Drop to import an external card...

Automatic
Maybeboard
Sideboard
Chosen category
Choose category
New category
0 viewsNaN secs ago
Custom
Size: 100Est cost: $131.44
No deck tags
 avatar
0 viewsNaN secs ago
Custom
Size: 100Est cost: $131.44
No deck tags
You have full use of the deck editor! However, as long as you remain in sandbox mode, you will be unable to save your changes.

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

Commander

Qty: 1 Price: $0.69
Tovolar, Dire Overlord
Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.
At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control.
Daybound
Legendary Creature - Human Werewolf
Tovolar, Dire Overlord // Tovolar, the Midnight Scourge (mid) 246Tovolar, Dire Overlord // Tovolar, the Midnight Scourge (mid) 246

Commander

(CTRL to add secondary)

Anthem

Qty: 4 Price: $6.04
Breakneck Rider
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Scout Werewolf
Breakneck Rider // Neck Breaker (soi) 147Breakneck Rider // Neck Breaker (soi) 147
Hound Tamer
Trample
: Put a +1/+1 counter on target creature.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Hound Tamer // Untamed Pup (mid) 187Hound Tamer // Untamed Pup (mid) 187
Obelisk of Urd
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +2/+2.
Artifact
Obelisk of Urd (znc) 115
Village Watch
Haste
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Village Watch // Village Reavers (mid) 165Village Watch // Village Reavers (mid) 165

Anthem

(CTRL to add secondary)

Counters

Qty: 1 Price: $0.35
Soul's Might
Put X +1/+1 counters on target creature, where X is that creature's power.
Sorcery
Soul's Might (j22) 731

Counters

(CTRL to add secondary)

Creature

Qty: 19 Price: $6.65
Bird Admirer
Reach
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Archer Werewolf
Bird Admirer // Wing Shredder (mid) 169Bird Admirer // Wing Shredder (mid) 169
Burly Breaker
Ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Burly Breaker // Dire-Strain Demolisher (mid) 174Burly Breaker // Dire-Strain Demolisher (mid) 174
Deranged Whelp
Menace (This creature can't be blocked except by two or more creatures.)
Creature - Wolf
Deranged Whelp (emn) 125
Fangblade Brigand
: This creature gets +1/+0 and gains first strike until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Fangblade Brigand // Fangblade Eviscerator (mid) 139Fangblade Brigand // Fangblade Eviscerator (mid) 139
Fearless Pup
First strike
Boast —
: This creature gets +2/+0 until end of turn. (Activate only if this creature attacked this turn and only once each turn.)
Creature - Wolf
Fearless Pup (khm) 136
Gatstaf Arsonists
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Werewolf
Gatstaf Arsonists // Gatstaf Ravagers (soi) 158Gatstaf Arsonists // Gatstaf Ravagers (soi) 158
Harvesttide Infiltrator
Trample
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Harvesttide Infiltrator // Harvesttide Assailant (mid) 143Harvesttide Infiltrator // Harvesttide Assailant (mid) 143
Hinterland Logger
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Werewolf
Hinterland Logger // Timber Shredder (soi) 210Hinterland Logger // Timber Shredder (soi) 210
Kessig Prowler
: Transform this creature.
Creature - Horror Werewolf
Kessig Prowler // Sinuous Predator (emn) 163Kessig Prowler // Sinuous Predator (emn) 163
Lambholt Harrier
: Target creature can't block this turn.
Creature - Wolf
Lambholt Harrier (mid) 145
Shrill Howler
Creatures with power less than this creature's power can't block it.
: Transform this creature.
Creature - Horror Werewolf
Shrill Howler // Howling Chorus (emn) 168Shrill Howler // Howling Chorus (emn) 168
Solitary Hunter
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Warrior Werewolf
Solitary Hunter // One of the Pack (soi) 229Solitary Hunter // One of the Pack (soi) 229
Spellrune Painter
Whenever you cast an instant or sorcery spell, this creature gets +1/+1 until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Shaman Werewolf
Spellrune Painter // Spellrune Howler (mid) 160Spellrune Painter // Spellrune Howler (mid) 160
Tangleclaw Werewolf
This creature can block an additional creature each combat.
: Transform this creature.
Creature - Horror Werewolf
Tangleclaw Werewolf // Fibrous Entangler (emn) 174Tangleclaw Werewolf // Fibrous Entangler (emn) 174
Tavern Ruffian
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Warrior Werewolf
Tavern Ruffian // Tavern Smasher (mid) 163Tavern Ruffian // Tavern Smasher (mid) 163
Thornhide Wolves
Creature - Wolf
Thornhide Wolves (m19) 204
Tireless Hauler
Vigilance
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Tireless Hauler // Dire-Strain Brawler (mid) 305Tireless Hauler // Dire-Strain Brawler (mid) 305
Tome Shredder
Haste
, Exile an instant or sorcery card from your graveyard: Put a +1/+1 counter on this creature.
Creature - Wolf
Tome Shredder (stx) 117
Vildin-Pack Outcast
Trample
: This creature gets +1/-1 until end of turn.
: Transform this creature.
Creature - Horror Werewolf
Vildin-Pack Outcast // Dronepack Kindred (emn) 148Vildin-Pack Outcast // Dronepack Kindred (emn) 148

Creature

(CTRL to add secondary)

Draw

Qty: 4 Price: $1.54
Hermit of the Natterknolls
Whenever an opponent casts a spell during your turn, draw a card.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Werewolf
Hermit of the Natterknolls // Lone Wolf of the Natterknolls (soi) 209Hermit of the Natterknolls // Lone Wolf of the Natterknolls (soi) 209
Sarulf's Packmate
When this creature enters, draw a card.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Creature - Wolf
Sarulf's Packmate (khm) 192
Storm the Festival
Look at the top five cards of your library. You may put up to two permanent cards with mana value 5 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Storm the Festival (mid) 200
Unnatural Moonrise
It becomes night. Until end of turn, target creature gets +1/+0 and gains trample and "Whenever this creature deals combat damage to a player, draw a card."
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Unnatural Moonrise (mid) 247

Draw

(CTRL to add secondary)

Enchantment

Qty: 2 Price: $0.70
Equestrian Skill
Enchant creature
Enchanted creature gets +3/+3.
As long as enchanted creature is a Human, it has trample.
Enchantment - Aura
Equestrian Skill (soi) 204
Wolfkin Bond
Enchant creature
When this Aura enters, create a 2/2 green Wolf creature token.
Enchanted creature gets +2/+2.
Enchantment - Aura
Wolfkin Bond (j22) 741

Enchantment

(CTRL to add secondary)

Evasion

Qty: 1 Price: $0.35
Abandon the Post
Up to two target creatures can't block this turn.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Abandon the Post (mid) 127

Evasion

(CTRL to add secondary)

Finisher

Qty: 1 Price: $0.35
Overcome
Creatures you control get +2/+2 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Sorcery
Overcome (j22) 701

Finisher

(CTRL to add secondary)

Instant

Qty: 1 Price: $0.35
Waxing Moon
Transform up to one target Werewolf you control. Creatures you control gain trample until end of turn.
Instant
Waxing Moon (emn) 177

Instant

(CTRL to add secondary)

Land

Qty: 35 Price: $20.71
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (lcc) 328
Field of Ruin
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.
Land
Field of Ruin (moc) 400
Forest
(
: Add
.)
Basic Land - Forest
Forest (lci) 401
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (lci) 400
Rockfall Vale
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Rockfall Vale (mid) 266

Land

(CTRL to add secondary)

Pump

Qty: 3 Price: $1.05
Critical Hit
Target creature gains double strike until end of turn.
When you roll a natural 20, return this card from your graveyard to your hand. (A natural 20 is a roll that displays 20 on the die.)
Instant
Critical Hit (afr) 137
Heightened Reflexes
Target creature gets +1/+0 until end of turn. Put a first strike counter on it.
Instant
Heightened Reflexes (iko) 123
Stolen Vitality
Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking. A creature with first strike deals combat damage before creatures without first strike.)
Instant
Stolen Vitality (mid) 161

Pump

(CTRL to add secondary)

Ramp

Qty: 9 Price: $80.35
Conduit of Storms
Whenever this creature attacks, add
at the beginning of your next main phase this turn.
: Transform this creature.
Creature - Horror Werewolf
Conduit of Storms // Conduit of Emrakul (emn) 124Conduit of Storms // Conduit of Emrakul (emn) 124
Dire-Strain Rampage
Destroy target artifact, enchantment, or land. If a land was destroyed this way, its controller may search their library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Otherwise, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Flashback
Sorcery
Dire-Strain Rampage (mid) 219
Geosurge
Add
. Spend this mana only to cast artifact or creature spells.
Sorcery
Geosurge (nph) 85
Kessig Naturalist
Whenever this creature attacks, add
or
. Until end of turn, you don't lose this mana as steps and phases end.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Kessig Naturalist // Lord of the Ulvenwald (mid) 310Kessig Naturalist // Lord of the Ulvenwald (mid) 310
Neheb, the Eternal
Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)
At the beginning of each of your postcombat main phases, add
for each 1 life your opponents have lost this turn.
Legendary Creature - Warrior Minotaur Zombie
Neheb, the Eternal (cmm) 244
Old Gnawbone
Flying
Whenever a creature you control deals combat damage to a player, create that many Treasure tokens.
Legendary Creature - Dragon
Old Gnawbone (afr) 197
The Celestus
If it's neither day nor night, it becomes day as The Celestus enters.
: Add one mana of any color.
,
: If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery.
Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card.
Legendary Artifact
The Celestus (mid) 252
Ulvenwald Captive
Defender
: Add
.
: Transform this creature.
Creature - Horror Werewolf
Ulvenwald Captive // Ulvenwald Abomination (emn) 175Ulvenwald Captive // Ulvenwald Abomination (emn) 175
You Happen On a Glade
Choose one —
• Journey On — Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
• Make Camp — Return target permanent card from your graveyard to your hand.
Instant
You Happen On a Glade (afr) 214

Ramp

(CTRL to add secondary)

Recursion

Qty: 1 Price: $0.59
Pulse of Murasa
Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.
Instant
Pulse of Murasa (c21) 202

Recursion

(CTRL to add secondary)

Removal

Qty: 12 Price: $5.20
Burn the Accursed
Burn the Accursed deals 5 damage to target creature and 2 damage to that creature's controller. If that creature would die this turn, exile it instead.
Instant
Burn the Accursed (mid) 132
Crack Open
Destroy target artifact or enchantment. Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Sorcery
Crack Open (moc) 294
Fireball
This spell costs
more to cast for each target beyond the first.
Fireball deals X damage divided evenly, rounded down, among any number of targets.
Sorcery
Fireball (clb) 175
Light Up the Night
Light Up the Night deals X damage to any target. It deals X plus 1 damage instead if that target is a creature or planeswalker.
Flashback—
, Remove X loyalty counters from among planeswalkers you control. If you cast this spell this way, X can't be 0. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Light Up the Night (mid) 146
Moonlight Hunt
Choose target creature you don't control. Each creature you control that's a Wolf or a Werewolf deals damage equal to its power to that creature.
Instant
Moonlight Hunt (j22) 692
Moonrager's Slash
This spell costs
less to cast if it's night.
Moonrager's Slash deals 3 damage to any target.
Instant
Moonrager's Slash (mid) 148
Outland Liberator
, Sacrifice this creature: Destroy target artifact or enchantment.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Outland Liberator // Frenzied Trapbreaker (mid) 190Outland Liberator // Frenzied Trapbreaker (mid) 190
Plummet
Destroy target creature with flying.
Instant
Plummet (mid) 193
Raze the Effigy
Choose one —
• Destroy target artifact.
• Target attacking creature gets +2/+2 until end of turn.
Instant
Raze the Effigy (j22) 586
Return to Nature
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile target card from a graveyard.
Instant
Return to Nature (moc) 309
Rolling Thunder
Rolling Thunder deals X damage divided as you choose among any number of targets.
Sorcery
Rolling Thunder (plst) BFZ-154
Visions of Ruin
Each opponent sacrifices an artifact. For each artifact sacrificed this way, you create a Treasure token.
Flashback
. This spell costs
less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Visions of Ruin (mic) 36

Removal

(CTRL to add secondary)

Sorcery

Qty: 1 Price: $0.35
Monstrous Step
Target creature gets +7/+7 until end of turn. Up to one other target creature blocks it this turn if able.
Cycling
(
, Discard this card: Draw a card.)
Sorcery
Monstrous Step (iko) 166

Sorcery

(CTRL to add secondary)

Theft

Qty: 2 Price: $0.70
Act of Treason
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and
this turn.)
Sorcery
Act of Treason (rvr) 99
Pack's Betrayal
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If you control a Wolf or Werewolf, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Pack's Betrayal (mid) 153

Theft

(CTRL to add secondary)

Tokens

Qty: 1 Price: $0.49
Arlinn, Voice of the Pack
Each creature you control that's a Wolf or a Werewolf enters with an additional +1/+1 counter on it.
−2: Create a 2/2 green Wolf creature token.
Legendary Planeswalker - Arlinn
Arlinn, Voice of the Pack (j22) 85

Tokens

(CTRL to add secondary)

Tutor

Qty: 2 Price: $4.98
Instrument of the Bards
At the beginning of your upkeep, you may put a harmony counter on Instrument of the Bards.
,
: Search your library for a creature card with mana value equal to the number of harmony counters on Instrument of the Bards, reveal it, and put it into your hand. If that card is legendary, create a Treasure token. Then shuffle.
Legendary Artifact
Instrument of the Bards (afr) 190
Sarkhan's Triumph
Search your library for a Dragon creature card, reveal it, put it into your hand, then shuffle.
Instant
Sarkhan's Triumph (dtk) 154

Tutor

(CTRL to add secondary)

Deck Info

Deck stats

0 pips - 0 cards
2 mana - 2 cards
0 pips - 0 cards
2 mana - 2 cards
0 pips - 0 cards
2 mana - 2 cards
39 pips - 33 cards
30 mana - 23 cards
41 pips - 34 cards
22 mana - 21 cards
0 pips - 0 cards
5 mana - 3 cards
Card NameQtyOdds
Click charts to focus on cards
Deck extras (0)
AutoNew CategoryMaybeboardSideboardPinned Cards