719
5/20/2024
Abaddon's Chaos Daemons
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $416.06
Salt sum: 35.31
Playgroup dot gg logoPower level:N/A
719
5/20/2024
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Commander

Quantity: 1Price: $0.99
Abaddon the Despoiler

Trample Mark of Chaos Ascendant — During your turn, spells you cast from your hand with mana value X or less have cascade, where X is the total amount of life your opponents have lost this turn.

Creature
Abaddon the Despoiler (40k) 171

Commander

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Instant

Quantity: 6Price: $17.90
Bituminous Blast

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Bituminous Blast deals 4 damage to target creature.

Instant
Bituminous Blast (40k) 221
Chaos Warp

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

Instant
Chaos Warp (40k) 205
Dark Ritual

Add {B}{B}{B}.

Instant
Dark Ritual (40k) 196
Nurgle's Conscription

Put target creature card from an opponent's graveyard onto the battlefield tapped under your control, then exile that player's graveyard.

Instant
Nurgle's Conscription (40k) 44
Rakdos Charm

Choose one — • Exile target player's graveyard. • Destroy target artifact. • Each creature deals 1 damage to its controller.

Instant
Rakdos Charm (afc) 190
Seething Song

Add {R}{R}{R}{R}{R}.

Instant
Seething Song (mrd) 104

Instant

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Artifact

Quantity: 15Price: $63.11
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (40k) 229
Chaos Wand

{4}, {T}: Target opponent exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then put the exiled cards that weren't cast this way on the bottom of that library in a random order.

Artifact
Chaos Wand (clb) 855
Chromatic Lantern

Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.

Artifact
Chromatic Lantern (40k) 232
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.

Artifact
Commander's Sphere (40k) 235
Dimir Signet

{1}, {T}: Add {U}{B}.

Artifact
Dimir Signet (brc) 138
Helm of the Host

At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste. Equip {5}

Artifact
Helm of the Host (brr) 19
Lithoform Engine

{2}, {T}: Copy target activated or triggered ability you control. You may choose new targets for the copy. {3}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy. {4}, {T}: Copy target permanent spell you control. (The copy becomes a token.)

Artifact
Lithoform Engine (brc) 146
Rakdos Signet

{1}, {T}: Add {B}{R}.

Artifact
Rakdos Signet (voc) 166
Relic of Sauron

{T}: Add two mana in any combination of {U}, {B}, and/or {R}. {3}, {T}: Draw two cards, then discard a card.

Artifact
Relic of Sauron (ltc) 79
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (40k) 250
Talisman of Creativity

{T}: Add {C}. {T}: Add {U} or {R}. Talisman of Creativity deals 1 damage to you.

Artifact
Talisman of Creativity (40k) 253
Talisman of Dominance

{T}: Add {C}. {T}: Add {U} or {B}. Talisman of Dominance deals 1 damage to you.

Artifact
Talisman of Dominance (40k) 255
Talisman of Indulgence

{T}: Add {C}. {T}: Add {B} or {R}. Talisman of Indulgence deals 1 damage to you.

Artifact
Talisman of Indulgence (40k) 257
Urza's Incubator

As Urza's Incubator enters, choose a creature type. Creature spells of the chosen type cost {2} less to cast.

Artifact
Urza's Incubator (dmr) 239
Wand of Wonder

{4}, {T}: Roll a d20. Each opponent exiles cards from the top of their library until they exile an instant or sorcery card, then shuffles the rest into their library. You may cast up to X instant and/or sorcery spells from among cards exiled this way without paying their mana costs. 1—9 | X is one. 10—19 | X is two. 20 | X is three.

Artifact
Wand of Wonder (clb) 935

Artifact

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Land

Quantity: 34Price: $63.64
Blackcleave Cliffs

Blackcleave Cliffs enters tapped unless you control two or fewer other lands. {T}: Add {B} or {R}.

Land
Blackcleave Cliffs (one) 248
Bloodfell Caves

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {B} or {R}.

Land
Bloodfell Caves (mom) 267
Bojuka Bog

Bojuka Bog enters tapped. When Bojuka Bog enters, exile target player's graveyard. {T}: Add {B}.

Land
Bojuka Bog (afc) 226
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (40k) 271
Crosis's Catacombs

When Crosis's Catacombs enters, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {U}, {B}, or {R}.

Land
Crosis's Catacombs (dmr) 242
Crumbling Necropolis

Crumbling Necropolis enters tapped. {T}: Add {U}, {B}, or {R}.

Land
Crumbling Necropolis (40k) 273
Drowned Catacomb

Drowned Catacomb enters tapped unless you control an Island or a Swamp. {T}: Add {U} or {B}.

Land
Drowned Catacomb (xln) 253
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (40k) 277
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (40k) 278
Foreboding Ruins

As Foreboding Ruins enters, you may reveal a Swamp or Mountain card from your hand. If you don't, Foreboding Ruins enters tapped. {T}: Add {B} or {R}.

Land
Foreboding Ruins (40k) 279
Geothermal Bog

({T}: Add {B} or {R}.) Geothermal Bog enters tapped.

Land
Geothermal Bog (dmu) 247
Immersturm Skullcairn

Immersturm Skullcairn enters tapped. {T}: Add {B}. {1}{B}{R}{R}, {T}, Sacrifice Immersturm Skullcairn: It deals 3 damage to target player. That player discards a card. Activate only as a sorcery.

Land
Immersturm Skullcairn (khm) 263
Island

({T}: Add {U}.)

Land
Island (40k) 308
Mountain

({T}: Add {R}.)

Land
Mountain (40k) 316
Path of Ancestry

Path of Ancestry enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (40k) 287
Rakdos Carnarium

Rakdos Carnarium enters tapped. When Rakdos Carnarium enters, return a land you control to its owner's hand. {T}: Add {B}{R}.

Land
Rakdos Carnarium (afc) 257
Shadowblood Ridge

{1}, {T}: Add {B}{R}.

Land
Shadowblood Ridge (afc) 259
Shipwreck Marsh

Shipwreck Marsh enters tapped unless you control two or more other lands. {T}: Add {U} or {B}.

Land
Shipwreck Marsh (mid) 267
Shivan Reef

{T}: Add {C}. {T}: Add {U} or {R}. Shivan Reef deals 1 damage to you.

Land
Shivan Reef (dmu) 380
Smoldering Marsh

({T}: Add {B} or {R}.) Smoldering Marsh enters tapped unless you control two or more basic lands.

Land
Smoldering Marsh (afc) 262
Spinerock Knoll

Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Spinerock Knoll enters tapped. {T}: Add {R}. {R}, {T}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.

Land
Spinerock Knoll (afc) 263
Sulfur Falls

Sulfur Falls enters tapped unless you control an Island or a Mountain. {T}: Add {U} or {R}.

Land
Sulfur Falls (dom) 247
Sulfurous Springs

{T}: Add {C}. {T}: Add {B} or {R}. Sulfurous Springs deals 1 damage to you.

Land
Sulfurous Springs (dmu) 381
Sunken Hollow

({T}: Add {U} or {B}.) Sunken Hollow enters tapped unless you control two or more basic lands.

Land
Sunken Hollow (40k) 295
Swamp

({T}: Add {B}.)

Land
Swamp (40k) 311
Tainted Peak

{T}: Add {C}. {T}: Add {B} or {R}. Activate only if you control a Swamp.

Land
Tainted Peak (afc) 266
Training Center

Training Center enters tapped unless you have two or more opponents. {T}: Add {U} or {R}.

Land
Training Center (cmm) 665
Underground River

{T}: Add {C}. {T}: Add {U} or {B}. Underground River deals 1 damage to you.

Land
Underground River (bro) 300

Land

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Creature

Quantity: 34Price: $213.48
Archfiend of Depravity

Flying At the beginning of each opponent's end step, that player chooses up to two creatures they control, then sacrifices the rest.

Creature
Archfiend of Depravity (frf) 62
Balor

Flying Whenever Balor attacks or dies, choose one or more. Each mode must target a different player. • Target opponent draws three cards, then discards three cards at random. • Target opponent sacrifices a nontoken artifact of their choice. • Balor deals damage to target opponent equal to the number of cards in their hand.

Creature
Balor (clb) 162
Be'lakor, the Dark Master

Flying Prince of Chaos — When Be'lakor, the Dark Master enters, you draw X cards and you lose X life, where X is the number of Demons you control. Lord of Torment — Whenever another Demon you control enters, it deals damage equal to its power to any target.

Creature
Be'lakor, the Dark Master (40k) 172
Bloodcrusher of Khorne

Trample Devastating Charge — Other creatures you control have trample.

Creature
Bloodcrusher of Khorne (40k) 72
Bloodgift Demon

Flying At the beginning of your upkeep, target player draws a card and loses 1 life.

Creature
Bloodgift Demon (isd) 89
Bloodthirster

Flying, trample Whenever Bloodthirster deals combat damage to a player, untap it. After this phase, there is an additional combat phase. Bloodthirster can't attack a player it has already attacked this turn.

Creature
Bloodthirster (40k) 73
Burning-Rune Demon

Flying When Burning-Rune Demon enters, you may search your library for exactly two cards not named Burning-Rune Demon that have different names. If you do, reveal those cards. An opponent chooses one of them. Put the chosen card into your hand and the other into your graveyard, then shuffle.

Creature
Burning-Rune Demon (khm) 81
Etali, Primal Storm

Whenever Etali attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.

Creature
Etali, Primal Storm (prix) 100★
Exalted Flamer of Tzeentch

Sorcerous Inspiration — At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand. Fire of Tzeentch — Whenever you cast an instant or sorcery spell, Exalted Flamer of Tzeentch deals 1 damage to each opponent.

Creature
Exalted Flamer of Tzeentch (40k) 119
Florian, Voldaren Scion

First strike At the beginning of each of your postcombat main phases, look at the top X cards of your library, where X is the total amount of life your opponents lost this turn. Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled card this turn.

Creature
Florian, Voldaren Scion (mid) 223
Harvester of Souls

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever another nontoken creature dies, you may draw a card.

Creature
Harvester of Souls (ddq) 60
Heartless Hidetsugu

{T}: Heartless Hidetsugu deals damage to each player equal to half that player's life total, rounded down.

Creature
Heartless Hidetsugu (cns) 144
Herald of Slaanesh

Locus of Slaanesh — Demon spells you cast cost {2} less to cast. Other Demons you control have haste.

Creature
Herald of Slaanesh (40k) 77
Indulgent Tormentor

Flying At the beginning of your upkeep, draw a card unless target opponent sacrifices a creature of their choice or pays 3 life.

Creature
Indulgent Tormentor (m15) 101
Keeper of Secrets

First strike, haste Symphony of Pain — Whenever you cast a spell from anywhere other than your hand, Keeper of Secrets deals damage equal to that spell's mana value to target opponent.

Creature
Keeper of Secrets (40k) 78
Lord of the Void

Flying Whenever Lord of the Void deals combat damage to a player, exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control.

Creature
Lord of the Void (gtc) 71
Loyal Subordinate

Menace (This creature can't be blocked except by two or more creatures.) Lieutenant — At the beginning of combat on your turn, if you control your commander, each opponent loses 3 life.

Creature
Loyal Subordinate (c18) 16
Magnus the Red

Flying Unearthly Power — Instant and sorcery spells you cast cost {1} less to cast for each creature token you control. Blade of Magnus — Whenever Magnus the Red deals combat damage to a player, create a 3/3 red Spawn creature token.

Creature
Magnus the Red (40k) 131
Nalfeshnee

Flying Whenever you cast a spell from exile, copy it. You may choose new targets for the copy. If it's a permanent spell, the copy gains haste and "At the beginning of the end step, sacrifice this permanent." (A copy of a permanent spell becomes a token.)

Creature
Nalfeshnee (clb) 678
Ob Nixilis, the Fallen

Landfall — Whenever a land you control enters, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis, the Fallen.

Creature
Ob Nixilis, the Fallen (zen) 107
Ob Nixilis, Unshackled

Flying, trample Whenever an opponent searches their library, that player sacrifices a creature of their choice and loses 10 life. Whenever another creature dies, put a +1/+1 counter on Ob Nixilis, Unshackled.

Creature
Ob Nixilis, Unshackled (2x2) 84
Plargg and Nassari

At the beginning of your upkeep, each player exiles cards from the top of their library until they exile a nonland card. An opponent chooses a nonland card exiled this way. You may cast up to two spells from among the other cards exiled this way without paying their mana costs.

Creature
Plargg and Nassari (mat) 18
Prosper, Tome-Bound

Deathtouch Mystic Arcanum — At the beginning of your end step, exile the top card of your library. Until the end of your next turn, you may play that card. Pact Boon — Whenever you play a card from exile, create a Treasure token.

Creature
Prosper, Tome-Bound (afc) 2
Raphael, Fiendish Savior

Flying Other Demons, Devils, Imps, and Tieflings you control get +1/+1 and have lifelink. At the beginning of each end step, if a creature card was put into your graveyard from anywhere this turn, create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."

Creature
Raphael, Fiendish Savior (clb) 549
Reaper from the Abyss

Flying Morbid — At the beginning of each end step, if a creature died this turn, destroy target non-Demon creature.

Creature
Reaper from the Abyss (c14) 159
Solphim, Mayhem Dominus

If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals double that damage to that player or permanent instead. {1}{R/P}{R/P}, Discard two cards: Put an indestructible counter on Solphim, Mayhem Dominus. ({R/P} can be paid with either {R} or 2 life.)

Creature
Solphim, Mayhem Dominus (one) 150
Spawn of Mayhem

Spectacle {1}{B}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Flying, trample At the beginning of your upkeep, Spawn of Mayhem deals 1 damage to each player. Then if you have 10 or less life, put a +1/+1 counter on Spawn of Mayhem.

Creature
Spawn of Mayhem (rna) 85
Spear Spewer

Defender {T}: Spear Spewer deals 1 damage to each player.

Creature
Spear Spewer (rna) 117
Tectonic Giant

Whenever Tectonic Giant attacks or becomes the target of a spell an opponent controls, choose one — • Tectonic Giant deals 3 damage to each opponent. • Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.

Creature
Tectonic Giant (afc) 144
Thermo-Alchemist

Defender {T}: Thermo-Alchemist deals 1 damage to each opponent. Whenever you cast an instant or sorcery spell, untap Thermo-Alchemist.

Creature
Thermo-Alchemist (j22) 613
Twilight Prophet

Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.

Creature
Twilight Prophet (plst) RIX-88
Vial Smasher the Fierce

Whenever you cast your first spell each turn, choose an opponent at random. Vial Smasher the Fierce deals damage equal to that spell's mana value to that player or a planeswalker that player controls. Partner (You can have two commanders if both have partner.)

Creature
Vial Smasher the Fierce (cmr) 540
Vilis, Broker of Blood

Flying {B}, Pay 2 life: Target creature gets -1/-1 until end of turn. Whenever you lose life, draw that many cards. (Damage causes loss of life.)

Creature
Vilis, Broker of Blood (m20) 122
Wild-Magic Sorcerer

The first spell you cast from exile each turn has cascade. (When you cast your first spell from exile, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Creature
Wild-Magic Sorcerer (afc) 36

Creature

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Sorcery

Quantity: 4Price: $12.62
Blasphemous Act

This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.

Sorcery
Blasphemous Act (40k) 204
Light Up the Stage

Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

Sorcery
Light Up the Stage (afc) 131
Mandate of Abaddon

Choose target creature you control. Destroy all creatures with power less than that creature's power.

Sorcery
Mandate of Abaddon (40k) 40
Past in Flames

Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Past in Flames (40k) 206

Sorcery

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Enchantment

Quantity: 6Price: $42.24
Court of Ambition

When Court of Ambition enters, you become the monarch. At the beginning of your upkeep, each opponent loses 3 life unless they discard a card. If you're the monarch, instead each opponent loses 6 life unless they discard two cards.

Enchantment
Court of Ambition (cmr) 645
Court of Ire

When Court of Ire enters, you become the monarch. At the beginning of your upkeep, Court of Ire deals 2 damage to any target. If you're the monarch, it deals 7 damage instead.

Enchantment
Court of Ire (cmr) 663
Descent into Avernus

At the beginning of your upkeep, put two descent counters on Descent into Avernus. Then each player creates X Treasure tokens and Descent into Avernus deals X damage to each player, where X is the number of descent counters on Descent into Avernus.

Enchantment
Descent into Avernus (clb) 169
Passionate Archaeologist

Commander creatures you own have "Whenever you cast a spell from exile, this creature deals damage equal to that spell's mana value to target opponent."

Enchantment
Passionate Archaeologist (clb) 656
The Ruinous Powers

At the beginning of your upkeep, choose an opponent at random. Exile the top card of that player's library. Until end of turn, you may play that card and you may spend mana as though it were mana of any color to cast it. When you cast a spell this way, its owner loses life equal to its mana value.

Enchantment
The Ruinous Powers (40k) 139
Warstorm Surge

Whenever a creature you control enters, it deals damage equal to its power to any target.

Enchantment
Warstorm Surge (40k) 209

Enchantment

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Maybeboard

Quantity: 17Price: $152.93
Ancestral Vision

Suspend 4—{U} (Rather than cast this card from your hand, pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Target player draws three cards.

Sorcery
Ancestral Vision (tsr) 52
Blood Crypt

({T}: Add {B} or {R}.) As Blood Crypt enters, you may pay 2 life. If you don't, it enters tapped.

Land
Blood Crypt (rvr) 273
Dragonskull Summit

Dragonskull Summit enters tapped unless you control a Swamp or a Mountain. {T}: Add {B} or {R}.

Land
Dragonskull Summit (dmc) 207
Geyadrone Dihada

Protection from permanents with corruption counters on them +1: Each opponent loses 2 life and you gain 2 life. Put a corruption counter on up to one other target creature or planeswalker. −3: Gain control of target creature or planeswalker until end of turn. Untap it and put a corruption counter on it. It gains haste until end of turn. −7: Gain control of each permanent with a corruption counter on it.

Planeswalker
Geyadrone Dihada (mh2) 199
Haunted Ridge

Haunted Ridge enters tapped unless you control two or more other lands. {T}: Add {B} or {R}.

Land
Haunted Ridge (mid) 263
Inevitable Betrayal

Suspend 3—{1}{U}{U} (Rather than cast this card from your hand, pay {1}{U}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.

Sorcery
Inevitable Betrayal (mh2) 47
Izzet Signet

{1}, {T}: Add {U}{R}.

Artifact
Izzet Signet (cmm) 957
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (plst) C19-217
Luxury Suite

Luxury Suite enters tapped unless you have two or more opponents. {T}: Add {B} or {R}.

Land
Luxury Suite (clb) 355
Morphic Pool

Morphic Pool enters tapped unless you have two or more opponents. {T}: Add {U} or {B}.

Land
Morphic Pool (clb) 357
Profane Tutor

Suspend 2—{1}{B} (Rather than cast this card from your hand, pay {1}{B} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Search your library for a card, put that card into your hand, then shuffle.

Sorcery
Profane Tutor (mh2) 97
Steam Vents

({T}: Add {U} or {R}.) As Steam Vents enters, you may pay 2 life. If you don't, it enters tapped.

Land
Steam Vents (rvr) 288
Stormcarved Coast

Stormcarved Coast enters tapped unless you control two or more other lands. {T}: Add {U} or {R}.

Land
Stormcarved Coast (vow) 265
Stormfist Crusader

Menace At the beginning of your upkeep, each player draws a card and loses 1 life.

Creature
Stormfist Crusader (scd) 247
Watery Grave

({T}: Add {U} or {B}.) As Watery Grave enters, you may pay 2 life. If you don't, it enters tapped.

Land
Watery Grave (rvr) 291
Wheel of Fate

Suspend 4—{1}{R} (Rather than cast this card from your hand, pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Each player discards their hand, then draws seven cards.

Sorcery
Wheel of Fate (tsr) 198
Xander's Lounge

({T}: Add {U}, {B}, or {R}.) Xander's Lounge enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Xander's Lounge (snc) 260

Maybeboard

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Tokens & Extras

Quantity: 4Price: $2.08
City's Blessing

Card
City's Blessing (trix) 6
Spawn

Creature Token
Spawn (t40k) 16
The Monarch

At the beginning of your end step, draw a card. Whenever a creature deals combat damage to you, its controller becomes the monarch.

Card
The Monarch (tcmr) 14
Treasure

{T}, Sacrifice this token: Add one mana of any color.

Artifact Token
Treasure (tkhm) 19

Tokens & Extras

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 6 cards
4 pips - 4 cards
23 mana - 22 cards
42 pips - 26 cards
35 mana - 32 cards
42 pips - 35 cards
34 mana - 29 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
9 mana - 8 cards
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Description

{"ops":[{"attributes":{"italic":true},"insert":"Prior to ruling the Black Legion, Ezekyle Abaddon was the first captain, and leader of the First Company, second-in-command of the Luna Wolves Legion. He looked upon Horus as a leader, as a father, and a God. After the Horus Heresy had ended, Abaddon sought to succeed where his former master had failed. Seeking to rip the Emperor of Mankind from his throne, Abaddon the Despoiler would go onto to for blood pacts with the Dark Lords of Chaos. From this, he would raise a legion of Chaos Space Marines, and even be given the power to call upon supernatural forces of Daemons to help him achieve his goal of chaos, vengeance, and bloodshed."},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"*Upgraded Pre-Con*"},{"insert":" The overarching them of this deck if two-fold. it revolves around the Cascade mechanic, as well as Demon tribal. As a disclaimer, this deck is stripped of many of the Warhammer 40k flavor cards, in place of other cascade/demon cards from outside the side. I was torn in doin this, as the decks back-up commander (Be'lakor, the Dark Master) could easily have an entire deck built strictly around him. That being said, you could easily swap commanders and pilot the deck as is, or just throw in some more demons if you were going to go that route. All in all, There is a mana-rock/talisman package to help you get allot of mana out in order to cast some of these big demon creatures that have damaging effects for your opponents. The biggest goal is to get Abaddon out, connect with any sort of direct damage to the other players of your pod, then wait to cast spells until your post-combat main phase, in order to reap the benefits of his damage related cascade ability. \n"}]}
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