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Custom
Size: 100Est cost: $60.17
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $60.17
No deck tags
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Commander

Qty: 1 Price: $0.35
Miriam, Herd Whisperer
During your turn, Mounts and Vehicles you control have hexproof.
Whenever a Mount or Vehicle you control attacks, put a +1/+1 counter on it.
Legendary Creature - Human Druid
Miriam, Herd Whisperer (otj) 221

Commander

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Artifact

Qty: 7 Price: $11.97
Expedition Map
,
, Sacrifice this artifact: Search your library for a land card, reveal it, put it into your hand, then shuffle.
Artifact
Expedition Map (zen) 201
Gold Pan
When this Equipment enters, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Equipped creature gets +1/+1.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Gold Pan (otj) 242
Lavaspur Boots
Equipped creature gets +1/+0 and has haste and ward
. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Equip
Artifact - Equipment
Lavaspur Boots (otj) 243
Mobile Homestead
This Vehicle has haste as long as you control a Mount.
Whenever this Vehicle attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Mobile Homestead (otj) 245
Patchwork Banner
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
: Add one mana of any color.
Artifact
Patchwork Banner (blb) 247
Thunder Lasso
When this Equipment enters, attach it to target creature you control.
Equipped creature gets +1/+1.
Whenever equipped creature attacks, tap target creature defending player controls.
Equip
Artifact - Equipment
Thunder Lasso (otj) 35
Wolfrider's Saddle
When this Equipment enters, create a 2/2 green Wolf creature token, then attach this Equipment to it.
Equipped creature gets +1/+1 and can't be blocked by more than one creature.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Wolfrider's Saddle (m20) 204

Artifact

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Creature

Qty: 33 Price: $13.52
Aloe Alchemist
Trample
When this card becomes plotted, target creature gets +3/+2 and gains trample until end of turn.
Plot
(You may pay
and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Creature - Plant Warlock
Aloe Alchemist (otj) 152
Basking Capybara
Descend 4 — This creature gets +3/+0 as long as there are four or more permanent cards in your graveyard.
Creature - Capybara
Basking Capybara (lci) 175
Bounding Felidar
Whenever this creature attacks while saddled, put a +1/+1 counter on each other creature you control. You gain 1 life for each of those creatures.
Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Creature - Beast Cat Mount
Bounding Felidar (otj) 5
Bridled Bighorn
Vigilance
Whenever this creature attacks while saddled, create a 1/1 white Sheep creature token.
Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Creature - Sheep Mount
Bridled Bighorn (otj) 7
Brightfield Mustang
Whenever this creature attacks while saddled, untap it and put a +1/+1 counter on it.
Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Creature - Horse Mount
Brightfield Mustang (dft) 5
Caradora, Heart of Alacria
When Caradora enters, you may search your library for a Mount or Vehicle card, reveal it, put it into your hand, then shuffle.
If one or more +1/+1 counters would be put on a creature or Vehicle you control, that many plus one +1/+1 counters are put on it instead.
Legendary Creature - Human Knight
Caradora, Heart of Alacria (dft) 476
Congregation Gryff
Flying, lifelink
Whenever this creature attacks while saddled, it gets +X/+X until end of turn, where X is the number of Mounts you control.
Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Creature - Hippogriff Mount
Congregation Gryff (otj) 200
District Mascot
This creature enters with a +1/+1 counter on it.
, Remove two +1/+1 counters from this creature: Destroy target artifact.
Whenever this creature attacks while saddled, put a +1/+1 counter on it.
Saddle 1
Creature - Dog Mount
District Mascot (dft) 158
Drover Grizzly
Whenever this creature attacks while saddled, creatures you control gain trample until end of turn.
Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Creature - Bear Mount
Drover Grizzly (otj) 161
Expedition Envoy
Creature - Human Scout Ally
Expedition Envoy (bfz) 24
Fortune, Loyal Steed
When Fortune enters, scry 2.
Whenever Fortune attacks while saddled, at end of combat, exile it and up to one creature that saddled it this turn, then return those cards to the battlefield under their owner's control.
Saddle 1
Legendary Creature - Beast Mount
Fortune, Loyal Steed (otj) 12
Frontier Seeker
When this creature enters, look at the top five cards of your library. You may reveal a Mount creature card or a Plains card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Human Scout
Frontier Seeker (otj) 13
Giant Beaver
Vigilance
Whenever this creature attacks while saddled, put a +1/+1 counter on target creature that saddled it this turn.
Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Creature - Beaver Mount
Giant Beaver (otj) 165
Intrepid Stablemaster
Reach
: Add
.
: Add two mana of any one color. Spend this mana only to cast Mount or Vehicle spells.
Creature - Human Scout
Intrepid Stablemaster (otj) 169
Kellan, Daring Traveler
Whenever Kellan attacks, reveal the top card of your library. If it's a creature card with mana value 3 or less, put it into your hand. Otherwise, you may put it into your graveyard.
Legendary Creature - Human Scout Faerie
Kellan, Daring Traveler // Journey On (lci) 231
Kyoshi Warrior Guard
Creature - Human Warrior Ally
Kyoshi Warrior Guard (tle) 216
Lagorin, Soul of Alacria
Flying
Whenever Lagorin attacks while saddled, put a +1/+1 counter on each of up to two target Mounts and/or Vehicles.
Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Legendary Creature - Beast Mount
Lagorin, Soul of Alacria (dft) 211
Ornery Tumblewagg
At the beginning of combat on your turn, put a +1/+1 counter on target creature.
Whenever this creature attacks while saddled, double the number of +1/+1 counters on target creature.
Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Creature - Brushwagg Mount
Ornery Tumblewagg (otj) 171
Patient Naturalist
When this creature enters, mill three cards. Put a land card from among the milled cards into your hand. If you can't, create a Treasure token. (To mill three cards, put the top three cards of your library into your graveyard.)
Creature - Human Scout
Patient Naturalist (otj) 174
Pegasus Courser
Flying
Whenever this creature attacks, another target attacking creature gains flying until end of turn.
Creature - Pegasus
Pegasus Courser (plst) M19-32
Rambling Possum
Whenever this creature attacks while saddled, it gets +1/+2 until end of turn. Then you may return any number of creatures that saddled it this turn to their owner's hand.
Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Creature - Mount Possum
Rambling Possum (otj) 176
Reclamation Sage
When this creature enters, you may destroy target artifact or enchantment.
Creature - Elf Shaman
Reclamation Sage (fdn) 340
Roving Harper
When this creature enters, draw a card.
Creature - Elf Scout
Roving Harper (clb) 40
Selvala, Eager Trailblazer
Vigilance
Whenever you cast a creature spell, create a 1/1 red Mercenary creature token with "
: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
: Choose a color. Add one mana of that color for each different power among creatures you control.
Legendary Creature - Elf Scout
Selvala, Eager Trailblazer (otj) 231
Seraphic Steed
First strike, lifelink
Whenever this creature attacks while saddled, create a 3/3 white Angel creature token with flying.
Saddle 4 (Tap any number of other creatures you control with total power 4 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Creature - Unicorn Mount
Seraphic Steed (otj) 232
Shepherd of the Clouds
Flying, vigilance
When this creature enters, return target permanent card with mana value 3 or less from your graveyard to your hand. Return that card to the battlefield instead if you control a Mount.
Creature - Pegasus
Shepherd of the Clouds (otj) 28
Silver Deputy
When this creature enters, you may search your library for a basic land card or a Desert card, reveal it, then shuffle and put it on top.
: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery.
Creature Artifact - Mercenary
Silver Deputy (otj) 248
Skittering Surveyor
When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Creature Artifact - Construct
Skittering Surveyor (dom) 230
Stagecoach Security
When this creature enters, creatures you control get +1/+1 and gain vigilance until end of turn.
Plot
(You may pay
and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Creature - Human Soldier
Stagecoach Security (otj) 30
Stubborn Burrowfiend
Whenever this creature becomes saddled for the first time each turn, mill two cards, then this creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.
Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Creature - Beast Badger Mount
Stubborn Burrowfiend (otj) 184
Suki, Kyoshi Warrior
Suki's power is equal to the number of creatures you control.
Whenever Suki attacks, create a 1/1 white Ally creature token that's tapped and attacking.
Legendary Creature - Human Warrior Ally
Suki, Kyoshi Warrior (tla) 243
Trained Arynx
Whenever this creature attacks while saddled, it gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Creature - Beast Cat Mount
Trained Arynx (otj) 36
Wylie Duke, Atiin Hero
Vigilance
Whenever Wylie Duke becomes tapped, you gain 1 life and draw a card.
Legendary Creature - Human Ranger
Wylie Duke, Atiin Hero (otj) 239

Creature

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Enchantment

Qty: 4 Price: $1.74
Buried in the Garden
Enchant land
When this Aura enters, exile target nonland permanent you don't control until this Aura leaves the battlefield.
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Enchantment - Aura
Buried in the Garden (otp) 38
Fortifying Provisions
Creatures you control get +0/+1.
When this enchantment enters, create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Enchantment
Fortifying Provisions (plst) ELD-13
Journey to Nowhere
When this enchantment enters, exile target creature.
When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Enchantment
Journey to Nowhere (otp) 3
Mystical Tether
You may cast this spell as though it had flash if you pay
more to cast it.
When this enchantment enters, exile target artifact or creature an opponent controls until this enchantment leaves the battlefield.
Enchantment
Mystical Tether (otj) 19

Enchantment

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Instant

Qty: 9 Price: $6.37
Band Together
Up to two target creatures you control each deal damage equal to their power to another target creature.
Instant
Band Together (clb) 216
Bovine Intervention
Destroy target artifact or creature. Its controller creates a 2/2 white Ox creature token.
Instant
Bovine Intervention (otj) 6
Clear Shot
Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.
Instant
Clear Shot (otp) 28
Contraband Livestock
Exile target creature, then roll a d20.
1—9 | Its controller creates a 4/4 green Ox creature token.
10—19 | Its controller creates a 2/2 green Boar creature token.
20 | Its controller creates a 0/1 white Goat creature token.
Instant
Contraband Livestock (clb) 12
Leaping Ambush
Target creature gets +1/+3 and gains reach until end of turn. Untap it.
Instant
Leaping Ambush (woe) 177
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (otp) 6
Rustler Rampage
Spree (Choose one or more additional costs.)
+
— Untap all creatures target player controls.
+
— Target creature gains double strike until end of turn.
Instant
Rustler Rampage (otj) 27
Steer Clear
Steer Clear deals 2 damage to target attacking or blocking creature. Steer Clear deals 4 damage to that creature instead if you controlled a Mount as you cast this spell.
Instant
Steer Clear (otj) 31
Take Up the Shield
Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Instant
Take Up the Shield (otj) 34

Instant

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Land

Qty: 34 Price: $18.90
Arctic Treeline
(
: Add
or
.)
This land enters tapped.
Snow Land - Plains Forest
Arctic Treeline (khm) 249
Arid Archway
This land enters tapped.
When this land enters, return a land you control to its owner's hand. If another Desert was returned this way, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Add
.
Land - Desert
Arid Archway (otj) 252
Brushland
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Brushland (ltc) 297
Bucolic Ranch
: Add
.
: Add one mana of any color. Spend this mana only to cast a Mount spell.
,
: Look at the top card of your library. If it's a Mount card, you may reveal it and put it into your hand. If you don't put it into your hand, you may put it on the bottom of your library.
Land - Desert
Bucolic Ranch (otj) 265
Canopy Vista
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Forest
Canopy Vista (blc) 296
Country Roads
This land enters tapped unless you control a Mount or Vehicle.
: Add
.
,
, Sacrifice this land: Create a 1/1 colorless Pilot creature token with "This token saddles Mounts and crews Vehicles as though its power were 2 greater." Activate only as a sorcery.
Land
Country Roads (dft) 253
Creosote Heath
This land enters tapped.
When this land enters, it deals 1 damage to target opponent.
: Add
or
.
Land - Desert
Creosote Heath (otj) 255
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (blc) 302
Forest
(
: Add
.)
Basic Land - Forest
Forest (blb) 377
Mirage Mesa
This land enters tapped. As it enters, choose a color.
: Add one mana of the chosen color.
Land - Desert
Mirage Mesa (otj) 262
Plains
(
: Add
.)
Basic Land - Plains
Plains (blb) 370
Sandstorm Verge
: Add
.
,
: Target creature can't block this turn. Activate only as a sorcery.
Land - Desert
Sandstorm Verge (otj) 263
Tranquil Expanse
This land enters tapped.
: Add
or
.
Land
Tranquil Expanse (scd) 330
Uncharted Haven
This land enters tapped. As it enters, choose a color.
: Add one mana of the chosen color.
Land
Uncharted Haven (blb) 261
Wild Roads
This land enters tapped unless you control a Mount or Vehicle.
: Add
.
,
, Sacrifice this land: Create a 1/1 colorless Pilot creature token with "This token saddles Mounts and crews Vehicles as though its power were 2 greater." Activate only as a sorcery.
Land
Wild Roads (dft) 269

Land

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Sorcery

Qty: 12 Price: $7.32
Adventurous Impulse
Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Sorcery
Adventurous Impulse (sta) 49
Dance of the Tumbleweeds
Spree (Choose one or more additional costs.)
+
— Search your library for a basic land card or a Desert card, put it onto the battlefield, then shuffle.
+
— Create an X/X green Elemental creature token, where X is the number of lands you control.
Sorcery
Dance of the Tumbleweeds (otj) 160
Eriette's Lullaby
Destroy target tapped creature. You gain 2 life.
Sorcery
Eriette's Lullaby (otj) 10
Far Wanderings
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Threshold — If there are seven or more cards in your graveyard, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Far Wanderings (znc) 66
Fortunate Few
Choose a nonland permanent you don't control, then each other player chooses a nonland permanent they don't control that hasn't been chosen this way. Destroy all other nonland permanents.
Sorcery
Fortunate Few (c17) 4
Full Steam Ahead
Until end of turn, each creature you control gets +2/+2 and gains trample and "This creature can't be blocked by more than one creature."
Sorcery
Full Steam Ahead (otj) 164
Homestead Courage
Put a +1/+1 counter on target creature you control. It gains vigilance until end of turn.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Homestead Courage (mid) 24
Map the Frontier
Search your library for up to two basic land cards and/or Desert cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Map the Frontier (otj) 170
Pest Infestation
Destroy up to X target artifacts and/or enchantments. Create twice X 1/1 black and green Pest creature tokens with "When this token dies, you gain 1 life."
Sorcery
Pest Infestation (otp) 30
Requisition Raid
Spree (Choose one or more additional costs.)
+
— Destroy target artifact.
+
— Destroy target enchantment.
+
— Put a +1/+1 counter on each creature target player controls.
Sorcery
Requisition Raid (otj) 26
Throw from the Saddle
Target creature you control gets +1/+1 until end of turn. Put a +1/+1 counter on it instead if it's a Mount. Then it deals damage equal to its power to target creature you don't control.
Sorcery
Throw from the Saddle (otj) 185
Tumbleweed Rising
Create an X/X green Elemental creature token, where X is the greatest power among creatures you control.
Plot
(You may pay
and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Sorcery
Tumbleweed Rising (otj) 187

Sorcery

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Maybeboard

Qty: 7 Price: $5.15
Bandit's Haul
Whenever you commit a crime, put a loot counter on this artifact. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
: Add one mana of any color.
,
, Remove two loot counters from this artifact: Draw a card.
Artifact
Bandit's Haul (otj) 240
Dust Bowl
: Add
.
,
, Sacrifice a land: Destroy target nonbasic land.
Land
Dust Bowl (otp) 65
Fey Steed
Whenever this creature attacks, another target attacking creature you control gains indestructible until end of turn.
Whenever a creature or planeswalker you control becomes the target of a spell or ability an opponent controls, you may draw a card.
Creature - Elk
Fey Steed (afc) 5
Guardian Sunmare
Ward

Whenever this creature attacks while saddled, search your library for a nonland permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
Saddle 4
Creature - Horse Mount
Guardian Sunmare (dft) 15
Jandor's Saddlebags
,
: Untap target creature.
Artifact
Jandor's Saddlebags (7ed) 304
Saddle of the Cavalier
Equipped creature gets +3/+3 and can't be blocked by creatures with power 3 or less.
Equip
Artifact - Equipment
Saddle of the Cavalier (clb) 251
Yasharn, Implacable Earth
When Yasharn enters, search your library for a basic Forest card and a basic Plains card, reveal those cards, put them into your hand, then shuffle.
Players can't pay life or sacrifice nonland permanents to cast spells or activate abilities.
Legendary Creature - Elemental Boar
Yasharn, Implacable Earth (znr) 240

Maybeboard

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Deck Info

Deck stats

38 pips - 36 cards
26 mana - 25 cards
0 pips - 0 cards
8 mana - 7 cards
0 pips - 0 cards
8 mana - 7 cards
0 pips - 0 cards
8 mana - 7 cards
35 pips - 33 cards
24 mana - 22 cards
0 pips - 0 cards
5 mana - 4 cards
Card NameQtyOdds
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