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Size: 100
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Commander

Qty: 1 Price: $3.49
Drana, Kalastria Bloodchief
Flying
: Target creature gets -0/-X until end of turn and Drana gets +X/+0 until end of turn.
Legendary Creature - Vampire Shaman
Drana, Kalastria Bloodchief (roe) 107

Commander

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Artifact

Qty: 12 Price: $65.58
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (cmm) 367
Caged Sun
As this artifact enters, choose a color.
Creatures you control of the chosen color get +1/+1.
Whenever a land's ability causes you to add one or more mana of the chosen color, add an additional one mana of that color.
Artifact
Caged Sun (nph) 132
Charcoal Diamond
This artifact enters tapped.
: Add
.
Artifact
Charcoal Diamond (clb) 442
Coldsteel Heart
This artifact enters tapped.
As this artifact enters, choose a color.
: Add one mana of the chosen color.
Snow Artifact
Coldsteel Heart (2x2) 301
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (c17) 215
Mask of Griselbrand
Equipped creature has flying and lifelink.
Whenever equipped creature dies, you may pay X life, where X is its power. If you do, draw X cards.
Equip
Legendary Artifact - Equipment
Mask of Griselbrand (mid) 111
Nyx Lotus
Nyx Lotus enters tapped.
: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
Legendary Artifact
Nyx Lotus (thb) 235
Skyclave Relic
Kicker

Indestructible
When this artifact enters, if it was kicked, create two tapped tokens that are copies of this artifact.
: Add one mana of any color.
Artifact
Skyclave Relic (znr) 252
Sol Ring
: Add
.
Artifact
Sol Ring (cmm) 410
Sword of the Animist
Equipped creature gets +1/+1.
Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Equip
Legendary Artifact - Equipment
Sword of the Animist (afc) 218
The Irencrag
: Add
.
Whenever a legendary creature you control enters, you may have The Irencrag become a legendary Equipment artifact named Everflame, Heroes' Legacy. If you do, it gains equip
and "Equipped creature gets +3/+3" and loses all other abilities.
Legendary Artifact
The Irencrag (woe) 368
Urza's Incubator
As this artifact enters, choose a creature type.
Creature spells of the chosen type cost
less to cast.
Artifact
Urza's Incubator (uds) 142

Artifact

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Creature

Qty: 38 Price: $95.22
Anowon, the Ruin Sage
At the beginning of your upkeep, each player sacrifices a non-Vampire creature of their choice.
Legendary Creature - Vampire Shaman
Anowon, the Ruin Sage (voc) 118
Asylum Visitor
At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Wizard Vampire
Asylum Visitor (soi) 99
Blood Artist
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Creature - Vampire
Blood Artist (2x2) 70
Bloodbond Vampire
Whenever you gain life, put a +1/+1 counter on this creature.
Creature - Vampire Shaman Ally
Bloodbond Vampire (j22) 380
Bloodhusk Ritualist
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
When this creature enters, target opponent discards a card for each time it was kicked.
Creature - Vampire Shaman
Bloodhusk Ritualist (wwk) 50
Bloodline Keeper
Flying
: Create a 2/2 black Vampire creature token with flying.
: Transform this creature. Activate only if you control five or more Vampires.
Creature - Vampire
Bloodline Keeper // Lord of Lineage (inr) 461Bloodline Keeper // Lord of Lineage (inr) 461
Bloodline Necromancer
Lifelink
When this creature enters, you may return target Vampire or Wizard creature card from your graveyard to the battlefield.
Creature - Wizard Vampire
Bloodline Necromancer (voc) 120
Bloodtracker
Flying
, Pay 2 life: Put a +1/+1 counter on this creature.
When this creature leaves the battlefield, draw a card for each +1/+1 counter on it.
Creature - Wizard Vampire
Bloodtracker (j22) 382
Butcher of Malakir
Flying
Whenever this creature or another creature you control dies, each opponent sacrifices a creature of their choice.
Creature - Vampire Warrior
Butcher of Malakir (voc) 123
Champion of Dusk
When this creature enters, you draw X cards and you lose X life, where X is the number of Vampires you control.
Creature - Knight Vampire
Champion of Dusk (voc) 124
Cordial Vampire
Whenever this creature or another creature dies, put a +1/+1 counter on each Vampire you control.
Creature - Vampire
Cordial Vampire (voc) 125
Crossway Troublemakers
Attacking Vampires you control have deathtouch and lifelink. (Any amount of damage they deal to a creature is enough to destroy it. Damage dealt by those creatures also causes their controller to gain that much life.)
Whenever a Vampire you control dies, you may pay 2 life. If you do, draw a card.
Creature - Vampire
Crossway Troublemakers (voc) 17
Defiant Bloodlord
Flying
Whenever you gain life, target opponent loses that much life.
Creature - Vampire
Defiant Bloodlord (c21) 142
Drana, Liberator of Malakir
Flying, first strike
Whenever Drana deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.
Legendary Creature - Vampire Ally
Drana, Liberator of Malakir (ncc) 248
Drana, the Last Bloodchief
Flying
Whenever Drana attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with an additional +1/+1 counter on it. The creature is a Vampire in addition to its other types.
Legendary Creature - Vampire Cleric
Drana, the Last Bloodchief (znr) 98
Drana's Chosen
Cohort —
, Tap an untapped Ally you control: Create a tapped 2/2 black Zombie creature token.
Creature - Vampire Shaman Ally
Drana's Chosen (ogw) 84
Gatekeeper of Malakir
Kicker
(You may pay an additional
as you cast this spell.)
When this creature enters, if it was kicked, target player sacrifices a creature of their choice.
Creature - Vampire Warrior
Gatekeeper of Malakir (plst) ZEN-89
Guul Draz Overseer
Flying
Landfall — Whenever a land you control enters, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead.
Creature - Vampire
Guul Draz Overseer (bfz) 112
Henrika Domnathi
Flying
At the beginning of combat on your turn, choose one that hasn't been chosen —
• Each player sacrifices a creature of their choice.
• You draw a card and you lose 1 life.
• Transform Henrika.
Legendary Creature - Vampire
Henrika Domnathi // Henrika, Infernal Seer (vow) 119Henrika Domnathi // Henrika, Infernal Seer (vow) 119
High-Society Hunter
Flying
Whenever this creature attacks, you may sacrifice another creature. If you do, put a +1/+1 counter on this creature.
Whenever another nontoken creature dies, draw a card.
Creature - Vampire Noble
High-Society Hunter (fdn) 61
Indulgent Aristocrat
Lifelink
, Sacrifice a creature: Put a +1/+1 counter on each Vampire you control.
Creature - Vampire Noble
Indulgent Aristocrat (voc) 130
Kalastria Healer
Rally — Whenever this creature or another Ally you control enters, each opponent loses 1 life and you gain 1 life.
Creature - Vampire Cleric Ally
Kalastria Healer (bfz) 114
Kalastria Highborn
Whenever this creature or another Vampire you control dies, you may pay
. If you do, target player loses 2 life and you gain 2 life.
Creature - Vampire Shaman
Kalastria Highborn (dci) 39
Kalastria Nightwatch
Whenever you gain life, this creature gains flying until end of turn.
Creature - Vampire Warrior Ally
Kalastria Nightwatch (bfz) 115
Malakir Bloodwitch
Flying, protection from white
When this creature enters, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.
Creature - Vampire Shaman
Malakir Bloodwitch (voc) 131
Malakir Soothsayer
Cohort —
, Tap an untapped Ally you control: You draw a card and you lose 1 life.
Creature - Vampire Shaman Ally
Malakir Soothsayer (ogw) 87
Marauding Blight-Priest
Whenever you gain life, each opponent loses 1 life.
Creature - Vampire Cleric
Marauding Blight-Priest (fdn) 178
Nighthawk Scavenger
Flying, deathtouch, lifelink
Nighthawk Scavenger's power is equal to 1 plus the number of card types among cards in your opponents' graveyards.
Creature - Vampire Rogue
Nighthawk Scavenger (clb) 763
Nirkana Assassin
Whenever you gain life, this creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
Creature - Vampire Ally Assassin
Nirkana Assassin (bfz) 118
Nirkana Revenant
Whenever you tap a Swamp for mana, add an additional
.
: This creature gets +1/+1 until end of turn.
Creature - Vampire Shade
Nirkana Revenant (roe) 120
Nullpriest of Oblivion
Kicker
(You may pay an additional
as you cast this spell.)
Lifelink
Menace (This creature can't be blocked except by two or more creatures.)
When this creature enters, if it was kicked, return target creature card from your graveyard to the battlefield.
Creature - Vampire Cleric
Nullpriest of Oblivion (znr) 342
Patron of the Vein
Flying
When this creature enters, destroy target creature an opponent controls.
Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control.
Creature - Vampire Shaman
Patron of the Vein (voc) 135
Sangromancer
Flying
Whenever a creature an opponent controls dies, you may gain 3 life.
Whenever an opponent discards a card, you may gain 3 life.
Creature - Vampire Shaman
Sangromancer (c17) 123
Sanguine Syphoner
Whenever this creature attacks, each opponent loses 1 life and you gain 1 life.
Creature - Vampire Warlock
Sanguine Syphoner (fdn) 68
Vampire Envoy
Flying
Whenever this creature becomes tapped, you gain 1 life.
Creature - Vampire Cleric Ally
Vampire Envoy (ogw) 92
Vampire Hexmage
First strike
Sacrifice this creature: Remove all counters from target permanent.
Creature - Vampire Shaman
Vampire Hexmage (2xm) 112
Vampire Nighthawk
Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Vampire Shaman
Vampire Nighthawk (zen) 116
Vein Ripper
Flying
Ward—Sacrifice a creature.
Whenever a creature dies, target opponent loses 2 life and you gain 2 life.
Creature - Vampire Assassin
Vein Ripper (mkm) 110

Creature

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Enchantment

Qty: 4 Price: $52.32
Bloodchief Ascension
At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on this enchantment. (Damage causes loss of life.)
Whenever a card is put into an opponent's graveyard from anywhere, if this enchantment has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
Enchantment
Bloodchief Ascension (cmm) 636
Court of Locthwain
When this enchantment enters, you become the monarch.
At the beginning of your upkeep, exile the top card of target opponent's library. You may play that card for as long as it remains exiled, and mana of any type can be spent to cast it. If you're the monarch, until end of turn, you may cast a spell from among cards exiled with this enchantment without paying its mana cost.
Enchantment
Court of Locthwain (woc) 23
Dark Tutelage
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
Enchantment
Dark Tutelage (wot) 28
Phyrexian Arena
At the beginning of your upkeep, you draw a card and you lose 1 life.
Enchantment
Phyrexian Arena (one) 104

Enchantment

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Instant

Qty: 3 Price: $3.33
Astarion's Thirst
Exile target creature. Put X +1/+1 counters on a commander creature you control, where X is the power of the creature exiled this way.
Instant
Astarion's Thirst (clb) 114
Bloodline Culling
Choose one —
• Target creature gets -5/-5 until end of turn.
• Creature tokens get -2/-2 until end of turn.
Instant
Bloodline Culling (mid) 89
Oblivion's Hunger
Target creature you control gains indestructible until end of turn. Draw a card if that creature has a +1/+1 counter on it. (Damage and effects that say "destroy" don't destroy the creature.)
Instant
Oblivion's Hunger (znr) 119

Instant

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Land

Qty: 37 Price: $141.43
Bojuka Bog
This land enters tapped.
When this land enters, exile target player's graveyard.
: Add
.
Land
Bojuka Bog (onc) 145
Cabal Coffers
,
: Add
for each Swamp you control.
Land
Cabal Coffers (tor) 139
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (znr) 273
Urborg, Tomb of Yawgmoth
Each land is a Swamp in addition to its other land types.
Legendary Land
Urborg, Tomb of Yawgmoth (plc) 165

Land

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Planeswalker

Qty: 2 Price: $19.98
Liliana, Dreadhorde General
Whenever a creature you control dies, draw a card.
+1: Create a 2/2 black Zombie creature token.
−4: Each player sacrifices two creatures of their choice.
−9: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest.
Legendary Planeswalker - Liliana
Liliana, Dreadhorde General (fdn) 176
Sorin, Imperious Bloodlord
+1: Target creature you control gains deathtouch and lifelink until end of turn. If it's a Vampire, put a +1/+1 counter on it.
+1: You may sacrifice a Vampire. When you do, Sorin deals 3 damage to any target and you gain 3 life.
−3: You may put a Vampire creature card from your hand onto the battlefield.
Legendary Planeswalker - Sorin
Sorin, Imperious Bloodlord (inr) 133

Planeswalker

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Sorcery

Qty: 3 Price: $1.97
Bloodchief's Thirst
Kicker
(You may pay an additional
as you cast this spell.)
Destroy target creature or planeswalker with mana value 2 or less. If this spell was kicked, instead destroy target creature or planeswalker.
Sorcery
Bloodchief's Thirst (znr) 94
Exsanguinate
Each opponent loses X life. You gain life equal to the life lost this way.
Sorcery
Exsanguinate (cmm) 156
Feed the Swarm
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
Sorcery
Feed the Swarm (znr) 102

Sorcery

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Tokens & Extras

Qty: 4 Price: $7.03
Copy
(This token can be used to represent a token that's a copy of a permanent.)
Token
Copy (ttdm) 1
The Monarch
At the beginning of your end step, draw a card.
Whenever a creature deals combat damage to you, its controller becomes the monarch.
Card
The Monarch (totc) 29
Vampire
Flying
Creature Token - Vampire
Vampire (tinr) 8
Zombie
Creature Token - Zombie
Zombie (tdft) 3

Tokens & Extras

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Deck Info

Deck stats

0 pips - 0 cards
4 mana - 4 cards
0 pips - 0 cards
4 mana - 4 cards
82 pips - 52 cards
42 mana - 42 cards
0 pips - 0 cards
4 mana - 4 cards
0 pips - 0 cards
4 mana - 4 cards
0 pips - 0 cards
3 mana - 2 cards
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