0 viewsNaN secs ago
Custom
Size: 100Est cost: $67.48
Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.
Commander
Siona, Captain of the Pyleas
When Siona enters, look at the top seven cards of your library. You may reveal an Aura card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Whenever an Aura you control becomes attached to a creature you control, create a 1/1 white Human Soldier creature token.
Whenever an Aura you control becomes attached to a creature you control, create a 1/1 white Human Soldier creature token.
Legendary Creature - Human Soldier

Commander
(CTRL to add secondary)
Copy
Yenna, Redtooth Regent
, : Choose target enchantment you control that doesn't have the same name as another permanent you control. Create a token that's a copy of it, except it isn't legendary. If the token is an Aura, untap Yenna, then scry 2. Activate only as a sorcery.
Legendary Creature - Elf Noble

Copy
(CTRL to add secondary)
Counters
Nyxborn Hydra
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)
Reach, trample
This permanent enters with X +1/+1 counters on it.
Enchanted creature gets +1/+1 for each +1/+1 counter on this Aura and has reach and trample.
Reach, trample
This permanent enters with X +1/+1 counters on it.
Enchanted creature gets +1/+1 for each +1/+1 counter on this Aura and has reach and trample.
Creature Enchantment - Hydra

Counters
(CTRL to add secondary)
Creature
Heliod's Emissary
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)
Whenever this creature or enchanted creature attacks, tap target creature an opponent controls.
Enchanted creature gets +3/+3.
Whenever this creature or enchanted creature attacks, tap target creature an opponent controls.
Enchanted creature gets +3/+3.
Creature Enchantment - Elk

Creature
(CTRL to add secondary)
Draw
Acclaimed Contender
When this creature enters, if you control another Knight, look at the top five cards of your library. You may reveal a Knight, Aura, Equipment, or legendary artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Human Knight

Mister Gutsy
Whenever you cast an Aura or Equipment spell, put a +1/+1 counter on this creature.
When this creature dies, create X Junk tokens, where X is the number of +1/+1 counters on it. (They're artifacts with ", Sacrifice this token: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
When this creature dies, create X Junk tokens, where X is the number of +1/+1 counters on it. (They're artifacts with ", Sacrifice this token: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
Creature Artifact - Soldier Robot

Pearl-Ear, Imperial Advisor
Lifelink
Enchantment spells you cast have affinity for Auras. (They cost less to cast for each Aura you control.)
Whenever you cast an Aura spell that targets a modified permanent you control, draw a card. (Equipment, Auras you control, and counters are modifications.)
Enchantment spells you cast have affinity for Auras. (They cost less to cast for each Aura you control.)
Whenever you cast an Aura spell that targets a modified permanent you control, draw a card. (Equipment, Auras you control, and counters are modifications.)
Legendary Creature - Advisor Fox

Draw
(CTRL to add secondary)
Enchantment
Enchantment
(CTRL to add secondary)
Evasion
Evasion
(CTRL to add secondary)
Land
Land
(CTRL to add secondary)
Landfall
Glyph Elemental
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)
Landfall — Whenever a land you control enters, put a +1/+1 counter on this permanent.
Enchanted creature gets +1/+1 for each +1/+1 counter on this Aura.
Landfall — Whenever a land you control enters, put a +1/+1 counter on this permanent.
Enchanted creature gets +1/+1 for each +1/+1 counter on this Aura.
Creature Enchantment - Elemental

Landfall
(CTRL to add secondary)
Lifegain
Hopeful Eidolon
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Enchanted creature gets +1/+1 and has lifelink.
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Enchanted creature gets +1/+1 and has lifelink.
Creature Enchantment - Spirit

Lifegain
(CTRL to add secondary)
Protection
Bronzehide Lion
: This creature gains indestructible until end of turn.
When this creature dies, return it to the battlefield. It's an Aura enchantment with enchant creature you control and ": Enchanted creature gains indestructible until end of turn," and it loses all other abilities.
When this creature dies, return it to the battlefield. It's an Aura enchantment with enchant creature you control and ": Enchanted creature gains indestructible until end of turn," and it loses all other abilities.
Creature - Cat

Thran Power Suit
Equipped creature gets +1/+1 for each Aura and Equipment attached to it and has ward . (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Protection
(CTRL to add secondary)
Pump
Ghostblade Eidolon
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)
Double strike (This creature deals both first-strike and regular combat damage.)
Enchanted creature gets +1/+1 and has double strike.
Double strike (This creature deals both first-strike and regular combat damage.)
Enchanted creature gets +1/+1 and has double strike.
Creature Enchantment - Spirit

Nyxborn Unicorn
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Enchanted creature gets +2/+2 and has mentor.
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Enchanted creature gets +2/+2 and has mentor.
Creature Enchantment - Unicorn

Pump
(CTRL to add secondary)
Ramp
Golden-Tail Trainer
Aura and Equipment spells you cast cost less to cast, where X is this creature's power.
Whenever this creature attacks, other modified creatures you control get +X/+X until end of turn, where X is this creature's power. (Equipment, Auras you control, and counters are modifications.)
Whenever this creature attacks, other modified creatures you control get +X/+X until end of turn, where X is this creature's power. (Equipment, Auras you control, and counters are modifications.)
Creature - Fox Samurai

Ramp
(CTRL to add secondary)
Recursion
Brotherhood Outcast
When this creature enters, choose one —
• Return target Aura or Equipment card with mana value 3 or less from your graveyard to the battlefield.
• Put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
• Return target Aura or Equipment card with mana value 3 or less from your graveyard to the battlefield.
• Put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Creature - Human Soldier

Unfinished Business
Return target creature card from your graveyard to the battlefield, then return up to two target Aura and/or Equipment cards from your graveyard to the battlefield attached to that creature. (If the Auras can't enchant that creature, they remain in your graveyard.)
Sorcery

Vault 101: Birthday Party
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create a 1/1 white Human Soldier creature token and a Food token. (A Food token is an artifact with ", , Sacrifice this token: You gain 3 life.")
II, III — You may put an Aura or Equipment card from your hand or graveyard onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control.
I — Create a 1/1 white Human Soldier creature token and a Food token. (A Food token is an artifact with ", , Sacrifice this token: You gain 3 life.")
II, III — You may put an Aura or Equipment card from your hand or graveyard onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control.
Enchantment - Saga

Recursion
(CTRL to add secondary)
Removal
Removal
(CTRL to add secondary)
Tokens
Indebted Spirit
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)
Afterlife 1 (When this permanent is put into a graveyard from the battlefield, create a 1/1 white and black Spirit creature token with flying.)
Enchanted creature gets +1/+1 and has afterlife 1.
Afterlife 1 (When this permanent is put into a graveyard from the battlefield, create a 1/1 white and black Spirit creature token with flying.)
Enchanted creature gets +1/+1 and has afterlife 1.
Creature Enchantment - Spirit

Tokens
(CTRL to add secondary)
Tutor
Light-Paws, Emperor's Voice
Whenever an Aura you control enters, if you cast it, you may search your library for an Aura card with mana value less than or equal to that Aura and with a different name than each Aura you control, put that card onto the battlefield attached to Light-Paws, then shuffle.
Legendary Creature - Advisor Fox

Tutor
(CTRL to add secondary)
Deck Info
Deck stats
Card NameQtyOdds
Click charts to focus on cards


























































