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Custom
Size: 100Est cost: $97.30
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $97.30
No deck tags
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Commander

Qty: 1 Price: $1.49
Kykar, Wind's Fury
Flying
Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying.
Sacrifice a Spirit: Add
.
Legendary Creature - Wizard Bird
Kykar, Wind's Fury (cmm) 683

Commander

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Black/Swamp

Qty: 12 Price: $7.54
Angry Mob
Trample
During your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. During turns other than yours, Angry Mob's power and toughness are each 2.
Creature - Human
Angry Mob (5ed) 4
Black Scarab
Enchant creature
Enchanted creature can't be blocked by black creatures.
Enchanted creature gets +2/+2 as long as an opponent controls a black permanent.
Enchantment - Aura
Black Scarab (ice) 6
Circle of Protection: Black
: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
Circle of Protection: Black (7ed) 6
Drought
At the beginning of your upkeep, sacrifice this enchantment unless you pay
.
Spells cost an additional "Sacrifice a Swamp" to cast for each black mana symbol in their mana costs.
Activated abilities cost an additional "Sacrifice a Swamp" to activate for each black mana symbol in their activation costs.
Enchantment
Drought (ice) 21
Karma
At the beginning of each player's upkeep, this enchantment deals damage to that player equal to the number of Swamps they control.
Enchantment
Karma (5ed) 42
Kormus Bell
All Swamps are 1/1 black creatures that are still lands.
Artifact
Kormus Bell (3ed) 260
Mask of Law and Grace
Enchant creature
Enchanted creature has protection from black and from red.
Enchantment - Aura
Mask of Law and Grace (uds) 11
Northern Paladin
,
: Destroy target black permanent.
Creature - Human Knight
Northern Paladin (7ed) 28
Order of the Sacred Torch
, Pay 1 life: Counter target black spell.
Creature - Human Knight
Order of the Sacred Torch (5ed) 48
Royal Decree
Cumulative upkeep
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever a Swamp, Mountain, black permanent, or red permanent becomes tapped, this enchantment deals 1 damage to that permanent's controller.
Enchantment
Royal Decree (all) 14
Sphere of Grace
If a black source would deal damage to you, prevent 2 of that damage.
Enchantment
Sphere of Grace (ody) 49
Stern Judge
: Each player loses 1 life for each Swamp they control.
Creature - Human Cleric
Stern Judge (tor) 16

Black/Swamp

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Blue/Island

Qty: 12 Price: $16.24
Active Volcano
Choose one —
• Destroy target blue permanent.
• Return target Island to its owner's hand.
Instant
Active Volcano (chr) 43
Blue Scarab
Enchant creature
Enchanted creature can't be blocked by blue creatures.
Enchanted creature gets +2/+2 as long as an opponent controls a blue permanent.
Enchantment - Aura
Blue Scarab (ice) 9
Burnout
Counter target instant spell if it's blue.
Draw a card at the beginning of the next turn's upkeep.
Instant
Burnout (all) 68
Circle of Protection: Blue
: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
Circle of Protection: Blue (7ed) 7
Evaporate
Evaporate deals 1 damage to each white and/or blue creature.
Sorcery
Evaporate (hml) 74
Island Sanctuary
If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk.
Enchantment
Island Sanctuary (3ed) 25
Llawan, Cephalid Empress
When Llawan enters, return all blue creatures your opponents control to their owners' hands.
Your opponents can't cast blue creature spells.
Legendary Creature - Octopus Noble
Llawan, Cephalid Empress (tor) 42
Magnetic Mountain
Blue creatures don't untap during their controllers' untap steps.
At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures they control and pay
for each creature chosen this way. If the player does, untap those creatures.
Enchantment
Magnetic Mountain (4ed) 209
Red Elemental Blast
Choose one —
• Counter target blue spell.
• Destroy target blue permanent.
Instant
Red Elemental Blast (3ed) 171
Riptide
Tap all blue creatures.
Instant
Riptide (drk) 35
Scald
Whenever a player taps an Island for mana, this enchantment deals 1 damage to that player.
Enchantment
Scald (usg) 211
Sphere of Reason
If a blue source would deal damage to you, prevent 2 of that damage.
Enchantment
Sphere of Reason (ody) 51

Blue/Island

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Green/Forest

Qty: 12 Price: $8.30
Breath of Dreams
Cumulative upkeep
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Green creatures have "Cumulative upkeep
."
Enchantment
Breath of Dreams (ice) 62
Circle of Protection: Green
: The next time a green source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
Circle of Protection: Green (7ed) 8
Dream Tides
Creatures don't untap during their controllers' untap steps.
At the beginning of each player's upkeep, that player may choose any number of tapped nongreen creatures they control and pay
for each creature chosen this way. If the player does, untap those creatures.
Enchantment
Dream Tides (vis) 31
Green Scarab
Enchant creature
Enchanted creature can't be blocked by green creatures.
Enchanted creature gets +2/+2 as long as an opponent controls a green permanent.
Enchantment - Aura
Green Scarab (ice) 28
Hibernation
Return all green permanents to their owners' hands.
Instant
Hibernation (7ed) 79
Insight
Whenever an opponent casts a green spell, you draw a card.
Enchantment
Insight (tmp) 68
Lifetap
Whenever a Forest an opponent controls becomes tapped, you gain 1 life.
Enchantment
Lifetap (5ed) 99
Mind Harness
Enchant red or green creature
Cumulative upkeep
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
You control enchanted creature.
Enchantment - Aura
Mind Harness (mir) 78
Shield of Duty and Reason
Enchant creature
Enchanted creature has protection from green and from blue.
Enchantment - Aura
Shield of Duty and Reason (apc) 16
Sphere of Duty
If a green source would deal damage to you, prevent 2 of that damage.
Enchantment
Sphere of Duty (ody) 48
Tidal Control
Cumulative upkeep
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Pay 2 life or
: Counter target red or green spell. Any player may activate this ability.
Enchantment
Tidal Control (all) 40
Withering Gaze
Target opponent reveals their hand. You draw a card for each Forest and green card in it.
Sorcery
Withering Gaze (por) 78

Green/Forest

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Land

Qty: 34 Price: $23.56
Island
(
: Add
.)
Basic Land - Island
Island (inv) 337
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (inv) 343
Plains
(
: Add
.)
Basic Land - Plains
Plains (inv) 334

Land

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Other/Multi

Qty: 5 Price: $12.47
Earnest Fellowship
Each creature has protection from its colors.
Enchantment
Earnest Fellowship (ody) 21
Prismatic Strands
Prevent all damage that sources of the color of your choice would deal this turn.
Flashback—Tap an untapped white creature you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Prismatic Strands (jud) 18
Rewards of Diversity
Whenever an opponent casts a multicolored spell, you gain 4 life.
Enchantment
Rewards of Diversity (inv) 32
Sleight of Mind
Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change "target black spell" to "target blue spell." This effect lasts indefinitely.)
Instant
Sleight of Mind (ice) 99
Wishmonger
: Target creature gains protection from the color of its controller's choice until end of turn. Any player may activate this ability.
Creature - Unicorn Monger
Wishmonger (mmq) 57

Other/Multi

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Red/Mountain

Qty: 12 Price: $13.08
Baleful Stare
Target opponent reveals their hand. You draw a card for each Mountain and red card in it.
Sorcery
Baleful Stare (por) 42
Blue Elemental Blast
Choose one —
• Counter target red spell.
• Destroy target red permanent.
Instant
Blue Elemental Blast (3ed) 49
Chill
Red spells cost
more to cast.
Enchantment
Chill (tmp) 56
Circle of Protection: Red
: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
Circle of Protection: Red (7ed) 9
Flash Flood
Choose one —
• Destroy target red permanent.
• Return target Mountain to its owner's hand.
Instant
Flash Flood (chr) 21
Greater Realm of Preservation
: The next time a black or red source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
Greater Realm of Preservation (5ed) 31
Red Scarab
Enchant creature
Enchanted creature can't be blocked by red creatures.
Enchanted creature gets +2/+2 as long as an opponent controls a red permanent.
Enchantment - Aura
Red Scarab (ice) 49
Sanctimony
Whenever an opponent taps a Mountain for mana, you may gain 1 life.
Enchantment
Sanctimony (uds) 16
Southern Paladin
,
: Destroy target red permanent.
Creature - Human Knight
Southern Paladin (7ed) 46
Sphere of Law
If a red source would deal damage to you, prevent 2 of that damage.
Enchantment
Sphere of Law (ody) 50
Warmth
Whenever an opponent casts a red spell, you gain 2 life.
Enchantment
Warmth (tmp) 51
Wrath of Marit Lage
When this enchantment enters, tap all red creatures.
Red creatures don't untap during their controllers' untap steps.
Enchantment
Wrath of Marit Lage (ice) 109

Red/Mountain

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White/Plains

Qty: 12 Price: $14.62
Anarchy
Destroy all white permanents.
Sorcery
Anarchy (ice) 170
Balduvian Shaman
: Change the text of target white enchantment you control that doesn't have cumulative upkeep by replacing all instances of one color word with another. (For example, you may change "black creatures can't attack" to "blue creatures can't attack.") That enchantment gains "Cumulative upkeep
." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)
Creature - Human Cleric Shaman
Balduvian Shaman (ice) 59
Celestial Dawn
Lands you control are Plains.
Nonland permanents you control are white. The same is true for spells you control and nonland cards you own that aren't on the battlefield.
You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana.
Enchantment
Celestial Dawn (mir) 6
Circle of Protection: White
: The next time a white source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
Circle of Protection: White (7ed) 10
Disorder
Disorder deals 2 damage to each white creature and each player who controls a white creature.
Sorcery
Disorder (usg) 181
Havoc
Whenever an opponent casts a white spell, they lose 2 life.
Enchantment
Havoc (tmp) 181
Lightning Dart
Lightning Dart deals 1 damage to target creature. If that creature is white or blue, Lightning Dart deals 4 damage to it instead.
Instant
Lightning Dart (inv) 152
Magistrate's Veto
White creatures and blue creatures can't block.
Enchantment
Magistrate's Veto (mmq) 204
Martyr's Cry
Exile all white creatures. For each creature exiled this way, its controller draws a card.
Sorcery
Martyr's Cry (drk) 12
Reign of Chaos
Choose one —
• Destroy target Plains and target white creature.
• Destroy target Island and target blue creature.
Sorcery
Reign of Chaos (mir) 190
Sphere of Truth
If a white source would deal damage to you, prevent 2 of that damage.
Enchantment
Sphere of Truth (ody) 52
White Scarab
Enchant creature
Enchanted creature can't be blocked by white creatures.
Enchanted creature gets +2/+2 as long as an opponent controls a white permanent.
Enchantment - Aura
White Scarab (ice) 56

White/Plains

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Maybeboard

Qty: 148 Price: $411.60
Akroma's Blessing
Choose a color. Creatures you control gain protection from the chosen color until end of turn.
Cycling
(
, Discard this card: Draw a card.)
Instant
Akroma's Blessing (ons) 1
Alabaster Leech
White spells you cast cost
more to cast.
Creature - Leech
Alabaster Leech (inv) 1
Angelic Curator
Flying, protection from artifacts
Creature - Angel Spirit
Angelic Curator (ulg) 1
Angelic Voices
Creatures you control get +1/+1 as long as you control no nonartifact, nonwhite creatures.
Enchantment
Angelic Voices (chr) 3
Armored Galleon
This creature can't attack unless defending player controls an Island.
Creature - Human Pirate
Armored Galleon (p02) 33
Aurora Griffin
Flying
: Target permanent becomes white until end of turn.
Creature - Griffin
Aurora Griffin (pls) 2
Auspicious Ancestor
When this creature dies, you gain 3 life.
Whenever a player casts a white spell, you may pay
. If you do, you gain 1 life.
Creature - Human Cleric
Auspicious Ancestor (mir) 3
Aysen Highway
White creatures have plainswalk. (They can't be blocked as long as defending player controls a Plains.)
Enchantment
Aysen Highway (hml) 5
Barbarian Outcast
When you control no Swamps, sacrifice this creature.
Creature - Human Beast Barbarian
Barbarian Outcast (tor) 92
Battle Cry
Untap all white creatures you control.
Whenever a creature blocks this turn, it gets +0/+1 until end of turn.
Instant
Battle Cry (ice) 5
Battle Frenzy
Green creatures you control get +1/+1 until end of turn.
Nongreen creatures you control get +1/+0 until end of turn.
Instant
Battle Frenzy (ice) 175
Beasts of Bogardan
Protection from red
This creature gets +1/+1 as long as an opponent controls a nontoken white permanent.
Creature - Beast
Beasts of Bogardan (chr) 45
Beloved Chaplain
Protection from creatures
Creature - Human Cleric
Beloved Chaplain (ody) 11
Benevolent Bodyguard
Sacrifice this creature: Target creature you control gains protection from the color of your choice until end of turn.
Creature - Human Cleric
Benevolent Bodyguard (jud) 5
Benthic Behemoth
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Creature - Serpent
Benthic Behemoth (tmp) 54
Black Ward
Enchant creature
Enchanted creature has protection from black. This effect doesn't remove this Aura.
Enchantment - Aura
Black Ward (3ed) 5
Blinding Light
Tap all nonwhite creatures.
Sorcery
Blinding Light (mir) 5
Blue Ward
Enchant creature
Enchanted creature has protection from blue. This effect doesn't remove this Aura.
Enchantment - Aura
Blue Ward (3ed) 7
Boil
Destroy all Islands.
Instant
Boil (tmp) 165
Boiling Seas
Destroy all Islands.
Sorcery
Boiling Seas (por) 119
Brine Seer
,
: Reveal any number of blue cards in your hand. Counter target spell unless its controller pays
for each card revealed this way.
Creature - Human Wizard
Brine Seer (uds) 28
Burrowing
Enchant creature
Enchanted creature has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)
Enchantment - Aura
Burrowing (3ed) 140
Call to Arms
As this enchantment enters, choose a color and an opponent.
White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common.
When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice this enchantment.
Enchantment
Call to Arms (ice) 10
Cave Sense
Enchant creature
Enchanted creature gets +1/+1 and has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)
Enchantment - Aura
Cave Sense (mmq) 179
Cerulean Wyvern
Flying, protection from green
Creature - Drake
Cerulean Wyvern (mir) 57
Ceta Sanctuary
At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card.
Enchantment
Ceta Sanctuary (apc) 20
Chaos Moon
At the beginning of each upkeep, count the number of permanents. If the number is odd, until end of turn, red creatures get +1/+1 and whenever a player taps a Mountain for mana, that player adds an additional
. If the number is even, until end of turn, red creatures get -1/-1 and if a player taps a Mountain for mana, that Mountain produces colorless mana instead of any other type.
Enchantment
Chaos Moon (ice) 179
Chaoslace
Target spell or permanent becomes red. (Its mana symbols remain unchanged.)
Instant
Chaoslace (3ed) 141
Cho-Manno's Blessing
Flash
Enchant creature
As this Aura enters, choose a color.
Enchanted creature has protection from the chosen color. This effect doesn't remove this Aura.
Enchantment - Aura
Cho-Manno's Blessing (mmq) 12
Cinder Cloud
Destroy target creature. If a white creature dies this way, Cinder Cloud deals damage to that creature's controller equal to the creature's power.
Instant
Cinder Cloud (mir) 165
Cinder Seer
,
: Reveal any number of red cards in your hand. This creature deals X damage to any target, where X is the number of cards revealed this way.
Creature - Human Wizard
Cinder Seer (uds) 78
Coast Watcher
Flying, protection from green
Creature - Soldier Bird
Coast Watcher (scg) 30
Conversion
At the beginning of your upkeep, sacrifice this enchantment unless you pay
.
All Mountains are Plains.
Enchantment
Conversion (3ed) 14
Coral Net
Enchant green or white creature
Enchanted creature has "At the beginning of your upkeep, sacrifice this creature unless you discard a card."
Enchantment - Aura
Coral Net (tor) 35
Crackdown
Nonwhite creatures with power 3 or greater don't untap during their controllers' untap steps.
Enchantment
Crackdown (mmq) 15
Crevasse
Creatures with mountainwalk can be blocked as though they didn't have mountainwalk.
Enchantment
Crevasse (leg) 138
Crimson Acolyte
Protection from red
: Target creature gains protection from red until end of turn.
Creature - Human Cleric
Crimson Acolyte (inv) 11
Crown of Awe
Enchant creature
Enchanted creature has protection from black and from red.
Sacrifice this Aura: Enchanted creature and other creatures that share a creature type with it gain protection from black and from red until end of turn.
Enchantment - Aura
Crown of Awe (ons) 16
Crusading Knight
Protection from black
This creature gets +1/+1 for each Swamp your opponents control.
Creature - Human Knight
Crusading Knight (inv) 12
Curse of Marit Lage
When this enchantment enters, tap all Islands.
Islands don't untap during their controllers' untap steps.
Enchantment
Curse of Marit Lage (ice) 181
Dandân
This creature can't attack unless defending player controls an Island.
When you control no Islands, sacrifice this creature.
Creature - Fish
Dandân (chr) 18
Death Speakers
Protection from black
Creature - Human Cleric
Death Speakers (hml) 7
Devouring Deep
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Creature - Fish
Devouring Deep (leg) 50
Disciple of Kangee
,
: Target creature gains flying and becomes blue until end of turn.
Creature - Human Wizard
Disciple of Kangee (pls) 3
Divine Sacrament
White creatures get +1/+1.
Threshold — White creatures get an additional +1/+1 as long as there are seven or more cards in your graveyard.
Enchantment
Divine Sacrament (ody) 19
Dominaria's Judgment
Until end of turn, creatures you control gain protection from white if you control a Plains, from blue if you control an Island, from black if you control a Swamp, from red if you control a Mountain, and from green if you control a Forest.
Instant
Dominaria's Judgment (pls) 4
Dreams of the Dead
: Return target white or black creature card from your graveyard to the battlefield. That creature gains "Cumulative upkeep
." If the creature would leave the battlefield, exile it instead of putting it anywhere else. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)
Enchantment
Dreams of the Dead (ice) 66
Dwarven Sea Clan
: Choose target attacking or blocking creature whose controller controls an Island. This creature deals 2 damage to that creature at end of combat. Activate only before the end of combat step.
Creature - Dwarf
Dwarven Sea Clan (hml) 71
Elder Spawn
At the beginning of your upkeep, unless you sacrifice an Island, sacrifice this creature and it deals 6 damage to you.
This creature can't be blocked by red creatures.
Creature - Spawn
Elder Spawn (leg) 52
Elvish Healer
: Prevent the next 1 damage that would be dealt to any target this turn. If it's a green creature, prevent the next 2 damage instead.
Creature - Cleric Elf
Elvish Healer (ice) 22
Essence Leak
Enchant permanent
As long as enchanted permanent is red or green, it has "At the beginning of your upkeep, sacrifice this permanent unless you pay its mana cost."
Enchantment - Aura
Essence Leak (inv) 55
Ether Well
Put target creature on top of its owner's library. If that creature is red, you may put it on the bottom of its owner's library instead.
Instant
Ether Well (mir) 65
Exile
Exile target nonwhite attacking creature. You gain life equal to its toughness.
Instant
Exile (6ed) 21
Exorcist
,
: Destroy target black creature.
Creature - Human Cleric
Exorcist (drk) 6
False Dawn
Until end of turn, spells and abilities you control that would add colored mana instead add that much white mana. Until end of turn, you may spend white mana as though it were mana of any color.
Draw a card.
Sorcery
False Dawn (apc) 10
Favorable Destiny
Enchant creature
Enchanted creature gets +1/+2 as long as it's white.
Enchanted creature has shroud as long as its controller controls another creature. (It can't be the target of spells or abilities.)
Enchantment - Aura
Favorable Destiny (mir) 16
Fishliver Oil
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Enchanted creature has islandwalk. (It can't be blocked as long as defending player controls an Island.)
Enchantment - Aura
Fishliver Oil (chr) 20
Flashfires
Destroy all Plains.
Sorcery
Flashfires (6ed) 180
Fylamarid
Flying
This creature can't be blocked by blue creatures.
: Target creature becomes blue until end of turn.
Creature - Beast Squid
Fylamarid (tmp) 64
Gainsay
Counter target blue spell.
Instant
Gainsay (pls) 26
Gift of Estates
If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, put them into your hand, then shuffle.
Sorcery
Gift of Estates (por) 17
Glaciers
At the beginning of your upkeep, sacrifice this enchantment unless you pay
.
All Mountains are Plains.
Enchantment
Glaciers (ice) 294
Granite Grip
Enchant creature
Enchanted creature gets +1/+0 for each Mountain you control.
Enchantment - Aura
Granite Grip (7ed) 195
Great Wall
Creatures with plainswalk can be blocked as though they didn't have plainswalk.
Enchantment
Great Wall (leg) 17
Green Ward
Enchant creature
Enchanted creature has protection from green. This effect doesn't remove this Aura.
Enchantment - Aura
Green Ward (3ed) 20
Halam Djinn
Haste
This creature gets -2/-2 as long as red is the most common color among all permanents or is tied for most common.
Creature - Djinn
Halam Djinn (inv) 146
Heat Wave
Cumulative upkeep
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Blue creatures can't block creatures you control.
Nonblue creatures can't block creatures you control unless their controller pays 1 life for each blocking creature they control.
Enchantment
Heat Wave (vis) 83
Heroism
Sacrifice a white creature: For each attacking red creature, prevent all combat damage that would be dealt by that creature this turn unless its controller pays
.
Enchantment
Heroism (fem) 6
High Seas
Red creature spells and green creature spells cost
more to cast.
Enchantment
High Seas (mmq) 83
Holy Light
Nonwhite creatures get -1/-1 until end of turn.
Instant
Holy Light (drk) 10
Homarid Shaman
: Tap target green creature.
Creature - Shaman Homarid
Homarid Shaman (fem) 20
Honorable Passage
The next time a source of your choice would deal damage to any target this turn, prevent that damage. If damage from a red source is prevented this way, Honorable Passage deals that much damage to the source's controller.
Instant
Honorable Passage (vis) 7
Honorable Scout
When this creature enters, you gain 2 life for each black and/or red creature target opponent controls.
Creature - Human Soldier Scout
Honorable Scout (pls) 8
Hydroblast
Choose one —
• Counter target spell if it's red.
• Destroy target permanent if it's red.
Instant
Hydroblast (5ed) 94
Island Fish Jasconius
This creature doesn't untap during your untap step.
At the beginning of your upkeep, you may pay
. If you do, untap this creature.
This creature can't attack unless defending player controls an Island.
When you control no Islands, sacrifice this creature.
Creature - Fish
Island Fish Jasconius (4ed) 78
Jabari's Influence
Cast this spell only after combat.
Gain control of target nonartifact, nonblack creature that attacked you this turn and put a -1/-0 counter on it.
Instant
Jabari's Influence (mir) 24
Jasmine Seer
,
: Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way.
Creature - Human Wizard
Jasmine Seer (uds) 10
Justice
At the beginning of your upkeep, sacrifice this enchantment unless you pay
.
Whenever a red creature or spell deals damage, this enchantment deals that much damage to that creature's or spell's controller.
Enchantment
Justice (ice) 32
Kelsinko Ranger
: Target green creature gains first strike until end of turn.
Creature - Human Ranger
Kelsinko Ranger (ice) 33
King Crab
,
: Put target green creature on top of its owner's library.
Creature - Crab
King Crab (ulg) 34
Knights of Thorn
Protection from red; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Creature - Human Knight
Knights of Thorn (drk) 11
Krovikan Sorcerer
, Discard a nonblack card: Draw a card.
, Discard a black card: Draw two cards, then discard one of them.
Creature - Human Wizard Sorcerer
Krovikan Sorcerer (ice) 81
Kukemssa Serpent
This creature can't attack unless defending player controls an Island.
, Sacrifice an Island: Target land an opponent controls becomes an Island until end of turn.
When you control no Islands, sacrifice this creature.
Creature - Serpent
Kukemssa Serpent (mir) 72
Leviathan
Trample
This creature enters tapped and doesn't untap during your untap step.
At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap this creature.
This creature can't attack unless you sacrifice two Islands. (This cost is paid as attackers are declared.)
Creature - Leviathan
Leviathan (4ed) 80
Lifeblood
Whenever a Mountain an opponent controls becomes tapped, you gain 1 life.
Enchantment
Lifeblood (leg) 27
Light of Day
Black creatures can't attack or block.
Enchantment
Light of Day (6ed) 29
Lightning Cloud
Whenever a player casts a red spell, you may pay
. If you do, this enchantment deals 1 damage to any target.
Enchantment
Lightning Cloud (vis) 87
Magical Hack
Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.)
Instant
Magical Hack (3ed) 65
Major Teroh
Flying
, Sacrifice Major Teroh: Exile all black creatures.
Legendary Creature - Soldier Bird
Major Teroh (tor) 8
Mangara's Equity
As this enchantment enters, choose black or red.
At the beginning of your upkeep, sacrifice this enchantment unless you pay
.
Whenever a creature of the chosen color deals damage to you or a white creature you control, this enchantment deals that much damage to that creature.
Enchantment
Mangara's Equity (mir) 26
Merchant Ship
This creature can't attack unless defending player controls an Island.
Whenever this creature attacks and isn't blocked, you gain 2 life.
When you control no Islands, sacrifice this creature.
Creature - Human
Merchant Ship (arn) 17
Mind Bend
Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect lasts indefinitely.)
Instant
Mind Bend (mir) 77
Mogg Salvage
If an opponent controls an Island and you control a Mountain, you may cast this spell without paying its mana cost.
Destroy target artifact.
Instant
Mogg Salvage (nem) 94
Mother of Runes
: Target creature you control gains protection from the color of your choice until end of turn.
Creature - Human Cleric
Mother of Runes (ulg) 14
Mystic Decree
All creatures lose flying and islandwalk.
World Enchantment
Mystic Decree (hml) 34
Omen of Fire
Return all Islands to their owners' hands. Each player sacrifices a Plains or a white permanent of their choice for each white permanent they control.
Instant
Omen of Fire (all) 75
Orcish Veteran
This creature can't block white creatures with power 2 or greater.
: This creature gains first strike until end of turn.
Creature - Orc
Orcish Veteran (fem) 62b
Parch
Choose one —
• Parch deals 2 damage to any target.
• Parch deals 4 damage to target blue creature.
Instant
Parch (ulg) 86
Penance
Put a card from your hand on top of your library: The next time a black or red source of your choice would deal damage this turn, prevent that damage.
Enchantment
Penance (exo) 15
Pilgrim of Justice
Protection from red
, Sacrifice this creature: The next time a red source of your choice would deal damage this turn, prevent that damage.
Creature - Human Cleric
Pilgrim of Justice (ody) 40
Pilgrim of Virtue
Protection from black
, Sacrifice this creature: The next time a black source of your choice would deal damage this turn, prevent that damage.
Creature - Human Cleric
Pilgrim of Virtue (ody) 41
Pirate Ship
This creature can't attack unless defending player controls an Island.
: This creature deals 1 damage to any target.
When you control no Islands, sacrifice this creature.
Creature - Human Pirate
Pirate Ship (5ed) 109
Pledge of Loyalty
Enchant creature
Enchanted creature has protection from the colors of permanents you control. This effect doesn't remove this Aura.
Enchantment - Aura
Pledge of Loyalty (inv) 24
Prismatic Boon
Choose a color. X target creatures gain protection from the chosen color until end of turn.
Instant
Prismatic Boon (mir) 274
Psychic Allergy
As this enchantment enters, choose a color.
At the beginning of each opponent's upkeep, this enchantment deals X damage to that player, where X is the number of nontoken permanents of the chosen color they control.
At the beginning of your upkeep, destroy this enchantment unless you sacrifice two Islands.
Enchantment
Psychic Allergy (drk) 34
Pulverize
You may sacrifice two Mountains rather than pay this spell's mana cost.
Destroy all artifacts.
Sorcery
Pulverize (mmq) 207
Purelace
Target spell or permanent becomes white. (Mana symbols on that permanent remain unchanged.)
Instant
Purelace (4ed) 43
Pyroblast
Choose one —
• Counter target spell if it's blue.
• Destroy target permanent if it's blue.
Instant
Pyroblast (5ed) 262
Pyrokinesis
You may exile a red card from your hand rather than pay this spell's mana cost.
Pyrokinesis deals 4 damage divided as you choose among any number of target creatures.
Instant
Pyrokinesis (all) 78
Quarum Trench Gnomes
: If target Plains is tapped for mana, it produces colorless mana instead of white mana. (This effect lasts indefinitely.)
Creature - Gnome
Quarum Trench Gnomes (leg) 162
Raiding Party
This enchantment can't be the target of white spells or abilities from white sources.
Sacrifice an Orc: Each player may tap any number of untapped white creatures they control. For each creature tapped this way, that player chooses up to two Plains. Then destroy all Plains that weren't chosen this way by any player.
Enchantment
Raiding Party (fem) 64
Raka Sanctuary
At the beginning of your upkeep, if you control a white or blue permanent, this enchantment deals 1 damage to target creature. If you control a white permanent and a blue permanent, this enchantment deals 3 damage instead.
Enchantment
Raka Sanctuary (apc) 67
Red Ward
Enchant creature
Enchanted creature has protection from red. This effect doesn't remove this Aura.
Enchantment - Aura
Red Ward (4ed) 44
Renewing Dawn
You gain 2 life for each Mountain target opponent controls.
Sorcery
Renewing Dawn (por) 23
Reverent Mantra
You may exile a white card from your hand rather than pay this spell's mana cost.
Choose a color. All creatures gain protection from the chosen color until end of turn.
Instant
Reverent Mantra (mmq) 44
Righteous Indignation
Whenever a creature blocks a black or red creature, the blocking creature gets +1/+1 until end of turn.
Enchantment
Righteous Indignation (mmq) 46
Rockslide Ambush
Rockslide Ambush deals damage to target creature equal to the number of Mountains you control.
Sorcery
Rockslide Ambush (ptk) 121
Ruham Djinn
First strike
This creature gets -2/-2 as long as white is the most common color among all permanents or is tied for most common.
Creature - Djinn
Ruham Djinn (inv) 35
Rune of Protection: Black
: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
Cycling
(
, Discard this card: Draw a card.)
Enchantment
Rune of Protection: Black (usg) 36
Rune of Protection: Blue
: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.
Cycling
(
, Discard this card: Draw a card.)
Enchantment
Rune of Protection: Blue (usg) 37
Rune of Protection: Green
: The next time a green source of your choice would deal damage to you this turn, prevent that damage.
Cycling
(
, Discard this card: Draw a card.)
Enchantment
Rune of Protection: Green (usg) 38
Rune of Protection: Red
: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Cycling
(
, Discard this card: Draw a card.)
Enchantment
Rune of Protection: Red (usg) 40
Rune of Protection: White
: The next time a white source of your choice would deal damage to you this turn, prevent that damage.
Cycling
(
, Discard this card: Draw a card.)
Enchantment
Rune of Protection: White (usg) 41
Samite Elder
: Creatures you control gain protection from the colors of target permanent you control until end of turn.
Creature - Human Cleric
Samite Elder (pls) 14
Samite Ministration
Prevent all damage that would be dealt to you this turn by a source of your choice. Whenever damage from a black or red source is prevented this way this turn, you gain that much life.
Instant
Samite Ministration (inv) 36
Scars of the Veteran
You may exile a white card from your hand rather than pay this spell's mana cost.
Prevent the next 7 damage that would be dealt to any target this turn. If it's a creature, put a +0/+1 counter on it for each 1 damage prevented this way at the beginning of the next end step.
Instant
Scars of the Veteran (all) 16
Sea's Claim
Enchant land (Target a land as you cast this. This card enters attached to that land.)
Enchanted land is an Island.
Enchantment - Aura
Sea's Claim (ons) 113
Seasinger
When you control no Islands, sacrifice this creature.
You may choose not to untap this creature during your untap step.
: Gain control of target creature whose controller controls an Island for as long as you control this creature and this creature remains tapped.
Creature - Merfolk
Seasinger (fem) 25
Shadowbane
The next time a source of your choice would deal damage to you and/or creatures you control this turn, prevent that damage. If damage from a black source is prevented this way, you gain that much life.
Instant
Shadowbane (mir) 38
Singe
Singe deals 1 damage to target creature. That creature becomes black until end of turn.
Instant
Singe (pls) 71
Sirocco
Target player reveals their hand. For each blue instant card revealed this way, that player discards that card unless they pay 4 life.
Instant
Sirocco (mir) 192
Snowfall
Cumulative upkeep
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever an Island is tapped for mana, its controller may add an additional
. If that Island is snow, its controller may add an additional
instead. Spend this mana only to pay cumulative upkeep costs.
Enchantment
Snowfall (ice) 101
Spinal Villain
: Destroy target blue creature.
Creature - Beast
Spinal Villain (leg) 164
Spiritual Sanctuary
At the beginning of each player's upkeep, if that player controls a Plains, they gain 1 life.
Enchantment
Spiritual Sanctuary (leg) 38
Starlight
You gain 3 life for each black creature target opponent controls.
Sorcery
Starlight (por) 29
Strafe
Strafe deals 3 damage to target nonred creature.
Sorcery
Strafe (pls) 73
Sulfuric Vapors
If a red spell would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.
Enchantment
Sulfuric Vapors (usg) 220
Sunken City
At the beginning of your upkeep, sacrifice this enchantment unless you pay
.
Blue creatures get +1/+1.
Enchantment
Sunken City (drk) 36
Thing from the Deep
Whenever this creature attacks, sacrifice it unless you sacrifice an Island.
Creature - Leviathan
Thing from the Deep (por) 73
Thoughtlace
Target spell or permanent becomes blue. (Mana symbols on that permanent remain unchanged.)
Instant
Thoughtlace (4ed) 107
Undertow
Creatures with islandwalk can be blocked as though they didn't have islandwalk.
Enchantment
Undertow (leg) 82
Valorous Charge
White creatures get +2/+0 until end of turn.
Sorcery
Valorous Charge (por) 34
Voice of All
Flying
As this creature enters, choose a color.
This creature has protection from the chosen color.
Creature - Angel
Voice of All (pls) 19
Volcanic Eruption
Destroy X target Mountains. Volcanic Eruption deals damage to each creature and each player equal to the number of Mountains put into a graveyard this way.
Sorcery
Volcanic Eruption (4ed) 112
Water Wurm
This creature gets +0/+1 as long as an opponent controls an Island.
Creature - Wurm
Water Wurm (drk) 38
Whim of Volrath
Buyback
(You may pay an additional
as you cast this spell. If you do, put this card into your hand as it resolves.)
Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. (For example, you may change "nonred creature" to "nongreen creature" or "plainswalk" to "swampwalk.")
Instant
Whim of Volrath (tmp) 102
White Ward
Enchant creature
Enchanted creature has protection from white. This effect doesn't remove this Aura.
Enchantment - Aura
White Ward (4ed) 57
Zanam Djinn
Flying
This creature gets -2/-2 as long as blue is the most common color among all permanents or is tied for most common.
Creature - Djinn
Zanam Djinn (inv) 90

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Deck stats

45 pips - 36 cards
15 mana - 15 cards
23 pips - 18 cards
10 mana - 10 cards
0 pips - 0 cards
0 mana - 0 cards
16 pips - 13 cards
10 mana - 10 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
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