier
King Darien XLVIII (dmu) 204
Knight of Autumn
When this creature enters, choose one —
• Put two +1/+1 counters on this creature.
• Destroy target artifact or enchantment.
• You gain 4 life.
Creature - Knight Dryad
Knight of Autumn (afc) 187
Loxodon Hierarch
When this creature enters, you gain 4 life.
, Sacrifice this creature: Regenerate each creature you control.
Creature - Cleric Elephant
Loxodon Hierarch (ddh) 15
Midnight Guard
Whenever another creature enters, untap this creature.
Creature - Human Soldier
Midnight Guard (j22) 216
Nykthos Paragon
Whenever you gain life, you may put that many +1/+1 counters on each creature you control. Do this only once each turn.
Creature Enchantment - Human Soldier
Nykthos Paragon (mh2) 22
Primordial Sage
Whenever you cast a creature spell, you may draw a card.
Creature - Spirit
Primordial Sage (jmp) 422
Queen Allenal of Ruadach
Queen Allenal of Ruadach's power and toughness are each equal to the number of creatures you control.
If one or more creature tokens would be created under your control, those tokens plus a 1/1 white Soldier creature token are created instead.
Legendary Creature - Elf Noble
Queen Allenal of Ruadach (dmu) 210
Selesnya Eulogist
: Exile target creature card from a graveyard, then populate. (Create a token that's a copy of a creature token you control.)
Creature - Druid Centaur
Selesnya Eulogist (c19) 35
Selvala, Explorer Returned
Parley —
: Each player reveals the top card of their library. For each nonland card revealed this way, add
and you gain 1 life. Then each player draws a card.
Legendary Creature - Elf Scout
Selvala, Explorer Returned (dmc) 167
Shalai, Voice of Plenty
Flying
You, planeswalkers you control, and other creatures you control have hexproof.
: Put a +1/+1 counter on each creature you control.
Legendary Creature - Angel
Shalai, Voice of Plenty (dom) 35
Sigarda, Heron's Grace
Flying
You and Humans you control have hexproof.
, Exile a card from your graveyard: Create a 1/1 white Human Soldier creature token.
Legendary Creature - Angel
Sigarda, Heron's Grace (mic) 155
Silverwing Squadron
Flying, vigilance
Silverwing Squadron's power and toughness are each equal to the number of creatures you control.
Whenever this creature attacks, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you have.
Creature - Human Knight
Silverwing Squadron (moc) 207
Tolsimir Wolfblood
Other green creatures you control get +1/+1.
Other white creatures you control get +1/+1.
: Create Voja, a legendary 2/2 green and white Wolf creature token.
Legendary Creature - Warrior Elf
Tolsimir Wolfblood (rav) 236
Trostani Discordant
Other creatures you control get +1/+1.
When Trostani enters, create two 1/1 white Soldier creature tokens with lifelink.
At the beginning of your end step, each player gains control of all creatures they own.
Legendary Creature - Dryad
Trostani Discordant (scd) 253
Vitu-Ghazi Guildmage
: Create a 3/3 green Centaur creature token.
: Populate. (Create a token that's a copy of a creature token you control.)
Creature - Shaman Dryad
Vitu-Ghazi Guildmage (plst) RTR-207
Wayfaring Temple
Wayfaring Temple's power and toughness are each equal to the number of creatures you control.
Whenever this creature deals combat damage to a player, populate. (Create a token that's a copy of a creature token you control.)
Creature - Elemental
Wayfaring Temple (plst) MM3-202
Yasharn, Implacable Earth
When Yasharn enters, search your library for a basic Forest card and a basic Plains card, reveal those cards, put them into your hand, then shuffle.
Players can't pay life or sacrifice nonland permanents to cast spells or activate abilities.
Legendary Creature - Elemental Boar
Yasharn, Implacable Earth (znr) 240

Creature

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Enchantment

Qty: 10 Price: $130.82
Anointed Procession
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
Enchantment
Anointed Procession (plst) AKH-2
Armadillo Cloak
Enchant creature
Enchanted creature gets +2/+2 and has trample.
Whenever enchanted creature deals damage, you gain that much life.
Enchantment - Aura
Armadillo Cloak (plst) EMA-195
Court of Bounty
When this enchantment enters, you become the monarch.
At the beginning of your upkeep, you may put a land card from your hand onto the battlefield. If you're the monarch, instead you may put a creature or land card from your hand onto the battlefield.
Enchantment
Court of Bounty (cmr) 220
Enchantress's Presence
Whenever you cast an enchantment spell, draw a card.
Enchantment
Enchantress's Presence (mh2) 283
Parallel Lives
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
Enchantment
Parallel Lives (isd) 199
Pollenbright Wings
Enchant creature
Enchanted creature has flying.
Whenever enchanted creature deals combat damage to a player, create that many 1/1 green Saproling creature tokens.
Enchantment - Aura
Pollenbright Wings (plst) GK1-115
Presence of Gond
Enchant creature
Enchanted creature has "
: Create a 1/1 green Elf Warrior creature token."
Enchantment - Aura
Presence of Gond (scd) 203
Privileged Position
(
can be paid with either
or
.)
Other permanents you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)
Enchantment
Privileged Position (2x2) 263
Song of the Worldsoul
Whenever you cast a spell, populate. (Create a token that's a copy of a creature token you control.)
Enchantment
Song of the Worldsoul (c19) 6
Unflinching Courage
Enchant creature
Enchanted creature gets +2/+2 and has trample and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
Enchantment - Aura
Unflinching Courage (plst) C18-192

Enchantment

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Instant

Qty: 11 Price: $47.61
Assure
Put a +1/+1 counter on target creature. That creature gains indestructible until end of turn.
Instant
Assure // Assemble (grn) 221
Bounty of Might
Target creature gets +3/+3 until end of turn.
Target creature gets +3/+3 until end of turn.
Target creature gets +3/+3 until end of turn.
Instant
Bounty of Might (grn) 124
Druid's Deliverance
Prevent all combat damage that would be dealt to you this turn. Populate. (Create a token that's a copy of a creature token you control.)
Instant
Druid's Deliverance (c19) 162
Eladamri's Call
Search your library for a creature card, reveal that card, put it into your hand, then shuffle.
Instant
Eladamri's Call (mh1) 197
Evolution Charm
Choose one —
• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
• Return target creature card from your graveyard to your hand.
• Target creature gains flying until end of turn.
Instant
Evolution Charm (tsr) 202
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (afc) 161
March of the Multitudes
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Create X 1/1 white Soldier creature tokens with lifelink.
Instant
March of the Multitudes (scd) 236
Momentous Fall
As an additional cost to cast this spell, sacrifice a creature.
You draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness.
Instant
Momentous Fall (jmp) 411
Nature's Claim
Destroy target artifact or enchantment. Its controller gains 4 life.
Instant
Nature's Claim (plst) IMA-177
Rootborn Defenses
Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.)
Instant
Rootborn Defenses (scd) 32
Sundering Growth
Destroy target artifact or enchantment, then populate. (Create a token that's a copy of a creature token you control.)
Instant
Sundering Growth (c19) 203

Instant

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Land

Qty: 35 Price: $54.47
Branchloft Pathway
: Add
.
Land
Branchloft Pathway // Boulderloft Pathway (plst) ZNR-258Branchloft Pathway // Boulderloft Pathway (plst) ZNR-258
Detection Tower
: Add
.
,
: Until end of turn, your opponents and creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.
Land
Detection Tower (m19) 249
Forest
(
: Add
.)
Basic Land - Forest
Forest (plst) HOU-198
Fortified Village
As this land enters, you may reveal a Forest or Plains card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Fortified Village (moc) 401
Grove of the Guardian
: Add
.
,
, Tap two untapped creatures you control, Sacrifice this land: Create an 8/8 green and white Elemental creature token with vigilance.
Land
Grove of the Guardian (rtr) 240
Krosan Verge
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.
Land
Krosan Verge (moc) 412
Plains
(
: Add
.)
Basic Land - Plains
Plains (plst) AKH-256
Radiant Fountain
When this land enters, you gain 2 life.
: Add
.
Land
Radiant Fountain (c21) 310
Scattered Groves
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Forest
Scattered Groves (plst) AKH-247
Selesnya Sanctuary
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Selesnya Sanctuary (2x2) 330
Stirring Wildwood
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 3/4 green and white Elemental creature with reach. It's still a land.
Land
Stirring Wildwood (uma) 251
Sungrass Prairie
,
: Add
.
Land
Sungrass Prairie (moc) 427
Sunpetal Grove
This land enters tapped unless you control a Forest or a Plains.
: Add
or
.
Land
Sunpetal Grove (xln) 257
Temple Garden
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Forest
Temple Garden (grn) 258
Temple of the False God
: Add
. Activate only if you control five or more lands.
Land
Temple of the False God (moc) 437
Thespian's Stage
: Add
.
,
: This land becomes a copy of target land, except it has this ability.
Land
Thespian's Stage (2xm) 327
Wooded Bastion
: Add
.
,
: Add
,
, or
.
Land
Wooded Bastion (2xm) 332

Land

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Sorcery

Qty: 9 Price: $8.87
Bond of Flourishing
Look at the top three cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order. You gain 3 life.
Sorcery
Bond of Flourishing (war) 155
Camaraderie
You gain X life and draw X cards, where X is the number of creatures you control. Creatures you control get +1/+1 until end of turn.
Sorcery
Camaraderie (scd) 219
Celebrate the Harvest
Search your library for up to X basic land cards, where X is the number of different powers among creatures you control. Put those cards onto the battlefield tapped, then shuffle.
Sorcery
Celebrate the Harvest (mic) 24
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (moc) 295
Full Flowering
Populate X times. (To populate, create a token that's a copy of a creature token you control. Do this X times.)
Sorcery
Full Flowering (c19) 32
Harvest Season
Search your library for up to X basic land cards, where X is the number of tapped creatures you control, put those cards onto the battlefield tapped, then shuffle.
Sorcery
Harvest Season (scd) 188
Herd Migration
Domain — Create a 3/3 green Beast creature token for each basic land type among lands you control.
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You gain 3 life.
Sorcery
Herd Migration (dmu) 165
Shamanic Revelation
Draw a card for each creature you control.
Ferocious — You gain 4 life for each creature you control with power 4 or greater.
Sorcery
Shamanic Revelation (scd) 211
Vanquish the Horde
This spell costs
less to cast for each creature on the battlefield.
Destroy all creatures.
Sorcery
Vanquish the Horde (mid) 41

Sorcery

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Deck Info

Deck stats

51 pips - 37 cards
26 mana - 21 cards
0 pips - 0 cards
5 mana - 2 cards
0 pips - 0 cards
5 mana - 2 cards
0 pips - 0 cards
5 mana - 2 cards
67 pips - 52 cards
27 mana - 22 cards
0 pips - 0 cards
10 mana - 8 cards
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