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Size: 100
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Commander

Qty: 1 Price: $2.49
Galadriel of Lothlórien
Whenever the Ring tempts you, if you chose a creature other than Galadriel as your Ring-bearer, scry 3.
Whenever you scry, you may reveal the top card of your library. If a land card is revealed this way, put it onto the battlefield tapped.
Legendary Creature - Elf Noble
Galadriel of Lothlórien (ltr) 321

Commander

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Artifact

Qty: 5 Price: $23.45
Iron Suitcase
When this artifact enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
: This artifact becomes a 3/3 Construct artifact creature with flying until end of turn.
Artifact
Iron Suitcase (msc) 750
Planetarium of Wan Shi Tong
,
: Scry 2.
Whenever you scry or surveil, look at the top card of your library. You may cast that card without paying its mana cost. Do this only once each turn. (Look at the card after you scry or surveil.)
Legendary Artifact
Planetarium of Wan Shi Tong (tla) 385
Sol Ring
: Add
.
Artifact
Sol Ring (woc) 149
The Temporal Anchor
At the beginning of your upkeep, scry 2.
Whenever you choose to put one or more cards on the bottom of your library while scrying, exile that many cards from the bottom of your library.
During your turn, you may play cards exiled with The Temporal Anchor.
Legendary Artifact
The Temporal Anchor (bro) 82
Wondrous Crucible
Permanents you control have ward
.
At the beginning of your end step, mill two cards, then exile a nonland card at random from your graveyard. Copy it. You may cast the copy without paying its mana cost. (A copy of a permanent spell becomes a token.)
Artifact
Wondrous Crucible (brc) 20

Artifact

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Creature

Qty: 29 Price: $111.47
Augury Owl
Flying
When this creature enters, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Creature - Bird
Augury Owl (j22) 273
Avenger of Zendikar
When this creature enters, create a 0/1 green Plant creature token for each land you control.
Landfall — Whenever a land you control enters, you may put a +1/+1 counter on each Plant creature you control.
Creature - Elemental
Avenger of Zendikar (j22) 629
Beast Whisperer
Whenever you cast a creature spell, draw a card.
Creature - Elf Druid
Beast Whisperer (grn) 123
Champions of the Perfect
As an additional cost to cast this spell, behold an Elf and exile it. (Exile an Elf you control or an Elf card from your hand.)
Whenever you cast a creature spell, draw a card.
When this creature leaves the battlefield, return the exiled card to its owner's hand.
Creature - Warrior Elf
Champions of the Perfect (ecl) 171
Chomping Changeling
Changeling (This card is every creature type.)
When this creature enters, destroy up to one target artifact or enchantment.
Creature - Shapeshifter
Chomping Changeling (ecl) 172
Clifftop Lookout
Reach
When this creature enters, reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield tapped and the rest on the bottom of your library in a random order.
Creature - Scout Frog
Clifftop Lookout (blb) 168
Elrond, Lord of Rivendell
Whenever Elrond or another creature you control enters, scry 1. If this is the second time this ability has resolved this turn, the Ring tempts you.
Legendary Creature - Elf Noble
Elrond, Lord of Rivendell (ltr) 799
Hermes, Overseer of Elpis
Whenever you cast a noncreature spell, create a 1/1 blue Bird creature token with flying and vigilance.
Whenever you attack with one or more Birds, scry 2.
Legendary Creature - Wizard Elder
Hermes, Overseer of Elpis (fic) 141
Kenessos, Priest of Thassa
If you would scry a number of cards, scry that many cards plus one instead.
: Look at the top card of your library. If it's a Kraken, Leviathan, Octopus, or Serpent creature card, you may put it onto the battlefield. If you don't put the card onto the battlefield, you may put it on the bottom of your library.
Legendary Creature - Cleric Merfolk
Kenessos, Priest of Thassa (j22) 13
Koma, Cosmos Serpent
This spell can't be countered.
At the beginning of each upkeep, create a 3/3 blue Serpent creature token named Koma's Coil.
Sacrifice another Serpent: Choose one —
• Tap target permanent. Its activated abilities can't be activated this turn.
• Koma gains indestructible until end of turn.
Legendary Creature - Serpent
Koma, Cosmos Serpent (tle) 51
Llanowar Elves
: Add
.
Creature - Elf Druid
Llanowar Elves (pdom) 168
Lonis, Cryptozoologist
Whenever another nontoken creature you control enters, investigate.
, Sacrifice X Clues: Target opponent reveals the top X cards of their library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield under your control. That player puts the rest on the bottom of their library in a random order.
Legendary Creature - Elf Scout Snake
Lonis, Cryptozoologist (mh2) 370
Matoya, Archon Elder
Whenever you scry or surveil, draw a card. (Draw after you scry or surveil.)
Legendary Creature - Human Warlock
Matoya, Archon Elder (fin) 62
Mole Man, Moloid Master
You may play lands from your graveyard.
Landfall — Whenever a land you control enters, create a 1/1 green Minion creature token named Moloid with "Whenever this token attacks, you may mill a card."
Legendary Creature - Human Villain
Mole Man, Moloid Master (msh) 415
Mutable Explorer
Changeling (This card is every creature type.)
When this creature enters, create a tapped Mutavault token. (It's a land with "
: Add
" and "
: This token becomes a 2/2 creature with all creature types until end of turn. It's still a land.")
Creature - Shapeshifter
Mutable Explorer (ecl) 327
Oracle of Mul Daya
You may play an additional land on each of your turns.
Play with the top card of your library revealed.
You may play lands from the top of your library.
Creature - Elf Shaman
Oracle of Mul Daya (eoc) 102
Princess Yue
When Princess Yue dies, if she was a nonland creature, return this card to the battlefield tapped under your control. She's a land named Moon. She gains "
: Add
." (She's still legendary.)
: Scry 2.
Legendary Creature - Human Ally Noble
Princess Yue (tle) 95
Rampaging Baloths
Trample
Landfall — Whenever a land you control enters, create a 4/4 green Beast creature token.
Creature - Beast
Rampaging Baloths (j22) 715
Roil Elemental
Flying
Landfall — Whenever a land you control enters, you may gain control of target creature for as long as you control this creature.
Creature - Elemental
Roil Elemental (zen) 62
Sigiled Starfish
: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature - Starfish
Sigiled Starfish (j25) 357
Skycoach Conductor
Flash
Flying, vigilance
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Bird Pilot
Skycoach Conductor // All Aboard (sos) 322
Springheart Nantuko
Bestow

Enchanted creature gets +1/+1.
Landfall — Whenever a land you control enters, you may pay
if this permanent is attached to a creature you control. If you do, create a token that's a copy of that creature. If you didn't create a token this way, create a 1/1 green Insect creature token.
Creature Enchantment - Monk Insect
Springheart Nantuko (mh3) 341
Studious First-Year
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Wizard Bear
Studious First-Year // Rampant Growth (sos) 162
Thassa, God of the Sea
Indestructible
As long as your devotion to blue is less than five, Thassa isn't a creature. (Each
in the mana costs of permanents you control counts toward your devotion to blue.)
At the beginning of your upkeep, scry 1.
: Target creature you control can't be blocked this turn.
Legendary Creature Enchantment - God
Thassa, God of the Sea (ths) 66
The Unagi of Kyoshi Island
Flash
Ward—Waterbend
. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
. They can tap their artifacts and creatures to help. Each one pays for
.)
Whenever an opponent draws their second card each turn, you draw two cards.
Legendary Creature - Serpent
The Unagi of Kyoshi Island (tla) 77
Tireless Provisioner
Landfall — Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with "
,
, Sacrifice this token: You gain 3 life." Treasure is an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Elf Scout
Tireless Provisioner (h2r) 15
Vision, Spectral Synthezoid
Flying
Once during each of your turns, you may cast a noncreature or Robot spell from your hand without paying its mana cost.
Legendary Creature Artifact - Hero Robot
Vision, Spectral Synthezoid (msc) 644
Wood Elves
When this creature enters, search your library for a Forest card, put that card onto the battlefield, then shuffle.
Creature - Elf Scout
Wood Elves (sld) 2280
Yue, the Moon Spirit
Flying, vigilance
Waterbend
,
: You may cast a noncreature spell from your hand without paying its mana cost. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
Legendary Creature - Spirit Ally
Yue, the Moon Spirit (tla) 338

Creature

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Enchantment

Qty: 6 Price: $123.24
Exploration
You may play an additional land on each of your turns.
Enchantment
Exploration (2xm) 351
One with the Multiverse
You may look at the top card of your library any time.
You may play lands and cast spells from the top of your library.
Once during each of your turns, you may cast a spell from your hand or the top of your library without paying its mana cost.
Enchantment
One with the Multiverse (bro) 59
Retreat to Coralhelm
Landfall — Whenever a land you control enters, choose one —
• You may tap or untap target creature.
• Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Enchantment
Retreat to Coralhelm (plst) BFZ-82
Season of Growth
Whenever a creature you control enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Whenever you cast a spell that targets a creature you control, draw a card.
Enchantment
Season of Growth (wot) 61
Spelunking
When this enchantment enters, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life.
Lands you control enter untapped.
Enchantment
Spelunking (lci) 213
Springleaf Parade
When this enchantment enters, create X 1/1 colorless Shapeshifter creature tokens with changeling. (They're every creature type.)
Creature tokens you control have "
: Add one mana of any color."
Enchantment
Springleaf Parade (ecc) 19

Enchantment

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Instant

Qty: 9 Price: $42.61
Arcane Denial
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.
Instant
Arcane Denial (all) 22a
Beast Within
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Instant
Beast Within (mic) 133
Dissolve
Counter target spell. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Instant
Dissolve (f14) 6
Dramatic Reversal
Untap all nonland permanents you control.
Instant
Dramatic Reversal (tle) 158
Embrace the Paradox
Draw three cards. You may put a land card from your hand onto the battlefield tapped.
Instant
Embrace the Paradox (sos) 186
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (cmm) 295
Mirrorform
Each nonland permanent you control becomes a copy of target non-Aura permanent.
Instant
Mirrorform (ecl) 59
Planar Genesis
Look at the top four cards of your library. You may put a land card from among them onto the battlefield tapped. If you don't, put a card from among them into your hand. Put the rest on the bottom of your library in a random order.
Instant
Planar Genesis (mh3) 198
Sink into Stupor
Return target spell or nonland permanent an opponent controls to its owner's hand.
Instant
Sink into Stupor // Soporific Springs (mh3) 241Sink into Stupor // Soporific Springs (mh3) 241

Instant

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Land

Qty: 38 (39 w/ MDFC)Price: $113.38
Breeding Pool
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Forest
Breeding Pool (unf) 286
Castle Vantress
This land enters tapped unless you control an Island.
: Add
.
,
: Scry 2.
Land
Castle Vantress (dsc) 267
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (who) 856
Conduit Pylons
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Add
.
,
: Add one mana of any color.
Land - Desert
Conduit Pylons (otj) 254
Crystal Grotto
When this land enters, scry 1.
: Add
.
,
: Add one mana of any color.
Land
Crystal Grotto (woe) 254
Dreamroot Cascade
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Dreamroot Cascade (who) 273
Eclipsed Realms
As this land enters, choose Elemental, Elf, Faerie, Giant, Goblin, Kithkin, Merfolk, or Treefolk.
: Add
.
: Add one mana of any color. Spend this mana only to cast a spell of the chosen type or activate an ability of a source of the chosen type.
Land
Eclipsed Realms (ecl) 263
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (fdn) 262
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (woc) 159
Fabled Passage
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Land
Fabled Passage (sld) 727
Flooded Grove
: Add
.
,
: Add
,
, or
.
Land
Flooded Grove (otc) 297
Forest
(
: Add
.)
Basic Land - Forest
Forest (woe) 275
Halimar Depths
This land enters tapped.
When this land enters, look at the top three cards of your library, then put them back in any order.
: Add
.
Land
Halimar Depths (dsc) 282
Hedge Maze
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Island Forest
Hedge Maze (mkm) 262
Hinterland Harbor
This land enters tapped unless you control a Forest or an Island.
: Add
or
.
Land
Hinterland Harbor (otc) 300
Island
(
: Add
.)
Basic Land - Island
Island (woe) 269
Mosswort Bridge
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Land
Mosswort Bridge (lcc) 342
Overflowing Basin
,
: Add
.
Land
Overflowing Basin (pip) 152
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (woc) 165
Rain-Slicked Copse
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Island Forest
Rain-Slicked Copse (ecc) 23
Rivendell
Rivendell enters tapped unless you control a legendary creature.
: Add
.
,
: Scry 2. Activate only if you control a legendary creature.
Legendary Land
Rivendell (ltr) 344
Rumble Arena
Vigilance
When this land enters, scry 1. (Look at the top card of your library. You may put it on the bottom.)
: Add
.
,
: Add one mana of any color.
Land
Rumble Arena (tla) 277
Simic Growth Chamber
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Simic Growth Chamber (moc) 424
Sodden Verdure
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Island Forest
Sodden Verdure (tmc) 74
Temple of Mystery
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Mystery (moc) 434
Temple of the False God
: Add
. Activate only if you control five or more lands.
Land
Temple of the False God (woc) 172
The Grey Havens
When The Grey Havens enters, scry 1.
: Add
.
: Add one mana of any color among legendary creature cards in your graveyard.
Legendary Land
The Grey Havens (ltr) 255
Windswept Heath
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Land
Windswept Heath (mh3) 235
Yavimaya Coast
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Yavimaya Coast (dsc) 327
Zhalfirin Void
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
.
Land
Zhalfirin Void (afc) 273

Land

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Sorcery

Qty: 12 Price: $144.64
Aminatou's Augury
Exile the top eight cards of your library. You may put a land card from among them onto the battlefield. Until end of turn, for each nonland card type, you may cast a spell of that type from among the exiled cards without paying its mana cost.
Sorcery
Aminatou's Augury (cmm) 73
Birthday Escape
Draw a card. The Ring tempts you.
Sorcery
Birthday Escape (ltr) 43
Doppelgang
For each of X target permanents, create X tokens that are copies of that permanent.
Sorcery
Doppelgang (mkm) 198
Echo of Eons
Each player shuffles their hand and graveyard into their library, then draws seven cards.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Echo of Eons (mb2) 160
Expropriate
Council's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.
Sorcery
Expropriate (sld) 2396
Ezuri's Predation
For each creature your opponents control, create a 4/4 green Phyrexian Beast creature token. Each of those tokens fights a different one of those creatures.
Sorcery
Ezuri's Predation (cmm) 287
Mystic Speculation
Buyback
(You may pay an additional
as you cast this spell. If you do, put this card into your hand as it resolves.)
Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Mystic Speculation (plst) FUT-41
Nature's Lore
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Sorcery
Nature's Lore (clb) 244
Overflowing Insight
Target player draws seven cards.
Sorcery
Overflowing Insight (j25) 341
Planar Engineering
Sacrifice two lands. Search your library for four basic land cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Planar Engineering (sos) 158
Scapeshift
Sacrifice any number of lands. Search your library for up to that many land cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Scapeshift (spg) 34
Spirit Water Revival
As an additional cost to cast this spell, you may waterbend
. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
Draw two cards. If this spell's additional cost was paid, instead shuffle your graveyard into your library, draw seven cards, and you have no maximum hand size for the rest of the game.
Exile Spirit Water Revival.
Sorcery
Spirit Water Revival (tla) 73

Sorcery

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Maybeboard

Qty: 3 Price: $3.83
Celeborn the Wise
Whenever you attack with one or more Elves, scry 1.
Whenever you scry, Celeborn gets +1/+1 until end of turn for each card looked at while scrying this way.
Legendary Creature - Elf Noble
Celeborn the Wise (ltr) 156
Prognostic Sphinx
Flying
Discard a card: This creature gains hexproof until end of turn. Tap it.
Whenever this creature attacks, scry 3.
Creature - Sphinx
Prognostic Sphinx (dsc) 124
Timesifter
At the beginning of each upkeep, each player exiles the top card of their library. The player who exiled the card with the greatest mana value takes an extra turn after this one. If two or more players' cards are tied for greatest, the tied players repeat this process until the tie is broken.
Artifact
Timesifter (mrd) 262

Maybeboard

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Deck Info

Deck stats

0 pips - 0 cards
10 mana - 10 cards
52 pips - 34 cards
31 mana - 29 cards
0 pips - 0 cards
10 mana - 10 cards
0 pips - 0 cards
10 mana - 10 cards
39 pips - 30 cards
31 mana - 29 cards
0 pips - 0 cards
14 mana - 12 cards
Card NameQtyOdds
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