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Custom
Size: 425Est cost: $2407.46
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0 viewsNaN secs ago
Custom
Size: 425Est cost: $2407.46
No deck tags
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Artifact

Qty: 23 Price: $1695.17
Aetherworks Marvel
Whenever a permanent you control is put into a graveyard, you get
(an energy counter).
, Pay six
: Look at the top six cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
Legendary Artifact
Aetherworks Marvel (kld) 193
Aladdin's Lamp
,
: The next time you would draw a card this turn, instead look at the top X cards of your library, put all but one of them on the bottom of your library in a random order, then draw a card. X can't be 0.
Artifact
Aladdin's Lamp (4ed) 291
Altar of Dementia
Sacrifice a creature: Target player mills cards equal to the sacrificed creature's power.
Artifact
Altar of Dementia (mh1) 218
Bloodsoaked Altar
, Pay 2 life, Discard a card, Sacrifice a creature: Create a 5/5 black Demon creature token with flying. Activate only as a sorcery.
Artifact
Bloodsoaked Altar (m20) 90
Conjurer's Bauble
, Sacrifice this artifact: Put up to one target card from your graveyard on the bottom of your library. Draw a card.
Artifact
Conjurer's Bauble (5dn) 112
Darksteel Pendant
Indestructible (Effects that say "destroy" don't destroy this artifact.)
,
: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Artifact
Darksteel Pendant (dst) 113
Dreadmobile
Menace
, Sacrifice another artifact or creature: Put a +1/+1 counter on this Vehicle.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Dreadmobile (mh3) 87
Heartstone
Activated abilities of creatures cost
less to activate. This effect can't reduce the mana in that cost to less than one mana.
Artifact
Heartstone (sth) 134
Jinxed Ring
Whenever a nontoken permanent is put into your graveyard from the battlefield, this artifact deals 1 damage to you.
Sacrifice a creature: Target opponent gains control of this artifact. (This effect lasts indefinitely.)
Artifact
Jinxed Ring (sth) 137
Lavabrink Floodgates
: Add
.
At the beginning of each player's upkeep, that player may put a doom counter on this artifact or remove a doom counter from it. Then if it has three or more doom counters on it, sacrifice this artifact. When you do, it deals 6 damage to each creature.
Artifact
Lavabrink Floodgates (c20) 53
Lotus Petal
, Sacrifice this artifact: Add one mana of any color.
Artifact
Lotus Petal (tmp) 294
Mox Amber
: Add one mana of any color among legendary creatures and planeswalkers you control.
Legendary Artifact
Mox Amber (dom) 224
Mox Diamond
If this artifact would enter, you may discard a land card instead. If you do, put this artifact onto the battlefield. If you don't, put it into its owner's graveyard.
: Add one mana of any color.
Artifact
Mox Diamond (sth) 138
Nazgûl Battle-Mace
Equipped creature has menace, deathtouch, annihilator 1, and "Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control unless that player pays 3 life." (Whenever a creature with annihilator 1 attacks, defending player sacrifices a permanent of their choice.)
Equip
Artifact - Equipment
Nazgûl Battle-Mace (ltc) 510
Phyrexian Altar
Sacrifice a creature: Add one mana of any color.
Artifact
Phyrexian Altar (2x2) 311
Reito Lantern
: Put target card from a graveyard on the bottom of its owner's library.
Artifact
Reito Lantern (cns) 202
Soldevi Digger
: Put the top card of your graveyard on the bottom of your library.
Artifact
Soldevi Digger (all) 131
Spawning Pit
Sacrifice a creature: Put a charge counter on this artifact.
, Remove two charge counters from this artifact: Create a 2/2 colorless Spawn artifact creature token.
Artifact
Spawning Pit (dst) 141
Teferi's Puzzle Box
At the beginning of each player's draw step, that player puts the cards in their hand on the bottom of their library in any order, then draws that many cards.
Artifact
Teferi's Puzzle Box (9ed) 312
Tel-Jilad Stylus
: Put target permanent you own on the bottom of your library.
Artifact
Tel-Jilad Stylus (mrd) 260
The Cauldron of Eternity
This spell costs
less to cast for each creature card in your graveyard.
Whenever a creature you control dies, put it on the bottom of its owner's library.
,
, Pay 2 life: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
Legendary Artifact
The Cauldron of Eternity (eld) 82
The Cauldron of Eternity
This spell costs
less to cast for each creature card in your graveyard.
Whenever a creature you control dies, put it on the bottom of its owner's library.
,
, Pay 2 life: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
Legendary Artifact
The Cauldron of Eternity (eld) 82
Vessel of Endless Rest
When this artifact enters, put target card from a graveyard on the bottom of its owner's library.
: Add one mana of any color.
Artifact
Vessel of Endless Rest (uma) 235

Artifact

(CTRL to add secondary)

Creature

Qty: 370 Price: $548.99
Abyssal Gatekeeper
When this creature dies, each player sacrifices a creature of their choice.
Creature - Horror
Abyssal Gatekeeper (dvd) 31
Abyssal Gorestalker
When this creature enters, each player sacrifices two creatures of their choice.
Creature - Horror
Abyssal Gorestalker (lci) 87
Accursed Centaur
When this creature enters, sacrifice a creature.
Creature - Zombie Centaur
Accursed Centaur (ons) 123
Accursed Marauder
When this creature enters, each player sacrifices a nontoken creature of their choice.
Creature - Warrior Zombie
Accursed Marauder (mh3) 80
Anje, Maid of Dishonor
Whenever Anje and/or one or more other Vampires you control enter, create a Blood token. This ability triggers only once each turn. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
, Sacrifice another creature or a Blood token: Each opponent loses 2 life and you gain 2 life.
Legendary Creature - Vampire
Anje, Maid of Dishonor (vow) 231
Anointed Deacon
At the beginning of combat on your turn, you may have target Vampire get +2/+0 until end of turn.
Creature - Vampire Cleric
Anointed Deacon (xln) 89
Anowon, the Ruin Sage
At the beginning of your upkeep, each player sacrifices a non-Vampire creature of their choice.
Legendary Creature - Vampire Shaman
Anowon, the Ruin Sage (voc) 118
Anowon, the Ruin Sage
At the beginning of your upkeep, each player sacrifices a non-Vampire creature of their choice.
Legendary Creature - Vampire Shaman
Anowon, the Ruin Sage (voc) 118
Archfiend of Depravity
Flying
At the beginning of each opponent's end step, that player chooses up to two creatures they control, then sacrifices the rest.
Creature - Demon
Archfiend of Depravity (e01) 31
Archfiend of Depravity
Flying
At the beginning of each opponent's end step, that player chooses up to two creatures they control, then sacrifices the rest.
Creature - Demon
Archfiend of Depravity (e01) 31
Arms Dealer
, Sacrifice a Goblin: This creature deals 4 damage to target creature.
Creature - Goblin Rogue
Arms Dealer (m13) 120
Arrogant Bloodlord
Whenever this creature blocks or becomes blocked by a creature with power 1 or less, destroy this creature at end of combat.
Creature - Knight Vampire
Arrogant Bloodlord (roe) 94
Arrogant Outlaw
When this creature enters, if an opponent lost life this turn, each opponent loses 2 life and you gain 2 life.
Creature - Vampire Noble
Arrogant Outlaw (mid) 84
Arrogant Outlaw
When this creature enters, if an opponent lost life this turn, each opponent loses 2 life and you gain 2 life.
Creature - Vampire Noble
Arrogant Outlaw (mid) 84
Arrogant Vampire
Flying
Creature - Vampire
Arrogant Vampire (por) 79
Ascendant Evincar
Flying (This creature can't be blocked except by creatures with flying or reach.)
Other black creatures get +1/+1.
Nonblack creatures get -1/-1.
Legendary Creature - Vampire Noble Phyrexian
Ascendant Evincar (hop) 17
Ashling, the Extinguisher
Whenever Ashling deals combat damage to a player, choose target creature that player controls. The player sacrifices that creature.
Legendary Creature - Elemental Shaman
Ashling, the Extinguisher (eve) 33
Ashnod, Flesh Mechanist
Deathtouch
Whenever Ashnod attacks, you may sacrifice another creature. If you do, create a tapped Powerstone token.
, Exile a creature card from your graveyard: Create a tapped 3/3 colorless Zombie artifact creature token.
Legendary Creature - Human Artificer
Ashnod, Flesh Mechanist (bro) 84
Asylum Visitor
At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Wizard Vampire
Asylum Visitor (c19) 103
Baleful Beholder
When this creature enters, choose one —
• Antimagic Cone — Each opponent sacrifices an enchantment of their choice.
• Fear Ray — Creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
Creature - Beholder
Baleful Beholder (afr) 89
Balustrade Spy
Flying
When this creature enters, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Creature - Vampire Rogue
Balustrade Spy (rvr) 66
Banewhip Punisher
When this creature enters, you may put a -1/-1 counter on target creature.
, Sacrifice this creature: Destroy target creature that has a -1/-1 counter on it.
Creature - Human Warrior
Banewhip Punisher (hou) 59
Barony Vampire
Creature - Vampire
Barony Vampire (m20) 85
Bat Whisperer
When this creature enters, if an opponent lost life this turn, create a 1/1 black Bat creature token with flying.
Creature - Vampire
Bat Whisperer (mid) 86
Bearer of Silence
Devoid (This card has no color.)
When you cast this spell, you may pay
. If you do, target opponent sacrifices a creature. (
represents colorless mana.)
Flying
This creature can't block.
Creature - Eldrazi
Bearer of Silence (ogw) 67
Belligerent Guest
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever this creature deals combat damage to a player, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Creature - Vampire
Belligerent Guest (vow) 144
Bellowing Mauler
At the beginning of your end step, each player loses 4 life unless they sacrifice a nontoken creature of their choice.
Creature - Warrior Ogre
Bellowing Mauler (ncc) 33
Bishop of the Bloodstained
When this creature enters, target opponent loses 1 life for each Vampire you control.
Creature - Vampire Cleric
Bishop of the Bloodstained (xln) 91
Black Carriage
Trample
This creature doesn't untap during your untap step.
Sacrifice a creature: Untap this creature. Activate only during your upkeep.
Creature - Horse
Black Carriage (hml) 42
Blazing Hellhound
, Sacrifice another creature: This creature deals 1 damage to any target.
Creature - Elemental Dog
Blazing Hellhound (2x2) 183
Bleak Coven Vampires
Metalcraft — When this creature enters, if you control three or more artifacts, target player loses 4 life and you gain 4 life.
Creature - Vampire Warrior
Bleak Coven Vampires (som) 55
Blood Artist
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Creature - Vampire
Blood Artist (dsc) 132
Blood Bairn
Sacrifice another creature: This creature gets +2/+2 until end of turn.
Creature - Vampire
Blood Bairn (cma) 49
Blood Burglar
During your turn, this creature has lifelink.(Damage dealt by this creature also causes you to gain that much life.)
Creature - Vampire Rogue
Blood Burglar (m20) 88
Blood Burglar
During your turn, this creature has lifelink.(Damage dealt by this creature also causes you to gain that much life.)
Creature - Vampire Rogue
Blood Burglar (m20) 88
Blood Glutton
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Vampire
Blood Glutton (m21) 90
Blood Glutton
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Vampire
Blood Glutton (m21) 90
Blood Host
, Sacrifice another creature: Put a +1/+1 counter on this creature and you gain 2 life.
Creature - Vampire
Blood Host (jmp) 208
Blood Petal Celebrant
This creature has first strike as long as it's attacking.
When this creature dies, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Creature - Vampire
Blood Petal Celebrant (vow) 146
Blood Seeker
Whenever a creature an opponent controls enters, you may have that player lose 1 life.
Creature - Vampire Shaman
Blood Seeker (dsc) 77
Blood-Chin Fanatic
, Sacrifice another Warrior creature: Target player loses X life and you gain X life, where X is the sacrificed creature's power.
Creature - Warrior Orc
Blood-Chin Fanatic (dtk) 88
Bloodbond Vampire
Whenever you gain life, put a +1/+1 counter on this creature.
Creature - Vampire Shaman Ally
Bloodbond Vampire (jmp) 209
Bloodborn Scoundrels
Assist (Another player can pay up to
of this spell's cost.)
When this creature enters, target opponent loses 2 life and you gain 2 life.
Creature - Vampire Rogue
Bloodborn Scoundrels (bbd) 45
Bloodcrazed Neonate
This creature attacks each combat if able.
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Creature - Vampire
Bloodcrazed Neonate (isd) 131
Bloodcrazed Paladin
Flash
This creature enters with a +1/+1 counter on it for each creature that died this turn.
Creature - Knight Vampire
Bloodcrazed Paladin (xln) 93
Bloodcrazed Socialite
Menace
When this creature enters, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Whenever this creature attacks, you may sacrifice a Blood token. If you do, it gets +2/+2 until end of turn.
Creature - Vampire
Bloodcrazed Socialite (vow) 96
Bloodghast
This creature can't block.
This creature has haste as long as an opponent has 10 or less life.
Landfall — Whenever a land you control enters, you may return this card from your graveyard to the battlefield.
Creature - Vampire Spirit
Bloodghast (lcc) 184
Bloodhall Priest
Whenever this creature enters or attacks, if you have no cards in hand, this creature deals 2 damage to any target.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Vampire Cleric
Bloodhall Priest (c19) 188
Bloodhusk Ritualist
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
When this creature enters, target opponent discards a card for each time it was kicked.
Creature - Vampire Shaman
Bloodhusk Ritualist (c17) 101
Bloodletter of Aclazotz
Flying
If an opponent would lose life during your turn, they lose twice that much life instead. (Damage causes loss of life.)
Creature - Vampire Demon
Bloodletter of Aclazotz (lci) 92
Bloodline Necromancer
Lifelink
When this creature enters, you may return target Vampire or Wizard creature card from your graveyard to the battlefield.
Creature - Wizard Vampire
Bloodline Necromancer (lcc) 185
Bloodlord of Vaasgoth
Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.)
Flying
Whenever you cast a Vampire creature spell, it gains bloodthirst 3.
Creature - Vampire Warrior
Bloodlord of Vaasgoth (voc) 121
Bloodmist Infiltrator
Whenever this creature attacks, you may sacrifice another creature. If you do, this creature can't be blocked this turn.
Creature - Vampire
Bloodmist Infiltrator (rna) 65
Bloodrage Vampire
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.)
Creature - Vampire
Bloodrage Vampire (ddk) 10
Bloodrite Invoker
: Target player loses 3 life and you gain 3 life.
Creature - Vampire Shaman
Bloodrite Invoker (ddp) 45
Bloodshot Cyclops
, Sacrifice a creature: This creature deals damage equal to the sacrificed creature's power to any target.
Creature - Cyclops Giant
Bloodshot Cyclops (8ed) 179
Bloodsworn Squire
, Discard a card: This creature gains indestructible until end of turn. Tap it. Then if there are four or more creature cards in your graveyard, transform this creature. (Damage and effects that say "destroy" don't destroy it.)
Creature - Vampire Soldier
Bloodsworn Squire // Bloodsworn Knight (vow) 97Bloodsworn Squire // Bloodsworn Knight (vow) 97
Bloodsworn Steward
Flying
Commander creatures you control get +2/+2 and have haste.
Creature - Knight Vampire
Bloodsworn Steward (voc) 144
Bloodthirsty Adversary
Haste
When this creature enters, you may pay
any number of times. When you pay this cost one or more times, put that many +1/+1 counters on this creature, then exile up to that many target instant and/or sorcery cards with mana value 3 or less from your graveyard and copy them. You may cast any number of the copies without paying their mana costs.
Creature - Vampire
Bloodthirsty Adversary (otc) 157
Bloodthirsty Aerialist
Flying
Whenever you gain life, put a +1/+1 counter on this creature.
Creature - Vampire Rogue
Bloodthirsty Aerialist (c21) 136
Bloodthrone Vampire
Sacrifice a creature: This creature gets +2/+2 until end of turn.
Creature - Vampire
Bloodthrone Vampire (ddp) 46
Bloodtithe Collector
Flying
When this creature enters, if an opponent lost life this turn, each opponent discards a card.
Creature - Vampire Noble
Bloodtithe Collector (mid) 90
Bloodtithe Harvester
When this creature enters, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
, Sacrifice this creature: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery.
Creature - Vampire
Bloodtithe Harvester (vow) 232
Bloodtracker
Flying
, Pay 2 life: Put a +1/+1 counter on this creature.
When this creature leaves the battlefield, draw a card for each +1/+1 counter on it.
Creature - Wizard Vampire
Bloodtracker (lcc) 186
Bloodvial Purveyor
Flying, trample
Whenever an opponent casts a spell, that player creates a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Whenever this creature attacks, it gets +1/+0 until end of turn for each Blood token defending player controls.
Creature - Vampire
Bloodvial Purveyor (vow) 98
Bogardan Dragonheart
Sacrifice another creature: Until end of turn, this creature becomes a Dragon with base power and toughness 4/4, flying, and haste.
Creature - Human Shaman
Bogardan Dragonheart (mh1) 120
Boilerbilges Ripper
When this creature enters, you may sacrifice another creature or enchantment. When you do, this creature deals 2 damage to any target.
Creature - Human Assassin
Boilerbilges Ripper (dsk) 127
Bold Impaler
: This creature gets +2/+0 until end of turn.
Creature - Knight Vampire
Bold Impaler (emn) 120
Bold Plagiarist
Flash
Whenever an opponent puts one or more counters on a creature they control, they put the same number and kind of counters on this creature.
Creature - Vampire Rogue
Bold Plagiarist (c21) 37
Boneyard Desecrator
Menace
, Sacrifice another creature: Put a +1/+1 counter on this creature. If an outlaw was sacrificed this way, create a Treasure token. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
Creature - Zombie Mercenary
Boneyard Desecrator (otj) 81
Bontu the Glorified
Menace, indestructible
Bontu can't attack or block unless a creature died under your control this turn.
, Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain 1 life.
Legendary Creature - God
Bontu the Glorified (akh) 82
Braids, Arisen Nightmare
At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent of their choice that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card.
Legendary Creature - Nightmare
Braids, Arisen Nightmare (dsc) 133
Bringer of the Last Gift
Flying
When this creature enters, if you cast it, each player sacrifices all other creatures they control. Then each player returns all creature cards from their graveyard that weren't put there this way to the battlefield.
Creature - Vampire Demon
Bringer of the Last Gift (lci) 94
Bronze Walrus
When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
: Add one mana of any color.
Creature Artifact - Walrus
Bronze Walrus (clb) 302
Butcher of Malakir
Flying
Whenever this creature or another creature you control dies, each opponent sacrifices a creature of their choice.
Creature - Vampire Warrior
Butcher of Malakir (lcc) 187
Callous Bloodmage
When this creature enters, choose one —
• Create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."
• You draw a card and you lose 1 life.
• Exile target player's graveyard.
Creature - Vampire Warlock
Callous Bloodmage (stx) 66
Canal Dredger
Draft this card face up.
Each player passes the last card from each booster pack to a player who drafted a card named Canal Dredger.
: Put target card from your graveyard on the bottom of your library.
Creature Artifact - Construct
Canal Dredger (cns) 55
Captivating Vampire
Other Vampire creatures you control get +1/+1.
Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.
Creature - Vampire
Captivating Vampire (c17) 104
Carrier Thrall
When this creature dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add
."
Creature - Vampire
Carrier Thrall (cmm) 142
Carrion Feeder
This creature can't block.
Sacrifice a creature: Put a +1/+1 counter on this creature.
Creature - Zombie
Carrion Feeder (mh1) 81
Cemetery Gatekeeper
First strike
When this creature enters, exile a card from a graveyard.
Whenever a player plays a land or casts a spell, if it shares a card type with the exiled card, this creature deals 2 damage to that player.
Creature - Vampire
Cemetery Gatekeeper (vow) 148
Chain Devil
Animate Chains — When this creature enters, each player sacrifices a nontoken creature of their choice.
Creature - Devil
Chain Devil (clb) 120
Champion of Dusk
When this creature enters, you draw X cards and you lose X life, where X is the number of Vampires you control.
Creature - Knight Vampire
Champion of Dusk (lcc) 188
Chancellor of the Dross
You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent loses 3 life, then you gain life equal to the life lost this way.
Flying, lifelink
Creature - Vampire Phyrexian
Chancellor of the Dross (nph) 54
Child of Night
Lifelink
Creature - Vampire
Child of Night (jmp) 218
Child of Night
Lifelink
Creature - Vampire
Child of Night (jmp) 218
Clandestine Meddler
When this creature enters, suspect up to one other target creature you control. (A suspected creature has menace and can't block.)
Whenever one or more suspected creatures you control attack, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Vampire Rogue
Clandestine Meddler (mkm) 82
Conspicuous Snoop
Play with the top card of your library revealed.
You may cast Goblin spells from the top of your library.
As long as the top card of your library is a Goblin card, this creature has all activated abilities of that card.
Creature - Goblin Rogue
Conspicuous Snoop (m21) 139
Consuming Aetherborn
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Lifelink
Creature - Vampire Aetherborn
Consuming Aetherborn (mom) 97
Creeping Bloodsucker
At the beginning of your upkeep, this creature deals 1 damage to each opponent. You gain life equal to the damage dealt this way.
Creature - Vampire
Creeping Bloodsucker (j22) 21
Crimson Honor Guard
Trample
At the beginning of each player's end step, this creature deals 4 damage to that player unless they control a commander.
Creature - Knight Vampire
Crimson Honor Guard (voc) 145
Crossway Troublemakers
Attacking Vampires you control have deathtouch and lifelink. (Any amount of damage they deal to a creature is enough to destroy it. Damage dealt by those creatures also causes their controller to gain that much life.)
Whenever a Vampire you control dies, you may pay 2 life. If you do, draw a card.
Creature - Vampire
Crossway Troublemakers (lcc) 190
Crossway Vampire
When this creature enters, target creature can't block this turn.
Creature - Vampire
Crossway Vampire (isd) 135
Crovax the Cursed
Crovax enters with four +1/+1 counters on it.
At the beginning of your upkeep, you may sacrifice a creature. If you do, put a +1/+1 counter on Crovax. If you don't, remove a +1/+1 counter from Crovax.
: Crovax gains flying until end of turn.
Legendary Creature - Vampire Noble
Crovax the Cursed (vma) 110
Cutthroat Contender
Pay 1 life: This creature gets +1/+0 until end of turn. Activate only once each turn.
Creature - Vampire Warrior
Cutthroat Contender (snc) 73
Dark Impostor
: Exile target creature and put a +1/+1 counter on this creature.
This creature has all activated abilities of all creature cards exiled with it.
Creature - Vampire Assassin
Dark Impostor (voc) 127
Dashing Bloodsucker
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, this creature gets +2/+0 and gains lifelink until end of turn.
Creature - Vampire Warrior
Dashing Bloodsucker (dsk) 90
Deathless Ancient
Flying
Tap three untapped Vampires you control: Return this card from your graveyard to your hand.
Creature - Knight Vampire
Deathless Ancient (xln) 100
Deathless Ancient
Flying
Tap three untapped Vampires you control: Return this card from your graveyard to your hand.
Creature - Knight Vampire
Deathless Ancient (xln) 100
Defiant Bloodlord
Flying
Whenever you gain life, target opponent loses that much life.
Creature - Vampire
Defiant Bloodlord (c21) 142
Defiant Salvager
Sacrifice an artifact or creature: Put a +1/+1 counter on this creature. Activate only as a sorcery.
Creature - Artificer Aetherborn
Defiant Salvager (cmr) 117
Demon's Disciple
When this creature enters, each player sacrifices a creature or planeswalker of their choice.
Creature - Human Cleric
Demon's Disciple (cmm) 149
Desperate Bloodseeker
Lifelink
When this creature enters, target player mills two cards. (They put the top two cards of their library into their graveyard.)
Creature - Vampire
Desperate Bloodseeker (otj) 86
Desperate Bloodseeker
Lifelink
When this creature enters, target player mills two cards. (They put the top two cards of their library into their graveyard.)
Creature - Vampire
Desperate Bloodseeker (otj) 86
Dominating Vampire
When this creature enters, gain control of target creature with mana value less than or equal to the number of Vampires you control until end of turn. Untap that creature. It gains haste until end of turn.
Creature - Vampire
Dominating Vampire (vow) 154
Drana, Kalastria Bloodchief
Flying
: Target creature gets -0/-X until end of turn and Drana gets +X/+0 until end of turn.
Legendary Creature - Vampire Shaman
Drana, Kalastria Bloodchief (c17) 112
Drana, Liberator of Malakir
Flying, first strike
Whenever Drana deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.
Legendary Creature - Vampire Ally
Drana, Liberator of Malakir (lcc) 193
Drana, the Last Bloodchief
Flying
Whenever Drana attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with an additional +1/+1 counter on it. The creature is a Vampire in addition to its other types.
Legendary Creature - Vampire Cleric
Drana, the Last Bloodchief (znr) 98
Drana's Chosen
Cohort —
, Tap an untapped Ally you control: Create a tapped 2/2 black Zombie creature token.
Creature - Vampire Shaman Ally
Drana's Chosen (ogw) 84
Dreadmalkin
Menace (This creature can't be blocked except by two or more creatures.)
, Sacrifice another creature or planeswalker: Put two +1/+1 counters on this creature.
Creature - Cat Zombie
Dreadmalkin (rvr) 75
Dreamdrinker Vampire
Lifelink
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on this creature, it gains menace until end of turn.
Creature - Vampire
Dreamdrinker Vampire (mh3) 88
Dreamdrinker Vampire
Lifelink
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on this creature, it gains menace until end of turn.
Creature - Vampire
Dreamdrinker Vampire (mh3) 88
Driver of the Dead
When this creature dies, return target creature card with mana value 2 or less from your graveyard to the battlefield.
Creature - Vampire
Driver of the Dead (2xm) 90
Duplicant
Imprint — When this creature enters, you may exile target nontoken creature.
As long as a card exiled with this creature is a creature card, this creature has the power, toughness, and creature types of the last creature card exiled with it. It's still a Shapeshifter.
Creature Artifact - Shapeshifter
Duplicant (cmm) 946
Dusk Feaster
Delirium — This spell costs
less to cast if there are four or more card types among cards in your graveyard.
Flying
Creature - Vampire
Dusk Feaster (emn) 88
Dusk Legion Sergeant
Menace
, Sacrifice this creature: Each nontoken Vampire creature you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature - Vampire Soldier
Dusk Legion Sergeant (lcc) 80
Dusk Legion Zealot
When this creature enters, you draw a card and you lose 1 life.
Creature - Vampire Soldier
Dusk Legion Zealot (lcc) 194
Duskmantle Prowler
Haste (This creature can attack and
as soon as it comes under your control.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Creature - Vampire Rogue
Duskmantle Prowler (m13) 91
Echo of Dusk
Descend 4 — As long as there are four or more permanent cards in your graveyard, this creature gets +1/+1 and has lifelink.
Creature - Vampire Spirit
Echo of Dusk (lci) 104
Epicure of Blood
Whenever you gain life, each opponent loses 1 life.
Creature - Vampire
Epicure of Blood (c21) 143
Erdwal Ripper
Haste
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Creature - Vampire
Erdwal Ripper (dka) 86
Expedition Skulker
This creature has deathtouch as long as you control another Rogue. (Any amount of damage it deals to a creature is enough to destroy it.)
Creature - Vampire Rogue
Expedition Skulker (znr) 101
Exsanguinator Cavalry
Menace, lifelink
Whenever a Knight you control deals combat damage to a player, put a +1/+1 counter on that creature and create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Creature - Knight Vampire
Exsanguinator Cavalry (moc) 26
Falkenrath Aristocrat
Flying, haste
Sacrifice a creature: This creature gains indestructible until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on this creature.
Creature - Vampire Noble
Falkenrath Aristocrat (2xm) 195
Falkenrath Celebrants
Menace (This creature can't be blocked except by two or more creatures.)
When this creature enters, create two Blood tokens. (They're artifacts with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Creature - Vampire
Falkenrath Celebrants (vow) 156
Falkenrath Exterminator
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
: This creature deals damage to target creature equal to the number of +1/+1 counters on this creature.
Creature - Vampire Archer
Falkenrath Exterminator (moc) 276
Falkenrath Forebear
Flying
This creature can't block.
Whenever this creature deals combat damage to a player, create a Blood token.
, Sacrifice two Blood tokens: Return this card from your graveyard to the battlefield.
Creature - Vampire
Falkenrath Forebear (vow) 111
Falkenrath Gorger
Each Vampire creature card you own that isn't on the battlefield has madness. The madness cost is equal to its mana cost. (If you discard a card with madness, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Vampire Berserker
Falkenrath Gorger (voc) 146
Falkenrath Marauders
Flying
Haste (This creature can attack and
as soon as it comes under your control.)
Whenever this creature deals combat damage to a player, put two +1/+1 counters on it.
Creature - Vampire Warrior
Falkenrath Marauders (isd) 141
Falkenrath Perforator
Whenever this creature attacks, it deals 1 damage to defending player.
Creature - Vampire
Falkenrath Perforator (mid) 136
Falkenrath Pit Fighter
, Discard a card, Sacrifice a Vampire: Draw two cards. Activate only if an opponent lost life this turn.
Creature - Vampire Warrior
Falkenrath Pit Fighter (mid) 137
Falkenrath Reaver
Creature - Vampire
Falkenrath Reaver (w17) 21
Falkenrath Torturer
Sacrifice a creature: This creature gains flying until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on this creature.
Creature - Vampire
Falkenrath Torturer (dka) 60
Famished Foragers
When this creature enters, if an opponent lost life this turn, add
.
, Discard a card: Draw a card.
Creature - Vampire
Famished Foragers (mid) 138
Fiend of the Shadows
Flying
Whenever this creature deals combat damage to a player, that player exiles a card from their hand. You may play that card for as long as it remains exiled.
Sacrifice a Human: Regenerate this creature.
Creature - Wizard Vampire
Fiend of the Shadows (afc) 99
Fleshbag Marauder
When this creature enters, each player sacrifices a creature of their choice.
Creature - Warrior Zombie
Fleshbag Marauder (clu) 111
Florian, Voldaren Scion
First strike
At the beginning of each of your postcombat main phases, look at the top X cards of your library, where X is the total amount of life your opponents lost this turn. Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled card this turn.
Legendary Creature - Vampire Noble
Florian, Voldaren Scion (dsc) 217
Furyblade Vampire
Trample
At the beginning of combat on your turn, you may discard a card. If you do, this creature gets +3/+0 until end of turn.
Creature - Vampire Berserker
Furyblade Vampire (emn) 128
Gatekeeper of Malakir
Kicker
(You may pay an additional
as you cast this spell.)
When this creature enters, if it was kicked, target player sacrifices a creature of their choice.
Creature - Vampire Warrior
Gatekeeper of Malakir (ddk) 8
Gifted Aetherborn
Deathtouch, lifelink
Creature - Vampire Aetherborn
Gifted Aetherborn (jmp) 239
Gifted Aetherborn
Deathtouch, lifelink
Creature - Vampire Aetherborn
Gifted Aetherborn (jmp) 239
Gluttonous Guest
When this creature enters, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Whenever you sacrifice a Blood token, you gain 1 life.
Creature - Vampire
Gluttonous Guest (vow) 114
Goblin Assassin
Whenever this creature or another Goblin enters, each player flips a coin. Each player whose coin comes up tails sacrifices a creature of their choice.
Creature - Goblin Assassin
Goblin Assassin (lgn) 95
Goblin Chirurgeon
Sacrifice a Goblin: Regenerate target creature.
Creature - Goblin Shaman
Goblin Chirurgeon (fem) 54a
Goblin Engineer
When this creature enters, you may search your library for an artifact card, put it into your graveyard, then shuffle.
,
, Sacrifice an artifact: Return target artifact card with mana value 3 or less from your graveyard to the battlefield.
Creature - Goblin Artificer
Goblin Engineer (mh1) 128
Goblin Matron
When this creature enters, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.
Creature - Goblin
Goblin Matron (dmr) 123
Goblin Recruiter
When this creature enters, search your library for any number of Goblin cards, reveal them, then shuffle and put those cards on top in any order.
Creature - Goblin
Goblin Recruiter (6ed) 186
Goblin Ringleader
Haste (This creature can attack and
as soon as it comes under your control.)
When this creature enters, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order.
Creature - Goblin
Goblin Ringleader (m20) 143
Goblin Ringleader
Haste (This creature can attack and
as soon as it comes under your control.)
When this creature enters, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order.
Creature - Goblin
Goblin Ringleader (m20) 143
Goblin Welder
: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield.
Creature - Goblin Artificer
Goblin Welder (cm2) 101
Gorbag of Minas Morgul
Whenever a Goblin or Orc you control deals combat damage to a player, you may sacrifice it. When you do, choose one —
• Draw a card.
• Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Legendary Creature - Soldier Orc
Gorbag of Minas Morgul (ltr) 86
Gorbag of Minas Morgul
Whenever a Goblin or Orc you control deals combat damage to a player, you may sacrifice it. When you do, choose one —
• Draw a card.
• Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Legendary Creature - Soldier Orc
Gorbag of Minas Morgul (ltr) 86
Greater Harvester
At the beginning of your upkeep, sacrifice a permanent.
Whenever this creature deals combat damage to a player, that player sacrifices two permanents of their choice.
Creature - Horror
Greater Harvester (dst) 44
Greedy Freebooter
When this creature dies, scry 1 and create a Treasure token. (To scry 1, look at the top card of your library. You may put that card on the bottom. A Treasure token is an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Human Pirate
Greedy Freebooter (lci) 109
Grenzo, Havoc Raiser
Whenever a creature you control deals combat damage to a player, choose one —
• Goad target creature that player controls.
• Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
Legendary Creature - Goblin Rogue
Grenzo, Havoc Raiser (otc) 168
Gut, True Soul Zealot
Whenever you attack, you may sacrifice another creature or an artifact. If you do, create a 4/1 black Skeleton creature token with menace that's tapped and attacking. (It can't be blocked except by two or more creatures.)
Choose a Background (You can have a Background as a second commander.)
Legendary Creature - Goblin Shaman
Gut, True Soul Zealot (clb) 180
Guul Draz Assassin
Level up
(
: Put a level counter on this. Level up only as a sorcery.)
LEVEL 2-3
2/2
,
: Target creature gets -2/-2 until end of turn.
LEVEL 4+
4/4
,
: Target creature gets -4/-4 until end of turn.
Creature - Vampire Assassin
Guul Draz Assassin (roe) 112
Guul Draz Overseer
Flying
Landfall — Whenever a land you control enters, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead.
Creature - Vampire
Guul Draz Overseer (bfz) 112
Guul Draz Vampire
As long as an opponent has 10 or less life, this creature gets +2/+1 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Creature - Vampire Rogue
Guul Draz Vampire (zen) 93
Haunt of the Dead Marshes
When this creature enters, scry 1.
: Return this card from your graveyard to the battlefield tapped. Activate only if you control a legendary creature.
Creature - Elf Nightmare
Haunt of the Dead Marshes (ltr) 90
Havoc Jester
Whenever you sacrifice a permanent, this creature deals 1 damage to any target.
Creature - Devil
Havoc Jester (clu) 138
Heirs of Stromkirk
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Creature - Vampire
Heirs of Stromkirk (avr) 140
Highborn Vampire
Creature - Vampire Warrior
Highborn Vampire (znr) 107
Hobblefiend
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
, Sacrifice another creature: Put a +1/+1 counter on this creature.
Creature - Devil
Hobblefiend (m21) 152
Hobgoblin Bandit Lord
Other Goblins you control get +1/+1.
,
: This creature deals damage equal to the number of Goblins that entered the battlefield under your control this turn to any target.
Creature - Goblin Rogue
Hobgoblin Bandit Lord (afr) 147
Hoverstone Pilgrim
Flying
Ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
: Put target card from a graveyard on the bottom of its owner's library.
Creature Artifact - Golem
Hoverstone Pilgrim (lci) 254
Ib Halfheart, Goblin Tactician
Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it.
Sacrifice two Mountains: Create two 1/1 red Goblin creature tokens.
Legendary Creature - Goblin Advisor
Ib Halfheart, Goblin Tactician (evg) 43
Ichor Drinker
Lifelink
, Exile this card from your graveyard: Incubate 2. Activate only as a sorcery. (Create an Incubator token with two +1/+1 counters on it and "
: Transform this token." It transforms into a 0/0 Phyrexian artifact creature.)
Creature - Vampire Phyrexian
Ichor Drinker (mom) 111
Ichor Drinker
Lifelink
, Exile this card from your graveyard: Incubate 2. Activate only as a sorcery. (Create an Incubator token with two +1/+1 counters on it and "
: Transform this token." It transforms into a 0/0 Phyrexian artifact creature.)
Creature - Vampire Phyrexian
Ichor Drinker (mom) 111
Incorrigible Youths
Haste (This creature can attack and
as soon as it comes under your control.)
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Vampire
Incorrigible Youths (soi) 166
Inquisitive Puppet
When this creature enters, scry 1.
Exile this creature: Create a 1/1 white Human creature token.
Creature Artifact - Construct
Inquisitive Puppet (eld) 223
Insatiable Gorgers
This creature attacks each combat if able.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Vampire Berserker
Insatiable Gorgers (emn) 134
Insolent Neonate
Menace (This creature can't be blocked except by two or more creatures.)
Discard a card, Sacrifice this creature: Draw a card.
Creature - Vampire
Insolent Neonate (soi) 168
Kalastria Highborn
Whenever this creature or another Vampire you control dies, you may pay
. If you do, target player loses 2 life and you gain 2 life.
Creature - Vampire Shaman
Kalastria Highborn (wwk) 59
Kalastria Nightwatch
Whenever you gain life, this creature gains flying until end of turn.
Creature - Vampire Warrior Ally
Kalastria Nightwatch (jmp) 245
Kalitas, Bloodchief of Ghet
,
: Destroy target creature. If that creature dies this way, create a black Vampire creature token. Its power is equal to that creature's power and its toughness is equal to that creature's toughness.
Legendary Creature - Vampire Warrior
Kalitas, Bloodchief of Ghet (zen) 99
Kalitas, Traitor of Ghet
Lifelink
If a nontoken creature an opponent controls would die, instead exile that card and create a 2/2 black Zombie creature token.
, Sacrifice another Vampire or Zombie: Put two +1/+1 counters on Kalitas.
Legendary Creature - Vampire Warrior
Kalitas, Traitor of Ghet (ogw) 86
Kamber, the Plunderer
Partner with Laurine, the Diversion (When this creature enters, target player may put Laurine into their hand from their library, then shuffle.)
Lifelink
Whenever a creature an opponent controls dies, you gain 1 life and create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Legendary Creature - Vampire Rogue
Kamber, the Plunderer (otc) 137
Kazarov, Sengir Pureblood
Flying
Whenever a creature an opponent controls is dealt damage, put a +1/+1 counter on Kazarov.
: Kazarov deals 2 damage to target creature.
Legendary Creature - Vampire
Kazarov, Sengir Pureblood (dom) 96
Keldon Firebombers
When this creature enters, each player sacrifices all lands they control except for three.
Creature - Human Soldier
Keldon Firebombers (pcy) 94
Kheru Bloodsucker
Whenever a creature you control with toughness 4 or greater dies, each opponent loses 2 life and you gain 2 life.
, Sacrifice another creature: Put a +1/+1 counter on this creature.
Creature - Vampire
Kheru Bloodsucker (ktk) 75
Kheru Mind-Eater
Menace
Whenever this creature deals combat damage to a player, that player exiles a card from their hand face down.
You may look at cards exiled with this creature, and you may play lands and cast spells from among those cards.
Creature - Vampire
Kheru Mind-Eater (c17) 17
Kheru Mind-Eater
Menace
Whenever this creature deals combat damage to a player, that player exiles a card from their hand face down.
You may look at cards exiled with this creature, and you may play lands and cast spells from among those cards.
Creature - Vampire
Kheru Mind-Eater (c17) 17
Kiki-Jiki, Mirror Breaker
Haste
: Create a token that's a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.
Legendary Creature - Goblin Shaman
Kiki-Jiki, Mirror Breaker (ima) 136
Knight of the Ebon Legion
: This creature gets +3/+3 and gains deathtouch until end of turn.
At the beginning of your end step, if a player lost 4 or more life this turn, put a +1/+1 counter on this creature. (Damage causes loss of life.)
Creature - Knight Vampire
Knight of the Ebon Legion (m20) 105
Krenko, Baron of Tin Street
Haste
, Sacrifice an artifact: Put a +1/+1 counter on each Goblin you control.
Whenever an artifact is put into a graveyard from the battlefield, you may pay
. If you do, create a 1/1 red Goblin creature token. It gains haste until end of turn.
Legendary Creature - Goblin
Krenko, Baron of Tin Street (mkm) 135
Krenko, Tin Street Kingpin
Whenever Krenko attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power.
Legendary Creature - Goblin
Krenko, Tin Street Kingpin (moc) 287
Krovikan Vampire
At the beginning of each end step, if a creature dealt damage by this creature this turn died, put that card onto the battlefield under your control. Sacrifice it when you lose control of this creature.
Creature - Vampire
Krovikan Vampire (ice) 141
Leering Onlooker
Flying
, Exile this card from your graveyard: Create two tapped 1/1 black Bat creature tokens with flying.
Creature - Vampire
Leering Onlooker (mkm) 91
Legate Lanius, Caesar's Ace
Decimate — When Legate Lanius enters, each opponent sacrifices a tenth of the creatures they control of their choice, rounded up.
Whenever an opponent sacrifices a creature, put a +1/+1 counter on Legate Lanius.
Legendary Creature - Human Soldier
Legate Lanius, Caesar's Ace (pip) 107
Legion Vanguard
, Sacrifice another creature: This creature explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature - Vampire Soldier
Legion Vanguard (cmm) 170
Legion Warboss
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.
Creature - Goblin Soldier
Legion Warboss (rvr) 116
Lokhust Heavy Destroyer
Flying
Enmitic Exterminator — When this creature enters, each player sacrifices a creature of their choice.
Unearth
(
: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature Artifact - Necron
Lokhust Heavy Destroyer (40k) 38
Lord Skitter's Butcher
When this creature enters, choose one —
• Create a 1/1 black Rat creature token with "This token can't block."
• You may sacrifice another creature. If you do, scry 2, then draw a card.
• Creatures you control gain menace until end of turn.
Creature - Rat Peasant
Lord Skitter's Butcher (woe) 99
Lost Legion
When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Creature - Knight Spirit
Lost Legion (eld) 94
Malakir Blood-Priest
When this creature enters, each opponent loses X life and you gain X life, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Creature - Vampire Cleric
Malakir Blood-Priest (clb) 760
Malakir Cullblade
Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature.
Creature - Vampire Warrior
Malakir Cullblade (ori) 108
Malakir Soothsayer
Cohort —
, Tap an untapped Ally you control: You draw a card and you lose 1 life.
Creature - Vampire Shaman Ally
Malakir Soothsayer (ogw) 87
Malevolent Noble
, Sacrifice an artifact or another creature: Put a +1/+1 counter on this creature.
Creature - Human Noble
Malevolent Noble (eld) 95
Marauding Blight-Priest
Whenever you gain life, each opponent loses 1 life.
Creature - Vampire Cleric
Marauding Blight-Priest (znr) 112
Mari, the Killing Quill
Whenever a creature an opponent controls dies, exile it with a hit counter on it.
Assassins, Mercenaries, and Rogues you control have deathtouch and "Whenever this creature deals combat damage to a player, you may remove a hit counter from a card that player owns in exile. If you do, draw a card and create two Treasure tokens."
Legendary Creature - Vampire Assassin
Mari, the Killing Quill (otc) 138
Markov Baron
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Lifelink
Other Vampires you control get +1/+1.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Vampire Noble
Markov Baron (mat) 14
Markov Blademaster
Double strike (This creature deals both first-strike and regular combat damage.)
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Creature - Vampire Warrior
Markov Blademaster (dka) 96
Markov Crusader
Lifelink
This creature has haste as long as you control another Vampire.
Creature - Knight Vampire
Markov Crusader (emn) 95
Markov Crusader
Lifelink
This creature has haste as long as you control another Vampire.
Creature - Knight Vampire
Markov Crusader (emn) 95
Markov Dreadknight
Flying
, Discard a card: Put two +1/+1 counters on this creature.
Creature - Knight Vampire
Markov Dreadknight (soi) 122
Markov Enforcer
Whenever this creature or another Vampire you control enters, this creature fights up to one target creature an opponent controls.
Whenever a creature dealt damage by this creature this turn dies, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Creature - Vampire Soldier
Markov Enforcer (voc) 26
Markov Patrician
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Vampire
Markov Patrician (isd) 107
Markov Patrician
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Vampire
Markov Patrician (isd) 107
Markov Warlord
Haste (This creature can attack and
as soon as it comes under your control.)
When this creature enters, up to two target creatures can't block this turn.
Creature - Vampire Warrior
Markov Warlord (dka) 97
Markov Warlord
Haste (This creature can attack and
as soon as it comes under your control.)
When this creature enters, up to two target creatures can't block this turn.
Creature - Vampire Warrior
Markov Warlord (dka) 97
Master of Dark Rites
, Sacrifice another creature: Add
. Spend this mana only to cast Vampire, Cleric, and/or Demon spells.
Creature - Vampire Cleric
Master of Dark Rites (lcc) 83
Mephidross Vampire
Flying
Each creature you control is a Vampire in addition to its other creature types and has "Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature."
Creature - Vampire
Mephidross Vampire (5dn) 53
Mephidross Vampire
Flying
Each creature you control is a Vampire in addition to its other creature types and has "Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature."
Creature - Vampire
Mephidross Vampire (5dn) 53
Merciless Executioner
When this creature enters, each player sacrifices a creature of their choice.
Creature - Warrior Orc
Merciless Executioner (frf) 76
Midnight Arsonist
When this creature enters, destroy up to X target artifacts without mana abilities, where X is the number of Vampires you control.
Creature - Vampire
Midnight Arsonist (voc) 27
Mirri the Cursed
Flying, first strike, haste
Whenever Mirri deals combat damage to a creature, put a +1/+1 counter on Mirri.
Legendary Creature - Vampire Cat
Mirri the Cursed (tsr) 125
Mold Folk
Lifelink
Mold Harvest —
, Sacrifice another creature or an artifact: Put a +1/+1 counter on this creature.
Creature - Warrior Fungus
Mold Folk (clb) 133
Mounted Dreadknight
Trample
This creature enters with a +1/+1 counter on it if an opponent lost life this turn.
Creature - Knight Vampire
Mounted Dreadknight (mid) 150
Munitions Expert
Flash
When this creature enters, you may have it deal damage to target creature or planeswalker equal to the number of Goblins you control.
Creature - Goblin
Munitions Expert (mh1) 209
Muxus, Goblin Grandee
When Muxus enters, reveal the top six cards of your library. Put all Goblin creature cards with mana value 5 or less from among them onto the battlefield and the rest on the bottom of your library in a random order.
Whenever Muxus attacks, it gets +1/+1 until end of turn for each other Goblin you control.
Legendary Creature - Goblin Noble
Muxus, Goblin Grandee (jmp) 24
Nearheath Stalker
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Creature - Vampire Rogue
Nearheath Stalker (dka) 100
Night Revelers
This creature has haste as long as an opponent controls a Human.
Creature - Vampire
Night Revelers (isd) 153
Nightdrinker Moroii
Flying
When this creature enters, you lose 3 life.
Disguise
(You may cast this card face down for
as a 2/2 creature with ward
. Turn it face up any time for its disguise cost.)
Creature - Vampire
Nightdrinker Moroii (mkm) 96
Nighthawk Scavenger
Flying, deathtouch, lifelink
Nighthawk Scavenger's power is equal to 1 plus the number of card types among cards in your opponents' graveyards.
Creature - Vampire Rogue
Nighthawk Scavenger (otc) 144
Nirkana Assassin
Whenever you gain life, this creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
Creature - Vampire Ally Assassin
Nirkana Assassin (bfz) 118
Nirkana Cutthroat
Level up
(
: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-2
4/3
Deathtouch
LEVEL 3+
5/4
First strike, deathtouch
Creature - Vampire Warrior
Nirkana Cutthroat (roe) 119
Nirkana Revenant
Whenever you tap a Swamp for mana, add an additional
.
: This creature gets +1/+1 until end of turn.
Creature - Vampire Shade
Nirkana Revenant (voc) 134
Nocturnal Feeder
Flying
When this creature dies, each opponent loses 2 life and you gain 2 life.
Creature - Vampire Rogue
Nocturnal Feeder (jmp) 16
Null Caller
, Exile a creature card from your graveyard: Create a tapped 2/2 black Zombie creature token.
Creature - Vampire Shaman
Null Caller (cmr) 140
Nullpriest of Oblivion
Kicker
(You may pay an additional
as you cast this spell.)
Lifelink
Menace (This creature can't be blocked except by two or more creatures.)
When this creature enters, if it was kicked, return target creature card from your graveyard to the battlefield.
Creature - Vampire Cleric
Nullpriest of Oblivion (znr) 118
Oathsworn Vampire
This creature enters tapped.
You may cast this card from your graveyard if you gained life this turn.
Creature - Knight Vampire
Oathsworn Vampire (lcc) 204
Ob Nixilis, Unshackled
Flying, trample
Whenever an opponent searches their library, that player sacrifices a creature of their choice and loses 10 life.
Whenever another creature dies, put a +1/+1 counter on Ob Nixilis.
Legendary Creature - Demon
Ob Nixilis, Unshackled (2x2) 84
Olivia Voldaren
Flying
: Olivia Voldaren deals 1 damage to another target creature. That creature becomes a Vampire in addition to its other types. Put a +1/+1 counter on Olivia Voldaren.
: Gain control of target Vampire for as long as you control Olivia Voldaren.
Legendary Creature - Vampire
Olivia Voldaren (mm3) 177
Olivia, Crimson Bride
Flying, haste
Whenever Olivia attacks, return target creature card from your graveyard to the battlefield tapped and attacking. It gains "When you don't control a legendary Vampire, exile this creature."
Legendary Creature - Vampire Noble
Olivia, Crimson Bride (vow) 245
Olivia's Attendants
Menace
Whenever this creature deals damage, create that many Blood tokens. (They're artifacts with "
,
, Discard a card, Sacrifice this token: Draw a card.")
: This creature deals 1 damage to any target.
Creature - Vampire
Olivia's Attendants (vow) 172
Olivia's Bloodsworn
Flying
This creature can't block.
: Target Vampire gains haste until end of turn.
Creature - Vampire Soldier
Olivia's Bloodsworn (soi) 127
Olivia's Dragoon
Discard a card: This creature gains flying until end of turn.
Creature - Vampire Berserker
Olivia's Dragoon (uma) 109
Patron of the Vein
Flying
When this creature enters, destroy target creature an opponent controls.
Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control.
Creature - Vampire Shaman
Patron of the Vein (lcc) 207
Pawn of Ulamog
Whenever this creature or another nontoken creature you control dies, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this token: Add
."
Creature - Vampire Shaman
Pawn of Ulamog (c17) 120
Phyrexian Broodlings
, Sacrifice a creature: Put a +1/+1 counter on this creature.
Creature - Minion Phyrexian
Phyrexian Broodlings (jmp) 263
Preacher of the Schism
Deathtouch
Whenever this creature attacks the player with the most life or tied for most life, create a 1/1 white Vampire creature token with lifelink.
Whenever this creature attacks while you have the most life or are tied for most life, you draw a card and you lose 1 life.
Creature - Vampire Cleric
Preacher of the Schism (lci) 113
Priest of Gix
When this creature enters, add
.
Creature - Human Cleric Minion Phyrexian
Priest of Gix (dde) 7
Priest of Urabrask
When this creature enters, add
.
Creature - Human Cleric Phyrexian
Priest of Urabrask (nph) 90
Pulse Tracker
Whenever this creature attacks, each opponent loses 1 life.
Creature - Vampire Rogue
Pulse Tracker (ddm) 43
Purphoros, Bronze-Blooded
Indestructible
As long as your devotion to red is less than five, Purphoros isn't a creature.
Other creatures you control have haste.
: You may put a red creature card or an artifact creature card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step.
Legendary Creature Enchantment - God
Purphoros, Bronze-Blooded (thb) 150
Quag Vampires
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
This creature enters with a +1/+1 counter on it for each time it was kicked.
Creature - Vampire Rogue
Quag Vampires (cns) 122
Queen's Agent
Lifelink
When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature - Vampire Scout
Queen's Agent (xln) 114
Queen's Bay Paladin
Whenever this creature enters or attacks, return up to one target Vampire card from your graveyard to the battlefield with a finality counter on it. You lose life equal to its mana value. (If a creature with a finality counter on it would die, exile it instead.)
Creature - Knight Vampire
Queen's Bay Paladin (lci) 115
Queen's Bay Soldier
Creature - Vampire Soldier
Queen's Bay Soldier (xln) 115
Rabid Bloodsucker
Flying (This creature can't be blocked except by creatures with flying or reach.)
When this creature enters, each player loses 2 life.
Creature - Vampire
Rabid Bloodsucker (ori) 113
Radiant Epicure
Converge — When this creature enters, each opponent loses X life and you gain X life, where X is the number of colors of mana spent to cast this spell.
Creature - Wizard Vampire
Radiant Epicure (mh2) 98
Ravenous Bloodseeker
Discard a card: This creature gets +2/-2 until end of turn.
Creature - Vampire Berserker
Ravenous Bloodseeker (soi) 175
Ravenous Harpy
Flying
, Sacrifice another creature: Put a +1/+1 counter on this creature.
Creature - Harpy
Ravenous Harpy (m19) 115
Ravenous Vampire
Flying
At the beginning of your upkeep, you may sacrifice a nonartifact creature. If you do, put a +1/+1 counter on this creature. If you don't, tap this creature.
Creature - Vampire
Ravenous Vampire (mir) 136
Repentant Vampire
Flying
Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
Threshold — As long as there are seven or more cards in your graveyard, this creature is white and has "
: Destroy target black creature."
Creature - Vampire
Repentant Vampire (ody) 157
Rooftop Assassin
Flash
Flying, lifelink
When this creature enters, destroy target creature an opponent controls that was dealt damage this turn.
Creature - Vampire Assassin
Rooftop Assassin (otj) 103
Rooftop Assassin
Flash
Flying, lifelink
When this creature enters, destroy target creature an opponent controls that was dealt damage this turn.
Creature - Vampire Assassin
Rooftop Assassin (otj) 103
Ruthless Cullblade
This creature gets +2/+1 as long as an opponent has 10 or less life.
Creature - Vampire Warrior
Ruthless Cullblade (wwk) 65
Ruthless Winnower
At the beginning of each player's upkeep, that player sacrifices a non-Elf creature of their choice.
Creature - Elf Rogue
Ruthless Winnower (khc) 10
Sadistic Skymarcher
As an additional cost to cast this spell, reveal a Vampire card from your hand or pay
.
Flying, lifelink
Creature - Vampire Soldier
Sadistic Skymarcher (rix) 85
Sanctum Seeker
Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life.
Creature - Knight Vampire
Sanctum Seeker (lcc) 209
Sangromancer
Flying
Whenever a creature an opponent controls dies, you may gain 3 life.
Whenever an opponent discards a card, you may gain 3 life.
Creature - Vampire Shaman
Sangromancer (c21) 152
Sanguinary Mage
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creature - Wizard Vampire
Sanguinary Mage (soi) 178
Sanguine Spy
Menace, lifelink
, Sacrifice another creature: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
At the beginning of your end step, if there are five or more mana values among cards in your graveyard, you may pay 2 life. If you do, draw a card.
Creature - Vampire Rogue
Sanguine Spy (snc) 93
Savage Gorger
Flying
At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on this creature. (Damage causes loss of life.)
Creature - Vampire
Savage Gorger (m20) 291
Sawblade Skinripper
Menace
, Sacrifice another creature or enchantment: Put a +1/+1 counter on this creature.
At the beginning of your end step, if you sacrificed one or more permanents this turn, this creature deals that much damage to any target.
Creature - Human Assassin
Sawblade Skinripper (dsk) 231
Scion of Opulence
Whenever this creature or another nontoken Vampire you control dies, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
, Sacrifice two artifacts: Exile the top card of your library. You may play that card this turn.
Creature - Vampire Noble
Scion of Opulence (voc) 28
Scion of the Swarm
Flying
Whenever you gain life, put a +1/+1 counter on this creature.
Creature - Vampire Cleric
Scion of the Swarm (znr) 121
Sengir Connoisseur
Flying
Whenever one or more other creatures die, put a +1/+1 counter on this creature. This ability triggers only once each turn.
Creature - Vampire
Sengir Connoisseur (dmu) 104
Sengir Nosferatu
Flying
, Exile this creature: Create a 1/2 black Bat creature token with flying. It has "
, Sacrifice this token: Return an exiled card named Sengir Nosferatu to the battlefield under its owner's control."
Creature - Vampire
Sengir Nosferatu (tsr) 136
Sengir Vampire
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
Creature - Vampire
Sengir Vampire (jmp) 275
Shadow Alley Denizen
Whenever another black creature you control enters, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Creature - Vampire Rogue
Shadow Alley Denizen (rvr) 92
Shadow Stinger
Tap another untapped Rogue you control: This creature gains deathtouch until end of turn.
Whenever this creature deals combat damage to a player, that player mills three cards. (They put the top three cards of their library into their graveyard.)
Creature - Vampire Rogue
Shadow Stinger (znr) 123
Shadowcloak Vampire
Pay 2 life: This creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)
Creature - Vampire
Shadowcloak Vampire (m15) 113
Shauku, Endbringer
Flying
Shauku can't attack if there's another creature on the battlefield.
At the beginning of your upkeep, you lose 3 life.
: Exile target creature and put a +1/+1 counter on Shauku.
Legendary Creature - Vampire
Shauku, Endbringer (mir) 142
Siege-Gang Commander
When this creature enters, create three 1/1 red Goblin creature tokens.
, Sacrifice a Goblin: This creature deals 2 damage to any target.
Creature - Goblin
Siege-Gang Commander (dmr) 136
Siege-Gang Lieutenant
Lieutenant — At the beginning of combat on your turn, if you control your commander, create two 1/1 red Goblin creature tokens. Those tokens gain haste until end of turn.
, Sacrifice a Goblin: This creature deals 1 damage to any target.
Creature - Goblin
Siege-Gang Lieutenant (m3c) 61
Silversmote Ghoul
At the beginning of your end step, if you gained 3 or more life this turn, return this card from your graveyard to the battlefield tapped.
, Sacrifice this creature: Draw a card.
Creature - Vampire Zombie
Silversmote Ghoul (c21) 154
Skeletal Vampire
Flying
When this creature enters, create two 1/1 black Bat creature tokens with flying.
, Sacrifice a Bat: Create two 1/1 black Bat creature tokens with flying.
Sacrifice a Bat: Regenerate this creature.
Creature - Vampire Skeleton
Skeletal Vampire (c17) 126
Skulking Killer
When this creature enters, target creature an opponent controls gets -2/-2 until end of turn if that opponent controls no other creatures.
Creature - Vampire Assassin
Skulking Killer (vow) 130
Skyclave Shadowcat
, Sacrifice another creature: Put a +1/+1 counter on this creature.
Whenever a creature you control with a +1/+1 counter on it dies, draw a card.
Creature - Cat Horror
Skyclave Shadowcat (znr) 126
Skymarch Bloodletter
Flying
When this creature enters, target opponent loses 1 life and you gain 1 life.
Creature - Vampire Soldier
Skymarch Bloodletter (m19) 119
Skyshroud Vampire
Flying
Discard a creature card: This creature gets +2/+2 until end of turn.
Creature - Vampire
Skyshroud Vampire (tmp) 157
Slaughter Specialist
When this creature enters, each opponent creates a 1/1 white Human creature token.
Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature.
Creature - Vampire Warrior
Slaughter Specialist (mid) 122
Slaughter Specialist
When this creature enters, each opponent creates a 1/1 white Human creature token.
Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature.
Creature - Vampire Warrior
Slaughter Specialist (mid) 122
Slum Reaper
When this creature enters, each player sacrifices a creature of their choice.
Creature - Horror
Slum Reaper (uma) 114
Sorin's Guide
When this creature enters, you may search your library and/or graveyard for a card named Sorin, Vampire Lord, reveal it, and put it into your hand. If you search your library this way, shuffle.
Creature - Vampire
Sorin's Guide (m20) 292
Soul Collector
Flying
Whenever a creature dealt damage by this creature this turn dies, return that card to the battlefield under your control.
Morph
(You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)
Creature - Vampire
Soul Collector (tsb) 47
Squee, Dubious Monarch
Haste
Whenever Squee attacks, create a 1/1 red Goblin creature token that's tapped and attacking.
You may cast this card from your graveyard by paying
and exiling four other cards from your graveyard rather than paying its mana cost.
Legendary Creature - Goblin Noble
Squee, Dubious Monarch (dmu) 146
Stalking Bloodsucker
Flying
, Discard a card: This creature gets +2/+2 until end of turn.
Creature - Vampire
Stalking Bloodsucker (ody) 163
Stensia Innkeeper
When this creature enters, tap target land an opponent controls. That land doesn't untap during its controller's next untap step.
Creature - Vampire
Stensia Innkeeper (emn) 145
Stormclaw Rager
, Sacrifice another creature or artifact: Put a +1/+1 counter on this creature and draw a card. Activate only as a sorcery.
Creature - Warrior Ogre
Stormclaw Rager (mom) 254
Strefan, Maurer Progenitor
Flying
At the beginning of your end step, create a Blood token for each player who lost life this turn.
Whenever Strefan attacks, you may sacrifice two Blood tokens. If you do, you may put a Vampire card from your hand onto the battlefield tapped and attacking. It gains indestructible until end of turn.
Legendary Creature - Vampire Noble
Strefan, Maurer Progenitor (voc) 2
Stromkirk Bloodthief
At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on target Vampire you control.
Creature - Vampire Rogue
Stromkirk Bloodthief (mid) 123
Stromkirk Condemned
Discard a card: Vampires you control get +1/+1 until end of turn. Activate only once each turn.
Creature - Vampire Horror
Stromkirk Condemned (voc) 137
Stromkirk Mentor
When this creature enters, put a +1/+1 counter on another target Vampire you control.
Creature - Vampire Soldier
Stromkirk Mentor (soi) 137
Stromkirk Noble
This creature can't be blocked by Humans.
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Creature - Vampire Noble
Stromkirk Noble (isd) 164
Stromkirk Occultist
Trample
Whenever this creature deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Vampire Horror
Stromkirk Occultist (voc) 151
Stromkirk Patrol
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Creature - Vampire Soldier
Stromkirk Patrol (cn2) 149
Tenured Inkcaster
When this creature enters, put a +1/+1 counter on target creature.
Whenever a creature you control with a +1/+1 counter on it attacks, each opponent loses 1 life and you gain 1 life.
Creature - Vampire Warlock
Tenured Inkcaster (otc) 149
Thaumaturge's Familiar
Flying
When this creature enters, scry 1.
Creature Artifact - Bird
Thaumaturge's Familiar (thb) 238
The Haunt of Hightower
Flying, lifelink
Whenever The Haunt of Hightower attacks, defending player discards a card.
Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on The Haunt of Hightower.
Legendary Creature - Vampire
The Haunt of Hightower (plst) RNA-273
Thief of Blood
Flying
As this creature enters, remove all counters from all permanents. This creature enters with a +1/+1 counter on it for each counter removed this way.
Creature - Vampire
Thief of Blood (cma) 71
Thirsting Bloodlord
Other Vampires you control get +1/+1.
Creature - Vampire
Thirsting Bloodlord (m20) 293
Throatseeker
Unblocked attacking Ninjas you control have lifelink.
Creature - Vampire Ninja
Throatseeker (mh1) 110
Timothar, Baron of Bats
Ward—Discard a card.
Whenever another nontoken Vampire you control dies, you may pay
and exile it. If you do, create a 1/1 black Bat creature token with flying. It gains "When this token deals combat damage to a player, sacrifice it and return the exiled card to the battlefield tapped."
Legendary Creature - Vampire Noble
Timothar, Baron of Bats (lcc) 210
Treacherous Vampire
Flying
Whenever this creature attacks or blocks, sacrifice it unless you exile a card from your graveyard.
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +2/+2 and has "When this creature dies, you lose 6 life."
Creature - Vampire
Treacherous Vampire (jud) 75
Twilight Prophet
Flying
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.
Creature - Vampire Cleric
Twilight Prophet (mkc) 143
Twins of Maurer Estate
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Vampire
Twins of Maurer Estate (uma) 118
Undercity Informer
, Sacrifice a creature: Target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Creature - Human Rogue
Undercity Informer (gtc) 82
Undercity Necrolisk
, Sacrifice another creature: Put a +1/+1 counter on this creature. It gains menace until end of turn. Activate only as a sorcery. (It can't be blocked except by two or more creatures.)
Creature - Zombie Lizard
Undercity Necrolisk (grn) 87
Undercity Scavenger
When this creature enters, you may sacrifice another creature. If you do, put two +1/+1 counters on this creature, then scry 2.
Creature - Warrior Ogre
Undercity Scavenger (rna) 88
Vadmir, New Blood
Whenever you commit a crime, put a +1/+1 counter on Vadmir. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
As long as Vadmir has four or more +1/+1 counters on it, it has menace and lifelink.
Legendary Creature - Vampire Rogue
Vadmir, New Blood (otj) 113
Vampire Aristocrat
Sacrifice a creature: This creature gets +2/+2 until end of turn.
Creature - Vampire Rogue Noble
Vampire Aristocrat (mm3) 86
Vampire Aristocrat
Sacrifice a creature: This creature gets +2/+2 until end of turn.
Creature - Vampire Rogue Noble
Vampire Aristocrat (mm3) 86
Vampire Champion
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Creature - Vampire Soldier
Vampire Champion (rix) 198
Vampire Cutthroat
Skulk (This creature can't be blocked by creatures with greater power.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Vampire Rogue
Vampire Cutthroat (emn) 110
Vampire Cutthroat
Skulk (This creature can't be blocked by creatures with greater power.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Vampire Rogue
Vampire Cutthroat (emn) 110
Vampire Envoy
Flying
Whenever this creature becomes tapped, you gain 1 life.
Creature - Vampire Cleric Ally
Vampire Envoy (ogw) 92
Vampire Hexmage
First strike
Sacrifice this creature: Remove all counters from target permanent.
Creature - Vampire Shaman
Vampire Hexmage (2xm) 112
Vampire Hounds
Discard a creature card: This creature gets +2/+2 until end of turn.
Creature - Vampire Dog
Vampire Hounds (exo) 77
Vampire Hounds
Discard a creature card: This creature gets +2/+2 until end of turn.
Creature - Vampire Dog
Vampire Hounds (exo) 77
Vampire Interloper
Flying
This creature can't block.
Creature - Vampire Scout
Vampire Interloper (mid) 125
Vampire Lacerator
At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life.
Creature - Vampire Warrior
Vampire Lacerator (a25) 114
Vampire Neonate
,
: Each opponent loses 1 life and you gain 1 life.
Creature - Vampire
Vampire Neonate (jmp) 285
Vampire Nighthawk
Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Vampire Shaman
Vampire Nighthawk (voc) 140
Vampire Noble
Creature - Vampire Noble
Vampire Noble (soi) 143
Vampire Nocturnus
Play with the top card of your library revealed.
As long as the top card of your library is black, this creature and other Vampire creatures you control get +2/+1 and have flying.
Creature - Vampire
Vampire Nocturnus (m13) 113
Vampire of the Dire Moon
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Vampire
Vampire of the Dire Moon (m20) 120
Vampire Opportunist
: Each opponent loses 2 life and you gain 2 life.
Creature - Vampire
Vampire Opportunist (m20) 326
Vampire Outcasts
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters with two +1/+1 counters on it.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Vampire
Vampire Outcasts (mm2) 102
Vampire Revenant
Flying
Creature - Vampire Spirit
Vampire Revenant (rix) 89
Vampire Scrivener
Flying
Whenever you gain life during your turn, put a +1/+1 counter on this creature.
Whenever you lose life during your turn, put a +1/+1 counter on this creature.
Creature - Vampire Warlock
Vampire Scrivener (snc) 98
Vampire Socialite
Menace (This creature can't be blocked except by two or more creatures.)
When this creature enters, if an opponent lost life this turn, put a +1/+1 counter on each other Vampire you control.
As long as an opponent lost life this turn, each other Vampire you control enters with an additional +1/+1 counter on it.
Creature - Vampire Noble
Vampire Socialite (mid) 249
Vampire Sovereign
Flying
When this creature enters, target opponent loses 3 life and you gain 3 life.
Creature - Vampire Noble
Vampire Sovereign (2x2) 97
Vampire Spawn
When this creature enters, each opponent loses 2 life and you gain 2 life.
Creature - Vampire
Vampire Spawn (afr) 123
Vampire Warlord
Sacrifice another creature: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Creature - Vampire Warrior
Vampire Warlord (m14) 120
Vampiric Dragon
Flying
Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
: This creature deals 1 damage to target creature.
Creature - Vampire Dragon
Vampiric Dragon (voc) 158
Vein Drinker
Flying
,
: This creature deals damage equal to its power to target creature. That creature deals damage equal to its power to this creature.
Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
Creature - Vampire
Vein Drinker (c17) 130
Vein Ripper
Flying
Ward—Sacrifice a creature.
Whenever a creature dies, target opponent loses 2 life and you gain 2 life.
Creature - Vampire Assassin
Vein Ripper (mkm) 110
Veinwitch Coven
Menace
Whenever you gain life, you may pay
. If you do, return target creature card from your graveyard to your hand.
Creature - Vampire Warlock
Veinwitch Coven (otc) 151
Vengeant Vampire
Lifelink
When this creature dies, destroy target creature an opponent controls and you gain 4 life.
Creature - Vampire
Vengeant Vampire (g18) GP3
Vengeant Vampire
Lifelink
When this creature dies, destroy target creature an opponent controls and you gain 4 life.
Creature - Vampire
Vengeant Vampire (g18) GP3
Vengeful Bloodwitch
Whenever this creature or another creature you control dies, target opponent loses 1 life and you gain 1 life.
Creature - Vampire Warlock
Vengeful Bloodwitch (fdn) 76
Vengeful Vampire
Flying
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Creature - Vampire
Vengeful Vampire (dka) 78
Vermin Gorger
, Sacrifice another creature: Each opponent loses 2 life and you gain 2 life.
Creature - Vampire
Vermin Gorger (mh2) 107
Vicious Conquistador
Whenever this creature attacks, each opponent loses 1 life.
Creature - Vampire Soldier
Vicious Conquistador (xln) 128
Vindictive Vampire
Whenever another creature you control dies, this creature deals 1 damage to each opponent and you gain 1 life.
Creature - Vampire
Vindictive Vampire (clu) 126
Vito's Inquisitor
, Sacrifice another creature or artifact: Put a +1/+1 counter on this creature. It gains menace until end of turn.
Creature - Knight Vampire
Vito's Inquisitor (lci) 130
Voldaren Ambusher
When this creature enters, if an opponent lost life this turn, it deals X damage to up to one target creature or planeswalker, where X is the number of Vampires you control.
Creature - Vampire Archer
Voldaren Ambusher (mid) 166
Voldaren Duelist
Haste
When this creature enters, target creature can't block this turn.
Creature - Vampire Warrior
Voldaren Duelist (gn2) 44
Voldaren Epicure
When this creature enters, it deals 1 damage to each opponent. Create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Creature - Vampire
Voldaren Epicure (vow) 182
Voldaren Stinger
This creature has first strike as long as it's attacking.
: This creature gets +2/+0 until end of turn.
Creature - Vampire Warrior
Voldaren Stinger (mid) 167
Voldaren Thrillseeker
Backup 2 (When this creature enters, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.)
, Sacrifice this creature: It deals damage equal to its power to any target.
Creature - Vampire Warrior
Voldaren Thrillseeker (mom) 171
Volley Veteran
When this creature enters, it deals damage to target creature an opponent controls equal to the number of Goblins you control.
Creature - Goblin Warrior
Volley Veteran (jmp) 369
Voracious Null
, Sacrifice another creature: Put two +1/+1 counters on this creature. Activate only as a sorcery.
Creature - Zombie
Voracious Null (bfz) 125
Voracious Vampire
Menace
When this creature enters, target Vampire you control gets +1/+1 and gains menace until end of turn.
Creature - Knight Vampire
Voracious Vampire (rix) 91
Vraan, Executioner Thane
Whenever one or more other creatures you control die, each opponent loses 2 life and you gain 2 life. This ability triggers only once each turn.
Legendary Creature - Vampire Phyrexian
Vraan, Executioner Thane (one) 114
Vraska's Conquistador
Whenever this creature attacks or blocks, if you control a Vraska planeswalker, target opponent loses 2 life and you gain 2 life.
Creature - Vampire Soldier
Vraska's Conquistador (rix) 199
Wasteland Raider
Squad
(As an additional cost to cast this spell, you may pay
any number of times. When this creature enters, create that many tokens that are copies of it.)
When this creature enters, each player sacrifices a creature of their choice.
Creature - Human Mercenary
Wasteland Raider (pip) 52
Wedding Security
Whenever this creature attacks, you may sacrifice a Blood token. If you do, put a +1/+1 counter on this creature and draw a card.
Creature - Vampire Soldier
Wedding Security (vow) 138
Weirded Vampire
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Vampire Horror
Weirded Vampire (emn) 113
Whispering Snitch
Whenever you surveil for the first time each turn, this creature deals 1 damage to each opponent and you gain 1 life.
Creature - Vampire Rogue
Whispering Snitch (mkc) 144
Wort, Boggart Auntie
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
At the beginning of your upkeep, you may return target Goblin card from your graveyard to your hand.
Legendary Creature - Goblin Shaman
Wort, Boggart Auntie (lrw) 252
Yahenni, Undying Partisan
Haste
Whenever a creature an opponent controls dies, put a +1/+1 counter on Yahenni.
Sacrifice another creature: Yahenni gains indestructible until end of turn.
Legendary Creature - Vampire Aetherborn
Yahenni, Undying Partisan (lcc) 214
Zada, Hedron Grinder
Whenever you cast an instant or sorcery spell that targets only Zada, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures.
Legendary Creature - Goblin Ally
Zada, Hedron Grinder (cmm) 268
Zagras, Thief of Heartbeats
This spell costs
less to cast for each creature in your party.
Flying, deathtouch, haste
Other creatures you control have deathtouch.
Whenever a creature you control deals combat damage to a planeswalker, destroy that planeswalker.
Legendary Creature - Vampire Rogue
Zagras, Thief of Heartbeats (znr) 241
Zoyowa Lava-Tongue
Deathtouch
At the beginning of your end step, if you descended this turn, each opponent may discard a card or sacrifice a permanent of their choice. Zoyowa deals 3 damage to each opponent who didn't. (You descended if a permanent card was put into your graveyard from anywhere.)
Legendary Creature - Goblin Warlock
Zoyowa Lava-Tongue (lci) 245
Zulaport Cutthroat
Whenever this creature or another creature you control dies, each opponent loses 1 life and you gain 1 life.
Creature - Human Rogue Ally
Zulaport Cutthroat (clb) 775

Creature

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Enchantment

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All Will Be One
Whenever you put one or more counters on a permanent or player, this enchantment deals that much damage to target opponent, creature an opponent controls, or planeswalker an opponent controls.
Enchantment
All Will Be One (one) 118
Attrition
, Sacrifice a creature: Destroy target nonblack creature.
Enchantment
Attrition (cmd) 72
Barrage of Expendables
, Sacrifice a creature: This enchantment deals 1 damage to any target.
Enchantment
Barrage of Expendables (jmp) 292
Betrothed of Fire
Enchant creature
Sacrifice an untapped creature: Enchanted creature gets +2/+0 until end of turn.
Sacrifice enchanted creature: Creatures you control get +2/+0 until end of turn.
Enchantment - Aura
Betrothed of Fire (wth) 89
Blood Rites
, Sacrifice a creature: This enchantment deals 2 damage to any target.
Enchantment
Blood Rites (c13) 101
Blood Rites
, Sacrifice a creature: This enchantment deals 2 damage to any target.
Enchantment
Blood Rites (c13) 101
Blood Spatter Analysis
When this enchantment enters, it deals 3 damage to target creature an opponent controls.
Whenever one or more creatures die, mill a card and put a bloodstain counter on this enchantment. Then sacrifice it if it has five or more bloodstain counters on it. When you do, return target creature card from your graveyard to your hand.
Enchantment
Blood Spatter Analysis (mkm) 189
Fallen Ideal
Enchant creature
Enchanted creature has flying and "Sacrifice a creature: This creature gets +2/+1 until end of turn."
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Enchantment - Aura
Fallen Ideal (c15) 125
Goblin Bombardment
Sacrifice a creature: This enchantment deals 1 damage to any target.
Enchantment
Goblin Bombardment (mh2) 279
Grave Pact
Whenever a creature you control dies, each other player sacrifices a creature of their choice.
Enchantment
Grave Pact (cmm) 165
Last Laugh
Whenever a permanent other than this enchantment is put into a graveyard from the battlefield, this enchantment deals 1 damage to each creature and each player.
When no creatures are on the battlefield, sacrifice this enchantment.
Enchantment
Last Laugh (tor) 68
Sneak Attack
: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.
Enchantment
Sneak Attack (dmr) 139
The Eldest Reborn
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Each opponent sacrifices a creature or planeswalker of their choice.
II — Each opponent discards a card.
III — Put target creature or planeswalker card from a graveyard onto the battlefield under your control.
Enchantment - Saga
The Eldest Reborn (dsc) 139
Thran Vigil
Whenever one or more artifact and/or creature cards leave your graveyard during your turn, put a +1/+1 counter on target creature you control.
Enchantment
Thran Vigil (bro) 114

Enchantment

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Instant

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Artillerize
As an additional cost to cast this spell, sacrifice an artifact or creature.
Artillerize deals 5 damage to any target.
Instant
Artillerize (nph) 79
Culling the Weak
As an additional cost to cast this spell, sacrifice a creature.
Add
.
Instant
Culling the Weak (exo) 55
Dark Ritual
Add
.
Instant
Dark Ritual (a25) 82
Macabre Mockery
Put target creature card from an opponent's graveyard onto the battlefield under your control. It gets +2/+0 and gains haste until end of turn. Sacrifice it at the beginning of the next end step.
Instant
Macabre Mockery (rna) 191
Plunge into Darkness
Choose one —
• Sacrifice any number of creatures. You gain 3 life for each creature sacrificed this way.
• Pay any amount of life, then look at that many cards from the top of your library. Put one of those cards into your hand and exile the rest.
Entwine
(Choose both if you pay the entwine cost.)
Instant
Plunge into Darkness (5dn) 57

Instant

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Planeswalker

Qty: 1 Price: $7.49
Sorin, Imperious Bloodlord
+1: Target creature you control gains deathtouch and lifelink until end of turn. If it's a Vampire, put a +1/+1 counter on it.
+1: You may sacrifice a Vampire. When you do, Sorin deals 3 damage to any target and you gain 3 life.
−3: You may put a Vampire creature card from your hand onto the battlefield.
Legendary Planeswalker - Sorin
Sorin, Imperious Bloodlord (m20) 115

Planeswalker

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Sorcery

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Angrath's Rampage
Choose one —
• Target player sacrifices an artifact of their choice.
• Target player sacrifices a creature of their choice.
• Target player sacrifices a planeswalker of their choice.
Sorcery
Angrath's Rampage (war) 185
Bankrupt in Blood
As an additional cost to cast this spell, sacrifice two creatures.
Draw three cards.
Sorcery
Bankrupt in Blood (rna) 62
Barter in Blood
Each player sacrifices two creatures of their choice.
Sorcery
Barter in Blood (jmp) 202
Blood Divination
As an additional cost to cast this spell, sacrifice a creature.
Draw three cards.
Sorcery
Blood Divination (jmp) 207
Blood for Bones
As an additional cost to cast this spell, sacrifice a creature.
Return a creature card from your graveyard to the battlefield, then return another creature card from your graveyard to your hand.
Sorcery
Blood for Bones (m20) 89
Blood for Bones
As an additional cost to cast this spell, sacrifice a creature.
Return a creature card from your graveyard to the battlefield, then return another creature card from your graveyard to your hand.
Sorcery
Blood for Bones (m20) 89
Blood Price
Look at the top four cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order. You lose 2 life.
Sorcery
Blood Price (znr) 93
Bone Shards
As an additional cost to cast this spell, sacrifice a creature or discard a card.
Destroy target creature or planeswalker.
Sorcery
Bone Shards (mh2) 76
Bone Splinters
As an additional cost to cast this spell, sacrifice a creature.
Destroy target creature.
Sorcery
Bone Splinters (dmu) 83
Danse Macabre
Each player sacrifices a nontoken creature of their choice. Roll a d20 and add the toughness of the creature you sacrificed this way.
1—14 | Return a creature card put into a graveyard this way to the battlefield under your control.
15+ | Return up to two creature cards put into graveyards this way to the battlefield under your control.
Sorcery
Danse Macabre (afc) 22
Goblin War Strike
Goblin War Strike deals damage to target player or planeswalker equal to the number of Goblins you control.
Sorcery
Goblin War Strike (scg) 96
Stomping Slabs
Reveal the top seven cards of your library, then put those cards on the bottom of your library in any order. If a card named Stomping Slabs was revealed this way, Stomping Slabs deals 7 damage to any target.
Sorcery
Stomping Slabs (mor) 107

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
10 mana - 10 cards
0 pips - 0 cards
10 mana - 10 cards
423 pips - 314 cards
24 mana - 15 cards
132 pips - 108 cards
18 mana - 13 cards
0 pips - 0 cards
10 mana - 10 cards
0 pips - 0 cards
2 mana - 2 cards
Card NameQtyOdds
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