39
3/4/2025
Volrath, Oops All Nazgûl
Deck Size: 100
Commander
Legal
Est deck cost: $391.11
Salt sum: 32.05
39
3/4/2025
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Commander

Qty: 1 Price: $0.99
Volrath, the Shapestealer

At the beginning of combat on your turn, put a -1/-1 counter on up to one target creature. {1}: Until your next turn, Volrath becomes a copy of target creature with a counter on it, except it's 7/5 and it has this ability.

Creature
Volrath, the Shapestealer (c19) 51

Commander

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Plan

Qty: 26 Price: $269.00
Auton Soldier

You may have this creature enter as a copy of any creature on the battlefield, except it isn't legendary, is an artifact in addition to its other types, and has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Creature Artifact
Auton Soldier (who) 36
Cloudstone Curio

Whenever a nonartifact permanent you control enters, you may return another permanent you control that shares a permanent type with it to its owner's hand.

Artifact
Cloudstone Curio (rvr) 255
Endless Evil

Enchant creature you control At the beginning of your upkeep, create a token that's a copy of enchanted creature, except the token is 1/1. When enchanted creature dies, if that creature was a Horror, return this card to its owner's hand.

Enchantment
Endless Evil (clb) 665
Hapatra, Vizier of Poisons

Whenever Hapatra deals combat damage to a player, you may put a -1/-1 counter on target creature. Whenever you put one or more -1/-1 counters on a creature, create a 1/1 green Snake creature token with deathtouch.

Creature
Hapatra, Vizier of Poisons (akh) 199
Hell's Caretaker

{T}, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate only during your upkeep.

Creature
Hell's Caretaker (plst) A25-92
Helm of the Host

At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste. Equip {5}

Artifact
Helm of the Host (blc) 276
Identity Thief

Whenever this creature attacks, you may exile another target nontoken creature. If you do, this creature becomes a copy of that creature until end of turn. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step.

Creature
Identity Thief (ncc) 224
Journey to Eternity

Enchantment
Journey to Eternity // Atzal, Cave of Eternity (plst) RIX-160Journey to Eternity // Atzal, Cave of Eternity (plst) RIX-160
Lord of the Nazgûl

Flying Wraiths you control have protection from Ring-bearers. Whenever you cast an instant or sorcery spell, create a 3/3 black Wraith creature token with menace. Then if you control nine or more Wraiths, Wraiths you control have base power and toughness 9/9 until end of turn.

Creature
Lord of the Nazgûl (ltc) 60
Maskwood Nexus

Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. {3}, {T}: Create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.)

Artifact
Maskwood Nexus (drc) 132
Mimic Vat

Imprint — Whenever a nontoken creature dies, you may exile that card. If you do, return each other card exiled with this artifact to its owner's graveyard. {3}, {T}: Create a token that's a copy of a card exiled with this artifact. It gains haste. Exile it at the beginning of the next end step.

Artifact
Mimic Vat (ncc) 372
Nazgûl

Deathtouch When this creature enters, the Ring tempts you. Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control. A deck can have up to nine cards named Nazgûl.

Creature
Nazgûl (ltr) 332
Pirated Copy

You may have this creature enter as a copy of any creature on the battlefield, except it's a Pirate in addition to its other types and it has "Whenever this creature or another creature with the same name deals combat damage to a player, you draw a card."

Creature
Pirated Copy (j22) 16
Sam's Desperate Rescue

Return target creature card from your graveyard to your hand. The Ring tempts you.

Sorcery
Sam's Desperate Rescue (ltr) 105
Simic Ascendancy

{1}{G}{U}: Put a +1/+1 counter on target creature you control. Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on this enchantment. At the beginning of your upkeep, if this enchantment has twenty or more growth counters on it, you win the game.

Enchantment
Simic Ascendancy (blc) 260
Soul Foundry

Imprint — When this artifact enters, you may exile a creature card from your hand. {X}, {T}: Create a token that's a copy of the exiled card. X is the mana value of that card.

Artifact
Soul Foundry (c19) 223
Spitting Dilophosaurus

Whenever this creature enters or attacks, put a -1/-1 counter on up to one target creature. Creatures your opponents control with -1/-1 counters on them can't block.

Creature
Spitting Dilophosaurus (rex) 3
Xavier Sal, Infested Captain

{T}, Remove a counter from another permanent you control: Populate. Activate only as a sorcery. (Create a token that's a copy of a creature token you control.) {T}, Sacrifice another creature: Proliferate. Activate only as a sorcery. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Creature
Xavier Sal, Infested Captain (lcc) 14

Plan

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Card Advantage

Qty: 9 Price: $15.97
Call of the Ring

At the beginning of your upkeep, the Ring tempts you. Whenever you choose a creature as your Ring-bearer, you may pay 2 life. If you do, draw a card.

Enchantment
Call of the Ring (ltr) 79
Distant Melody

Choose a creature type. Draw a card for each permanent you control of that type.

Sorcery
Distant Melody (lcc) 154
Harmonize

Draw three cards.

Sorcery
Harmonize (dsc) 182
Inspiring Call

Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Instant
Inspiring Call (fdn) 226
Lórien Revealed

Draw three cards. Islandcycling {1} ({1}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)

Sorcery
Lórien Revealed (ltr) 60
Painful Truths

Converge — You draw X cards and you lose X life, where X is the number of colors of mana spent to cast this spell.

Sorcery
Painful Truths (otc) 146
Phyrexian Arena

At the beginning of your upkeep, you draw a card and you lose 1 life.

Enchantment
Phyrexian Arena (fdn) 180
Quick Study

Draw two cards.

Instant
Quick Study (woe) 65
Vivien Reid

+1: Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. −3: Destroy target artifact, enchantment, or creature with flying. −8: You get an emblem with "Creatures you control get +2/+2 and have vigilance, trample, and indestructible."

Planeswalker
Vivien Reid (fdn) 234

Card Advantage

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Ramp

Qty: 17 Price: $35.59
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (drc) 52
Birds of Paradise

Flying {T}: Add one mana of any color.

Creature
Birds of Paradise (rvr) 133
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (dsc) 174
Entish Restoration

Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If you control a creature with power 4 or greater, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.

Instant
Entish Restoration (ltr) 163
Farseek

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Sorcery
Farseek (blc) 119
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (dsc) 245
Growing Rites of Itlimoc

Enchantment
Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun (lci) 188Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun (lci) 188
Growth Spiral

Draw a card. You may put a land card from your hand onto the battlefield.

Instant
Growth Spiral (dsc) 88
Ilysian Caryatid

{T}: Add one mana of any color. If you control a creature with power 4 or greater, add two mana of any one color instead.

Creature
Ilysian Caryatid (cmm) 297
Loot, Exuberant Explorer

You may play an additional land on each of your turns. {4}{G}{G}, {T}: Look at the top six cards of your library. You may reveal a creature card with mana value less than or equal to the number of lands you control from among them and put it onto the battlefield. Put the rest on the bottom in a random order.

Creature
Loot, Exuberant Explorer (fdn) 106
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (j25) 704
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (drc) 57
Sonic Screwdriver

{T}: Add one mana of any color. {1}, {T}: Untap another target artifact. {2}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom.) {3}, {T}: Target creature can't be blocked this turn.

Artifact
Sonic Screwdriver (who) 185
Talisman of Dominance

{T}: Add {C}. {T}: Add {U} or {B}. This artifact deals 1 damage to you.

Artifact
Talisman of Dominance (drc) 141
Talisman of Resilience

{T}: Add {C}. {T}: Add {B} or {G}. This artifact deals 1 damage to you.

Artifact
Talisman of Resilience (dsc) 255
Tireless Provisioner

Landfall — Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life." Treasure is an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature
Tireless Provisioner (j25) 728
Wayfarer's Bauble

{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Artifact
Wayfarer's Bauble (pip) 252

Ramp

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Land

Qty: 34 Price: $49.52
Ash Barrens

{T}: Add {C}. Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Land
Ash Barrens (drc) 147
Barkchannel Pathway

Land
Barkchannel Pathway // Tidechannel Pathway (khm) 251Barkchannel Pathway // Tidechannel Pathway (khm) 251
Choked Estuary

As this land enters, you may reveal an Island or Swamp card from your hand. If you don't, this land enters tapped. {T}: Add {U} or {B}.

Land
Choked Estuary (mkc) 254
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (drc) 59
Darkslick Shores

This land enters tapped unless you control two or fewer other lands. {T}: Add {U} or {B}.

Land
Darkslick Shores (otc) 281
Darkwater Catacombs

{1}, {T}: Add {U}{B}.

Land
Darkwater Catacombs (otc) 282
Diamond City

This land enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) {T}: Add {C}. {T}: Move a shield counter from this land onto target creature. Activate only if two or more creatures entered the battlefield under your control this turn.

Land
Diamond City (pip) 147
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (drc) 155
Forest

({T}: Add {G}.)

Land
Forest (dft) 290
Golgari Rot Farm

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {B}{G}.

Land
Golgari Rot Farm (dsc) 279
Hinterland Harbor

This land enters tapped unless you control a Forest or an Island. {T}: Add {G} or {U}.

Land
Hinterland Harbor (drc) 160
Island

({T}: Add {U}.)

Land
Island (dft) 281
Llanowar Wastes

{T}: Add {C}. {T}: Add {B} or {G}. This land deals 1 damage to you.

Land
Llanowar Wastes (dsc) 287
Minas Morgul, Dark Fortress

Minas Morgul enters tapped. {T}: Add {B}. {3}{B}, {T}: Put a shadow counter on target creature. For as long as that creature has a shadow counter on it, it's a Wraith in addition to its other types. (A creature with shadow can block or be blocked by only creatures with shadow.)

Land
Minas Morgul, Dark Fortress (ltc) 514
Myriad Landscape

This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (dsc) 289
Opulent Palace

This land enters tapped. {T}: Add {B}, {G}, or {U}.

Land
Opulent Palace (otc) 307
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (drc) 61
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (dsc) 295
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (otc) 313
Simic Growth Chamber

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {G}{U}.

Land
Simic Growth Chamber (dsc) 298
Sunken Hollow

({T}: Add {U} or {B}.) This land enters tapped unless you control two or more basic lands.

Land
Sunken Hollow (drc) 174
Swamp

({T}: Add {B}.)

Land
Swamp (dft) 284
Tainted Wood

{T}: Add {C}. {T}: Add {B} or {G}. Activate only if you control a Swamp.

Land
Tainted Wood (dsc) 305
Temple of Malady

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {B} or {G}.

Land
Temple of Malady (dsc) 309
Temple of Mystery

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {G} or {U}.

Land
Temple of Mystery (dsc) 311
Woodland Cemetery

This land enters tapped unless you control a Swamp or a Forest. {T}: Add {B} or {G}.

Land
Woodland Cemetery (dsc) 326

Land

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Targeted Disruption

Qty: 6 Price: $8.46
Dauthi Embrace

{B}{B}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)

Enchantment
Dauthi Embrace (plst) TMP-120
Drag to the Roots

Delirium — This spell costs {2} less to cast as long as there are four or more card types among cards in your graveyard. Destroy target nonland permanent.

Instant
Drag to the Roots (dsk) 213
Feed the Swarm

Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.

Sorcery
Feed the Swarm (dsc) 78
Go for the Throat

Destroy target nonartifact creature.

Instant
Go for the Throat (j25) 447
Run Away Together

Choose two target creatures controlled by different players. Return those creatures to their owners' hands.

Instant
Run Away Together (fdn) 162
Tear Asunder

Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.) Exile target artifact or enchantment. If this spell was kicked, exile target nonland permanent instead.

Instant
Tear Asunder (blc) 241

Targeted Disruption

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Mass Disruption

Qty: 7 Price: $7.39
Aetherize

Return all attacking creatures to their owner's hand.

Instant
Aetherize (fdn) 151
Blight Grenade

Destroy target creature. All creatures get -3/-3 until end of turn.

Sorcery
Blight Grenade (40k) 31
Deadly Brew

Each player sacrifices a creature or planeswalker of their choice. If you sacrificed a permanent this way, you may return another permanent card from your graveyard to your hand.

Sorcery
Deadly Brew (stx) 176
Horobi, Death's Wail

Flying Whenever a creature becomes the target of a spell or ability, destroy that creature.

Creature
Horobi, Death's Wail (chk) 117
Illicit Masquerade

Flash When this enchantment enters, put an impostor counter on each creature you control. Whenever a creature you control with an impostor counter on it dies, exile it. Return up to one other target creature card from your graveyard to the battlefield.

Enchantment
Illicit Masquerade (mkm) 88
Living Death

Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.

Sorcery
Living Death (ltc) 203
Thwart the Enemy

Prevent all damage that would be dealt this turn by creatures your opponents control.

Instant
Thwart the Enemy (iko) 173

Mass Disruption

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Sideboard

Qty: 3 Price: $4.19
Gollum, Patient Plotter

When Gollum leaves the battlefield, the Ring tempts you. {B}, Sacrifice a creature: Return this card from your graveyard to your hand. Activate only as a sorcery.

Creature
Gollum, Patient Plotter (ltr) 84
Meren of Clan Nel Toth

Whenever another creature you control dies, you get an experience counter. At the beginning of your end step, choose target creature card in your graveyard. If that card's mana value is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand.

Creature
Meren of Clan Nel Toth (cmm) 346
Twists and Turns

Enchantment
Twists and Turns // Mycoid Maze (lci) 217Twists and Turns // Mycoid Maze (lci) 217

Sideboard

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 10 cards
17 pips - 14 cards
26 mana - 24 cards
32 pips - 29 cards
29 mana - 27 cards
0 pips - 0 cards
0 mana - 10 cards
24 pips - 22 cards
28 mana - 25 cards
0 pips - 0 cards
11 mana - 10 cards
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Description

{"ops":[{"insert":"Inspired by The Professor, Volrath and the Nazghul feel like a good fit for each other and I had wanted to make a deck with both of them separately already when I saw him play it. This is my take on that concept.\n\nThe idea is simple. Get a bunch of Nazghul on the board and get Tempted by the Ring a bunch of times. Everything wants to be a wraith if they can.\n\nLooking at the layout I think I need more targeted removal and a solid board wipe. There may be a little too much Ramp in the deck too. I think I may be cutting a few cards from there and replacing them with actual lands and the removal. I could also potentially use more Plan cards as well, but it does seem to clip along at a good pace, so maybe not. I think I was overcompensating for the less than stellar manabase due to it being my 5th or 6th deck down the line from other decks that I've used a lot of Dimir in and it's my third Sultai deck, so my spare good lands were running really low.\n\nSome notable interactions. \n\nVolrath and Horobi are a match made in heaven. There is a bit of a nonbow with these two with the main strategy of the deck but it runs as an emergency removal source.\nAuton Soldier coming in as a copy of the Nazghul makes people cry.\nVolrath isn't necessary to win, but he's a big and juicy removal target that shouldn't be ignored. He is great for absorbing targeted removal.\nVolrath and Clone effects are very interesting. Anything that clones him while he is copying another creature becomes a copy of the other creature, but with his 7/5 Stat line and it will stay as what he was copying as its base. So, say Helm of the Host when he's copying a Nazghul? You get a 7/5 Nazghul with Volrath's ability.\n"}]}
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