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Custom
Size: 147Est cost: $255.68
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0 viewsNaN secs ago
Custom
Size: 147Est cost: $255.68
No deck tags
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Artifact

Qty: 8 Price: $14.70
Captain's Claws
Equipped creature gets +1/+0.
Whenever equipped creature attacks, create a 1/1 white Kor Ally creature token that's tapped and attacking.
Equip
Artifact - Equipment
Captain's Claws (ogw) 162
Grappling Hook
Equipped creature has double strike.
Whenever equipped creature attacks, you may have target creature block it this turn if able.
Equip
Artifact - Equipment
Grappling Hook (c17) 212
Kitesail
Equipped creature gets +1/+0 and has flying.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Kitesail (mom) 261
Kor Halberd
Equipped creature gets +1/+1 and has vigilance.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Kor Halberd (mom) 27
Lithoform Engine
,
: Copy target activated or triggered ability you control. You may choose new targets for the copy.
,
: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
,
: Copy target permanent spell you control. (The copy becomes a token.)
Legendary Artifact
Lithoform Engine (znr) 245
Stone Idol Generator
Whenever a creature you control attacks, you get
(an energy counter).
, Pay six
: Create a 6/12 colorless Construct artifact creature token with trample. Activate only as a sorcery.
Artifact
Stone Idol Generator (m3c) 77
Stoneforge Masterwork
Equipped creature gets +1/+1 for each other creature you control that shares a creature type with it.
Equip
Artifact - Equipment
Stoneforge Masterwork (ogw) 166
Vulshok Splitter
For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.)
Equipped creature gets +2/+0.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Vulshok Splitter (one) 156

Artifact

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Creature

Qty: 81 Price: $115.91
Akiri, Fearless Voyager
Whenever you attack a player with one or more equipped creatures, draw a card.
: You may unattach an Equipment from a creature you control. If you do, tap that creature and it gains indestructible until end of turn.
Legendary Creature - Warrior Kor
Akiri, Fearless Voyager (cmm) 335
Akiri, Line-Slinger
First strike, vigilance
Akiri gets +1/+0 for each artifact you control.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Soldier Kor Ally
Akiri, Line-Slinger (c16) 26
Ardenn, Intrepid Archaeologist
At the beginning of combat on your turn, you may attach any number of Auras and Equipment you control to target permanent or player.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Scout Kor
Ardenn, Intrepid Archaeologist (cmr) 10
Argivian Phalanx
Affinity for creatures (This spell costs
less to cast for each creature you control.)
Vigilance (Attacking doesn't cause this creature to tap.)
Creature - Human Soldier Kor
Argivian Phalanx (dmu) 5
Armament Master
Other Kor creatures you control get +2/+2 for each Equipment attached to this creature.
Creature - Soldier Kor
Armament Master (zen) 1
Attended Healer
Whenever you gain life for the first time each turn, create a 1/1 white Cat creature token.
: Another target Cleric gains lifelink until end of turn.
Creature - Cleric Kor
Attended Healer (znr) 6
Attentive Skywarden
Flying
Whenever this creature deals combat damage to a player or battle, transform up to one target Incubator token you control.
Creature - Kor Phyrexian
Attentive Skywarden (mom) 7
Balduvian Berserker
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
When this creature dies, it deals damage equal to its power to any target.
Creature - Kor Berserker
Balduvian Berserker (dmu) 116
Canyon Vaulter
Whenever this creature saddles a Mount or crews a Vehicle during your main phase, that Mount or Vehicle gains flying until end of turn.
Creature - Kor Pilot
Canyon Vaulter (dft) 8
Cliff Threader
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Creature - Scout Kor
Cliff Threader (zen) 7
Cliffhaven Sell-Sword
Creature - Warrior Kor
Cliffhaven Sell-Sword (znr) 8
Cliffside Lookout
: Creatures you control get +1/+1 until end of turn.
Creature - Scout Kor Ally
Cliffside Lookout (bfz) 20
Cliffside Rescuer
Vigilance
, Sacrifice this creature: Target permanent you control gains protection from each of your opponents until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.)
Creature - Soldier Kor
Cliffside Rescuer (c19) 1
Dawnglare Invoker
Flying
: Tap all creatures target player controls.
Creature - Wizard Kor
Dawnglare Invoker (cm2) 25
Devout Lightcaster
Protection from black
When this creature enters, exile target black permanent.
Creature - Cleric Kor
Devout Lightcaster (zen) 10
Ertha Jo, Frontier Mentor
When Ertha Jo enters, create a 1/1 red Mercenary creature token with "
: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Whenever you activate an ability that targets a creature or player, copy that ability. You may choose new targets for the copy.
Legendary Creature - Advisor Kor
Ertha Jo, Frontier Mentor (otj) 203
Expedition Healer
Vigilance
This creature has lifelink as long as you control another Cleric.
Creature - Cleric Kor
Expedition Healer (znr) 13
Farsight Adept
When this creature enters, you and target opponent each draw a card.
Creature - Wizard Kor
Farsight Adept (znr) 14
Ghostly Sentinel
Flying, vigilance
Creature - Spirit Kor
Ghostly Sentinel (bfz) 28
Giver of Runes
: Another target creature you control gains protection from colorless or from the color of your choice until end of turn.
Creature - Cleric Kor
Giver of Runes (mh1) 13
Kitesail Apprentice
As long as this creature is equipped, it gets +1/+1 and has flying.
Creature - Soldier Kor
Kitesail Apprentice (wwk) 10
Kitesail Cleric
Kicker
(You may pay an additional
as you cast this spell.)
Flying
When this creature enters, if it was kicked, tap up to two target creatures.
Creature - Cleric Kor
Kitesail Cleric (znr) 20
Kitesail Scout
Flying
Creature - Scout Kor
Kitesail Scout (bfz) 33
Knight of Cliffhaven
Level up
(
: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-3
2/3
Flying
LEVEL 4+
4/4
Flying, vigilance
Creature - Knight Kor
Knight of Cliffhaven (ddp) 5
Kor Aeronaut
Kicker
(You may pay an additional
as you cast this spell.)
Flying
When this creature enters, if it was kicked, target creature gains flying until end of turn.
Creature - Soldier Kor
Kor Aeronaut (ddf) 10
Kor Blademaster
Double strike
Equipped Warriors you control have double strike.
Creature - Warrior Kor
Kor Blademaster (znr) 21
Kor Bladewhirl
Rally — Whenever this creature or another Ally you control enters, creatures you control gain first strike until end of turn.
Creature - Soldier Kor Ally
Kor Bladewhirl (bfz) 34
Kor Cartographer
When this creature enters, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
Creature - Scout Kor
Kor Cartographer (khc) 28
Kor Castigator
This creature can't be blocked by Eldrazi Scions.
Creature - Wizard Kor Ally
Kor Castigator (bfz) 35
Kor Celebrant
Whenever this creature or another creature you control enters, you gain 1 life.
Creature - Cleric Kor
Kor Celebrant (znr) 22
Kor Duelist
As long as this creature is equipped, it has double strike. (It deals both first-strike and regular combat damage.)
Creature - Soldier Kor
Kor Duelist (mm2) 22
Kor Entanglers
Rally — Whenever this creature or another Ally you control enters, tap target creature an opponent controls.
Creature - Soldier Kor Ally
Kor Entanglers (bfz) 36
Kor Firewalker
Protection from red
Whenever a player casts a red spell, you may gain 1 life.
Creature - Soldier Kor
Kor Firewalker (a25) 21
Kor Hookmaster
When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Creature - Soldier Kor
Kor Hookmaster (mm3) 10
Kor Line-Slinger
: Tap target creature with power 3 or less.
Creature - Scout Kor
Kor Line-Slinger (roe) 30
Kor Outfitter
When this creature enters, you may attach target Equipment you control to target creature you control.
Creature - Soldier Kor
Kor Outfitter (zen) 21
Kor Sanctifiers
Kicker
(You may pay an additional
as you cast this spell.)
When this creature enters, if it was kicked, destroy target artifact or enchantment.
Creature - Cleric Kor
Kor Sanctifiers (c15) 73
Kor Scythemaster
This creature has first strike as long as it's attacking.
Creature - Soldier Kor Ally
Kor Scythemaster (ogw) 23
Kor Sky Climber
: This creature gains flying until end of turn.
Creature - Soldier Kor Ally
Kor Sky Climber (ogw) 24
Kor Skyfisher
Flying
When this creature enters, return a permanent you control to its owner's hand.
Creature - Soldier Kor
Kor Skyfisher (mm3) 11
Kor Spiritdancer
This creature gets +2/+2 for each Aura attached to it.
Whenever you cast an Aura spell, you may draw a card.
Creature - Wizard Kor
Kor Spiritdancer (jmp) 116
Lancers en-Kor
Trample
: The next 1 damage that would be dealt to this creature this turn is dealt to target creature you control instead.
Creature - Soldier Kor
Lancers en-Kor (sth) 8
Lone Missionary
When this creature enters, you gain 4 life.
Creature - Kor Monk
Lone Missionary (mm3) 14
Lorehold Pledgemage
First strike
Magecraft — Whenever you cast or copy an instant or sorcery spell, this creature gets +1/+0 until end of turn.
Creature - Shaman Kor
Lorehold Pledgemage (stx) 201
Makindi Aeronaut
Flying
Creature - Scout Kor Ally
Makindi Aeronaut (ogw) 27
Makindi Shieldmate
Defender
Whenever this creature or another Ally you control enters, you may put a +1/+1 counter on this creature.
Creature - Soldier Kor Ally
Makindi Shieldmate (zen) 26
Marsh Threader
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature - Scout Kor
Marsh Threader (wwk) 14
Munda, Ambush Leader
Haste
Rally — Whenever Munda or another Ally you control enters, you may look at the top four cards of your library. If you do, reveal any number of Ally cards from among them, then put those cards on top of your library in any order and the rest on the bottom in any order.
Legendary Creature - Kor Ally
Munda, Ambush Leader (bfz) 215
Munda's Vanguard
Cohort —
, Tap an untapped Ally you control: Put a +1/+1 counter on each creature you control.
Creature - Knight Kor Ally
Munda's Vanguard (ogw) 29
Nahiri, Forged in Fury
Affinity for Equipment (This spell costs
less to cast for each Equipment you control.)
Whenever an equipped creature you control attacks, exile the top card of your library. You may play that card this turn. You may cast Equipment spells this way without paying their mana costs.
Legendary Creature - Artificer Kor
Nahiri, Forged in Fury (mat) 36
Nomads en-Kor
: The next 1 damage that would be dealt to this creature this turn is dealt to target creature you control instead.
Creature - Soldier Kor Nomad
Nomads en-Kor (tpr) 20
Ondu Cleric
Whenever this creature or another Ally you control enters, you may gain life equal to the number of Allies you control.
Creature - Cleric Kor Ally
Ondu Cleric (zen) 30
Ondu Spiritdancer
Whenever an enchantment you control enters, you may create a token that's a copy of it. Do this only once each turn.
Creature - Cleric Kor
Ondu Spiritdancer (dsc) 101
Outrider en-Kor
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: The next 1 damage that would be dealt to this creature this turn is dealt to target creature you control instead.
Creature - Knight Kor Rebel
Outrider en-Kor (tsr) 30
Pilgrim's Eye
Flying
When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Creature Artifact - Thopter
Pilgrim's Eye (cmm) 402
Professor of Symbology
When this creature enters, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Creature - Cleric Kor
Professor of Symbology (stx) 24
Reinforced Bulwark
Defender
: Prevent the next 1 damage that would be dealt to you this turn.
Creature Artifact - Wall
Reinforced Bulwark (roe) 223
Relief Captain
When this creature enters, support 3. (Put a +1/+1 counter on each of up to three other target creatures.)
Creature - Knight Kor Ally
Relief Captain (2x2) 24
Savior of the Small
Survival — At the beginning of your second main phase, if this creature is tapped, return target creature card with mana value 3 or less from your graveyard to your hand.
Creature - Kor Survivor
Savior of the Small (dsk) 27
Sea Gate Banneret
: Creatures you control get +1/+1 until end of turn.
Creature - Warrior Kor
Sea Gate Banneret (znr) 36
Shadow Glider
Flying
Creature - Soldier Kor
Shadow Glider (bfz) 47
Shaman en-Kor
: The next 1 damage that would be dealt to this creature this turn is dealt to target creature you control instead.
: The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to this creature instead.
Creature - Cleric Shaman Kor
Shaman en-Kor (tpr) 27
Silkenfist Fighter
Whenever this creature becomes blocked, untap it.
Creature - Soldier Kor
Silkenfist Fighter (nem) 19
Silkenfist Order
Whenever this creature becomes blocked, untap it.
Creature - Soldier Kor
Silkenfist Order (nem) 20
Silverquill Lecturer
Creature spells you cast have demonstrate. (Whenever you cast a creature spell, you may copy it. If you do, choose an opponent to also copy it. Each copy becomes a token.)
Creature - Wizard Kor
Silverquill Lecturer (m3c) 44
Skyclave Apparition
When this creature enters, exile up to one target nonland, nontoken permanent you don't control with mana value 4 or less.
When this creature leaves the battlefield, the exiled card's owner creates an X/X blue Illusion creature token, where X is the mana value of the exiled card.
Creature - Spirit Kor
Skyclave Apparition (znr) 39
Skyclave Cleric
When this creature enters, you gain 2 life.
Creature - Cleric Kor
Skyclave Cleric // Skyclave Basilica (znr) 40Skyclave Cleric // Skyclave Basilica (znr) 40
Soulbound Guardians
Defender, flying
Creature - Spirit Kor
Soulbound Guardians (roe) 45
Spirit en-Kor
Flying
: The next 1 damage that would be dealt to this creature this turn is dealt to target creature you control instead.
Creature - Spirit Kor
Spirit en-Kor (tpr) 34
Squad Commander
When this creature enters, create a 1/1 white Kor Warrior creature token for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
At the beginning of combat on your turn, if you have a full party, creatures you control get +1/+0 and gain indestructible until end of turn.
Creature - Warrior Kor
Squad Commander (clb) 709
Stone Haven Medic
,
: You gain 1 life.
Creature - Cleric Kor
Stone Haven Medic (bfz) 51
Stone Haven Outfitter
Equipped creatures you control get +1/+1.
Whenever an equipped creature you control dies, draw a card.
Creature - Artificer Kor Ally
Stone Haven Outfitter (ogw) 37
Stone Haven Pilgrim
Whenever this creature attacks, if you control an artifact or enchantment, this creature gets +1/+1 and gains lifelink until end of turn.
Creature - Cleric Kor
Stone Haven Pilgrim (jmp) 6
Stoneforge Acolyte
Cohort —
, Tap an untapped Ally you control: Look at the top four cards of your library. You may reveal an Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Creature - Artificer Kor Ally
Stoneforge Acolyte (ogw) 38
Stoneforge Mystic
When this creature enters, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
,
: You may put an Equipment card from your hand onto the battlefield.
Creature - Artificer Kor
Stoneforge Mystic (2xm) 31
Thraben Gargoyle
Defender
: Transform this creature.
Creature Artifact - Gargoyle
Thraben Gargoyle // Stonewing Antagonizer (soi) 266Thraben Gargoyle // Stonewing Antagonizer (soi) 266
Thunderous Orator
Vigilance
Whenever this creature attacks, it gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, indestructible, lifelink, menace, and trample.
Creature - Wizard Kor
Thunderous Orator (stx) 35
Totem-Guide Hartebeest
When this creature enters, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle.
Creature - Antelope
Totem-Guide Hartebeest (roe) 50
Valiant Veteran
Other Soldiers you control get +1/+1.
, Exile this card from your graveyard: Put a +1/+1 counter on each Soldier you control.
Creature - Soldier Kor
Valiant Veteran (dmu) 38
Warrior en-Kor
: The next 1 damage that would be dealt to this creature this turn is dealt to target creature you control instead.
Creature - Knight Warrior Kor
Warrior en-Kor (tpr) 39
Wolf of Devil's Breach
Whenever this creature attacks, you may pay
and discard a card. If you do, this creature deals damage to target creature or planeswalker equal to the discarded card's mana value.
Creature - Elemental Wolf
Wolf of Devil's Breach (soi) 192

Creature

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Enchantment

Qty: 7 Price: $3.51
High Ground
Each creature you control can block an additional creature each combat.
Enchantment
High Ground (10e) 20
Nahiri's Binding
Enchant creature or planeswalker
Enchanted permanent can't attack or block, and its activated abilities can't be activated.
Enchantment - Aura
Nahiri's Binding (znr) 29
Nahiri's Machinations
At the beginning of combat on your turn, target creature you control gains indestructible until end of turn.
: This enchantment deals 1 damage to target blocking creature.
Enchantment
Nahiri's Machinations (soi) 28
Nahiri's Resolve
Creatures you control get +1/+0 and have haste.
At the beginning of your end step, exile any number of nontoken artifacts and/or creatures you control. Return those cards to the battlefield under their owner's control at the beginning of your next upkeep.
Enchantment
Nahiri's Resolve (mat) 37
Retreat to Emeria
Landfall — Whenever a land you control enters, choose one —
• Create a 1/1 white Kor Ally creature token.
• Creatures you control get +1/+1 until end of turn.
Enchantment
Retreat to Emeria (znc) 20
Spark Rupture
When this enchantment enters, draw a card.
Each planeswalker with one or more loyalty counters on it loses all abilities and is a creature with power and toughness each equal to the number of loyalty counters on it.
Enchantment
Spark Rupture (mat) 55
Stasis Snare
Flash (You may cast this spell any time you could cast an instant.)
When this enchantment enters, exile target creature an opponent controls until this enchantment leaves the battlefield.
Enchantment
Stasis Snare (plst) PBFZ-50

Enchantment

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Instant

Qty: 25 Price: $29.98
Allied Assault
Up to two target creatures each get +X/+X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Instant
Allied Assault (znr) 1
Brave the Elements
Choose a color. White creatures you control gain protection from the chosen color until end of turn.
Instant
Brave the Elements (c14) 66
Comet Storm
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them.
Instant
Comet Storm (pwwk) 76★
Dauntless Unity
Kicker
(You may pay an additional
as you cast this spell.)
Creatures you control get +1/+1 until end of turn. If this spell was kicked, those creatures get +2/+1 until end of turn instead.
Instant
Dauntless Unity (znr) 9
Disenchant
Destroy target artifact or enchantment.
Instant
Disenchant (znr) 10
Increasing Vengeance
Copy target instant or sorcery spell you control. If this spell was cast from a graveyard, copy that spell twice instead. You may choose new targets for the copies.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Increasing Vengeance (sta) 40
Kabira Takedown
Kabira Takedown deals damage equal to the number of creatures you control to target creature or planeswalker.
Instant
Kabira Takedown // Kabira Plateau (znr) 19Kabira Takedown // Kabira Plateau (znr) 19
Kor Chant
All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead.
Instant
Kor Chant (tpr) 17
Lavaball Trap
If an opponent had two or more lands enter the battlefield under their control this turn, you may pay
rather than pay this spell's mana cost.
Destroy two target lands. Lavaball Trap deals 4 damage to each creature.
Instant - Trap
Lavaball Trap (zen) 135
Lithomancer's Focus
Target creature gets +2/+2 until end of turn. Prevent all damage that would be dealt to that creature this turn by colorless sources.
Instant
Lithomancer's Focus (bfz) 38
Make a Stand
Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Instant
Make a Stand (cmr) 32
Mighty Leap
Target creature gets +2/+2 and gains flying until end of turn.
Instant
Mighty Leap (ogw) 28
Nahiri's Stoneblades
Up to two target creatures each get +2/+0 until end of turn.
Instant
Nahiri's Stoneblades (war) 139
Outnumber
Outnumber deals damage to target creature equal to the number of creatures you control.
Instant
Outnumber (jmp) 354
Pressure Point
Tap target creature.
Draw a card.
Instant
Pressure Point (znr) 33
Rebuff the Wicked
Counter target spell that targets a permanent you control.
Instant
Rebuff the Wicked (tsr) 35
Shatter the Source
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Choose one —
• Shatter the Source deals 6 damage to target creature, planeswalker, or battle.
• Destroy target artifact.
Instant
Shatter the Source (mom) 164
Shieldmate's Blessing
Prevent the next 3 damage that would be dealt to any target this turn.
Instant
Shieldmate's Blessing (zen) 35
Shock
Shock deals 2 damage to any target.
Instant
Shock (6ed) 206
Smite
Destroy target blocked creature.
Instant
Smite (roe) 43
Staggershock
Staggershock deals 2 damage to any target.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Instant
Staggershock (2x2) 125
Tandem Tactics
Up to two target creatures each get +1/+2 until end of turn. You gain 2 life.
Instant
Tandem Tactics (clu) 76
Thrill of Possibility
As an additional cost to cast this spell, discard a card.
Draw two cards.
Instant
Thrill of Possibility (one) 151
Through the Breach
You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice that creature at the beginning of the next end step.
Splice onto Arcane
(As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant - Arcane
Through the Breach (uma) 152
Unstable Footing
Kicker
(You may pay an additional
as you cast this spell.)
Damage can't be prevented this turn. If this spell was kicked, it deals 5 damage to target player or planeswalker.
Instant
Unstable Footing (zen) 153

Instant

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Land

Qty: 4 (6 w/ MDFC)Price: $61.32
Kor Haven
: Add
.
,
: Prevent all combat damage that would be dealt by target attacking creature this turn.
Legendary Land
Kor Haven (nem) 141
Needleverge Pathway
: Add
.
Land
Needleverge Pathway // Pillarverge Pathway (znr) 263Needleverge Pathway // Pillarverge Pathway (znr) 263
Strip Mine
: Add
.
, Sacrifice this land: Destroy target land.
Land
Strip Mine (zne) 28
Warped Landscape
: Add
.
,
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Warped Landscape (c18) 291

Land

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Planeswalker

Qty: 5 Price: $4.61
Nahiri, Heir of the Ancients
+1: Create a 1/1 white Kor Warrior creature token. You may attach an Equipment you control to it.
−2: Look at the top six cards of your library. You may reveal a Warrior or Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
−3: Nahiri deals damage to target creature or planeswalker equal to twice the number of Equipment you control.
Legendary Planeswalker - Nahiri
Nahiri, Heir of the Ancients (znr) 230
Nahiri, Storm of Stone
During your turn, creatures you control have first strike and equip abilities you activate cost
less to activate.
−X: Nahiri deals X damage to target tapped creature.
Legendary Planeswalker - Nahiri
Nahiri, Storm of Stone (war) 233
Nahiri, the Harbinger
+2: You may discard a card. If you do, draw a card.
−2: Exile target enchantment, tapped artifact, or tapped creature.
−8: Search your library for an artifact or creature card, put it onto the battlefield, then shuffle. It gains haste. Return it to your hand at the beginning of the next end step.
Legendary Planeswalker - Nahiri
Nahiri, the Harbinger (cmm) 929
Nahiri, the Lithomancer
+2: Create a 1/1 white Kor Soldier creature token. You may attach an Equipment you control to it.
−2: You may put an Equipment card from your hand or graveyard onto the battlefield.
−10: Create a colorless Equipment artifact token named Stoneforged Blade. It has indestructible, "Equipped creature gets +5/+5 and has double strike," and equip
.
Nahiri, the Lithomancer can be your commander.
Legendary Planeswalker - Nahiri
Nahiri, the Lithomancer (cmm) 45
Nahiri, the Unforgiving
Compleated (
can be paid with
,
, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)
+1: Until your next turn, up to one target creature attacks a player each combat if able.
+1: Discard a card, then draw a card.
0: Exile target creature or Equipment card with mana value less than Nahiri's loyalty from your graveyard. Create a token that's a copy of it. That token gains haste. Exile it at the beginning of the next end step.
Legendary Planeswalker - Nahiri
Nahiri, the Unforgiving (one) 211

Planeswalker

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Sorcery

Qty: 17 Price: $25.65
Conqueror's Pledge
Kicker
(You may pay an additional
as you cast this spell.)
Create six 1/1 white Kor Soldier creature tokens. If this spell was kicked, create twelve of those tokens instead.
Sorcery
Conqueror's Pledge (zen) 8
Declaration in Stone
Exile target creature and all other creatures its controller controls with the same name as that creature. That player investigates for each nontoken creature exiled this way.
Sorcery
Declaration in Stone (soi) 12
Landbind Ritual
You gain 2 life for each Plains you control.
Sorcery
Landbind Ritual (zen) 24
Lithomantic Barrage
This spell can't be countered.
Lithomantic Barrage deals 1 damage to target creature or planeswalker. It deals 5 damage instead if that target is white and/or blue.
Sorcery
Lithomantic Barrage (mom) 152
Nahiri's Lithoforming
Sacrifice X lands. For each land sacrificed this way, draw a card. You may play X additional lands this turn. Lands you control enter tapped this turn.
Sorcery
Nahiri's Lithoforming (znr) 151
Nahiri's Sacrifice
As an additional cost to cast this spell, sacrifice an artifact or creature with mana value X.
Nahiri's Sacrifice deals X damage divided as you choose among any number of target creatures.
Sorcery
Nahiri's Sacrifice (one) 142
Nahiri's Warcrafting
Nahiri's Warcrafting deals 5 damage to target creature, planeswalker, or battle. Look at the top X cards of your library, where X is the excess damage dealt this way. You may exile one of those cards. Put the rest on the bottom of your library in a random order. You may play the exiled card this turn.
Sorcery
Nahiri's Warcrafting (mom) 155
Nahiri's Wrath
As an additional cost to cast this spell, discard X cards.
Nahiri's Wrath deals damage equal to the total mana value of the discarded cards to each of up to X target creatures and/or planeswalkers.
Sorcery
Nahiri's Wrath (emn) 137
Nomads' Assembly
Create a 1/1 white Kor Soldier creature token for each creature you control.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Sorcery
Nomads' Assembly (c14) 82
Reckless Handling
Search your library for an artifact card, reveal it, put it into your hand, shuffle, then discard a card at random. If an artifact card was discarded this way, Reckless Handling deals 2 damage to each opponent.
Sorcery
Reckless Handling (mat) 19
Single Combat
Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn.
Sorcery
Single Combat (war) 30
Structural Distortion
Exile target artifact or land. Structural Distortion deals 2 damage to that permanent's controller.
Sorcery
Structural Distortion (soi) 185
Sudden Demise
Choose a color. Sudden Demise deals X damage to each creature of the chosen color.
Sorcery
Sudden Demise (e01) 59
Survival Cache
You gain 2 life. Then if you have more life than an opponent, draw a card.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Sorcery
Survival Cache (ima) 34
Unified Front
Converge — Create a 1/1 white Kor Ally creature token for each color of mana spent to cast this spell.
Sorcery
Unified Front (bfz) 53
Windborne Charge
Two target creatures you control each get +2/+2 and gain flying until end of turn.
Sorcery
Windborne Charge (cn2) 100
World at War
After the second main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Sorcery
World at War (roe) 172

Sorcery

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Deck Info

Deck stats

134 pips - 111 cards
3 mana - 3 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
44 pips - 34 cards
1 mana - 1 card
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
3 mana - 3 cards
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