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Custom
Size: 100Est cost: $788.49
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $788.49
No deck tags
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Commander

Qty: 1 Price: $2.29
Ramses, Assassin Lord
Deathtouch
Other Assassins you control get +1/+1.
Whenever a player loses the game, if they were attacked this turn by an Assassin you controlled, you win the game.
Legendary Creature - Human Assassin
Ramses, Assassin Lord (dmc) 39

Commander

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Artifact

Qty: 10 Price: $31.00
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (dmc) 177
Dimir Signet
,
: Add
.
Artifact
Dimir Signet (c18) 203
God-Pharaoh's Statue
Spells your opponents cast cost
more to cast.
At the beginning of your end step, each opponent loses 1 life.
Legendary Artifact
God-Pharaoh's Statue (war) 238
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (c20) 245
Quietus Spike
Equipped creature has deathtouch.
Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up.
Equip
Artifact - Equipment
Quietus Spike (c17) 220
Sol Ring
: Add
.
Artifact
Sol Ring (dmc) 190
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (c20) 254
Talisman of Dominance
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Dominance (clb) 877
Vorpal Sword
Equipped creature gets +2/+0 and has deathtouch.
: Until end of turn, this Equipment gains "Whenever equipped creature deals combat damage to a player, that player loses the game."
Equip
Artifact - Equipment
Vorpal Sword (afr) 124
Whispersilk Cloak
Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Whispersilk Cloak (c16) 280

Artifact

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Creature

Qty: 19 Price: $68.65
Changeling Outcast
Changeling (This card is every creature type.)
This creature can't block and can't be blocked.
Creature - Shapeshifter
Changeling Outcast (clb) 743
Ebonblade Reaper
Whenever this creature attacks, you lose half your life, rounded up.
Whenever this creature deals combat damage to a player, that player loses half their life, rounded up.
Morph
(You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)
Creature - Human Cleric
Ebonblade Reaper (ons) 141
Etrata, the Silencer
Etrata can't be blocked.
Whenever Etrata deals combat damage to a player, exile target creature that player controls and put a hit counter on that card. That player loses the game if they own three or more exiled cards with hit counters on them. Etrata's owner shuffles Etrata into their library.
Legendary Creature - Vampire Assassin
Etrata, the Silencer (grn) 170
Guildsworn Prowler
Deathtouch
When this creature dies, if it wasn't blocking, draw a card.
Creature - Rogue Assassin Tiefling
Guildsworn Prowler (clb) 130
Hired Poisoner
Deathtouch
Creature - Human Assassin
Hired Poisoner (grn) 72
Keeper of Keys
When this creature enters, you become the monarch.
At the beginning of your upkeep, if you're the monarch, creatures you control can't be blocked this turn.
Creature - Human Rogue Mutant
Keeper of Keys (cn2) 34
Kiku, Night's Flower
,
: Target creature deals damage to itself equal to its power.
Legendary Creature - Human Assassin
Kiku, Night's Flower (chk) 121
Mari, the Killing Quill
Whenever a creature an opponent controls dies, exile it with a hit counter on it.
Assassins, Mercenaries, and Rogues you control have deathtouch and "Whenever this creature deals combat damage to a player, you may remove a hit counter from a card that player owns in exile. If you do, draw a card and create two Treasure tokens."
Legendary Creature - Vampire Assassin
Mari, the Killing Quill (ncc) 89
Massacre Girl
Menace
When Massacre Girl enters, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn.
Legendary Creature - Human Assassin
Massacre Girl (war) 99
Midnight Assassin
Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Creature - Vampire Assassin
Midnight Assassin (snc) 87
Phage the Untouchable
When Phage enters, if you didn't cast it from your hand, you lose the game.
Whenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated.
Whenever Phage deals combat damage to a player, that player loses the game.
Legendary Creature - Avatar Minion
Phage the Untouchable (10e) 166
Ravenloft Adventurer
When this creature enters, you take the initiative.
If a creature an opponent controls would die, instead exile it and put a hit counter on it.
Whenever this creature attacks, if you've completed a dungeon, defending player loses 1 life for each card they own in exile with a hit counter on it.
Creature - Human Rogue Assassin
Ravenloft Adventurer (clb) 142
Royal Assassin
: Destroy target tapped creature.
Creature - Human Assassin
Royal Assassin (dmr) 101
Scarblade Elite
, Exile an Assassin card from your graveyard: Destroy target creature.
Creature - Elf Assassin
Scarblade Elite (mor) 77
Tetsuko Umezawa, Fugitive
Creatures you control with power or toughness 1 or less can't be blocked.
Legendary Creature - Human Rogue
Tetsuko Umezawa, Fugitive (mul) 12
Thorn of the Black Rose
Deathtouch
When this creature enters, you become the monarch.
Creature - Human Assassin
Thorn of the Black Rose (cmr) 154
Tree of Perdition
Defender
: Exchange target opponent's life total with this creature's toughness.
Creature - Plant
Tree of Perdition (emn) 109
Virtus the Veiled
Partner with Gorm the Great (When this creature enters, target player may put Gorm into their hand from their library, then shuffle.)
Deathtouch
Whenever Virtus deals combat damage to a player, that player loses half their life, rounded up.
Legendary Creature - Assassin Azra
Virtus the Veiled (bbd) 7
Wonder
Flying
As long as this card is in your graveyard and you control an Island, creatures you control have flying.
Creature - Incarnation
Wonder (c13) 67

Creature

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Enchantment

Qty: 11 Price: $221.75
Agent of the Shadow Thieves
Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, put a +1/+1 counter on this creature. It gains deathtouch and indestructible until end of turn."
Legendary Enchantment - Background
Agent of the Shadow Thieves (clb) 108
Aqueous Form
Enchant creature
Enchanted creature can't be blocked.
Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Enchantment - Aura
Aqueous Form (cmr) 56
Dictate of Erebos
Flash
Whenever a creature you control dies, each opponent sacrifices a creature of their choice.
Enchantment
Dictate of Erebos (jou) 65
Haunted One
Commander creatures you own have "Whenever this creature becomes tapped, it and other creatures you control that share a creature type with it each get +2/+0 and gain undying until end of turn." (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Legendary Enchantment - Background
Haunted One (clb) 624
No Mercy
Whenever a creature deals damage to you, destroy it.
Enchantment
No Mercy (dmr) 95
Reconnaissance Mission
Whenever a creature you control deals combat damage to a player, you may draw a card.
Cycling
(
, Discard this card: Draw a card.)
Enchantment
Reconnaissance Mission (iko) 65
Revel in Riches
Whenever a creature an opponent controls dies, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
At the beginning of your upkeep, if you control ten or more Treasures, you win the game.
Enchantment
Revel in Riches (xln) 117
Rhystic Study
Whenever an opponent casts a spell, you may draw a card unless that player pays
.
Enchantment
Rhystic Study (jmp) 169
The Meathook Massacre
When The Meathook Massacre enters, each creature gets -X/-X until end of turn.
Whenever a creature you control dies, each opponent loses 1 life.
Whenever a creature an opponent controls dies, you gain 1 life.
Legendary Enchantment
The Meathook Massacre (mid) 112
Warlock Class
(Gain the next level as a sorcery to add its ability.)
At the beginning of your end step, if a creature died this turn, each opponent loses 1 life.
: Level 2
When this Class becomes level 2, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
: Level 3
At the beginning of your end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.)
Enchantment - Class
Warlock Class (afr) 125
Wound Reflection
At the beginning of each end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.)
Enchantment
Wound Reflection (2xm) 113

Enchantment

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Instant

Qty: 6 Price: $121.24
Arcane Denial
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.
Instant
Arcane Denial (cmr) 393
Counterspell
Counter target spell.
Instant
Counterspell (sta) 15
Countersquall
Counter target noncreature spell. Its controller loses 2 life.
Instant
Countersquall (uma) 198
Cyclonic Rift
Return target nonland permanent you don't control to its owner's hand.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Cyclonic Rift (2xm) 47
Negate
Counter target noncreature spell.
Instant
Negate (sta) 18
Vampiric Tutor
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
Instant
Vampiric Tutor (dmr) 108

Instant

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Land

Qty: 36 Price: $209.74
Access Tunnel
: Add
.
,
: Target creature with power 3 or less can't be blocked this turn.
Land
Access Tunnel (stx) 262
Bojuka Bog
This land enters tapped.
When this land enters, exile target player's graveyard.
: Add
.
Land
Bojuka Bog (dmc) 199
Castle Locthwain
This land enters tapped unless you control a Swamp.
: Add
.
,
: Draw a card, then you lose life equal to the number of cards in your hand.
Land
Castle Locthwain (clb) 884
Cavern of Souls
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Land
Cavern of Souls (avr) 226
Choked Estuary
As this land enters, you may reveal an Island or Swamp card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Choked Estuary (clb) 886
Clearwater Pathway
: Add
.
Land
Clearwater Pathway // Murkwater Pathway (znr) 260Clearwater Pathway // Murkwater Pathway (znr) 260
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (dmc) 204
Darkwater Catacombs
,
: Add
.
Land
Darkwater Catacombs (clb) 889
Dimir Aqueduct
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Dimir Aqueduct (clb) 891
Island
(
: Add
.)
Basic Land - Island
Island (snc) 274
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (clb) 907
Polluted Delta
, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
Land
Polluted Delta (ktk) 239
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (cmr) 489
Shizo, Death's Storehouse
: Add
.
,
: Target legendary creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Legendary Land
Shizo, Death's Storehouse (dmc) 233
Sunken Hollow
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Island Swamp
Sunken Hollow (dmc) 235
Sunken Ruins
: Add
.
,
: Add
,
, or
.
Land
Sunken Ruins (2xm) 326
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (snc) 276
Tainted Isle
: Add
.
: Add
or
. Activate only if you control a Swamp.
Land
Tainted Isle (clb) 920
Underground River
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Underground River (c16) 335
Watery Grave
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Swamp
Watery Grave (sld) 124

Land

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Planeswalker

Qty: 3 Price: $26.97
Mu Yanling
+2: Target creature can't be blocked this turn.
−3: Draw two cards.
−10: Tap all creatures your opponents control. You take an extra turn after this one.
Legendary Planeswalker - Yanling
Mu Yanling (gs1) 1
Sorin Markov
+2: Sorin Markov deals 2 damage to any target and you gain 2 life.
−3: Target opponent's life total becomes 10.
−7: You control target player during that player's next turn.
Legendary Planeswalker - Sorin
Sorin Markov (zen) 111
Vraska, Scheming Gorgon
+2: Creatures you control get +1/+0 until end of turn.
−3: Destroy target creature.
−10: Until end of turn, creatures you control gain deathtouch and "Whenever this creature deals damage to an opponent, that player loses the game."
Legendary Planeswalker - Vraska
Vraska, Scheming Gorgon (rix) 197

Planeswalker

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Sorcery

Qty: 14 Price: $105.62
Deadly Tempest
Destroy all creatures. Each player loses life equal to the number of creatures they controlled that were destroyed this way.
Sorcery
Deadly Tempest (c20) 131
Distant Melody
Choose a creature type. Draw a card for each permanent you control of that type.
Sorcery
Distant Melody (znc) 24
Feed the Swarm
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
Sorcery
Feed the Swarm (clb) 752
Fraying Omnipotence
Each player loses half their life, then discards half the cards in their hand, then sacrifices half the creatures they control of their choice. Round up each time.
Sorcery
Fraying Omnipotence (m19) 97
Grim Tutor
Search your library for a card, put that card into your hand, then shuffle. You lose 3 life.
Sorcery
Grim Tutor (m21) 103
Kindred Dominance
Choose a creature type. Destroy all creatures that aren't of the chosen type.
Sorcery
Kindred Dominance (c17) 18
Night's Whisper
You draw two cards and lose 2 life.
Sorcery
Night's Whisper (dmc) 115
Open into Wonder
X target creatures can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card."
Sorcery
Open into Wonder (akh) 64
Raise the Palisade
Choose a creature type. Return all creatures that aren't of the chosen type to their owners' hands.
Sorcery
Raise the Palisade (ltc) 23
Ringsight
The Ring tempts you. Search your library for a card that shares a color with a legendary creature you control, reveal it, put it into your hand, then shuffle.
Sorcery
Ringsight (ltr) 220
Sign in Blood
Target player draws two cards and loses 2 life.
Sorcery
Sign in Blood (sta) 32
Sleep
Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.
Sorcery
Sleep (c15) 106
Temporal Extortion
When you cast this spell, any player may pay half their life, rounded up. If a player does, counter Temporal Extortion.
Take an extra turn after this one.
Sorcery
Temporal Extortion (plc) 81
Wash Out
Return all permanents of the color of your choice to their owners' hands.
Sorcery
Wash Out (2x2) 67

Sorcery

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Tokens & Extras

Qty: 3 Price: $1.23
The Ring
Your Ring-bearer is legendary and can't be blocked by creatures with greater power.
Whenever your Ring-bearer attacks, draw a card, then discard a card.
Whenever your Ring-bearer becomes blocked by a creature, that creature's controller sacrifices it at end of combat.
Whenever your Ring-bearer deals combat damage to a player, each opponent loses 3 life.
Emblem
The Ring // The Ring Tempts You (tltr) H13The Ring // The Ring Tempts You (tltr) H13
Treasure
, Sacrifice this token: Add one mana of any color.
Artifact Token - Treasure
Treasure (tltr) 12
Undercity
You can't enter this dungeon unless you "venture into Undercity."
Secret Entrance — Search your library for a basic land card, reveal it, put it into your hand, then shuffle. (Leads to: Forge, Lost Well)
Forge — Put two +1/+1 counters on target creature. (Leads to: Trap!, Arena)
Lost Well — Scry 2. (Leads to: Arena, Stash)
Trap! — Target player loses 5 life. (Leads to: Archives)
Arena — Goad target creature. (Leads to: Archives, Catacombs)
Stash — Create a Treasure token. (Leads to: Catacombs)
Archives — Draw a card. (Leads to: Throne of the Dead Three)
Catacombs — Create a 4/1 black Skeleton creature token with menace. (Leads to: Throne of the Dead Three)
Throne of the Dead Three — Reveal the top ten cards of your library. Put a creature card from among them onto the battlefield with three +1/+1 counters on it. It gains hexproof until your next turn. Then shuffle.
Dungeon - Undercity
Undercity // The Initiative (tclb) 20Undercity // The Initiative (tclb) 20

Tokens & Extras

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Deck Info

Deck stats

0 pips - 0 cards
5 mana - 5 cards
26 pips - 20 cards
22 mana - 20 cards
61 pips - 39 cards
35 mana - 33 cards
0 pips - 0 cards
5 mana - 5 cards
0 pips - 0 cards
5 mana - 5 cards
0 pips - 0 cards
9 mana - 8 cards
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