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Custom
Size: 100
No deck tags
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Commander

Qty: 1 Price: $0.99
Old Stickfingers
When you cast this spell, reveal cards from the top of your library until you reveal X creature cards. Put all creature cards revealed this way into your graveyard, then put the rest on the bottom of your library in a random order.
Old Stickfingers's power and toughness are each equal to the number of creature cards in your graveyard.
Legendary Creature - Horror
Old Stickfingers (mid) 321

Commander

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Artifact

Qty: 6 Price: $26.90
Altar of the Wretched
When this artifact enters, you may sacrifice a nontoken creature. If you do, draw X cards, then mill X cards, where X is that creature's power.
Craft with one or more creatures

: Return this card from your graveyard to your hand.
Artifact
Altar of the Wretched // Wretched Bonemass (lcc) 10Altar of the Wretched // Wretched Bonemass (lcc) 10
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (otc) 252
Ashnod's Altar
Sacrifice a creature: Add
.
Artifact
Ashnod's Altar (chr) 92
Golgari Signet
,
: Add
.
Artifact
Golgari Signet (rvr) 258
Sol Ring
: Add
.
Artifact
Sol Ring (m3c) 305
Visage of Dread
When this artifact enters, target opponent reveals their hand. You choose an artifact or creature card from it. That player discards that card.
Craft with two creatures
(
, Exile this artifact, Exile the two from among creatures you control and/or creature cards in your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Artifact
Visage of Dread // Dread Osseosaur (lci) 129Visage of Dread // Dread Osseosaur (lci) 129

Artifact

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Creature

Qty: 39 Price: $28.83
Asphodel Wanderer
: Regenerate this creature.
Creature - Soldier Skeleton
Asphodel Wanderer (ths) 77
Augur of Skulls
: Regenerate this creature.
Sacrifice this creature: Target player discards two cards. Activate only during your upkeep.
Creature - Wizard Skeleton
Augur of Skulls (fut) 63
Barrier of Bones
Defender
When this creature enters, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Creature - Skeleton Wall
Barrier of Bones (grn) 61
Bone Dragon
Flying
, Exile seven other cards from your graveyard: Return this card from your graveyard to the battlefield tapped.
Creature - Dragon Skeleton
Bone Dragon (m19) 88
Carrionette
: Exile this card and target creature unless that creature's controller pays
. Activate only if this card is in your graveyard.
Creature - Skeleton
Carrionette (tmp) 111
Champion of Stray Souls
,
, Sacrifice X other creatures: Return X target creature cards from your graveyard to the battlefield.
: Put this card from your graveyard on top of your library.
Creature - Warrior Skeleton
Champion of Stray Souls (c19) 109
Cinderbones
Wither (This deals damage to creatures in the form of -1/-1 counters.)
: Regenerate this creature.
Creature - Skeleton Elemental
Cinderbones (shm) 59
Clattering Augur
This creature can't block.
When this creature enters, you draw a card and you lose 1 life.
: Return this card from your graveyard to your hand.
Creature - Skeleton Shaman
Clattering Augur (mh2) 79
Death Tyrant
Menace
Negative Energy Cone — Whenever an attacking creature you control or a blocking creature an opponent controls dies, create a 2/2 black Zombie creature token.
: Return this card from your graveyard to the battlefield tapped.
Creature - Skeleton Beholder
Death Tyrant (afc) 292
Dimir House Guard
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Sacrifice a creature: Regenerate this creature.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Creature - Skeleton
Dimir House Guard (rvr) 324
Drudge Skeletons
: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Creature - Skeleton
Drudge Skeletons (m10) 95
Duty-Bound Dead
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Creature - Skeleton
Duty-Bound Dead (m13) 92
Emperor of Bones
At the beginning of combat on your turn, exile up to one target card from a graveyard.
: Adapt 2.
Whenever one or more +1/+1 counters are put on this creature, put a creature card exiled with this creature onto the battlefield under your control with a finality counter on it. It gains haste. Sacrifice it at the beginning of the next end step.
Creature - Skeleton Noble
Emperor of Bones (mh3) 453
Flayed Nim
Whenever this creature deals combat damage to a creature, that creature's controller loses that much life.
: Regenerate this creature.
Creature - Skeleton
Flayed Nim (mrd) 65
Forsaken Miner
This creature can't block.
Whenever you commit a crime, you may pay
. If you do, return this card from your graveyard to the battlefield. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Creature - Skeleton Rogue
Forsaken Miner (otj) 88
Golgari Grave-Troll
This creature enters with a +1/+1 counter on it for each creature card in your graveyard.
, Remove a +1/+1 counter from this creature: Regenerate this creature.
Dredge 6 (If you would draw a card, you may mill six cards instead. If you do, return this card from your graveyard to your hand.)
Creature - Skeleton Troll
Golgari Grave-Troll (rvr) 348
Grim Roustabout
Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
: Regenerate this creature.
Creature - Warrior Skeleton
Grim Roustabout (rtr) 68
Gutterbones
This creature enters tapped.
: Return this card from your graveyard to your hand. Activate only during your turn and only if an opponent lost life this turn.
Creature - Warrior Skeleton
Gutterbones (rna) 76
Hunted Bonebrute
Menace
When this creature enters, target opponent creates two 1/1 white Dog creature tokens.
When this creature dies, each opponent loses 3 life.
Disguise
Creature - Beast Skeleton
Hunted Bonebrute (mkm) 87
Kjeldoran Dead
When this creature enters, sacrifice a creature.
: Regenerate this creature.
Creature - Skeleton
Kjeldoran Dead (ice) 137
Lim-Dûl's High Guard
First strike
: Regenerate this creature.
Creature - Skeleton
Lim-Dûl's High Guard (all) 55a
Manor Skeleton
Haste
: Regenerate this creature.
Creature - Skeleton
Manor Skeleton (isd) 106
Marang River Skeleton
: Regenerate this creature.
Megamorph
(You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
Creature - Skeleton
Marang River Skeleton (dtk) 108
Moss-Pit Skeleton
Kicker
(You may pay an additional
as you cast this spell.)
If this creature was kicked, it enters with three +1/+1 counters on it.
Whenever one or more +1/+1 counters are put on a creature you control, if this card is in your graveyard, you may put this card on top of your library.
Creature - Skeleton Plant
Moss-Pit Skeleton (znr) 228
Mournwillow
Haste
Delirium — When this creature enters, if there are four or more card types among cards in your graveyard, creatures with power 2 or less can't block this turn.
Creature - Skeleton Plant
Mournwillow (emn) 187
Paragon of Open Graves
Other black creatures you control get +1/+1.
,
: Another target black creature you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
Creature - Warrior Skeleton
Paragon of Open Graves (m15) 111
Persistent Specimen
: Return this card from your graveyard to the battlefield tapped.
Creature - Skeleton
Persistent Specimen (vow) 125
Reassembling Skeleton
: Return this card from your graveyard to the battlefield tapped.
Creature - Warrior Skeleton
Reassembling Skeleton (m19) 116
Restless Dead
: Regenerate this creature.
Creature - Skeleton
Restless Dead (mir) 138
Rot Farm Skeleton
This creature can't block.
, Mill four cards: Return this card from your graveyard to the battlefield. Activate only as a sorcery.
Creature - Skeleton Plant
Rot Farm Skeleton (dgm) 98
Sanitarium Skeleton
: Return this card from your graveyard to your hand.
Creature - Skeleton
Sanitarium Skeleton (m20) 112
Skeleton Archer
When this creature enters, it deals 1 damage to any target.
Creature - Skeleton Archer
Skeleton Archer (2x2) 90
Skeleton Crew
Each other creature you control that's a Skeleton or Pirate gets +1/+1.
Whenever one or more creature cards leave your graveyard, create a 2/2 black Skeleton Pirate creature token. (This ability triggers only from the battlefield.)
: Return this card from your graveyard to the battlefield tapped.
Creature - Skeleton Pirate
Skeleton Crew (lcc) 85
Skeleton Scavengers
This creature enters with a +1/+1 counter on it.
Pay
for each +1/+1 counter on this creature: Regenerate this creature. When it regenerates this way, put a +1/+1 counter on it.
Creature - Skeleton
Skeleton Scavengers (sth) 70
Tenacious Dead
When this creature dies, you may pay
. If you do, return it to the battlefield tapped under its owner's control.
Creature - Warrior Skeleton
Tenacious Dead (bbd) 163
Underworld Sentinel
Whenever this creature attacks, exile target creature card from your graveyard.
When this creature dies, put all cards exiled with it onto the battlefield.
Creature - Soldier Skeleton
Underworld Sentinel (thb) 293
Unworthy Dead
: Regenerate this creature.
Creature - Skeleton Phyrexian
Unworthy Dead (usg) 163
Urborg Skeleton
Kicker
(You may pay an additional
as you cast this spell.)
: Regenerate this creature.
If this creature was kicked, it enters with a +1/+1 counter on it.
Creature - Skeleton
Urborg Skeleton (inv) 134
Wall of Bone
Defender (This creature can't attack.)
: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Creature - Skeleton Wall
Wall of Bone (gvl) 41

Creature

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Enchantment

Qty: 8 Price: $5.06
Canonized in Blood
At the beginning of your end step, if you descended this turn, put a +1/+1 counter on target creature you control. (You descended if a permanent card was put into your graveyard from anywhere.)
, Sacrifice this enchantment: Create a 4/3 white and black Vampire Demon creature token with flying.
Enchantment
Canonized in Blood (lci) 96
Dormant Grove
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if that creature has toughness 6 or greater, transform this enchantment.
Enchantment
Dormant Grove // Gnarled Grovestrider (vow) 198Dormant Grove // Gnarled Grovestrider (vow) 198
Feast on the Fallen
At the beginning of each upkeep, if an opponent lost life last turn, put a +1/+1 counter on target creature you control.
Enchantment
Feast on the Fallen (j22) 68
Fight Rigging
Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if you control a creature with power 7 or greater, you may play the exiled card without paying its mana cost.
Enchantment
Fight Rigging (snc) 145
Master Chef
Commander creatures you own have "This creature enters with an additional +1/+1 counter on it" and "Other creatures you control enter with an additional +1/+1 counter on them."
Legendary Enchantment - Background
Master Chef (clb) 241
Necrosynthesis
Enchant creature
Enchanted creature has "Whenever another creature dies, put a +1/+1 counter on this creature."
When enchanted creature dies, look at the top X cards of your library, where X is its power. Put one of those cards into your hand and the rest on the bottom of your library in a random order.
Enchantment - Aura
Necrosynthesis (mid) 115
New Horizons
Enchant land
When this Aura enters, put a +1/+1 counter on target creature you control.
Enchanted land has "
: Add two mana of any one color."
Enchantment - Aura
New Horizons (40k) 218
Skeletal Swarming
Each Skeleton you control has trample, attacks each combat if able, and gets +X/+0, where X is the number of other Skeletons you control.
At the beginning of your end step, create a tapped 1/1 black Skeleton creature token. If a creature died this turn, create two of those tokens instead.
Enchantment
Skeletal Swarming (afr) 232

Enchantment

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Instant

Qty: 9 Price: $12.35
Broken Wings
Destroy target artifact, enchantment, or creature with flying.
Instant
Broken Wings (znr) 181
Dark Ritual
Add
.
Instant
Dark Ritual (4ed) 129
Fatal Push
Destroy target creature if it has mana value 2 or less.
Revolt — Destroy that creature if it has mana value 4 or less instead if a permanent left the battlefield under your control this turn.
Instant
Fatal Push (aer) 57
Golgari Charm
Choose one —
• All creatures get -1/-1 until end of turn.
• Destroy target enchantment.
• Regenerate each creature you control.
Instant
Golgari Charm (rtr) 164
Murder
Destroy target creature.
Instant
Murder (otp) 16
Naturalize
Destroy target artifact or enchantment.
Instant
Naturalize (m15) 185
Not Dead After All
Until end of turn, target creature you control gains "When this creature dies, return it to the battlefield tapped under its owner's control, then create a Wicked Role token attached to it." (Enchanted creature gets +1/+1. When this token is put into a graveyard, each opponent loses 1 life.)
Instant
Not Dead After All (woe) 101
Poison the Cup
Destroy target creature. If this spell was foretold, scry 2.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant
Poison the Cup (khm) 103
Return to Nature
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile target card from a graveyard.
Instant
Return to Nature (m21) 200

Instant

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Land

Qty: 32 (33 w/ MDFC)Price: $21.76
Blooming Marsh
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Blooming Marsh (otj) 266
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (who) 263
Deathcap Glade
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Deathcap Glade (pvow) 261p
Forest
(
: Add
.)
Basic Land - Forest
Forest (lci) 402
Golgari Rot Farm
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Golgari Rot Farm (c19) 248
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (itp) 61

Land

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Sorcery

Qty: 5 Price: $10.53
Aphetto Dredging
Return up to three target creature cards of the creature type of your choice from your graveyard to your hand.
Sorcery
Aphetto Dredging (ons) 125
Back for Seconds
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Return up to two target creature cards from your graveyard to your hand. If this spell was bargained, you may put one of those cards with mana value 4 or less onto the battlefield instead of putting it into your hand.
Sorcery
Back for Seconds (woe) 80
Badlands Revival
Return up to one target creature card from your graveyard to the battlefield. Return up to one target permanent card from your graveyard to your hand.
Sorcery
Badlands Revival (otj) 194
Bala Ged Recovery
Return target card from your graveyard to your hand.
Sorcery
Bala Ged Recovery // Bala Ged Sanctuary (znr) 180Bala Ged Recovery // Bala Ged Sanctuary (znr) 180
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (pw23) 6

Sorcery

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Maybeboard

Qty: 1 Price: $12.99
Bolas's Citadel
You may look at the top card of your library any time.
You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
, Sacrifice ten nonland permanents: Each opponent loses 10 life.
Legendary Artifact
Bolas's Citadel (mb2) 39

Maybeboard

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Deck Info

Deck stats

0 pips - 0 cards
4 mana - 3 cards
0 pips - 0 cards
4 mana - 3 cards
60 pips - 54 cards
29 mana - 26 cards
0 pips - 0 cards
4 mana - 3 cards
17 pips - 17 cards
19 mana - 18 cards
0 pips - 0 cards
4 mana - 2 cards
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