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Custom
Size: 96Est cost: $356.60
No deck tags
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0 viewsNaN secs ago
Custom
Size: 96Est cost: $356.60
No deck tags
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Commander

Qty: 1 Price: $3.49
Kutzil, Malamet Exemplar
Your opponents can't cast spells during your turn.
Whenever one or more creatures you control each with power greater than its base power deals combat damage to a player, draw a card.
Legendary Creature - Warrior Cat
Kutzil, Malamet Exemplar (lci) 304

Commander

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Artifact

Qty: 13 Price: $60.95
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (lcc) 104
Cliffhaven Kitesail
When this Equipment enters, attach it to target creature you control.
Equipped creature has flying.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Cliffhaven Kitesail (znr) 243
Colossus Hammer
Equipped creature gets +10/+10 and loses flying.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Colossus Hammer (lcc) 110
Emerald Medallion
Green spells you cast cost
less to cast.
Artifact
Emerald Medallion (mh3) 345
Greatsword of Tyr
Whenever equipped creature attacks, put a +1/+1 counter on it and tap up to one target creature defending player controls.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Greatsword of Tyr (clb) 22
Hunter's Blowgun
Equipped creature gets +1/+1.
Equipped creature has deathtouch during your turn. Otherwise, it has reach.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Hunter's Blowgun (lci) 255
Lavaspur Boots
Equipped creature gets +1/+0 and has haste and ward
. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Equip
Artifact - Equipment
Lavaspur Boots (otj) 243
Malamet Scythe
Flash
When this Equipment enters, attach it to target creature you control.
Equipped creature gets +2/+2.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Malamet Scythe (lci) 200
O-Naginata
This Equipment can be attached only to a creature with power 3 or greater.
Equipped creature gets +3/+0 and has trample.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
O-Naginata (plst) SOK-157
Pearl Medallion
White spells you cast cost
less to cast.
Artifact
Pearl Medallion (mh3) 294
Selesnya Signet
,
: Add
.
Artifact
Selesnya Signet (clu) 227
Sol Ring
: Add
.
Artifact
Sol Ring (cc1) 7
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (blc) 286

Artifact

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Creature

Qty: 12 Price: $30.06
Ardenn, Intrepid Archaeologist
At the beginning of combat on your turn, you may attach any number of Auras and Equipment you control to target permanent or player.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Scout Kor
Ardenn, Intrepid Archaeologist (cmr) 10
Eiganjo Exemplar
Whenever a Samurai or Warrior you control attacks alone, it gets +1/+1 until end of turn.
Creature Enchantment - Human Samurai
Eiganjo Exemplar (neo) 309
Golden-Tail Trainer
Aura and Equipment spells you cast cost
less to cast, where X is this creature's power.
Whenever this creature attacks, other modified creatures you control get +X/+X until end of turn, where X is this creature's power. (Equipment, Auras you control, and counters are modifications.)
Creature - Fox Samurai
Golden-Tail Trainer (mh3) 187
Imperial Subduer
Whenever a Samurai or Warrior you control attacks alone, tap target creature you don't control.
Creature - Human Samurai
Imperial Subduer (neo) 310
Ironpaw Aspirant
When this creature enters, put a +1/+1 counter on target creature.
Creature - Warrior Cat
Ironpaw Aspirant (lci) 18
Kutzil's Flanker
Flash
When this creature enters, choose one —
• Put a +1/+1 counter on this creature for each creature that left the battlefield under your control this turn.
• You gain 2 life and scry 2.
• Exile target player's graveyard.
Creature - Warrior Cat
Kutzil's Flanker (lci) 20
Malamet Brawler
Whenever this creature attacks, target attacking creature gains trample until end of turn.
Creature - Warrior Cat
Malamet Brawler (lci) 199
Malamet Veteran
Trample
Descend 4 — Whenever this creature attacks, if there are four or more permanent cards in your graveyard, put a +1/+1 counter on target creature.
Creature - Warrior Cat
Malamet Veteran (lci) 201
Mesa Enchantress
Whenever you cast an enchantment spell, you may draw a card.
Creature - Human Druid
Mesa Enchantress (sld) 282
Selfless Samurai
Whenever a Samurai or Warrior you control attacks alone, it gains lifelink until end of turn.
Sacrifice this creature: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Creature - Fox Samurai
Selfless Samurai (neo) 312
Sram, Senior Edificer
Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.
Legendary Creature - Advisor Dwarf
Sram, Senior Edificer (sld) 461
Sunblade Samurai
Vigilance (Attacking doesn't cause this creature to tap.)
Channel —
, Discard this card: Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. You gain 2 life.
Creature Enchantment - Human Samurai
Sunblade Samurai (neo) 315

Creature

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Enchantment

Qty: 10 Price: $11.50
Anthem of Champions
Creatures you control get +1/+1.
Enchantment
Anthem of Champions (fdn) 344
Armadillo Cloak
Enchant creature
Enchanted creature gets +2/+2 and has trample.
Whenever enchanted creature deals damage, you gain that much life.
Enchantment - Aura
Armadillo Cloak (plst) EMA-195
Canopy Cover
Enchant creature
Enchanted creature can't be blocked except by creatures with flying or reach.
Enchanted creature can't be the target of spells or abilities your opponents control.
Enchantment - Aura
Canopy Cover (wwk) 98
Might of the Ancestors
At the beginning of combat on your turn, target creature you control gets +2/+0 and gains vigilance until end of turn.
Enchantment
Might of the Ancestors (lci) 23
Rune of Might
Enchant permanent
When this Aura enters, draw a card.
As long as enchanted permanent is a creature, it gets +1/+1 and has trample.
As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample."
Enchantment - Aura Rune
Rune of Might (khm) 191
Rune of Sustenance
Enchant permanent
When this Aura enters, draw a card.
As long as enchanted permanent is a creature, it has lifelink.
As long as enchanted permanent is an Equipment, it has "Equipped creature has lifelink."
Enchantment - Aura Rune
Rune of Sustenance (khm) 25
Setessan Training
Enchant creature you control
When this Aura enters, draw a card.
Enchanted creature gets +1/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Enchantment - Aura
Setessan Training (m21) 205
Skyblade's Boon
Enchant creature
Enchanted creature gets +1/+1 and has flying.
: Return Skyblade's Boon to its owner's hand. Activate only if Skyblade's Boon is on the battlefield or in your graveyard.
Enchantment - Aura
Skyblade's Boon (mh2) 31
Talons of Wildwood
Enchant creature
Enchanted creature gets +1/+1 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
: Return this card from your graveyard to your hand.
Enchantment - Aura
Talons of Wildwood (plst) M19-202
Unquestioned Authority
Enchant creature
When this Aura enters, draw a card.
Enchanted creature has protection from creatures.
Enchantment - Aura
Unquestioned Authority (cmr) 389

Enchantment

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Instant

Qty: 17 Price: $171.77
Akroma's Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Creatures you control gain flying, vigilance, and double strike until end of turn.
• Creatures you control gain lifelink, indestructible, and protection from each color until end of turn.
Instant
Akroma's Will (lcc) 125
Blacksmith's Skill
Target permanent gains hexproof and indestructible until end of turn. If it's an artifact creature, it gets +2/+2 until end of turn.
Instant
Blacksmith's Skill (mh2) 6
Cosmic Rebirth
Choose target permanent card in your graveyard. If it has mana value 3 or less, you may put it onto the battlefield. If you don't put it onto the battlefield, put it into your hand.
You gain 3 life.
Instant
Cosmic Rebirth (mat) 28
Eladamri's Call
Search your library for a creature card, reveal that card, put it into your hand, then shuffle.
Instant
Eladamri's Call (mh1) 197
Enlightened Tutor
Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.
Instant
Enlightened Tutor (dmr) 6
Family Reunion
Choose one —
• Creatures you control get +1/+1 until end of turn.
• Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.)
Instant
Family Reunion (lci) 13
Fight as One
Choose one or both —
• Target Human creature you control gets +1/+1 and gains indestructible until end of turn.
• Target non-Human creature you control gets +1/+1 and gains indestructible until end of turn.
Instant
Fight as One (iko) 12
Flawless Maneuver
If you control a commander, you may cast this spell without paying its mana cost.
Creatures you control gain indestructible until end of turn.
Instant
Flawless Maneuver (cmm) 24
Krosan Grip
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Destroy target artifact or enchantment.
Instant
Krosan Grip (c21) 198
Loran's Escape
Target artifact or creature gains hexproof and indestructible until end of turn. Scry 1.
Instant
Loran's Escape (bro) 14
Obscuring Haze
If you control a commander, you may cast this spell without paying its mana cost.
Prevent all damage that would be dealt this turn by creatures your opponents control.
Instant
Obscuring Haze (cmm) 701
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (acr) 81
Poison the Blade
Target creature gains deathtouch until end of turn.
Draw a card.
Instant
Poison the Blade (clb) 248
Return to Nature
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile target card from a graveyard.
Instant
Return to Nature (afc) 169
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (m3c) 173
Tamiyo's Safekeeping
Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Instant
Tamiyo's Safekeeping (neo) 211
Worldly Tutor
Search your library for a creature card, reveal it, then shuffle and put the card on top.
Instant
Worldly Tutor (dmr) 185

Instant

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Land

Qty: 33 Price: $48.03
Canopy Vista
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Forest
Canopy Vista (blc) 296
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (m3c) 331
Eiganjo, Seat of the Empire
: Add
.
Channel —
, Discard this card: It deals 4 damage to target attacking or blocking creature. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Eiganjo, Seat of the Empire (neo) 268
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (lcc) 328
Fabled Passage
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Land
Fabled Passage (eld) 244
Forest
(
: Add
.)
Basic Land - Forest
Forest (neo) 292
Plains
(
: Add
.)
Basic Land - Plains
Plains (lci) 393
Selesnya Sanctuary
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Selesnya Sanctuary (clu) 246
Sungrass Prairie
,
: Add
.
Land
Sungrass Prairie (blc) 334
Temple Garden
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Forest
Temple Garden (rtr) 248

Land

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Sorcery

Qty: 10 Price: $30.80
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (blc) 212
Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery - Arcane
Kodama's Reach (cmm) 649
Nature's Lore
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Sorcery
Nature's Lore (afc) 164
Open the Armory
Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.
Sorcery
Open the Armory (soi) 32
Recommission
Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. If a creature enters this way, it enters with an additional +1/+1 counter on it.
Sorcery
Recommission (bro) 22
Single Combat
Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn.
Sorcery
Single Combat (war) 30
Slash the Ranks
Destroy all creatures and planeswalkers except for commanders.
Sorcery
Slash the Ranks (cmr) 47
Steelshaper's Gift
Search your library for an Equipment card, reveal that card, put it into your hand, then shuffle.
Sorcery
Steelshaper's Gift (cmm) 629
Time of Need
Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.
Sorcery
Time of Need (chk) 247
Tragic Arrogance
For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control.
Sorcery
Tragic Arrogance (c21) 109

Sorcery

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Deck Info

Deck stats

39 pips - 35 cards
21 mana - 21 cards
0 pips - 0 cards
2 mana - 2 cards
0 pips - 0 cards
2 mana - 2 cards
0 pips - 0 cards
2 mana - 2 cards
23 pips - 23 cards
19 mana - 19 cards
0 pips - 0 cards
2 mana - 1 card
Card NameQtyOdds
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