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Custom
Size: 100Est cost: $857.54
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $857.54
No deck tags
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Commander

Qty: 1 Price: $7.49
Anzrag, the Quake-Mole
Whenever Anzrag becomes blocked, untap each creature you control. After this phase, there is an additional combat phase.
: Anzrag must be blocked each combat this turn if able.
Legendary Creature - God Mole
Anzrag, the Quake-Mole (mkm) 186

Commander

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Artifact

Qty: 9 Price: $191.21
Bitterthorn, Nissa's Animus
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +1/+1.
Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Equip
Legendary Artifact - Equipment
Bitterthorn, Nissa's Animus (soc) 343
Hammer of Nazahn
Whenever Hammer of Nazahn or another Equipment you control enters, you may attach that Equipment to target creature you control.
Equipped creature gets +2/+0 and has indestructible.
Equip
Legendary Artifact - Equipment
Hammer of Nazahn (cmm) 388
Infiltration Lens
Whenever equipped creature becomes blocked by a creature, you may draw two cards.
Equip
Artifact - Equipment
Infiltration Lens (som) 167
Mithril Coat
Flash
Indestructible
When Mithril Coat enters, attach it to target legendary creature you control.
Equipped creature has indestructible.
Equip
Legendary Artifact - Equipment
Mithril Coat (ltr) 245
Shadowspear
Equipped creature gets +1/+1 and has trample and lifelink.
: Permanents your opponents control lose hexproof and indestructible until end of turn.
Equip
Legendary Artifact - Equipment
Shadowspear (thb) 236
Sol Ring
: Add
.
Artifact
Sol Ring (c13) 259
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (c13) 263
The Aetherspark
As long as The Aetherspark is attached to a creature, The Aetherspark can't be attacked and has "Whenever equipped creature deals combat damage during your turn, put that many loyalty counters on The Aetherspark."
+1: Attach The Aetherspark to up to one target creature you control. Put a +1/+1 counter on that creature.
−5: Draw two cards.
−10: Add ten mana of any one color.
Legendary Artifact Planeswalker - Equipment
The Aetherspark (dft) 231
The Great Henge
This spell costs
less to cast, where X is the greatest power among creatures you control.
: Add
. You gain 2 life.
Whenever a nontoken creature you control enters, put a +1/+1 counter on it and draw a card.
Legendary Artifact
The Great Henge (cmm) 294

Artifact

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Creature

Qty: 24 Price: $200.62
Balefire Dragon
Flying
Whenever this creature deals combat damage to a player, it deals that much damage to each creature that player controls.
Creature - Dragon
Balefire Dragon (cmm) 207
Cityscape Leveler
Trample
When you cast this spell and whenever this creature attacks, destroy up to one target nonland permanent. Its controller creates a tapped Powerstone token.
Unearth
Creature Artifact - Construct
Cityscape Leveler (bro) 233
Crashing Drawbridge
Defender
: Creatures you control gain haste until end of turn.
Creature Artifact - Wall
Crashing Drawbridge (cmm) 944
Dragonhawk, Fate's Tempest
Flying
Whenever Dragonhawk enters or attacks, exile the top X cards of your library, where X is the number of creatures you control with power 4 or greater. You may play those cards until your next end step. At the beginning of your next end step, Dragonhawk deals 2 damage to each opponent for each of those cards that are still exiled.
Legendary Creature - Dragon Bird
Dragonhawk, Fate's Tempest (blb) 291
Elder Gargaroth
Vigilance, reach, trample
Whenever this creature attacks or blocks, choose one —
• Create a 3/3 green Beast creature token.
• You gain 3 life.
• Draw a card.
Creature - Beast
Elder Gargaroth (m21) 179
Emergent Woodwurm
Backup 3 (When this creature enters, put three +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.)
Whenever this creature attacks, look at the top X cards of your library, where X is its power. You may put a permanent card with mana value X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Creature - Wurm
Emergent Woodwurm (moc) 37
Emeritus of Abundance
Vigilance
This creature enters prepared.
Whenever this creature attacks, if you control eight or more lands, this creature becomes prepared.
Creature - Elf Druid
Emeritus of Abundance // Regrowth (sos) 145
Fanatic of Rhonas
: Add
.
Ferocious —
: Add
. Activate only if you control a creature with power 4 or greater.
Eternalize
(
, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Snake Druid with no mana cost. Eternalize only as a sorcery.)
Creature - Druid Snake
Fanatic of Rhonas (mh3) 152
Ghalta, Primal Hunger
This spell costs
less to cast, where X is the total power of creatures you control.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Legendary Creature - Elder Dinosaur
Ghalta, Primal Hunger (cmm) 292
Godo, Bandit Warlord
When Godo enters, you may search your library for an Equipment card, put it onto the battlefield, then shuffle.
Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase.
Legendary Creature - Human Barbarian
Godo, Bandit Warlord (cmm) 227
Goreclaw, Terror of Qal Sisma
Creature spells you cast with power 4 or greater cost
less to cast.
Whenever Goreclaw attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn.
Legendary Creature - Bear
Goreclaw, Terror of Qal Sisma (m19) 186
Guardian Augmenter
Flash
Commander creatures you control get +2/+2.
Commanders you control have hexproof.
Creature - Wizard Troll
Guardian Augmenter (c21) 62
Gwenna, Eyes of Gaea
: Add two mana in any combination of colors. Spend this mana only to cast creature spells or activate abilities of creature sources.
Whenever you cast a creature spell with power 5 or greater, put a +1/+1 counter on Gwenna and untap it.
Legendary Creature - Elf Druid Scout
Gwenna, Eyes of Gaea (bro) 185
Hajar, Loyal Bodyguard
Sacrifice Hajar: Legendary creatures you control get +1/+0 and gain indestructible until end of turn.
Legendary Creature - Human Soldier
Hajar, Loyal Bodyguard (bro) 211
Karlach, Fury of Avernus
Whenever you attack, if it's the first combat phase of the turn, untap all attacking creatures. They gain first strike until end of turn. After this phase, there is an additional combat phase.
Choose a Background (You can have a Background as a second commander.)
Legendary Creature - Barbarian Tiefling
Karlach, Fury of Avernus (clb) 186
Kogla and Yidaro
When Kogla and Yidaro enters, choose one —
• It gains trample and haste until end of turn.
• It fights target creature you don't control.
, Discard this card: Destroy up to one target artifact or enchantment. Shuffle this card into your library from your graveyard, then draw a card.
Legendary Creature - Ape Dinosaur Turtle
Kogla and Yidaro (mom) 244
Neyith of the Dire Hunt
Whenever one or more creatures you control fight or become blocked, draw a card.
At the beginning of combat on your turn, you may pay
. If you do, double target creature's power until end of turn. That creature must be blocked this combat if able. (
can be paid with either
or
.)
Legendary Creature - Human Warrior
Neyith of the Dire Hunt (jmp) 30
Ojer Kaslem, Deepest Growth
Trample
Whenever Ojer Kaslem deals combat damage to a player, reveal that many cards from the top of your library. You may put a creature card and/or a land card from among them onto the battlefield. Put the rest on the bottom in a random order.
When Ojer Kaslem dies, return it to the battlefield tapped and transformed under its owner's control.
Legendary Creature - God
Ojer Kaslem, Deepest Growth // Temple of Cultivation (lci) 204Ojer Kaslem, Deepest Growth // Temple of Cultivation (lci) 204
Ruby, Daring Tracker
Haste (This creature can attack and
as soon as it comes under your control.)
Whenever Ruby attacks while you control a creature with power 4 or greater, Ruby gets +2/+2 until end of turn.
: Add
or
.
Legendary Creature - Human Scout
Ruby, Daring Tracker (woe) 212
Selvala, Heart of the Wilds
Whenever another creature enters, its controller may draw a card if its power is greater than each other creature's power.
,
: Add X mana in any combination of colors, where X is the greatest power among creatures you control.
Legendary Creature - Elf Scout
Selvala, Heart of the Wilds (cmm) 320
Sylvan Caryatid
Defender, hexproof
: Add one mana of any color.
Creature - Plant
Sylvan Caryatid (ths) 180
Toski, Bearer of Secrets
This spell can't be countered.
Indestructible
Toski attacks each combat if able.
Whenever a creature you control deals combat damage to a player, draw a card.
Legendary Creature - Squirrel
Toski, Bearer of Secrets (mkc) 191
Xenagos, God of Revels
Indestructible
As long as your devotion to red and green is less than seven, Xenagos isn't a creature.
At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power.
Legendary Creature Enchantment - God
Xenagos, God of Revels (bng) 156
Zopandrel, Hunger Dominus
Reach
At the beginning of each combat, double the power and toughness of each creature you control until end of turn.
, Sacrifice two other creatures: Put an indestructible counter on Zopandrel. (
can be paid with either
or 2 life.)
Legendary Creature - Horror Phyrexian
Zopandrel, Hunger Dominus (one) 195

Creature

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Enchantment

Qty: 4 Price: $11.96
Family's Favor
Whenever you attack, put a shield counter on target attacking creature. Until end of turn, it gains "Whenever this creature deals combat damage to a player, remove a shield counter from it. If you do, draw a card." (If a creature with a shield counter on it would be dealt damage or destroyed, remove a shield counter from it instead.)
Enchantment
Family's Favor (ncc) 59
Invasion Plans
All creatures block each combat if able.
The attacking player chooses how each creature blocks each combat.
Enchantment
Invasion Plans (sth) 89
Rhythm of the Wild
Creature spells you control can't be countered.
Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)
Enchantment
Rhythm of the Wild (rna) 201
Rising of the Day
Creatures you control have haste.
Legendary creatures you control get +1/+0.
Enchantment
Rising of the Day (ltr) 427

Enchantment

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Instant

Qty: 10 Price: $57.66
Archdruid's Charm
Choose one —
• Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle.
• Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control.
• Exile target artifact or enchantment.
Instant
Archdruid's Charm (mkm) 151
Chaos Warp
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Instant
Chaos Warp (mkc) 149
Collective Resistance
Escalate
(Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Destroy target artifact.
• Destroy target enchantment.
• Target creature gains hexproof and indestructible until end of turn.
Instant
Collective Resistance (mh3) 147
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (cmm) 295
Obscuring Haze
If you control a commander, you may cast this spell without paying its mana cost.
Prevent all damage that would be dealt this turn by creatures your opponents control.
Instant
Obscuring Haze (cmm) 308
Provoke
Untap target creature you don't control. That creature blocks this turn if able.
Draw a card.
Instant
Provoke (cns) 174
Return of the Wildspeaker
Choose one —
• Draw cards equal to the greatest power among non-Human creatures you control.
• Non-Human creatures you control get +3/+3 until end of turn.
Instant
Return of the Wildspeaker (mkc) 181
Smuggler's Surprise
Spree (Choose one or more additional costs.)
+
— Mill four cards. You may put up to two creature and/or land cards from among the milled cards into your hand.
+
— You may put up to two creature cards from your hand onto the battlefield.
+
— Creatures you control with power 4 or greater gain hexproof and indestructible until end of turn.
Instant
Smuggler's Surprise (otj) 180
Tamiyo's Safekeeping
Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Instant
Tamiyo's Safekeeping (neo) 211
You Look Upon the Tarrasque
Choose one —
• Run and Hide — Prevent all combat damage that would be dealt to you and creatures you control this turn.
• Gather Your Courage — Target creature gets +5/+5 and gains indestructible until end of turn. All creatures your opponents control able to block that creature this turn do so.
Instant
You Look Upon the Tarrasque (clb) 262

Instant

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Land

Qty: 37 (41 w/ MDFC)Price: $300.73
Arena of Glory
This land enters tapped unless you control a Mountain.
: Add
.
,
, Exert this land: Add
. If that mana is spent on a creature spell, it gains haste until end of turn. (An exerted permanent won't untap during your next untap step.)
Land
Arena of Glory (mh3) 215
Boseiju, Who Endures
: Add
.
Channel —
, Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Boseiju, Who Endures (neo) 266
Castle Garenbrig
This land enters tapped unless you control a Forest.
: Add
.
,
: Add six
. Spend this mana only to cast creature spells or activate abilities of creatures.
Land
Castle Garenbrig (eld) 240
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (c13) 281
Commercial District
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Mountain Forest
Commercial District (mkm) 259
Cragcrown Pathway
: Add
.
Land
Cragcrown Pathway // Timbercrown Pathway (plst) ZNR-261Cragcrown Pathway // Timbercrown Pathway (plst) ZNR-261
Fire-Lit Thicket
: Add
.
,
: Add
,
, or
.
Land
Fire-Lit Thicket (2xm) 317
Forbidden Orchard
: Add one mana of any color.
Whenever you tap this land for mana, target opponent creates a 1/1 colorless Spirit creature token.
Land
Forbidden Orchard (2x2) 323
Forest
(
: Add
.)
Basic Land - Forest
Forest (mkm) 276
Game Trail
As this land enters, you may reveal a Mountain or Forest card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Game Trail (mkc) 264
Gruul Turf
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Gruul Turf (cmd) 276
Hall of the Bandit Lord
Hall of the Bandit Lord enters tapped.
, Pay 3 life: Add
. If that mana is spent on a creature spell, it gains haste.
Legendary Land
Hall of the Bandit Lord (chk) 277
Karplusan Forest
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Karplusan Forest (dmu) 250
Kessig Wolf Run
: Add
.
,
: Target creature gets +X/+0 and gains trample until end of turn.
Land
Kessig Wolf Run (mkc) 269
Maze of Ith
: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Land
Maze of Ith (dmr) 250
Mossfire Valley
,
: Add
.
Land
Mossfire Valley (mkc) 274
Mosswort Bridge
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Land
Mosswort Bridge (mkc) 275
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (mkm) 275
Plaza of Heroes
: Add
.
: Add one mana of any color. Spend this mana only to cast a legendary spell.
: Add one mana of any color among legendary permanents you control.
,
, Exile this land: Target legendary creature gains hexproof and indestructible until end of turn.
Land
Plaza of Heroes (dmu) 252
Rockfall Vale
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Rockfall Vale (mid) 266
Rootbound Crag
This land enters tapped unless you control a Mountain or a Forest.
: Add
or
.
Land
Rootbound Crag (m12) 228
Sheltered Thicket
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Mountain Forest
Sheltered Thicket (mkc) 291
Shinka, the Bloodsoaked Keep
: Add
.
,
: Target legendary creature gains first strike until end of turn.
Legendary Land
Shinka, the Bloodsoaked Keep (ltc) 374
Stomping Ground
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Mountain Forest
Stomping Ground (gtc) 247
Temple of the False God
: Add
. Activate only if you control five or more lands.
Land
Temple of the False God (c13) 327
Wooded Foothills
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
Land
Wooded Foothills (ktk) 249
Yavimaya, Cradle of Growth
Each land is a Forest in addition to its other land types.
Legendary Land
Yavimaya, Cradle of Growth (mh2) 261

Land

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Sorcery

Qty: 15 Price: $87.87
Bala Ged Recovery
Return target card from your graveyard to your hand.
Sorcery
Bala Ged Recovery // Bala Ged Sanctuary (plst) ZNR-180Bala Ged Recovery // Bala Ged Sanctuary (plst) ZNR-180
Blasphemous Act
This spell costs
less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Sorcery
Blasphemous Act (isd) 130
Chandra's Ignition
Target creature you control deals damage equal to its power to each other creature and each opponent.
Sorcery
Chandra's Ignition (lcc) 220
Compelled Duel
Target creature gets +3/+3 until end of turn and must be blocked this turn if able.
Sorcery
Compelled Duel (afr) 178
Full Throttle
After this main phase, there are two additional combat phases.
At the beginning of each combat this turn, untap all creatures that attacked this turn.
Sorcery
Full Throttle (dft) 127
Irresistible Prey
Target creature must be blocked this turn if able.
Draw a card.
Sorcery
Irresistible Prey (jmp) 406
Nature's Lore
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Sorcery
Nature's Lore (mkc) 178
Rishkar's Expertise
Draw cards equal to the greatest power among creatures you control.
You may cast a spell with mana value 5 or less from your hand without paying its mana cost.
Sorcery
Rishkar's Expertise (aer) 123
Roar of Challenge
All creatures able to block target creature this turn do so.
Ferocious — That creature gains indestructible until end of turn if you control a creature with power 4 or greater.
Sorcery
Roar of Challenge (j22) 720
Season of Gathering
Choose up to five
worth of modes. You may choose the same mode more than once.
— Put a +1/+1 counter on a creature you control. It gains vigilance and trample until end of turn.
— Choose artifact or enchantment. Destroy all permanents of the chosen type.
— Draw cards equal to the greatest power among creatures you control.
Sorcery
Season of Gathering (blb) 192
Shatterskull Smashing
Shatterskull Smashing deals X damage divided as you choose among up to two target creatures and/or planeswalkers. If X is 6 or more, Shatterskull Smashing deals twice X damage divided as you choose among them instead.
Sorcery
Shatterskull Smashing // Shatterskull, the Hammer Pass (znr) 161Shatterskull Smashing // Shatterskull, the Hammer Pass (znr) 161
Stump Stomp
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
Sorcery
Stump Stomp // Burnwillow Clearing (mh3) 259Stump Stomp // Burnwillow Clearing (mh3) 259
Three Visits
Search your library for a Forest card, put it onto the battlefield, then shuffle.
Sorcery
Three Visits (soc) 289
Traverse the Outlands
Search your library for up to X basic land cards, where X is the greatest power among creatures you control. Put those cards onto the battlefield tapped, then shuffle.
Sorcery
Traverse the Outlands (clb) 258
Turntimber Symbiosis
Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. If that card has mana value 3 or less, it enters with three additional +1/+1 counters on it. Put the rest on the bottom of your library in a random order.
Sorcery
Turntimber Symbiosis // Turntimber, Serpentine Wood (znr) 215Turntimber Symbiosis // Turntimber, Serpentine Wood (znr) 215

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
9 mana - 7 cards
0 pips - 0 cards
9 mana - 7 cards
0 pips - 0 cards
9 mana - 7 cards
24 pips - 18 cards
33 mana - 27 cards
57 pips - 42 cards
46 mana - 36 cards
0 pips - 0 cards
9 mana - 7 cards
Card NameQtyOdds
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