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Custom
Size: 100Est cost: $439.75
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $439.75
No deck tags
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Commander

Qty: 1 Price: $18.99
Karlov of the Ghost Council
Whenever you gain life, put two +1/+1 counters on Karlov.
, Remove six +1/+1 counters from Karlov: Exile target creature.
Legendary Creature - Spirit Advisor
Karlov of the Ghost Council (c15) 46

Commander

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Artifact

Qty: 9 Price: $13.82
Charcoal Diamond
This artifact enters tapped.
: Add
.
Artifact
Charcoal Diamond (clb) 305
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (40k) 235★
Cosmos Elixir
At the beginning of your end step, draw a card if your life total is greater than your starting life total. Otherwise, you gain 2 life.
Artifact
Cosmos Elixir (khm) 237
Fountain of Renewal
At the beginning of your upkeep, you gain 1 life.
, Sacrifice this artifact: Draw a card.
Artifact
Fountain of Renewal (m19) 235
Orzhov Signet
,
: Add
.
Artifact
Orzhov Signet (rvr) 263
Pristine Talisman
: Add
. You gain 1 life.
Artifact
Pristine Talisman (c21) 258
Sol Ring
: Add
.
Artifact
Sol Ring (cmm) 410
Tablet of the Guilds
As this artifact enters, choose two colors.
Whenever you cast a spell, if it's at least one of the chosen colors, you gain 1 life for each of the chosen colors it is.
Artifact
Tablet of the Guilds (rtr) 235
Wayfarer's Bauble
,
, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Artifact
Wayfarer's Bauble (lcc) 317

Artifact

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Creature

Qty: 19 Price: $91.35
Archivist of Oghma
Flash
Whenever an opponent searches their library, you gain 1 life and draw a card.
Creature - Cleric Halfling
Archivist of Oghma (clb) 4
Attended Healer
Whenever you gain life for the first time each turn, create a 1/1 white Cat creature token.
: Another target Cleric gains lifelink until end of turn.
Creature - Cleric Kor
Attended Healer (j22) 152
Ayli, Eternal Pilgrim
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness.
, Sacrifice another creature: Exile target nonland permanent. Activate only if you have at least 10 life more than your starting life total.
Legendary Creature - Cleric Kor
Ayli, Eternal Pilgrim (ogw) 151
Blood Artist
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Creature - Vampire
Blood Artist (j22) 117
Creeping Bloodsucker
At the beginning of your upkeep, this creature deals 1 damage to each opponent. You gain life equal to the damage dealt this way.
Creature - Vampire
Creeping Bloodsucker (j22) 21
Cruel Celebrant
Whenever this creature or another creature or planeswalker you control dies, each opponent loses 1 life and you gain 1 life.
Creature - Vampire
Cruel Celebrant (war) 188
Doomskar Oracle
Whenever you cast your second spell each turn, you gain 2 life.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Creature - Human Cleric
Doomskar Oracle (khm) 10
Elas il-Kor, Sadistic Pilgrim
Deathtouch
Whenever another creature you control enters, you gain 1 life.
Whenever another creature you control dies, each opponent loses 1 life.
Legendary Creature - Cleric Kor Phyrexian
Elas il-Kor, Sadistic Pilgrim (dmu) 297
Felidar Sovereign
Vigilance (Attacking doesn't cause this creature to tap.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
At the beginning of your upkeep, if you have 40 or more life, you win the game.
Creature - Beast Cat
Felidar Sovereign (bfz) 26
Leonin Elder
Whenever an artifact enters, you may gain 1 life.
Creature - Cleric Cat
Leonin Elder (mrd) 10
Lunarch Veteran
Whenever another creature you control enters, you gain 1 life.
Disturb
(You may cast this card from your graveyard transformed for its disturb cost.)
Creature - Human Cleric
Lunarch Veteran // Luminous Phantom (mid) 27Lunarch Veteran // Luminous Phantom (mid) 27
Magus of the Coffers
,
: Add
for each Swamp you control.
Creature - Human Wizard
Magus of the Coffers (c14) 148
Marauding Blight-Priest
Whenever you gain life, each opponent loses 1 life.
Creature - Vampire Cleric
Marauding Blight-Priest (j22) 439
Phyrexian Obliterator
Trample
Whenever a source deals damage to this creature, that source's controller sacrifices that many permanents of their choice.
Creature - Horror Phyrexian
Phyrexian Obliterator (one) 308
Reidane, God of the Worthy
Flying, vigilance
Snow lands your opponents control enter tapped.
Noncreature spells your opponents cast with mana value 4 or greater cost
more to cast.
Legendary Creature - God
Reidane, God of the Worthy // Valkmira, Protector's Shield (khm) 21Reidane, God of the Worthy // Valkmira, Protector's Shield (khm) 21
Soul Warden
Whenever another creature enters, you gain 1 life.
Creature - Human Cleric
Soul Warden (mm3) 24
Soul's Attendant
Whenever another creature enters, you may gain 1 life.
Creature - Human Cleric
Soul's Attendant (ltc) 520
Soulless Jailer
Permanent cards in graveyards can't enter the battlefield.
Players can't cast noncreature spells from graveyards or exile.
Creature Artifact - Golem Phyrexian
Soulless Jailer (pone) 241s
Vito, Thorn of the Dusk Rose
Whenever you gain life, target opponent loses that much life.
: Creatures you control gain lifelink until end of turn.
Legendary Creature - Vampire Cleric
Vito, Thorn of the Dusk Rose (j22) 487

Creature

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Enchantment

Qty: 16 Price: $148.86
Contemplation
Whenever you cast a spell, you gain 1 life.
Enchantment
Contemplation (sth) 4
Dawn of Hope
Whenever you gain life, you may pay
. If you do, draw a card.
: Create a 1/1 white Soldier creature token with lifelink.
Enchantment
Dawn of Hope (wot) 2
Exquisite Blood
Whenever an opponent loses life, you gain that much life.
Enchantment
Exquisite Blood (sld) 206
Feast of Sanity
Whenever you discard a card, this enchantment deals 1 damage to any target and you gain 1 life.
Enchantment
Feast of Sanity (mh2) 84
Koskun Falls
At the beginning of your upkeep, sacrifice this enchantment unless you tap an untapped creature you control.
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
World Enchantment
Koskun Falls (hml) 55
Lich's Mastery
Hexproof
You can't lose the game.
Whenever you gain life, draw that many cards.
Whenever you lose life, for each 1 life you lost, exile a permanent you control or a card from your hand or graveyard.
When Lich's Mastery leaves the battlefield, you lose the game.
Legendary Enchantment
Lich's Mastery (dom) 98
Necropotence
Skip your draw step.
Whenever you discard a card, exile that card from your graveyard.
Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.
Enchantment
Necropotence (wot) 31
Nefarious Lich
If damage would be dealt to you, exile that many cards from your graveyard instead. If you can't, you lose the game.
If you would gain life, draw that many cards instead.
When this enchantment leaves the battlefield, you lose the game.
Enchantment
Nefarious Lich (ody) 153
Peace of Mind
, Discard a card: You gain 3 life.
Enchantment
Peace of Mind (emn) 36
Polluted Bonds
Whenever a land an opponent controls enters, that player loses 2 life and you gain 2 life.
Enchantment
Polluted Bonds (wot) 34
Righteous Cause
Whenever a creature attacks, you gain 1 life.
Enchantment
Righteous Cause (ons) 51
Sanguine Bond
Whenever you gain life, target opponent loses that much life.
Enchantment
Sanguine Bond (wot) 35
Sphere of Safety
Creatures can't attack you or planeswalkers you control unless their controller pays
for each of those creatures, where X is the number of enchantments you control.
Enchantment
Sphere of Safety (c16) 77
Test of Endurance
At the beginning of your upkeep, if you have 50 or more life, you win the game.
Enchantment
Test of Endurance (dmr) 414
Vampiric Rites
, Sacrifice a creature: You gain 1 life and draw a card.
Enchantment
Vampiric Rites (wot) 37
Words of Worship
: The next time you would draw a card this turn, you gain 5 life instead.
Enchantment
Words of Worship (ons) 61

Enchantment

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Instant

Qty: 10 Price: $44.08
Angel's Grace
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
Instant
Angel's Grace (tsp) 3
Dark Ritual
Add
.
Instant
Dark Ritual (4ed) 129
Disenchant
Destroy target artifact or enchantment.
Instant
Disenchant (ima) 15
Disfigure
Target creature gets -2/-2 until end of turn.
Instant
Disfigure (2x2) 74
Ebony Charm
Choose one —
• Target opponent loses 1 life and you gain 1 life.
• Exile up to three target cards from a single graveyard.
• Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Instant
Ebony Charm (mir) 120
Hallowed Moonlight
Until end of turn, if a creature would enter and it wasn't cast, exile it instead.
Draw a card.
Instant
Hallowed Moonlight (ori) 16
Intervention Pact
The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
At the beginning of your next upkeep, pay
. If you don't, you lose the game.
Instant
Intervention Pact (fut) 8
Mortify
Destroy target creature or enchantment.
Instant
Mortify (moc) 337
Rebuff the Wicked
Counter target spell that targets a permanent you control.
Instant
Rebuff the Wicked (tsr) 35
Silence
Your opponents can't cast spells this turn.
Instant
Silence (m11) 30

Instant

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Land

Qty: 35 Price: $55.75
Arcane Lighthouse
: Add
.
,
: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.
Land
Arcane Lighthouse (cmm) 985
Caves of Koilos
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Caves of Koilos (dmu) 378
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (woc) 156
Ghost Quarter
: Add
.
, Sacrifice this land: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Land
Ghost Quarter (cm2) 253
High Market
: Add
.
, Sacrifice a creature: You gain 1 life.
Land
High Market (afc) 246
Plains
(
: Add
.)
Basic Land - Plains
Plains (lci) 393
Radiant Fountain
When this land enters, you gain 2 life.
: Add
.
Land
Radiant Fountain (c21) 310
Secluded Courtyard
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.
Land
Secluded Courtyard (neo) 275
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (lci) 398
Tainted Field
: Add
.
: Add
or
. Activate only if you control a Swamp.
Land
Tainted Field (lcc) 356
Vault of Champions
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Vault of Champions (cmm) 436

Land

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Sorcery

Qty: 10 Price: $34.80
Damn
Destroy target creature. A creature destroyed this way can't be regenerated.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Damn (mh2) 449
Diabolic Tutor
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Diabolic Tutor (cma) 54
Exsanguinate
Each opponent loses X life. You gain life equal to the life lost this way.
Sorcery
Exsanguinate (som) 61
Idyllic Tutor
Search your library for an enchantment card, reveal it, put it into your hand, then shuffle.
Sorcery
Idyllic Tutor (thb) 24
Languish
All creatures get -4/-4 until end of turn.
Sorcery
Languish (jmp) 246
Mastermind's Acquisition
Choose one —
• Search your library for a card, put it into your hand, then shuffle.
• Put a card you own from outside the game into your hand.
Sorcery
Mastermind's Acquisition (rix) 77
Profane Tutor
Suspend 2—
(Rather than cast this card from your hand, pay
and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Profane Tutor (mh2) 97
Read the Bones
Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Read the Bones (cmm) 182
Search for Glory
Search your library for a snow permanent card, a legendary card, or a Saga card, reveal it, put it into your hand, then shuffle. You gain 1 life for each
spent to cast this spell. (
is mana from a snow source.)
Snow Sorcery
Search for Glory (khm) 340
Sign in Blood
Target player draws two cards and loses 2 life.
Sorcery
Sign in Blood (scd) 107

Sorcery

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Sideboard

Qty: 6 Price: $32.10
Auriok Champion
Protection from black and from red
Whenever another creature enters, you may gain 1 life.
Creature - Human Cleric
Auriok Champion (ima) 9
Cliffhaven Vampire
Flying
Whenever you gain life, each opponent loses 1 life.
Creature - Vampire Warrior Ally
Cliffhaven Vampire (ogw) 153
Kambal, Consul of Allocation
Whenever an opponent casts a noncreature spell, that player loses 2 life and you gain 2 life.
Legendary Creature - Human Advisor
Kambal, Consul of Allocation (2x2) 237
Nightmare's Thirst
You gain 1 life. Target creature gets -X/-X until end of turn, where X is the amount of life you gained this turn.
Instant
Nightmare's Thirst (m19) 111
Sangromancer
Flying
Whenever a creature an opponent controls dies, you may gain 3 life.
Whenever an opponent discards a card, you may gain 3 life.
Creature - Vampire Shaman
Sangromancer (scd) 103
Spoils of Evil
For each artifact or creature card in target opponent's graveyard, add
and you gain 1 life.
Instant
Spoils of Evil (ice) 163

Sideboard

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Target

Qty: 1 Price: $249.99
Lich
As this enchantment enters, you lose life equal to your life total.
You don't lose the game for having 0 or less life.
If you would gain life, draw that many cards instead.
Whenever you're dealt damage, sacrifice that many nontoken permanents. If you can't, you lose the game.
When this enchantment is put into a graveyard from the battlefield, you lose the game.
Enchantment
Lich (2ed) 114

Target

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Deck Info

Deck stats

33 pips - 28 cards
19 mana - 19 cards
0 pips - 0 cards
3 mana - 3 cards
49 pips - 30 cards
26 mana - 24 cards
0 pips - 0 cards
3 mana - 3 cards
0 pips - 0 cards
3 mana - 3 cards
0 pips - 0 cards
10 mana - 9 cards
Card NameQtyOdds
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